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#tapprtv — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #tapprtv, aggregated by home.social.

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  1. Apple Music at only ~40% jibes with my own experiences, in that the majority of Apple people I meet can’t enjoy #tapprtv on their own devices :-(

    macrumors.com/2024/08/21/iclou

  2. Apple Music at only ~40% jibes with my own experiences, in that the majority of Apple people I meet can’t enjoy #tapprtv on their own devices :-(

    macrumors.com/2024/08/21/iclou

  3. Apple Music at only ~40% jibes with my own experiences, in that the majority of Apple people I meet can’t enjoy #tapprtv on their own devices :-(

    macrumors.com/2024/08/21/iclou

  4. the bad news, #visionOS v2 beta 1 doesn’t change the situation for #tapprtv. The good news, visionOS v2 has #LowLevelMesh and #LowLevelTexture, and so I can start to move to #RealityKit

  5. the bad news, #visionOS v2 beta 1 doesn’t change the situation for #tapprtv. The good news, visionOS v2 has #LowLevelMesh and #LowLevelTexture, and so I can start to move to #RealityKit

  6. the bad news, #visionOS v2 beta 1 doesn’t change the situation for #tapprtv. The good news, visionOS v2 has #LowLevelMesh and #LowLevelTexture, and so I can start to move to #RealityKit

  7. <sigh/> truth is, #tapprtv for #visionOS is afflicted by a random but persistent bug that I cannot track down. Using #CompositorServices, In the middle of my renderFrame function, the worldTrackingProvider pauses. This smells like a race condition to me. With that unexpected paused, the device anchor can’t be queried, the drawables aren’t presented, the layerRenderer becomes invalidated, and my render thread exits.

    Know anyone who has successfully shipped using CompositorServices?

    FB13561757

  8. <sigh/> truth is, #tapprtv for #visionOS is afflicted by a random but persistent bug that I cannot track down. Using #CompositorServices, In the middle of my renderFrame function, the worldTrackingProvider pauses. This smells like a race condition to me. With that unexpected paused, the device anchor can’t be queried, the drawables aren’t presented, the layerRenderer becomes invalidated, and my render thread exits.

    Know anyone who has successfully shipped using CompositorServices?

    FB13561757

  9. <sigh/> truth is, #tapprtv for #visionOS is afflicted by a random but persistent bug that I cannot track down. Using #CompositorServices, In the middle of my renderFrame function, the worldTrackingProvider pauses. This smells like a race condition to me. With that unexpected paused, the device anchor can’t be queried, the drawables aren’t presented, the layerRenderer becomes invalidated, and my render thread exits.

    Know anyone who has successfully shipped using CompositorServices?

    FB13561757

  10. This is the studio in #tapprtv. I modeled it after GarageBand, with tracks as layers, the ability to solo or mute a track, set the input method, wand, and symmetry, and the ability to lock or clear a track. It was designed for #iPadOS, and I was able to make usable on an #iOS.

    I have to completely re-imagine the studio for #visionOS. Not only do I need all these controls, but also the ability to place, orient, and scale tracks. I *need* to get rendering working in #RealityKit.

  11. This is the studio in #tapprtv. I modeled it after GarageBand, with tracks as layers, the ability to solo or mute a track, set the input method, wand, and symmetry, and the ability to lock or clear a track. It was designed for #iPadOS, and I was able to make usable on an #iOS.

    I have to completely re-imagine the studio for #visionOS. Not only do I need all these controls, but also the ability to place, orient, and scale tracks. I *need* to get rendering working in #RealityKit.

  12. This is the studio in #tapprtv. I modeled it after GarageBand, with tracks as layers, the ability to solo or mute a track, set the input method, wand, and symmetry, and the ability to lock or clear a track. It was designed for #iPadOS, and I was able to make usable on an #iOS.

    I have to completely re-imagine the studio for #visionOS. Not only do I need all these controls, but also the ability to place, orient, and scale tracks. I *need* to get rendering working in #RealityKit.

  13. This is the studio in #tapprtv. I modeled it after GarageBand, with tracks as layers, the ability to solo or mute a track, set the input method, wand, and symmetry, and the ability to lock or clear a track. It was designed for #iPadOS, and I was able to make usable on an #iOS.

    I have to completely re-imagine the studio for #visionOS. Not only do I need all these controls, but also the ability to place, orient, and scale tracks. I *need* to get rendering working in #RealityKit.

  14. #tapprtv welp, with v1.1.1 about to hit the store, its about time to merge this #visionOS branch back into main. On the one hand, super proud of what I was able to pull together, leveraging existing tech and adopting new paradigms. On the other hand, the more I explore spatial computing, the more ideas I have for the future!

  15. #tapprtv welp, with v1.1.1 about to hit the store, its about time to merge this #visionOS branch back into main. On the one hand, super proud of what I was able to pull together, leveraging existing tech and adopting new paradigms. On the other hand, the more I explore spatial computing, the more ideas I have for the future!

  16. #tapprtv welp, with v1.1.1 about to hit the store, its about time to merge this #visionOS branch back into main. On the one hand, super proud of what I was able to pull together, leveraging existing tech and adopting new paradigms. On the other hand, the more I explore spatial computing, the more ideas I have for the future!

  17. i FaceTime called a bunch of friends today on the #VisionPro Most were … stunned … but also intrigued. My mom got over it pretty quickly, and we ended up spending about an hour together. I shared my view to show her the basics of #visionOS and #tapprtv. Showing your view in FaceTime is a secret awesome feature!

  18. i FaceTime called a bunch of friends today on the #VisionPro Most were … stunned … but also intrigued. My mom got over it pretty quickly, and we ended up spending about an hour together. I shared my view to show her the basics of #visionOS and #tapprtv. Showing your view in FaceTime is a secret awesome feature!

  19. i FaceTime called a bunch of friends today on the #VisionPro Most were … stunned … but also intrigued. My mom got over it pretty quickly, and we ended up spending about an hour together. I shared my view to show her the basics of #visionOS and #tapprtv. Showing your view in FaceTime is a secret awesome feature!

  20. Just did a FaceTime call with a friend and was able to share my view and demonstrate my app live! #tapprtv #VisionPro

  21. Just did a FaceTime call with a friend and was able to share my view and demonstrate my app live! #tapprtv #VisionPro

  22. Just did a FaceTime call with a friend and was able to share my view and demonstrate my app live! #tapprtv #VisionPro

  23. Just did a FaceTime call with a friend and was able to share my view and demonstrate my app live! #tapprtv #VisionPro

  24. #tapprtv for #visionOS v1.1 has been approved in the App Store.

    Why a dotOne release? Wands are now enabled!

    Tap your fingers in the air to dance along!

    tappr.tv

    #showcase

  25. #tapprtv for #visionOS v1.1 has been approved in the App Store.

    Why a dotOne release? Wands are now enabled!

    Tap your fingers in the air to dance along!

    tappr.tv

    #showcase

  26. #tapprtv for #visionOS v1.1 has been approved in the App Store.

    Why a dotOne release? Wands are now enabled!

    Tap your fingers in the air to dance along!

    tappr.tv

    #showcase

  27. #tapprtv for #visionOS v1.1 has been approved in the App Store.

    Why a dotOne release? Wands are now enabled!

    Tap your fingers in the air to dance along!

    tappr.tv

    #showcase

  28. How many times have you been thru #AppReview? For #tapprtv, alone, I just counted 89 builds submitted, and approved, over 14 years.

    And I’ve had to address many rejections, for mostly minor things. In each case, I worked with Apple and we worked them out.

    Is it stressful? Yes!

    Will it happen again? Probably.

    Is it worth it? Hell yes! The amount of happiness my customers get is obvious; you can literally see them dancing with joy!

  29. How many times have you been thru #AppReview? For #tapprtv, alone, I just counted 89 builds submitted, and approved, over 14 years.

    And I’ve had to address many rejections, for mostly minor things. In each case, I worked with Apple and we worked them out.

    Is it stressful? Yes!

    Will it happen again? Probably.

    Is it worth it? Hell yes! The amount of happiness my customers get is obvious; you can literally see them dancing with joy!

  30. How many times have you been thru #AppReview? For #tapprtv, alone, I just counted 89 builds submitted, and approved, over 14 years.

    And I’ve had to address many rejections, for mostly minor things. In each case, I worked with Apple and we worked them out.

    Is it stressful? Yes!

    Will it happen again? Probably.

    Is it worth it? Hell yes! The amount of happiness my customers get is obvious; you can literally see them dancing with joy!

  31. How many times have you been thru #AppReview? For #tapprtv, alone, I just counted 89 builds submitted, and approved, over 14 years.

    And I’ve had to address many rejections, for mostly minor things. In each case, I worked with Apple and we worked them out.

    Is it stressful? Yes!

    Will it happen again? Probably.

    Is it worth it? Hell yes! The amount of happiness my customers get is obvious; you can literally see them dancing with joy!

  32. Answering the question, “how do you develop body capture features“ #ios #arkit #tapprtv

  33. Answering the question, “how do you develop body capture features“ #ios #arkit #tapprtv

  34. Answering the question, “how do you develop body capture features“ #ios #arkit #tapprtv

  35. Answering the question, “how do you develop body capture features“ #ios #arkit #tapprtv

  36. @magnus919 @kern MVP, exactly. I’ve had to make peace with some difficult limitations and make hard choices over the last 6 months. And like anyone who ships a 1.0, I have to hold my head up high and be very proud of “starting”. Given past experiences, I have very high hopes for the future. Let’s go! #visionOS #tapprtv

  37. @magnus919 @kern MVP, exactly. I’ve had to make peace with some difficult limitations and make hard choices over the last 6 months. And like anyone who ships a 1.0, I have to hold my head up high and be very proud of “starting”. Given past experiences, I have very high hopes for the future. Let’s go! #visionOS #tapprtv

  38. @magnus919 @kern MVP, exactly. I’ve had to make peace with some difficult limitations and make hard choices over the last 6 months. And like anyone who ships a 1.0, I have to hold my head up high and be very proud of “starting”. Given past experiences, I have very high hopes for the future. Let’s go! #visionOS #tapprtv

  39. #tapprtv at one point, I had music playback implemented for your music library, Spotify, Rhapsody, iTunes previews (🍎 nixed it), (considered deezer,) and #AppleMusic. Then a few years later, for various reasons, I dropped everything but Apple Music and your library. One of the best cuts of code I ever made!

    Why does Apple keep approving of tappr.tv? I want to believe they negotiated your right to dance to your iTunes purchases and Apple Music subscription.

    Tuesday, I get to ask officially.

  40. #tapprtv at one point, I had music playback implemented for your music library, Spotify, Rhapsody, iTunes previews (🍎 nixed it), (considered deezer,) and #AppleMusic. Then a few years later, for various reasons, I dropped everything but Apple Music and your library. One of the best cuts of code I ever made!

    Why does Apple keep approving of tappr.tv? I want to believe they negotiated your right to dance to your iTunes purchases and Apple Music subscription.

    Tuesday, I get to ask officially.

  41. #tapprtv at one point, I had music playback implemented for your music library, Spotify, Rhapsody, iTunes previews (🍎 nixed it), (considered deezer,) and #AppleMusic. Then a few years later, for various reasons, I dropped everything but Apple Music and your library. One of the best cuts of code I ever made!

    Why does Apple keep approving of tappr.tv? I want to believe they negotiated your right to dance to your iTunes purchases and Apple Music subscription.

    Tuesday, I get to ask officially.

  42. @voxpelli that’s totally fine! It’s not for everyone right now, for sure!

    But I do see its future, and I’m excited to bring my passion project of over 25 years to #visionOS.

    #tapprtv was made for 3D digital dancing.

    So yeah, me? I’m excited!

  43. @voxpelli that’s totally fine! It’s not for everyone right now, for sure!

    But I do see its future, and I’m excited to bring my passion project of over 25 years to #visionOS.

    #tapprtv was made for 3D digital dancing.

    So yeah, me? I’m excited!

  44. @voxpelli that’s totally fine! It’s not for everyone right now, for sure!

    But I do see its future, and I’m excited to bring my passion project of over 25 years to #visionOS.

    #tapprtv was made for 3D digital dancing.

    So yeah, me? I’m excited!

  45. I can now check “#VisionPro day 1 availability" off my bucket list!

    And this is only the beginning!

    #tapprtv #visionOS

  46. I can now check “#VisionPro day 1 availability" off my bucket list!

    And this is only the beginning!

    #tapprtv #visionOS

  47. I can now check “#VisionPro day 1 availability" off my bucket list!

    And this is only the beginning!

    #tapprtv #visionOS

  48. @markv devs can’t truly delve into spatial computing until they have hardware in-hand. That said, my app #tapprtv was always designed and built ready for a 3D UX. Soon you’ll be to dance with your hands to your favorite Apple Music, and share that with others. Too bad the simulator doesn’t simulate hand tracking, or I’d be further along. #visionOS

  49. @markv devs can’t truly delve into spatial computing until they have hardware in-hand. That said, my app #tapprtv was always designed and built ready for a 3D UX. Soon you’ll be to dance with your hands to your favorite Apple Music, and share that with others. Too bad the simulator doesn’t simulate hand tracking, or I’d be further along. #visionOS

  50. @markv devs can’t truly delve into spatial computing until they have hardware in-hand. That said, my app #tapprtv was always designed and built ready for a 3D UX. Soon you’ll be to dance with your hands to your favorite Apple Music, and share that with others. Too bad the simulator doesn’t simulate hand tracking, or I’d be further along. #visionOS