#bodytracking — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #bodytracking, aggregated by home.social.
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Well, i might have been overly optimistic about making the bmi270 modules myself. I should have checked the size before buying all 10 of them 😭 even under 30x optical zoom, it's very difficult to trace the pads and my printer can't even print that well elements this tiny (yes this is a regular needle on that pic, the pads are 0.25mm x 0.475mm in size). I think i will have to order PCBs or just ready modules 😔
(part 2 of my slimevr project) -
justada
(@)adaofgreengables(@)eldritch.cafe :I assembled a bunch of those modules and ran a quick test. Looks like the chips work so i suppose i can start flashing the actual slime vr firmware onto it
(part 4 of my slimevr project)
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I assembled a bunch of those modules and ran a quick test. Looks like the chips work so i suppose i can start flashing the actual slime vr firmware onto it
(part 4 of my slimevr project)
#slimevr #esp32 #bodytracking #vr #vrchat #diy #electronics
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Finally came back to the slime vr project. I have all the components so here is a timelapse of me assembling the pcb of the bmi270 module. Don't worry i corrected all the pieces after the recording
(part 3 of my slimevr project)
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Well, i might have been overly optimistic about making the bmi270 modules myself. I should have checked the size before buying all 10 of them 😭 even under 30x optical zoom, it's very difficult to trace the pads and my printer can't even print that well elements this tiny (yes this is a regular needle on that pic, the pads are 0.25mm x 0.475mm in size). I think i will have to order PCBs or just ready modules 😔
(part 2 of my slimevr project)
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Gonna start a new project soon. My partner tasked me with crafting a full body tracking suit for her vr headset. I will be making the slimevr with 10 BMI270 sensors. I find it incredibly neat that there is an opensource solution for this :neocat_cute:
Link to slimevr documentation: https://docs.slimevr.dev/diy/tracker-schematics.html
Sensor chip datasheet: https://www.alldatasheet.com/datasheet-pdf/pdf/1137432/BOSCH/BMI270.html(part 1 of my slimevr project)
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Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
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Just a bit of editing tomorrow morning, and... here we go again!
#ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
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You know when you wait for the holidays so that you can finally work in peace? :D
The #ParticularReality #DevLog will be back this saturday!
#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
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Week 29... done!
The #ParticularReality #DevLog will be back tomorrow afternoon :)#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #particles #portals
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Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later!
https://www.youtube.com/watch?v=qRKj9UnGISc
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
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Not a bad development week, if you ask me!
The new #ParticularReality #DevLog will be published tomorrow :)
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
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Last chance to read https://particularreality.substack.com/p/advanced-prototyping-week-25 before tomorrow's post :)
#ParticularReality #DevLog #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame #solodev
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#ParticularReality #screenshotsaturday
Motion clips playback on skinned meshes finally works properly... If you want to know more, #DevLog coming out later... follow @particular_reality !
https://www.youtube.com/watch?v=-c9EDScXLeo
#metaquest #vrdev #gamedev #indiegamedev #handtracking #metaquest3 #portal #mocap #bodytracking
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#ParticularReality #screenshotsaturday
Motion clips playback on skinned meshes finally works properly... If you want to know more, #DevLog coming out later... follow @particular_reality !
https://www.youtube.com/watch?v=-c9EDScXLeo
#metaquest #vrdev #gamedev #indiegamedev #handtracking #metaquest3 #portal #mocap #bodytracking
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You know when you fix that animation playback bug at 3AM, and record/playback a clip to self-highfive before turning off the #metaquest and going to bed?
https://www.youtube.com/watch?v=ucMZ2ZcULO4
#DevLog coming on Saturday!