#usdz — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #usdz, aggregated by home.social.
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Blender 4.4 will import/export OpenUSD with displacements (Feb'25).
Realtime rendering with Meshes/SubD and Displacements is currently not supported on Apple, but it's mentioned in the feature list since (over) a year now. And I already saw unintended(?) exports from ObjectCapture with "unused" .exr displacement maps early 2023.
It looks to me as WWDC25 will bring it to iOS 19 and visionOS 3.
I also hope for <model>. -
Automatic #LOD generation and progressive loading as well as BatchedMesh support are now available in Needle Engine >= 3.36 beta.
I put together a quick #demo 🌵
https://engine.needle.tools/demos/lodsWill fix an issue where the wrong mesh is exported for #USDZ / #Quicklook tomorrow and maybe prettify the scene a bit more or add more models😌
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Lumalabs AI
https://lumalabs.ai
#ycombinator #Luma #Nerf #Camera #Capture #iPhone #Neural_Radiance_Fields #Neual_Rendering #Object #Scene #ARKit #iOS #Web #App #JavaScript #WebGL #Augmented_Reality #Virtual_Reality #Metaverse #Nerfs #TestFlight #mesh #meshes #USDZ #GLTF #blender #CGI #VFX #Photo #Video #Volume #Photogrammetry #Volumetric #Voxel #Pixel #Real #Virtual #Photography -
Seems like Reality Composer Pro will be part of the Xcode bundle. It would be cool if you can export its projects not only for the AppleVisionPro but also as an usdz or reality file to run the creations on an iPhone or iPad as well.
It will further be interesting what is going to happen to the existing Reality Composer.
#apple #RealityComposerPro #AR #AppleVisionPro #usdz #iPad #iPhone #realty