#musickit — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #musickit, aggregated by home.social.
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Anyone developing a MusicKit-based app as well a MusicKit based App? There is a bug that has been driving me crazy for a while.
MusicKit bugs out when I batch-load a list of song IDs. Loading one by one works fine, but if I just pass a list of IDs, they get played randomly by ApplicationMusicPlayer and some songs are dropped.
I have an example project to share. Does anyone know what’s going on, since this seems to be a very basic thing to do right?
#musickit #iosdev #macosdev -
Today's ClickWheel update: Themes! 🎨🧑🎨
A smaller but fun update, didn't have much time today, but wanted to tackle something off the todo list.
Also added a small tutorial to the settings menu, in the future this will also be featured when first opening the app.
#apple #applemusic #indie #indiedev #musickit #swift #swiftui
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Good to see a bunch of native music apps coming out for the Mac. Gives me some hope that Apple will dedicate sufficient resources to improve #MusicKit and address its various rough edges. 🤞
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Disappointing that #MusicKit doesn't yet allow adding something to your library on a Mac – just on iOS. Would make a nice addition to Longplay's automation and MCP server.
https://developer.apple.com/documentation/musickit/musiclibrary/add(_:)
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Hooray. Looks like this one is fixed in #MusicKit on macOS 26.1. My other MusicKit-related radars, in particular about AirPlay or volume control, are still open though.
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Nice to see that #MusicKit on iOS 26 is getting some good improvements such as this: Played tracks in a third party app using the that application’s player now show up immediately as recently played in the Music app.
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No improvements in beta 6 or beta 7 on the messed up order of queue entries. Please don't tell me that Tahoe is going to ship with a broken #MusicKit.
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Urgh. Things seem to be getting worse with #MusicKit in Tahoe not better.
Just filed FB19491503: “Critical regression: MusicKit plays tracks alphabetically rather than in requested order”.
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AirPlay settings are still ignored by #MusicKit in macOS Tahoe beta 5.
The separate built-in process for third party apps that handles Apple Music playback doesn’t pick up changes to the AirPlay route of the host app. So the UI will indicate that the AirPlay route was changed but music playback ignores it.
I first reported this in macOS 14 days (FB13313634). Getting worried it’ll ship like this in Tahoe, too.
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Had an insightful #MusicKit lab which made me optimistic that there are improvements coming. Fingers crossed, and thanks to the Apple Engineers involved. I'll do my part and file and update related radars.
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Making my way through the various open #MusicKit radars that I filed over the years. So far all the same in macOS Tahoe. AVRoutePicker selection in particular is still getting ignored.
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testcontainersでPythonからMySQLへ接続してテストしてみた
https://dev.classmethod.jp/articles/testcontainers-python-mysql/ -
Longplay for Mac update: While the #MusicKit glitches are still present in the latest macOS 15 version and my feedback to Apple (FB13262006) hasn't received movement since June, I *might* have accidentally stumbled on a workaround by making the app, um, less efficient. Will do some more testing and then prepare a new build... 🤞
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Longplay for Mac update: The low-level playback glitches in #MusicKit are still present in macOS 15 beta 1. It got a *lot* better in macOS 14.5 with no (persistent) glitches if the app has at least one window visible, like the mini player. However, it still glitches badly if all windows are closed or are obscured by other apps, the screensaver or the lock screen. I'll leave it in Early Access for now (https://buy.longplay.app/l/longplay).
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Nope, not fixed in macOS 14.5. This bug in #MusicKit still prevails and it remains a blocker for the release of Longplay for Mac. Fingers crossed for macOS 15…
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Uh, good news on the Longplay for Mac front. Interesting discovery regarding my #MusicKit issues: They are triggered by the WiFi setup. On a recent road trip everything was working without stuttering or skipping tracks. I took our 5G router along, which I also use for my internet at home, though there it’s behind a Netgear Orbi. And, indeed, playback is fine back home if I use the router directly. Now to figure out what exactly might be the cause for and then to confirm with my existing testers.
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macOS Sonoma 14.3 is out, but sadly the #MusicKit bugs that block the release of Longplay for Mac are still there.
- FB13262006: Playing Apple Music through ApplicationMusicPlayer starts stuttering after a few songs
- FB13418245: Apple Music playback using ApplicationMusicPlayer prematurely stops tracks -
Apple uses the phrase “Included with Apple Music” to indicate apps that use #MusicKit APIs and require an Apple Music subscription in order to function fully. See Apple Music Classical for an example.
https://apps.apple.com/us/app/apple-music-classical/id1598433714
Unfortunately, I don’t think most people understand this nomenclature. I wish the App Store had an actual badge for Apple Music apps.
Someday maybe App Store editorial will write “Do More with Apple Music” and feature apps like #tapprtv
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As Longplay for Mac is progressing, so is its little brother, RadarTunes: a Mac app for Apple engineers on the #MusicKit team to reproduce the various issues that I bump into along the way.
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Called this a bit too early. Apple Music playback in Longplay via #MusicKit for macOS Sonoma has a blocker issue where it starts stuttering consistently a few tracks into an album. Console.app starts spewing errors from coreaudiod, which does not seem to be related to anything my app is doing. Filed as FB13262006. Hoping someone at Apple takes note of this.
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Installed macOS Sonoma beta this weekend to try out the changes to #MusicKit. Can confirm that this lets me add #AppleMusic support to @longplay for the Mac. The previous way only worked through Catalyst and caused the Music app to spawn as soon as you start playing, which was hideous, but this now works independently and support AppKit. Woot woot.
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I wrote up some more detailed notes on hacking #MusicKit playback into #macOS here: https://www.binaryalchemy.net/field-notes/2023-01-27
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We are using #AppleMusic under the hood. #MusicKit is awesome but unfortunately song playback is not available in the #macOS version. 😢
BUT, there is a MusicKit JS! 😃
So we currently do everything in #Swift land and then on macOS run a headless WKWebView that loads MusicKit.js for the actual playback.
I can't decide if this is Genius or evil but I can tell you it's the most gross thing I've done so far this year.
Will it get through #Apple App review I wonder?