#slimevr — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #slimevr, aggregated by home.social.
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the temptation to buy a bunch of extra Ring Fit leg straps to holster four more joy-cons so I can do slime vr body tracking... despite the fact that I don't have anything set up yet which would require body tracking
like, okay, arm tracking would be nice so that I can pet my friends in VRChat. is there a way to do that while still playing in desktop mode? I don't actually need to be able to look around in 3D and I don't have a headset, I just want to move my arms
#question #vrchat #slimevr -
I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.
Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.
After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.
The rest will be #software for #VRExperiences like #Resonite and #VRChat.
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I think we're seeing the final major iterations of #VirtualReality Controllers, and #VR #technology is about to hit that maturity point where there isn't much else to do beyond making what's there better.
Unless someone comes up with a groundbreaking new way to do input with them, #VRControllers will condense to buttons / sticks that you attach to your hands (either literally just half a #gamepad on a strap or harnesses for your fingers that push back) and cameras on the headset and in the room do #FingerTracking, #FullbodyTracking, and #FaceTracking. In other words, the designs where you actually hold controllers or attach extensive trackers to your body are kind of dead, aside from maybe #SlimeVR being marketed for a while longer as a way to improve that tracking and compensate for occlusion issues.
After that, attaching stuff to your body will be all about #haptic feedback, like a #HapticVest or a #gigglepuck.
The rest will be #software for #VRExperiences like #Resonite and #VRChat.
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Yknow what ?
After 4 tries:
* Kinect => Failure
* KinectV2 => Failure
* #Rebocap => Never delivered, #refunded
* #SlimeVR => Literally. Can't. Buy ...wat (i "payed" but the payment is stuck since days wat #kleinanzeigen )
Maybe a #mocopi import is in order
https://m.youtube.com/watch?reload=9&v=t-9hBEFuZHI
Grasping for straws, but getting ahold of propoer #mocap equipment is in sanely difficult :YouTried:
..
Oh sad
#StuffAo #Mocap
EDIT:
Sure I could use #SlimeVRWrangler and \all\ my #NintendoSwitch #Joycons as makeshift slimes,
but they are as bad as rotational capture as kinect, apriltag, or a webcam
Sigh -
Yknow what ?
After 4 tries:
* Kinect => Failure
* KinectV2 => Failure
* #Rebocap => Never delivered, #refunded
* #SlimeVR => Literally. Can't. Buy ...wat (i "payed" but the payment is stuck since days wat #kleinanzeigen )
Maybe a #mocopi import is in order
https://m.youtube.com/watch?reload=9&v=t-9hBEFuZHI
Grasping for straws, but getting ahold of propoer #mocap equipment is in sanely difficult :YouTried:
..
Oh sad
#StuffAo #Mocap
EDIT:
Sure I could use #SlimeVRWrangler and \all\ my #NintendoSwitch #Joycons as makeshift slimes,
but they are as bad as rotational capture as kinect, apriltag, or a webcam
Sigh -
@Dr_Muesli
Huh some already build em in #germany it seems
https://www.kleinanzeigen.de/s-slimevr/k0
Funny
#mocap / #motioncapture #motiontracking #slimevr -
busybee: fluffy rambles: SlimeVR: A brief review of my brief ownership https://beesbuzz.biz/blog/2310-SlimeVR-A-brief-review-of-my-brief-ownership #VirtualReality #SlimeVR #Blog #FBT