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#slimevr — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #slimevr, aggregated by home.social.

  1. the temptation to buy a bunch of extra Ring Fit leg straps to holster four more joy-cons so I can do slime vr body tracking... despite the fact that I don't have anything set up yet which would require body tracking

    like, okay,
    arm tracking would be nice so that I can pet my friends in VRChat. is there a way to do that while still playing in desktop mode? I don't actually need to be able to look around in 3D and I don't have a headset, I just want to move my arms

    #question #vrchat #slimevr

  2. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  3. I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.

    Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.

    After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.

    The rest will be #software for #VRExperiences like #Resonite and #VRChat.

  4. Yknow what ?

    After 4 tries:

    * Kinect => Failure
    * KinectV2 => Failure
    * #Rebocap => Never delivered, #refunded
    * #SlimeVR => Literally. Can't. Buy ...wat (i "payed" but the payment is stuck since days wat #kleinanzeigen )

    Maybe a #mocopi import is in order
    https://m.youtube.com/watch?reload=9&v=t-9hBEFuZHI

    Grasping for straws, but getting ahold of propoer #mocap equipment is in sanely difficult :YouTried:

    ..

    Oh sad
    #StuffAo #Mocap


    EDIT:
    Sure I could use #SlimeVRWrangler and \all\ my #NintendoSwitch #Joycons as makeshift slimes,
    but they are as bad as rotational capture as kinect, apriltag, or a webcam
    Sigh
  5. Yknow what ?

    After 4 tries:

    * Kinect => Failure
    * KinectV2 => Failure
    * #Rebocap => Never delivered, #refunded
    * #SlimeVR => Literally. Can't. Buy ...wat (i "payed" but the payment is stuck since days wat #kleinanzeigen )

    Maybe a #mocopi import is in order
    https://m.youtube.com/watch?reload=9&v=t-9hBEFuZHI

    Grasping for straws, but getting ahold of propoer #mocap equipment is in sanely difficult :YouTried:

    ..

    Oh sad
    #StuffAo #Mocap


    EDIT:
    Sure I could use #SlimeVRWrangler and \all\ my #NintendoSwitch #Joycons as makeshift slimes,
    but they are as bad as rotational capture as kinect, apriltag, or a webcam
    Sigh
  6. I want to see if I can design a minimum viable slime vr tracker.

    At the moment I'm thinking of using the ESP32-C3 along with the BMI160 IMU. Not sure what the cheapest and easiest way to power it is though. :blobfoxthink:​

    #slimevr #fbt