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#usdz — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #usdz, aggregated by home.social.

  1. 2/2
    We convert from #OmniPBR to #UsdPreviewSurface and from #UDIM textures to GeomSubsets and pack compact AVIF textures in a final #USDZ for use in AR Quick Look and RealityKit or Realty Composer Pro 2.x.

  2. 2/2
    We convert from #OmniPBR to #UsdPreviewSurface and from #UDIM textures to GeomSubsets and pack compact AVIF textures in a final #USDZ for use in AR Quick Look and RealityKit or Realty Composer Pro 2.x.

  3. 2/2
    We convert from #OmniPBR to #UsdPreviewSurface and from #UDIM textures to GeomSubsets and pack compact AVIF textures in a final #USDZ for use in AR Quick Look and RealityKit or Realty Composer Pro 2.x.

  4. 2/2
    We convert from #OmniPBR to #UsdPreviewSurface and from #UDIM textures to GeomSubsets and pack compact AVIF textures in a final #USDZ for use in AR Quick Look and RealityKit or Realty Composer Pro 2.x.

  5. 2/2
    We convert from #OmniPBR to #UsdPreviewSurface and from #UDIM textures to GeomSubsets and pack compact AVIF textures in a final #USDZ for use in AR Quick Look and RealityKit or Realty Composer Pro 2.x.

  6. Blender 4.4 will import/export OpenUSD with displacements (Feb'25).
    Realtime rendering with Meshes/SubD and Displacements is currently not supported on Apple, but it's mentioned in the feature list since (over) a year now. And I already saw unintended(?) exports from ObjectCapture with "unused" .exr displacement maps early 2023.
    It looks to me as WWDC25 will bring it to iOS 19 and visionOS 3.
    I also hope for <model>.

    #b3d #openUSD #usdz #interactiveusdz #wwdc25

  7. #USDZ texture image rendering is completely broken in the latest iOS 18.1 and macOS 15.1 builds. I sure hope they fix it before release.

    @stroughtonsmith

  8. Automatic #LOD generation and progressive loading as well as BatchedMesh support are now available in Needle Engine >= 3.36 beta.

    I put together a quick #demo 🌵
    engine.needle.tools/demos/lods

    Will fix an issue where the wrong mesh is exported for #USDZ / #Quicklook tomorrow and maybe prettify the scene a bit more or add more models😌

    #threejs #webgl #needle #unity #iOS #webxr #AR

  9. Pages, Numbers, and Keynote are all updated with 3D object support in USDZ format. Apple is getting these apps ready for visionPro release in 2024. #Apple #VisionPro #3D #usdz

  10. In the #Keynote update release today, #USDZ + #MagicMove lets you do some rather fancy camera like moves.

    Also still no animations on Slide Layouts 😢...

  11. In the #Keynote update release today, #USDZ + #MagicMove lets you do some rather fancy camera like moves.

    Also still no animations on Slide Layouts 😢...

  12. In the #Keynote update release today, #USDZ + #MagicMove lets you do some rather fancy camera like moves.

    Also still no animations on Slide Layouts 😢...

  13. In the #Keynote update release today, #USDZ + #MagicMove lets you do some rather fancy camera like moves.

    Also still no animations on Slide Layouts 😢...

  14. Neat. You can now add 3D interactive USDZ assets within Pages, Numbers and Keynote on iOS, iPadOS and macOS.

    #openusd #usdz #3d #apple #pages

  15. 3D animation in Keynote running on an iPhone, what a time to be alive...
    #USDZ #Keynote
    vimeo.com/866858866

  16. The Vision Pro experience for opening .usdz files is predictably good. Open from Safari and throw them around the room. All remain interactive.

    If you have the simulator installed, browse here and tap on the images.

    famousandfaded.com/augmented-r

    #usdz #visionpro #visionos #3d

  17. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  18. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  19. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  20. Seems like Reality Composer Pro will be part of the Xcode bundle. It would be cool if you can export its projects not only for the AppleVisionPro but also as an usdz or reality file to run the creations on an iPhone or iPad as well.

    It will further be interesting what is going to happen to the existing Reality Composer.

    #apple #RealityComposerPro #AR #AppleVisionPro #usdz #iPad #iPhone #realty

  21. Könnte Eure Hilfe gebrauchen :) Share erwünscht!

    Ich hätte gern ein paar Bilder von Euch mit diesem Holo-Monitor aus dem Film #Avatar Also Selfies mit Euch "am Schreibtisch"

    Datei für #iPhone #iPad

    kreativekk.de/wp-content/uploa

    Infos zu der #usdz Datei gibt es in meinem Video auf YouTube youtu.be/jXkVSbPlBko

    #apple #wwdc #xros #augmentedreality

    @droidboy @elkraneo @Heddergott @pallenberg @oliverw @Datassette_User @DiplDes_AR @Omstero @Gutjahr

  22. Diskussion auf LinkedIn: Wird auf der #Apple -Brille #Unity und #Unreal zum Start nicht laufen?

    Meine These: Apple setzt auf das offene #USD -System statt die Konkurrenz Unity und Unreal an den Start zu lassen.

    #usd #usdzar #usdz #augmentedreality #virtualreality

    linkedin.com/feed/update/urn:l

  23. Diskussion auf LinkedIn: Wird auf der #Apple -Brille #Unity und #Unreal zum Start nicht laufen?

    Meine These: Apple setzt auf das offene #USD -System statt die Konkurrenz Unity und Unreal an den Start zu lassen.

    #usd #usdzar #usdz #augmentedreality #virtualreality

    linkedin.com/feed/update/urn:l

  24. Diskussion auf LinkedIn: Wird auf der #Apple -Brille #Unity und #Unreal zum Start nicht laufen?

    Meine These: Apple setzt auf das offene #USD -System statt die Konkurrenz Unity und Unreal an den Start zu lassen.

    #usd #usdzar #usdz #augmentedreality #virtualreality

    linkedin.com/feed/update/urn:l

  25. Diskussion auf LinkedIn: Wird auf der #Apple -Brille #Unity und #Unreal zum Start nicht laufen?

    Meine These: Apple setzt auf das offene #USD -System statt die Konkurrenz Unity und Unreal an den Start zu lassen.

    #usd #usdzar #usdz #augmentedreality #virtualreality

    linkedin.com/feed/update/urn:l

  26. @ErwachsenenbildungEKHN

    Falls Ihr alternative Ansätze aka #USDZ kennenlernen möchtet, meldet Euch ;)