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#handtracking — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #handtracking, aggregated by home.social.

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  1. Snap Unveils Granular Hand Tracking for AR Experiences

    Snap's Lens Studio now offers precise hand tracking for AR. Developers can control individual finger joints for better games and apps. This starts in 2024.

    #AR #LensStudio #SnapchatAR #HandTracking #AugmentedReality

    newsletter.tf/snap-lens-studio

  2. Snap's new AR tools let you control games with exact finger movements, like moving a virtual object with just your thumb tip. This is much more detailed than before.

    #AR #LensStudio #SnapchatAR #HandTracking #AugmentedReality
    newsletter.tf/snap-lens-studio

  3. Evangelion VR game will primarily use hand-tracking: The upcoming EVANGELION: Delta Cross Reflections at the 30th Anniversary event in Tokyo features controller-free interaction, allowing players to perform all actions using hand and finger movements. The three-part series begins in 2026. roadtovr.com/evangelion-vr-gam #Metaverse #VR #AR #Gaming #HandTracking

  4. Evangelion VR game will primarily use hand-tracking: The upcoming EVANGELION: Delta Cross Reflections at the 30th Anniversary event in Tokyo features controller-free interaction, allowing players to perform all actions using hand and finger movements. The three-part series begins in 2026. roadtovr.com/evangelion-vr-gam #Metaverse #VR #AR #Gaming #HandTracking

  5. WIP: Open palm to show the palette of pieces. Grab a unit/defense and place it. This is what it looks like w/ about 300 units placed.

    Thankful for Unity's ECS/DOTS & Meta's spacewarp feature for making this performance possible. Recorded on Meta Quest 3.
    #XR #GameDev #HandTracking

  6. WIP: Open palm to show the palette of pieces. Grab a unit/defense and place it. This is what it looks like w/ about 300 units placed.

    Thankful for Unity's ECS/DOTS & Meta's spacewarp feature for making this performance possible. Recorded on Meta Quest 3.
    #XR #GameDev #HandTracking

  7. WIP: I'm old & achy, but now I can grab things from across the room simply by wiggling my fingers at them!

    Recorded on Meta Quest 3

    #XR #GameDev #HandTracking

  8. WIP: I'm old & achy, but now I can grab things from across the room simply by wiggling my fingers at them!

    Recorded on Meta Quest 3

    #XR #GameDev #HandTracking

  9. WIP: More finger slingshot action w/ hand-tracking in #XR. Smoother and the rubber band conforms to the object being launched. Also there's fun sounds! #GameDev #HandTracking

  10. WIP: More finger slingshot action w/ hand-tracking in #XR. Smoother and the rubber band conforms to the object being launched. Also there's fun sounds! #GameDev #HandTracking

  11. WIP 1 - "Home Is Where The Trash Is".

    This is a VR hand puppet game I'm making for Sizzling Shrimp VR Summer Jam. Turn on sound to hear me introduce the game through the raccoon!

    #VR #XR #HandTracking #gamedev #IndieGameDev #Raccoon

  12. WIP 1 - "Home Is Where The Trash Is".

    This is a VR hand puppet game I'm making for Sizzling Shrimp VR Summer Jam. Turn on sound to hear me introduce the game through the raccoon!

    #VR #XR #HandTracking #gamedev #IndieGameDev #Raccoon

  13. 😆 Oh, joy! Another #GitHub repository promising "easy" hand tracking, because who doesn't want their #DIY satellite to have a tenuous grip on reality? 🚀 With a menu more bloated than a #software engineer's ego, you'll be drowning in #buzzwords before you can even say "artificial intelligence". 🤖
    github.com/benb0jangles/EzTrak #handtracking #artificialintelligence #satiricalhumor #HackerNews #ngated

  14. 😆 Oh, joy! Another #GitHub repository promising "easy" hand tracking, because who doesn't want their #DIY satellite to have a tenuous grip on reality? 🚀 With a menu more bloated than a #software engineer's ego, you'll be drowning in #buzzwords before you can even say "artificial intelligence". 🤖
    github.com/benb0jangles/EzTrak #handtracking #artificialintelligence #satiricalhumor #HackerNews #ngated

  15. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  16. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming