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#arql — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #arql, aggregated by home.social.

  1. Another feedback for ARQL on iPadOS18: FB14115176

    Groundshadow does not use subdivided mesh but its cage when using catmullClark

    #RealityKit #openusd #arql #ios18beta2

  2. A factory plant explains the usage of its halls interactively with picture billboards in AR

    #ARQL #openusd #Apple #AR

    visales.de/index.html#hamm

  3. Just figured out, that my #ArQuicklook #Game #BLOCKS works on the latest VisionPro Simulator via drag and drop - without any modification. The Counter, the timer and moving the trigger bar - all done in AR-Quicklook - all is fine. The only thing that does not work, is restarting the scene for a new game.

    Download here and try it yourself:
    usdzshare.com/?ug-gallery=phot

    At the hosting website USDZ-share, click the game-picture to download

    #ARQL #VisionPro #Apple #AugmentedReality #AR #3D #QuickLook

  4. Have a nice Halloween weekend.

    … It seems like I didn’t survive the encounter with the zombies in park today…. (Sorry about the video compression)

    Download Halloween Survivor for iOS to try it yourself:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy my free AR-Quicklook game and feel free to boost.

    #ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor

  5. Halloween is close. To get you all in the right mood I made a special Halloween mod of my free AR- Quicklook game Goats & Wolves. This time you have to fight Zombies.

    The original version was created for iOS15, but still it works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    #ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor

  6. .. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  7. .. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  8. .. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  9. .. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  10. .. But as far as I can see, there is nothing really remarkable new - except the object capture option. And still no improvement in the interface.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  11. After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
    There is sadly no version for OSX.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  12. After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
    There is sadly no version for OSX.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  13. After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
    There is sadly no version for OSX.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  14. After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
    There is sadly no version for OSX.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  15. After a very long wait, a new version of Reality Composer (Classic) has just been released for iOS and iPadOS.
    There is sadly no version for OSX.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D #iOS #iPadOS

  16. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  17. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  18. [Re. @DiplDes_AR]
    I’m proud to present GOATS&WOLVES – My first #ARQL #Shooter. It took longer than expected and there is still some room for optimisations.

    You can download a free version here:
    t.co/Kfp5GM76yI
    #usdz #game #reality #ar #3D #realitycomposer #usdzshare #GoatsAndWolves

    1/3

  19. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  20. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  21. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  22. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  23. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  24. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  25. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  26. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  27. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  28. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  29. The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
    My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
    Here I also used the “proximity to camera” function to control the scene.
    It still works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-Share click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    Please tell me what you think about it.

    #RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves

  30. The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
    My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
    Here I also used the “proximity to camera” function to control the scene.
    It still works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-Share click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    Please tell me what you think about it.

    #RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves

  31. The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
    My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
    Here I also used the “proximity to camera” function to control the scene.
    It still works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-Share click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    Please tell me what you think about it.

    #RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves

  32. The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
    My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
    Here I also used the “proximity to camera” function to control the scene.
    It still works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-Share click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    Please tell me what you think about it.

    #RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves

  33. The second #free #ARQL #Game I’ve made and like to repost is Goats&Wolves.
    My first #AugmentedReality #Shooter (Only #iOS and #MacOS).
    Here I also used the “proximity to camera” function to control the scene.
    It still works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-Share click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    Please tell me what you think about it.

    #RealityComposer #Reality #AR #3D #Apple #OSX #usdzShare #GoatsAndWolves

  34. A while ago I created #BLOCKS a small #ArQuicklook #Game - Only #iOS and #MacOS.
    It is #free and runs native on your system. There is no need to install an app.

    I had the Idea of using the “proximity to camera” function to control the scene. It still works fine on iOS17.

    Download here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy playing and feel free to boost.
    Please tell me what you think about it.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D

  35. It took over 200 behaviours in #RealityComposer to realize the #shooter #game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #reality #ar #3D #RealityComposer #apple #ARQL #AugmentedReality #usdzshare #GoatsAndWolves

  36. It took over 200 behaviours in #RealityComposer to realize the #shooter #game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #reality #ar #3D #RealityComposer #apple #ARQL #AugmentedReality #usdzshare #GoatsAndWolves

  37. It took over 200 behaviours in #RealityComposer to realize the #shooter #game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #reality #ar #3D #RealityComposer #apple #ARQL #AugmentedReality #usdzshare #GoatsAndWolves

  38. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves

  39. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves

  40. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves

  41. The second #free #ARQL #game I’ve made and like to repost here is Goats&Wolves – My first #AugmentedReality #Shooter. Here I also was using the „proximity to camera“ function to control the scene.
    It was created for IOS15, but also still seem to work fine on OS16.2.

    You can download a free version here:
    usdzshare.com/?ug-gallery=phot

    Enjoy playing and feel free to tell me what you think of it.

    #RealityComposer #apple #reality #ar #3D #AugmentedReality #usdzshare #GoatsAndWolves

  42. The second #free #ARQL #game I’ve made and like to repost here is Goats&Wolves – My first #AugmentedReality #Shooter. Here I also was using the „proximity to camera“ function to control the scene.
    It was created for IOS15, but also still seem to work fine on OS16.2.

    You can download a free version here:
    usdzshare.com/?ug-gallery=phot

    Enjoy playing and feel free to tell me what you think of it.

    #RealityComposer #apple #reality #ar #3D #AugmentedReality #usdzshare #GoatsAndWolves

  43. The second #free #ARQL #game I’ve made and like to repost here is Goats&Wolves – My first #AugmentedReality #Shooter. Here I also was using the „proximity to camera“ function to control the scene.
    It was created for IOS15, but also still seem to work fine on OS16.2.

    You can download a free version here:
    usdzshare.com/?ug-gallery=phot

    Enjoy playing and feel free to tell me what you think of it.

    #RealityComposer #apple #reality #ar #3D #AugmentedReality #usdzshare #GoatsAndWolves