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#facetracking — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #facetracking, aggregated by home.social.

  1. I also just recently got my Project Babble tracker which should enable me to have natural expressions in VR and in particular more accurate mouth tracking which is going to add a lot of expressiveness ^^

    So far the experience is pretty unpolished, but much can be forgiven for an open source project. Plus it means people can just build their own. Right now I’m getting a lot of incorrect detection, but others have gotten really good results with it and I think it’s just down to going through the calibration process to detect correctly.

    I still also need to get my USB-C splitter cable so I can have audio and the tracker running at the same time, since my Beyond 2E only has one accessory USB port. But hopefully already next week I can have better results!

    My avatar also needs some work too since I can’t see the required parameters, I need to figure out how to get it working correctly. I think it’ll be worth it though since I want to do more VR stuff again.

    #vr #projectbabble #VRChat #facetracking #vrcft

  2. I also just recently got my Project Babble tracker which should enable me to have natural expressions in VR and in particular more accurate mouth tracking which is going to add a lot of expressiveness ^^

    So far the experience is pretty unpolished, but much can be forgiven for an open source project. Plus it means people can just build their own. Right now I’m getting a lot of incorrect detection, but others have gotten really good results with it and I think it’s just down to going through the calibration process to detect correctly.

    I still also need to get my USB-C splitter cable so I can have audio and the tracker running at the same time, since my Beyond 2E only has one accessory USB port. But hopefully already next week I can have better results!

    My avatar also needs some work too since I can’t see the required parameters, I need to figure out how to get it working correctly. I think it’ll be worth it though since I want to do more VR stuff again.

    #vr #projectbabble #VRChat #facetracking #vrcft

  3. I also just recently got my Project Babble tracker which should enable me to have natural expressions in VR and in particular more accurate mouth tracking which is going to add a lot of expressiveness ^^

    So far the experience is pretty unpolished, but much can be forgiven for an open source project. Plus it means people can just build their own. Right now I’m getting a lot of incorrect detection, but others have gotten really good results with it and I think it’s just down to going through the calibration process to detect correctly.

    I still also need to get my USB-C splitter cable so I can have audio and the tracker running at the same time, since my Beyond 2E only has one accessory USB port. But hopefully already next week I can have better results!

    My avatar also needs some work too since I can’t see the required parameters, I need to figure out how to get it working correctly. I think it’ll be worth it though since I want to do more VR stuff again.

  4. I also just recently got my Project Babble tracker which should enable me to have natural expressions in VR and in particular more accurate mouth tracking which is going to add a lot of expressiveness ^^

    So far the experience is pretty unpolished, but much can be forgiven for an open source project. Plus it means people can just build their own. Right now I’m getting a lot of incorrect detection, but others have gotten really good results with it and I think it’s just down to going through the calibration process to detect correctly.

    I still also need to get my USB-C splitter cable so I can have audio and the tracker running at the same time, since my Beyond 2E only has one accessory USB port. But hopefully already next week I can have better results!

    My avatar also needs some work too since I can’t see the required parameters, I need to figure out how to get it working correctly. I think it’ll be worth it though since I want to do more VR stuff again.

    #vr #projectbabble #VRChat #facetracking #vrcft

  5. I also just recently got my Project Babble tracker which should enable me to have natural expressions in VR and in particular more accurate mouth tracking which is going to add a lot of expressiveness ^^

    So far the experience is pretty unpolished, but much can be forgiven for an open source project. Plus it means people can just build their own. Right now I’m getting a lot of incorrect detection, but others have gotten really good results with it and I think it’s just down to going through the calibration process to detect correctly.

    I still also need to get my USB-C splitter cable so I can have audio and the tracker running at the same time, since my Beyond 2E only has one accessory USB port. But hopefully already next week I can have better results!

    My avatar also needs some work too since I can’t see the required parameters, I need to figure out how to get it working correctly. I think it’ll be worth it though since I want to do more VR stuff again.

    #vr #projectbabble #VRChat #facetracking #vrcft

  6. Tech / Mobile Pickups (old buy): Goodis portable video creator ; Streamplify Light 10 ; Sbs mobile Selfie Ring Light 8" ; Celly Pro Click (face tracking smartphone holder).
    #tech #gadgets #mobile #ringlight #pickups #shooping #buy #smartphone #smartphones #phone #phones #phoneholder #facetracking #streaming #streamer #irl #irlstreaming #irlcontent #irltools

  7. Tech / Mobile Pickups (old buy): Goodis portable video creator ; Streamplify Light 10 ; Sbs mobile Selfie Ring Light 8" ; Celly Pro Click (face tracking smartphone holder).
    #tech #gadgets #mobile #ringlight #pickups #shooping #buy #smartphone #smartphones #phone #phones #phoneholder #facetracking #streaming #streamer #irl #irlstreaming #irlcontent #irltools

  8. Tech / Mobile Pickups (old buy): Goodis portable video creator ; Streamplify Light 10 ; Sbs mobile Selfie Ring Light 8" ; Celly Pro Click (face tracking smartphone holder).
    #tech #gadgets #mobile #ringlight #pickups #shooping #buy #smartphone #smartphones #phone #phones #phoneholder #facetracking #streaming #streamer #irl #irlstreaming #irlcontent #irltools

  9. Tech / Mobile Pickups (old buy): Goodis portable video creator ; Streamplify Light 10 ; Sbs mobile Selfie Ring Light 8" ; Celly Pro Click (face tracking smartphone holder).
    #tech #gadgets #mobile #ringlight #pickups #shooping #buy #smartphone #smartphones #phone #phones #phoneholder #facetracking #streaming #streamer #irl #irlstreaming #irlcontent #irltools

  10. Tech / Mobile Pickups (old buy): Goodis portable video creator ; Streamplify Light 10 ; Sbs mobile Selfie Ring Light 8" ; Celly Pro Click (face tracking smartphone holder).
    #tech #gadgets #mobile #ringlight #pickups #shooping #buy #smartphone #smartphones #phone #phones #phoneholder #facetracking #streaming #streamer #irl #irlstreaming #irlcontent #irltools

  11. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  12. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  13. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  14. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  15. I think we're seeing the final major iterations of Controllers, and is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, will condense to buttons / sticks that you attach to your hands (either literally just half a on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do , , and . In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about feedback, like a or a .

    The rest will be for like and .

  16. My all-time-used VRChat tool is now on Steam!
    Hehe you might even spot me in the trailer for it! It's time to get
    #VRCFT without the need of windows installer! 🩷

    https://store.steampowered.com/app/3329480/VRCFaceTracking/

    #facetracking #VRChat, #vtuber, #contentcreator, #vr, #virtualreality, #streamer, #twitch

  17. My all-time-used VRChat tool is now on Steam!
    Hehe you might even spot me in the trailer for it! It's time to get
    #VRCFT without the need of windows installer! 🩷

    https://store.steampowered.com/app/3329480/VRCFaceTracking/

    #facetracking #VRChat, #vtuber, #contentcreator, #vr, #virtualreality, #streamer, #twitch

  18. My all-time-used VRChat tool is now on Steam!
    Hehe you might even spot me in the trailer for it! It's time to get
    #VRCFT without the need of windows installer! 🩷

    https://store.steampowered.com/app/3329480/VRCFaceTracking/

    #facetracking #VRChat, #vtuber, #contentcreator, #vr, #virtualreality, #streamer, #twitch

  19. My all-time-used VRChat tool is now on Steam!
    Hehe you might even spot me in the trailer for it! It's time to get
    #VRCFT without the need of windows installer! 🩷

    https://store.steampowered.com/app/3329480/VRCFaceTracking/

    #facetracking #VRChat, #vtuber, #contentcreator, #vr, #virtualreality, #streamer, #twitch

  20. My all-time-used VRChat tool is now on Steam!
    Hehe you might even spot me in the trailer for it! It's time to get
    #VRCFT without the need of windows installer! 🩷

    https://store.steampowered.com/app/3329480/VRCFaceTracking/

    #facetracking #VRChat, #vtuber, #contentcreator, #vr, #virtualreality, #streamer, #twitch

  21. Project Babble

    "Project Babble is a lower-face expression tracking system designed specifically for VR headsets. It uses camera input to capture and interpret facial expressions, which is compatible with your favorite VR social platforms like VRChat, Resonite, Chillout!"

    babble.diy/

    #vr #ar #mr #mixedreality #FaceTracking

  22. ACTUALIZACION:
    Pedimos disculpas, pero nos hemos comido un fake. Gracias a @encurtido por el aviso

    Valve anuncia sus nuevas gafas VR "Valve Prism" con #facetracking

    Serán independientes del PC y funcionarán con
    SteamOS 3 (basado en Arch #linux)

    Su hardware será mejor aun que la Steam deck: APU AMD Zen 4 RDNA3 + 32 GB RAM + NVMe 512 Gb ó 1Tb

    Una resolución BRUTAL de 3840x3552 por ojo 😱

  23. Overrated or underrated: #AppleVisionPro for #cognitiveScience?

    Researchers and Clinicians: how might you use it?

    Is it "a beacon of advancement in psychological research and therapy? (doi.org/10.3389/fpsyg.2023.128 )

    Pre-order on Jan 19 at 5:00 a.m. PT. Available Feb 2: apple.com/apple-vision-pro/

    #science #Tech #AR #VR #wearables #positionTracking #eyeTracking #faceTracking #mouthTracking #handTracking

  24. 🌐 "Eye and Face Tracking in VR: Avatar Embodiment and Enfacement with Realistic and Cartoon Avatars."

    Our latest article explores the impact of eye and face tracking on avatar experiences in immersive settings and discusses the current state of eye- and face-tracking technology. 📖💡

    Read the full article here: doi.org/10.1145/3626705.362779 📚✨

    #VirtualReality #MUM23 #EyeTracking #FaceTracking #VRExperience 🚀👾

  25. VRC Face Tracking On Ott! 🦦

    The bean testing the face tracking out is my fox boi in crime, LanceOakesFox over on the Bird Site! 🦊

    #vrchat #facetracking #3d #furry #furryfandom