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  1. @robtherunt

    For some reason they’ve still not announced that the have taken control of City Council…this is huge, but they assume their readership don’t care!

  2. @robtherunt

    For some reason they’ve still not announced that the #Greens have taken control of #Norwich City Council…this is huge, but they assume their readership don’t care!

  3. @robtherunt

    For some reason they’ve still not announced that the #Greens have taken control of #Norwich City Council…this is huge, but they assume their readership don’t care!

  4. @robtherunt

    For some reason they’ve still not announced that the #Greens have taken control of #Norwich City Council…this is huge, but they assume their readership don’t care!

  5. @robtherunt

    For some reason they’ve still not announced that the #Greens have taken control of #Norwich City Council…this is huge, but they assume their readership don’t care!

  6. Writing for the Unborn

    By Cliff Potts, CSO, and Editor-in-Chief of WPS News

    Baybay City, Leyte, Philippines — May 3, 2026, 10:05 a.m.

    Most of what I write will not be read today. That is not pessimism. That is structure. The timeline I’m working on does not reward immediacy. It rewards survival. Platforms shift, audiences drift, and attention resets every morning like nothing came before it. If I measure the work by what happens in the first twenty-four hours, then the work will always look like failure. So I don’t. I measure it by whether it still exists when someone goes looking for it later.

    That changes how you write. You stop trying to win the moment and start trying to leave a record. You choose clarity over cleverness. You document what actually happened, not what plays well. You accept that most people will scroll past, and that some of the people who need it most have not even been born yet. That is the audience. Not the crowd. Not the algorithm. The future reader who stumbles into a piece of writing and realizes someone was paying attention when it mattered.

    For more from Cliff Potts, see https://cliffpotts.org

    If this work helps you understand what’s happening, help me keep it going: https://www.patreon.com/cw/WPSNews

    #archives #audience #digitalPreservation #IndependentJournalism #longTermThinking #WPSNews #writing
  7. DATE: May 14, 2026 at 10:00AM
    SOURCE: PSYPOST.ORG

    ** Research quality varies widely from fantastic to small exploratory studies. Please check research methods when conclusions are very important to you. **
    -------------------------------------------------

    TITLE: Real-world evidence shows generative AI is making human creative output more uniform

    URL: psypost.org/real-world-evidenc

    Using artificial intelligence for creative tasks tends to make human output more uniform on a collective level. A recent preprint study provides evidence that while these tools might boost individual performance, they contribute to an overall reduction in the diversity of ideas across different users. This widespread reliance on automated assistance could lead to a narrower range of concepts in collaborative environments.

    Generative artificial intelligence refers to computer programs capable of creating new text, images, or other media based on user instructions. The most common of these tools rely on large language models. Developers build these models by feeding them billions of sentences from the internet, allowing the software to recognize patterns and predict how words should follow one another.

    Since many users interact with similar systems trained on overlapping data, scientists have raised concerns about how this technology shapes human thought. Researchers Alwin de Rooij, assistant professor in creativity research at Tilburg University and associate professor at Avans University of Applied Sciences, and Michael Mose Biskjaer, associate professor in design creativity and innovation at Aarhus University, designed a new study to assess these concerns. They noticed that previous research often focused on how these tools help individuals work faster or overcome temporary mental blocks.

    They wanted to know if this individual assistance comes at a collective cost. “There are growing concerns that using Generative AI may lead people toward similar creative ideas,” the authors explained. “While AI can enhance creativity at the individual level, these benefits might come at a cost for creativity at a collective, or even societal, level.”

    The authors sought to answer whether generative software makes people think alike. “We sought to address this by conducting a systematic review and meta-analysis of 19 empirical studies,” they noted. “More concretely, we wanted to examine whether and to what extent generative AI use is associated with convergence at the level of creative output, such as people’s ideas, designs, and creative writing.”

    A meta-analysis is a statistical technique that combines the results of multiple independent studies to find common patterns or overall trends. By pooling data from various experiments, scientists can draw more robust conclusions than they could from a single test. The authors searched academic databases for studies published between 2022 and early 2026.

    This time frame covers the period following the public release of popular chatbots, capturing the first wave of empirical research on this topic. The researchers selected 18 eligible articles containing 19 distinct experimental studies. These studies provided a total of 61 individual effect sizes, which are mathematical values indicating the strength of a specific phenomenon.

    To be included in the analysis, the original experiments had to compare humans working with generative software against humans working alone. The original studies measured homogenization using several techniques. Many relied on advanced text analysis tools that translate written responses into mathematical coordinates.

    This process allows computers to measure the semantic distance between words, essentially calculating how closely related different ideas are to one another. Other studies used human experts to rate the variety of meanings produced by participants. The analysis revealed a statistically significant homogenization effect associated with the use of artificial intelligence.

    When people co-created with these systems, their final products tended to be more similar to the work of other users. “The meta-analysis shows that using generative AI can indeed lead people to think alike,” the authors noted. “Across individuals, AI use tends to make ideas, designs, and creative texts more similar to one another.”

    “This suggests that AI may contribute to a form of homogenization of creative thought at the collective level,” they continued. “Importantly, this does not necessarily reflect a failure of human-AI co-creation but may instead be an inherent feature of how these systems currently support creative work at scale.”

    The scientists also evaluated whether the type of task influenced the degree of uniformity. They categorized the experiments into four groups, which included divergent thinking, idea generation, writing, and visual art. Divergent thinking tasks are highly open-ended exercises, such as asking someone to list creative uses for a paperclip.

    Idea generation tasks provide more specific constraints, such as asking for solutions to improve public transportation. The analysis showed that the homogenization effect was strongest in the idea generation tasks. Because these exercises require specific solutions to defined problems, users likely rely more heavily on the predictable suggestions provided by the computer algorithms.

    The researchers did not find strong statistical evidence for differences among the other three categories, suggesting that open-ended tasks lead to less convergence. They also checked if these patterns only happen in highly controlled laboratory settings. The authors compared traditional laboratory experiments with real-world scenarios, such as analyzing published essays and visual artworks created before and after the widespread adoption of automated writing tools.

    The analysis of these real-world conditions showed a small but significant reduction in idea diversity. “In many ways, the findings resemble classic fixation effects from the psychology literature, where exposure to examples constrains later thinking, but here they appear amplified by the scale and synchronicity of generative AI model use,” the researchers stated. “This homogenization effect was observed not only in controlled lab studies but also in real-world quasi-experiments. This suggests that it is not merely a lab-based phenomenon, but a practical concern affecting concrete creative processes and practices.”

    De Rooij and Biskjaer also investigated whether this narrowing of ideas persists after a person stops using the software. They isolated a subset of studies that tested participants on new creative tasks after their initial interaction with the computer models. The results suggest that the homogenization effect carries over into these subsequent activities.

    “The findings also provide preliminary evidence that homogenization effects may persist beyond moments of direct AI use,” the researchers told PsyPost. “In other words, interacting with these generative AI systems may shape how people think and generate ideas even after the interaction has ended. This potential ‘rub-off’ effect on creative cognition warrants further research and is something we would like to explore in more depth.”

    These results closely align with another recent study published in the journal PNAS Nexus. Scientists Emily Wenger and Yoed N. Kenett tested how large language models affect human creativity by evaluating 22 different commercial chatbots. They recruited 102 human participants to complete a series of verbal creativity tests, including the alternative uses task, and then asked the chatbots to complete the exact same assignments.

    Wenger and Kenett found that individual language models performed at or slightly above the level of the average human on most exercises. When viewed in isolation, a single chatbot provided highly original and creative responses. However, when the scientists compared all the responses from the different models, a stark pattern of similarity emerged.

    Across all tasks, the computer programs produced answers that were significantly more alike than the answers provided by the human participants. Both sets of researchers point to similar underlying mechanisms for this phenomenon. Because the major technology companies train their models on massive, overlapping datasets scraped from the internet, the programs naturally gravitate toward the most statistically common word associations.

    When thousands of people use these tools to generate ideas, the software acts as a semantic anchor. The models pull human users toward a shared set of typical concepts, reducing the overall variety of ideas. Wenger and Kenett attempted to fix this issue by adjusting the internal settings of the chatbots to force more random text generation, but this caused the models to produce nonsensical sentences.

    Readers should avoid interpreting these findings as proof that human beings are becoming entirely uncreative. De Rooij and Biskjaer note that the reduction in collective diversity does not equal a total loss of individual ability. “A key point is that our findings do not show that using AI reduces creativity,” the researchers emphasized.

    “Rather, they point to a shift in where and how creative diversity occurs, and where it may be constrained,” the authors said. “Individual output can improve in creative quality while becoming more similar across people. While these effects are often subtle in single instances, they may become meaningful when considered at the scale at which generative AI is now being used.”

    The authors point out some limitations to their current analysis. The review primarily focuses on text-based tools and large language models, meaning the findings might not apply to other types of computer systems. For instance, adaptive machine learning programs or tools used for music composition were not adequately represented in the available data.

    This restricts how broadly the scientific community can apply these conclusions across different artistic domains. Additionally, the analyses regarding long-term persistence and real-world applications relied on relatively small groups of studies. The limited data makes these specific conclusions tentative and open to revision.

    Future research should explore different forms of human and machine collaboration over extended periods of time. “An important next step is rethinking how generative AI systems are designed and used in creative contexts to mitigate homogenization effects,” the authors noted. “This includes exploring alternative workflows, interaction designs, and creative strategies that sustain diversity rather than encourage early convergence.”

    “One step in this direction has already been taken by mapping creative strategies for working with generative AI and machine learning, based on analyses of AI art practices,” they added, referencing a recently published article outlining this approach. “We believe these strategies can transfer to other creative domains.”

    The preprint study, “Does Generative AI Make Us Think Alike? A Systematic Review and Meta-Analysis of Homogenization Effects in Human-AI Co-Creation,” was authored by Alwin de Rooij and Michael Mose Biskjaer.

    URL: psypost.org/real-world-evidenc

    -------------------------------------------------

    DAILY EMAIL DIGEST: Email [email protected] -- no subject or message needed.

    Private, vetted email list for mental health professionals: clinicians-exchange.org

    Unofficial Psychology Today Xitter to toot feed at Psych Today Unofficial Bot @PTUnofficialBot

    NYU Information for Practice puts out 400-500 good quality health-related research posts per week but its too much for many people, so that bot is limited to just subscribers. You can read it or subscribe at @PsychResearchBot

    Since 1991 The National Psychologist has focused on keeping practicing psychologists current with news, information and items of interest. Check them out for more free articles, resources, and subscription information: nationalpsychologist.com

    EMAIL DAILY DIGEST OF RSS FEEDS -- SUBSCRIBE: subscribe-article-digests.clin

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    -------------------------------------------------

    #psychology #counseling #socialwork #psychotherapy @psychotherapist @psychotherapists @psychology @socialpsych @socialwork @psychiatry #mentalhealth #psychiatry #healthcare #depression #psychotherapist #GenerativeAI #CreativityDiversity #AICoCreation #Homogenization #CreativeThinking #AIImpact #CreativeDiversity #LLMs #TechEthics #InnovationScience

  8. DATE: May 14, 2026 at 10:00AM
    SOURCE: PSYPOST.ORG

    ** Research quality varies widely from fantastic to small exploratory studies. Please check research methods when conclusions are very important to you. **
    -------------------------------------------------

    TITLE: Real-world evidence shows generative AI is making human creative output more uniform

    URL: psypost.org/real-world-evidenc

    Using artificial intelligence for creative tasks tends to make human output more uniform on a collective level. A recent preprint study provides evidence that while these tools might boost individual performance, they contribute to an overall reduction in the diversity of ideas across different users. This widespread reliance on automated assistance could lead to a narrower range of concepts in collaborative environments.

    Generative artificial intelligence refers to computer programs capable of creating new text, images, or other media based on user instructions. The most common of these tools rely on large language models. Developers build these models by feeding them billions of sentences from the internet, allowing the software to recognize patterns and predict how words should follow one another.

    Since many users interact with similar systems trained on overlapping data, scientists have raised concerns about how this technology shapes human thought. Researchers Alwin de Rooij, assistant professor in creativity research at Tilburg University and associate professor at Avans University of Applied Sciences, and Michael Mose Biskjaer, associate professor in design creativity and innovation at Aarhus University, designed a new study to assess these concerns. They noticed that previous research often focused on how these tools help individuals work faster or overcome temporary mental blocks.

    They wanted to know if this individual assistance comes at a collective cost. “There are growing concerns that using Generative AI may lead people toward similar creative ideas,” the authors explained. “While AI can enhance creativity at the individual level, these benefits might come at a cost for creativity at a collective, or even societal, level.”

    The authors sought to answer whether generative software makes people think alike. “We sought to address this by conducting a systematic review and meta-analysis of 19 empirical studies,” they noted. “More concretely, we wanted to examine whether and to what extent generative AI use is associated with convergence at the level of creative output, such as people’s ideas, designs, and creative writing.”

    A meta-analysis is a statistical technique that combines the results of multiple independent studies to find common patterns or overall trends. By pooling data from various experiments, scientists can draw more robust conclusions than they could from a single test. The authors searched academic databases for studies published between 2022 and early 2026.

    This time frame covers the period following the public release of popular chatbots, capturing the first wave of empirical research on this topic. The researchers selected 18 eligible articles containing 19 distinct experimental studies. These studies provided a total of 61 individual effect sizes, which are mathematical values indicating the strength of a specific phenomenon.

    To be included in the analysis, the original experiments had to compare humans working with generative software against humans working alone. The original studies measured homogenization using several techniques. Many relied on advanced text analysis tools that translate written responses into mathematical coordinates.

    This process allows computers to measure the semantic distance between words, essentially calculating how closely related different ideas are to one another. Other studies used human experts to rate the variety of meanings produced by participants. The analysis revealed a statistically significant homogenization effect associated with the use of artificial intelligence.

    When people co-created with these systems, their final products tended to be more similar to the work of other users. “The meta-analysis shows that using generative AI can indeed lead people to think alike,” the authors noted. “Across individuals, AI use tends to make ideas, designs, and creative texts more similar to one another.”

    “This suggests that AI may contribute to a form of homogenization of creative thought at the collective level,” they continued. “Importantly, this does not necessarily reflect a failure of human-AI co-creation but may instead be an inherent feature of how these systems currently support creative work at scale.”

    The scientists also evaluated whether the type of task influenced the degree of uniformity. They categorized the experiments into four groups, which included divergent thinking, idea generation, writing, and visual art. Divergent thinking tasks are highly open-ended exercises, such as asking someone to list creative uses for a paperclip.

    Idea generation tasks provide more specific constraints, such as asking for solutions to improve public transportation. The analysis showed that the homogenization effect was strongest in the idea generation tasks. Because these exercises require specific solutions to defined problems, users likely rely more heavily on the predictable suggestions provided by the computer algorithms.

    The researchers did not find strong statistical evidence for differences among the other three categories, suggesting that open-ended tasks lead to less convergence. They also checked if these patterns only happen in highly controlled laboratory settings. The authors compared traditional laboratory experiments with real-world scenarios, such as analyzing published essays and visual artworks created before and after the widespread adoption of automated writing tools.

    The analysis of these real-world conditions showed a small but significant reduction in idea diversity. “In many ways, the findings resemble classic fixation effects from the psychology literature, where exposure to examples constrains later thinking, but here they appear amplified by the scale and synchronicity of generative AI model use,” the researchers stated. “This homogenization effect was observed not only in controlled lab studies but also in real-world quasi-experiments. This suggests that it is not merely a lab-based phenomenon, but a practical concern affecting concrete creative processes and practices.”

    De Rooij and Biskjaer also investigated whether this narrowing of ideas persists after a person stops using the software. They isolated a subset of studies that tested participants on new creative tasks after their initial interaction with the computer models. The results suggest that the homogenization effect carries over into these subsequent activities.

    “The findings also provide preliminary evidence that homogenization effects may persist beyond moments of direct AI use,” the researchers told PsyPost. “In other words, interacting with these generative AI systems may shape how people think and generate ideas even after the interaction has ended. This potential ‘rub-off’ effect on creative cognition warrants further research and is something we would like to explore in more depth.”

    These results closely align with another recent study published in the journal PNAS Nexus. Scientists Emily Wenger and Yoed N. Kenett tested how large language models affect human creativity by evaluating 22 different commercial chatbots. They recruited 102 human participants to complete a series of verbal creativity tests, including the alternative uses task, and then asked the chatbots to complete the exact same assignments.

    Wenger and Kenett found that individual language models performed at or slightly above the level of the average human on most exercises. When viewed in isolation, a single chatbot provided highly original and creative responses. However, when the scientists compared all the responses from the different models, a stark pattern of similarity emerged.

    Across all tasks, the computer programs produced answers that were significantly more alike than the answers provided by the human participants. Both sets of researchers point to similar underlying mechanisms for this phenomenon. Because the major technology companies train their models on massive, overlapping datasets scraped from the internet, the programs naturally gravitate toward the most statistically common word associations.

    When thousands of people use these tools to generate ideas, the software acts as a semantic anchor. The models pull human users toward a shared set of typical concepts, reducing the overall variety of ideas. Wenger and Kenett attempted to fix this issue by adjusting the internal settings of the chatbots to force more random text generation, but this caused the models to produce nonsensical sentences.

    Readers should avoid interpreting these findings as proof that human beings are becoming entirely uncreative. De Rooij and Biskjaer note that the reduction in collective diversity does not equal a total loss of individual ability. “A key point is that our findings do not show that using AI reduces creativity,” the researchers emphasized.

    “Rather, they point to a shift in where and how creative diversity occurs, and where it may be constrained,” the authors said. “Individual output can improve in creative quality while becoming more similar across people. While these effects are often subtle in single instances, they may become meaningful when considered at the scale at which generative AI is now being used.”

    The authors point out some limitations to their current analysis. The review primarily focuses on text-based tools and large language models, meaning the findings might not apply to other types of computer systems. For instance, adaptive machine learning programs or tools used for music composition were not adequately represented in the available data.

    This restricts how broadly the scientific community can apply these conclusions across different artistic domains. Additionally, the analyses regarding long-term persistence and real-world applications relied on relatively small groups of studies. The limited data makes these specific conclusions tentative and open to revision.

    Future research should explore different forms of human and machine collaboration over extended periods of time. “An important next step is rethinking how generative AI systems are designed and used in creative contexts to mitigate homogenization effects,” the authors noted. “This includes exploring alternative workflows, interaction designs, and creative strategies that sustain diversity rather than encourage early convergence.”

    “One step in this direction has already been taken by mapping creative strategies for working with generative AI and machine learning, based on analyses of AI art practices,” they added, referencing a recently published article outlining this approach. “We believe these strategies can transfer to other creative domains.”

    The preprint study, “Does Generative AI Make Us Think Alike? A Systematic Review and Meta-Analysis of Homogenization Effects in Human-AI Co-Creation,” was authored by Alwin de Rooij and Michael Mose Biskjaer.

    URL: psypost.org/real-world-evidenc

    -------------------------------------------------

    DAILY EMAIL DIGEST: Email [email protected] -- no subject or message needed.

    Private, vetted email list for mental health professionals: clinicians-exchange.org

    Unofficial Psychology Today Xitter to toot feed at Psych Today Unofficial Bot @PTUnofficialBot

    NYU Information for Practice puts out 400-500 good quality health-related research posts per week but its too much for many people, so that bot is limited to just subscribers. You can read it or subscribe at @PsychResearchBot

    Since 1991 The National Psychologist has focused on keeping practicing psychologists current with news, information and items of interest. Check them out for more free articles, resources, and subscription information: nationalpsychologist.com

    EMAIL DAILY DIGEST OF RSS FEEDS -- SUBSCRIBE: subscribe-article-digests.clin

    READ ONLINE: read-the-rss-mega-archive.clin

    It's primitive... but it works... mostly...

    -------------------------------------------------

    #psychology #counseling #socialwork #psychotherapy @psychotherapist @psychotherapists @psychology @socialpsych @socialwork @psychiatry #mentalhealth #psychiatry #healthcare #depression #psychotherapist #GenerativeAI #CreativityDiversity #AICoCreation #Homogenization #CreativeThinking #AIImpact #CreativeDiversity #LLMs #TechEthics #InnovationScience

  9. DATE: May 14, 2026 at 10:00AM
    SOURCE: PSYPOST.ORG

    ** Research quality varies widely from fantastic to small exploratory studies. Please check research methods when conclusions are very important to you. **
    -------------------------------------------------

    TITLE: Real-world evidence shows generative AI is making human creative output more uniform

    URL: psypost.org/real-world-evidenc

    Using artificial intelligence for creative tasks tends to make human output more uniform on a collective level. A recent preprint study provides evidence that while these tools might boost individual performance, they contribute to an overall reduction in the diversity of ideas across different users. This widespread reliance on automated assistance could lead to a narrower range of concepts in collaborative environments.

    Generative artificial intelligence refers to computer programs capable of creating new text, images, or other media based on user instructions. The most common of these tools rely on large language models. Developers build these models by feeding them billions of sentences from the internet, allowing the software to recognize patterns and predict how words should follow one another.

    Since many users interact with similar systems trained on overlapping data, scientists have raised concerns about how this technology shapes human thought. Researchers Alwin de Rooij, assistant professor in creativity research at Tilburg University and associate professor at Avans University of Applied Sciences, and Michael Mose Biskjaer, associate professor in design creativity and innovation at Aarhus University, designed a new study to assess these concerns. They noticed that previous research often focused on how these tools help individuals work faster or overcome temporary mental blocks.

    They wanted to know if this individual assistance comes at a collective cost. “There are growing concerns that using Generative AI may lead people toward similar creative ideas,” the authors explained. “While AI can enhance creativity at the individual level, these benefits might come at a cost for creativity at a collective, or even societal, level.”

    The authors sought to answer whether generative software makes people think alike. “We sought to address this by conducting a systematic review and meta-analysis of 19 empirical studies,” they noted. “More concretely, we wanted to examine whether and to what extent generative AI use is associated with convergence at the level of creative output, such as people’s ideas, designs, and creative writing.”

    A meta-analysis is a statistical technique that combines the results of multiple independent studies to find common patterns or overall trends. By pooling data from various experiments, scientists can draw more robust conclusions than they could from a single test. The authors searched academic databases for studies published between 2022 and early 2026.

    This time frame covers the period following the public release of popular chatbots, capturing the first wave of empirical research on this topic. The researchers selected 18 eligible articles containing 19 distinct experimental studies. These studies provided a total of 61 individual effect sizes, which are mathematical values indicating the strength of a specific phenomenon.

    To be included in the analysis, the original experiments had to compare humans working with generative software against humans working alone. The original studies measured homogenization using several techniques. Many relied on advanced text analysis tools that translate written responses into mathematical coordinates.

    This process allows computers to measure the semantic distance between words, essentially calculating how closely related different ideas are to one another. Other studies used human experts to rate the variety of meanings produced by participants. The analysis revealed a statistically significant homogenization effect associated with the use of artificial intelligence.

    When people co-created with these systems, their final products tended to be more similar to the work of other users. “The meta-analysis shows that using generative AI can indeed lead people to think alike,” the authors noted. “Across individuals, AI use tends to make ideas, designs, and creative texts more similar to one another.”

    “This suggests that AI may contribute to a form of homogenization of creative thought at the collective level,” they continued. “Importantly, this does not necessarily reflect a failure of human-AI co-creation but may instead be an inherent feature of how these systems currently support creative work at scale.”

    The scientists also evaluated whether the type of task influenced the degree of uniformity. They categorized the experiments into four groups, which included divergent thinking, idea generation, writing, and visual art. Divergent thinking tasks are highly open-ended exercises, such as asking someone to list creative uses for a paperclip.

    Idea generation tasks provide more specific constraints, such as asking for solutions to improve public transportation. The analysis showed that the homogenization effect was strongest in the idea generation tasks. Because these exercises require specific solutions to defined problems, users likely rely more heavily on the predictable suggestions provided by the computer algorithms.

    The researchers did not find strong statistical evidence for differences among the other three categories, suggesting that open-ended tasks lead to less convergence. They also checked if these patterns only happen in highly controlled laboratory settings. The authors compared traditional laboratory experiments with real-world scenarios, such as analyzing published essays and visual artworks created before and after the widespread adoption of automated writing tools.

    The analysis of these real-world conditions showed a small but significant reduction in idea diversity. “In many ways, the findings resemble classic fixation effects from the psychology literature, where exposure to examples constrains later thinking, but here they appear amplified by the scale and synchronicity of generative AI model use,” the researchers stated. “This homogenization effect was observed not only in controlled lab studies but also in real-world quasi-experiments. This suggests that it is not merely a lab-based phenomenon, but a practical concern affecting concrete creative processes and practices.”

    De Rooij and Biskjaer also investigated whether this narrowing of ideas persists after a person stops using the software. They isolated a subset of studies that tested participants on new creative tasks after their initial interaction with the computer models. The results suggest that the homogenization effect carries over into these subsequent activities.

    “The findings also provide preliminary evidence that homogenization effects may persist beyond moments of direct AI use,” the researchers told PsyPost. “In other words, interacting with these generative AI systems may shape how people think and generate ideas even after the interaction has ended. This potential ‘rub-off’ effect on creative cognition warrants further research and is something we would like to explore in more depth.”

    These results closely align with another recent study published in the journal PNAS Nexus. Scientists Emily Wenger and Yoed N. Kenett tested how large language models affect human creativity by evaluating 22 different commercial chatbots. They recruited 102 human participants to complete a series of verbal creativity tests, including the alternative uses task, and then asked the chatbots to complete the exact same assignments.

    Wenger and Kenett found that individual language models performed at or slightly above the level of the average human on most exercises. When viewed in isolation, a single chatbot provided highly original and creative responses. However, when the scientists compared all the responses from the different models, a stark pattern of similarity emerged.

    Across all tasks, the computer programs produced answers that were significantly more alike than the answers provided by the human participants. Both sets of researchers point to similar underlying mechanisms for this phenomenon. Because the major technology companies train their models on massive, overlapping datasets scraped from the internet, the programs naturally gravitate toward the most statistically common word associations.

    When thousands of people use these tools to generate ideas, the software acts as a semantic anchor. The models pull human users toward a shared set of typical concepts, reducing the overall variety of ideas. Wenger and Kenett attempted to fix this issue by adjusting the internal settings of the chatbots to force more random text generation, but this caused the models to produce nonsensical sentences.

    Readers should avoid interpreting these findings as proof that human beings are becoming entirely uncreative. De Rooij and Biskjaer note that the reduction in collective diversity does not equal a total loss of individual ability. “A key point is that our findings do not show that using AI reduces creativity,” the researchers emphasized.

    “Rather, they point to a shift in where and how creative diversity occurs, and where it may be constrained,” the authors said. “Individual output can improve in creative quality while becoming more similar across people. While these effects are often subtle in single instances, they may become meaningful when considered at the scale at which generative AI is now being used.”

    The authors point out some limitations to their current analysis. The review primarily focuses on text-based tools and large language models, meaning the findings might not apply to other types of computer systems. For instance, adaptive machine learning programs or tools used for music composition were not adequately represented in the available data.

    This restricts how broadly the scientific community can apply these conclusions across different artistic domains. Additionally, the analyses regarding long-term persistence and real-world applications relied on relatively small groups of studies. The limited data makes these specific conclusions tentative and open to revision.

    Future research should explore different forms of human and machine collaboration over extended periods of time. “An important next step is rethinking how generative AI systems are designed and used in creative contexts to mitigate homogenization effects,” the authors noted. “This includes exploring alternative workflows, interaction designs, and creative strategies that sustain diversity rather than encourage early convergence.”

    “One step in this direction has already been taken by mapping creative strategies for working with generative AI and machine learning, based on analyses of AI art practices,” they added, referencing a recently published article outlining this approach. “We believe these strategies can transfer to other creative domains.”

    The preprint study, “Does Generative AI Make Us Think Alike? A Systematic Review and Meta-Analysis of Homogenization Effects in Human-AI Co-Creation,” was authored by Alwin de Rooij and Michael Mose Biskjaer.

    URL: psypost.org/real-world-evidenc

    -------------------------------------------------

    DAILY EMAIL DIGEST: Email [email protected] -- no subject or message needed.

    Private, vetted email list for mental health professionals: clinicians-exchange.org

    Unofficial Psychology Today Xitter to toot feed at Psych Today Unofficial Bot @PTUnofficialBot

    NYU Information for Practice puts out 400-500 good quality health-related research posts per week but its too much for many people, so that bot is limited to just subscribers. You can read it or subscribe at @PsychResearchBot

    Since 1991 The National Psychologist has focused on keeping practicing psychologists current with news, information and items of interest. Check them out for more free articles, resources, and subscription information: nationalpsychologist.com

    EMAIL DAILY DIGEST OF RSS FEEDS -- SUBSCRIBE: subscribe-article-digests.clin

    READ ONLINE: read-the-rss-mega-archive.clin

    It's primitive... but it works... mostly...

    -------------------------------------------------

    #psychology #counseling #socialwork #psychotherapy @psychotherapist @psychotherapists @psychology @socialpsych @socialwork @psychiatry #mentalhealth #psychiatry #healthcare #depression #psychotherapist #GenerativeAI #CreativityDiversity #AICoCreation #Homogenization #CreativeThinking #AIImpact #CreativeDiversity #LLMs #TechEthics #InnovationScience

  10. Japan’s Child Population Declines To New Low Of 13.29 Million

    Japan, which is one of the largest economies of the world, has an enduring population growth problem as low fertility rates stubbornly remained. That said, the child population of Japan has declined yet again reaching a new all-time low of 13.29 million, according to a news report of Kyodo News. The said figure even includes foreign residents.

    To put things in perspective, posted below is an excerpt from the news report of Kyodo News Some parts in boldface…

    Japan’s child population has shrunk to an estimated 13.29 million as of April 1, down 350,000 from a year earlier and marking a new record low, the government said Monday.

    The ratio of children under 15 dropped 0.3 percentage point to 10.8 percent of the total population, also the lowest since comparable data became available in 1950, according to data released by the Ministry of Internal Affairs and Communications ahead of the national Children’s Day holiday on Tuesday.

    The figures, including foreign residents, were calculated using population estimates that are based on a national census conducted every five years.

    While the Japanese government has prioritized measures to address the declining birthrate and designated the period through 2030 as a “final opportunity to reverse the trend,” the decline has continued for 45 years despite steps such as expanding financial support for child-rearing households.

    By gender, there were 6.81 million boys and 6.48 million girls, according to the data.

    By age, 3.09 million children were 12 to 14, whereas 2.13 million were 0 to 2, indicating a trend of fewer children being born.

    The number of children, including foreigners, born in Japan in 2025 hit a record low of 705,809, declining for the 10th consecutive year, according to preliminary data released by the Ministry of Health, Labor and Welfare.

    Japan’s child population has been falling since 1982, after peaking in 1954 at 29.89 million, while a second baby boom was observed between 1971 and 1974. The ratio of children has also been falling for the 52nd consecutive year since 1975.

    Let me end this piece by asking you readers: What is your reaction to this development? Do you think the government’s efforts to reverse Japan’s low birthrate will eventually create positive results over the next several years? Are you convinced that allowing a larger number of foreigners to migrate to Japan will solve the birthrate problem? Do you think the government of Prime Minister Takaichi Sanae will come up with new plans to increase Japanese birthrates?

    You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #Asia #Bing #birth #CarloCarrasco #ChatGPT #children #democracy #diversity #economics #economy #EconomyOfJapan #Facebook #fertilityRates #geek #geopolitics #Google #GoogleSearch #governance #immigration #Inclusion #Instagram #Instapundit #Investagrams #Japan #Japanese #kabataan #KyodoNews #nationalSecurity #Nippon #population #populationGrowth #PrimeMinisterOfJapan #SanaeTakaichi #security #socialMedia #TakaichiSanae #Tumblr #WordPress #WordPressCom #youth
  11. Korean Teachers Bring Smiles To Kids In Muntinlupa City

    Recently in the progressive city of Muntinlupa, volunteer teachers from Korea were deployed children development centers (CDCs) where they taught lessons and brought smiles to local kids, according to a news report by the Manila Bulletin.

    To put things in perspective, posted below is an excerpt from Manila Bulletin report. Some parts in boldface…

    The Muntinlupa City government welcomed the fourth batch of Korean volunteer teachers who were deployed to childhood development centers (CDCs).

    The partnership of the Muntinlupa City government with the Korea International Cooperation Agency (KOICA) and the Philippine National Volunteer Service Coordinating Agency (PNVSCA) drives the program, which is designed to improve child development in the city.

    Under the fourth batch, 16 volunteer teachers were assigned to the Laguerta Bulilit Center in Muntinlupa where they set up a Korean-style classroom model to teach parents and learners about nutrition, physical education, home play and music.

    Mayor Ruffy Biazon said the volunteers are supporting the city’s Early Childhood Education Division.

    “They go on duty at our childhood development centers,” he said, adding that the fourth batch includes volunteers who are specialists in child education.

    Some had previously volunteered in Muntinlupa and other parts of the country and have returned.

    For the volunteer program, the Muntinlupa City government was recognized as an International Local Volunteer Partner Institution Awardee by the PNVSCA.

    In December 2023, Muntinlupa was recognized as the first Volunteerism Local Learning Hub in the country.

    Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, do you wish to see more Korean volunteer teachers get deployed to local child development centers?

    You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagement, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

    #Alabang #AlabangBlog #Asia #Biazon #Bing #Blog #blogger #blogging #CarloCarrasco #ChatGPT #children #CityGovernmentOfMuntinlupa #CityOfMuntinlupa #education #Facebook #geek #Google #GoogleSearch #Investagrams #kabataan #Korea #KoreaInternationalCooperationAgencyKOICA #Koreans #ManilaBulletin #MetroManila #Muntinlupa #MuntinlupaCity #NationalCapitalRegionNCR #NCR #news #Philippines #PhilippinesBlog #Pinoy #RuffyBiazon #RufinoBiazon #school #socialMedia #SouthKorea #SouthKoreans #SouthMetroManila #SouthSnippets #SoutheastAsia #Southies #Tumblr #Twitter #WordPress #WordPressCom #youth
  12. Korean Teachers Bring Smiles To Kids In Muntinlupa City

    Recently in the progressive city of Muntinlupa, volunteer teachers from Korea were deployed children development centers (CDCs) where they taught lessons and brought smiles to local kids, according to a news report by the Manila Bulletin.

    To put things in perspective, posted below is an excerpt from Manila Bulletin report. Some parts in boldface…

    The Muntinlupa City government welcomed the fourth batch of Korean volunteer teachers who were deployed to childhood development centers (CDCs).

    The partnership of the Muntinlupa City government with the Korea International Cooperation Agency (KOICA) and the Philippine National Volunteer Service Coordinating Agency (PNVSCA) drives the program, which is designed to improve child development in the city.

    Under the fourth batch, 16 volunteer teachers were assigned to the Laguerta Bulilit Center in Muntinlupa where they set up a Korean-style classroom model to teach parents and learners about nutrition, physical education, home play and music.

    Mayor Ruffy Biazon said the volunteers are supporting the city’s Early Childhood Education Division.

    “They go on duty at our childhood development centers,” he said, adding that the fourth batch includes volunteers who are specialists in child education.

    Some had previously volunteered in Muntinlupa and other parts of the country and have returned.

    For the volunteer program, the Muntinlupa City government was recognized as an International Local Volunteer Partner Institution Awardee by the PNVSCA.

    In December 2023, Muntinlupa was recognized as the first Volunteerism Local Learning Hub in the country.

    Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, do you wish to see more Korean volunteer teachers get deployed to local child development centers?

    You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagement, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

    #Alabang #AlabangBlog #Asia #Biazon #Bing #Blog #blogger #blogging #CarloCarrasco #ChatGPT #children #CityGovernmentOfMuntinlupa #CityOfMuntinlupa #education #Facebook #geek #Google #GoogleSearch #Investagrams #kabataan #Korea #KoreaInternationalCooperationAgencyKOICA #Koreans #ManilaBulletin #MetroManila #Muntinlupa #MuntinlupaCity #NationalCapitalRegionNCR #NCR #news #Philippines #PhilippinesBlog #Pinoy #RuffyBiazon #RufinoBiazon #school #socialMedia #SouthKorea #SouthKoreans #SouthMetroManila #SouthSnippets #SoutheastAsia #Southies #Tumblr #Twitter #WordPress #WordPressCom #youth
  13. Korean Teachers Bring Smiles To Kids In Muntinlupa City

    Recently in the progressive city of Muntinlupa, volunteer teachers from Korea were deployed children development centers (CDCs) where they taught lessons and brought smiles to local kids, according to a news report by the Manila Bulletin.

    To put things in perspective, posted below is an excerpt from Manila Bulletin report. Some parts in boldface…

    The Muntinlupa City government welcomed the fourth batch of Korean volunteer teachers who were deployed to childhood development centers (CDCs).

    The partnership of the Muntinlupa City government with the Korea International Cooperation Agency (KOICA) and the Philippine National Volunteer Service Coordinating Agency (PNVSCA) drives the program, which is designed to improve child development in the city.

    Under the fourth batch, 16 volunteer teachers were assigned to the Laguerta Bulilit Center in Muntinlupa where they set up a Korean-style classroom model to teach parents and learners about nutrition, physical education, home play and music.

    Mayor Ruffy Biazon said the volunteers are supporting the city’s Early Childhood Education Division.

    “They go on duty at our childhood development centers,” he said, adding that the fourth batch includes volunteers who are specialists in child education.

    Some had previously volunteered in Muntinlupa and other parts of the country and have returned.

    For the volunteer program, the Muntinlupa City government was recognized as an International Local Volunteer Partner Institution Awardee by the PNVSCA.

    In December 2023, Muntinlupa was recognized as the first Volunteerism Local Learning Hub in the country.

    Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, do you wish to see more Korean volunteer teachers get deployed to local child development centers?

    You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagement, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

    #Alabang #AlabangBlog #Asia #Biazon #Bing #Blog #blogger #blogging #CarloCarrasco #ChatGPT #children #CityGovernmentOfMuntinlupa #CityOfMuntinlupa #education #Facebook #geek #Google #GoogleSearch #Investagrams #kabataan #Korea #KoreaInternationalCooperationAgencyKOICA #Koreans #ManilaBulletin #MetroManila #Muntinlupa #MuntinlupaCity #NationalCapitalRegionNCR #NCR #news #Philippines #PhilippinesBlog #Pinoy #RuffyBiazon #RufinoBiazon #school #socialMedia #SouthKorea #SouthKoreans #SouthMetroManila #SouthSnippets #SoutheastAsia #Southies #Tumblr #Twitter #WordPress #WordPressCom #youth
  14. Korean Teachers Bring Smiles To Kids In Muntinlupa City

    Recently in the progressive city of Muntinlupa, volunteer teachers from Korea were deployed children development centers (CDCs) where they taught lessons and brought smiles to local kids, according to a news report by the Manila Bulletin.

    To put things in perspective, posted below is an excerpt from Manila Bulletin report. Some parts in boldface…

    The Muntinlupa City government welcomed the fourth batch of Korean volunteer teachers who were deployed to childhood development centers (CDCs).

    The partnership of the Muntinlupa City government with the Korea International Cooperation Agency (KOICA) and the Philippine National Volunteer Service Coordinating Agency (PNVSCA) drives the program, which is designed to improve child development in the city.

    Under the fourth batch, 16 volunteer teachers were assigned to the Laguerta Bulilit Center in Muntinlupa where they set up a Korean-style classroom model to teach parents and learners about nutrition, physical education, home play and music.

    Mayor Ruffy Biazon said the volunteers are supporting the city’s Early Childhood Education Division.

    “They go on duty at our childhood development centers,” he said, adding that the fourth batch includes volunteers who are specialists in child education.

    Some had previously volunteered in Muntinlupa and other parts of the country and have returned.

    For the volunteer program, the Muntinlupa City government was recognized as an International Local Volunteer Partner Institution Awardee by the PNVSCA.

    In December 2023, Muntinlupa was recognized as the first Volunteerism Local Learning Hub in the country.

    Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, do you wish to see more Korean volunteer teachers get deployed to local child development centers?

    You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagement, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

    #Alabang #AlabangBlog #Asia #Biazon #Bing #Blog #blogger #blogging #CarloCarrasco #ChatGPT #children #CityGovernmentOfMuntinlupa #CityOfMuntinlupa #education #Facebook #geek #Google #GoogleSearch #Investagrams #kabataan #Korea #KoreaInternationalCooperationAgencyKOICA #Koreans #ManilaBulletin #MetroManila #Muntinlupa #MuntinlupaCity #NationalCapitalRegionNCR #NCR #news #Philippines #PhilippinesBlog #Pinoy #RuffyBiazon #RufinoBiazon #school #socialMedia #SouthKorea #SouthKoreans #SouthMetroManila #SouthSnippets #SoutheastAsia #Southies #Tumblr #Twitter #WordPress #WordPressCom #youth
  15. A Look Back at Gen13 #1 (1994)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

    There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.

    Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.

    With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.  

    The cover.

    Early story

    The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.

    Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.

    Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.

    Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.

    A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…

    Quality

    Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.

    I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.

    This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).

    John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).

    When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.

    When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.  

    Conclusion

    John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.

    Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.

    Overall, Gen13 #1 (1994) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

    #Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth
  16. A Look Back at Gen13 #1 (1994)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

    There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.

    Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.

    With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.  

    The cover.

    Early story

    The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.

    Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.

    Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.

    Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.

    A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…

    Quality

    Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.

    I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.

    This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).

    John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).

    When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.

    When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.  

    Conclusion

    John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.

    Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.

    Overall, Gen13 #1 (1994) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

    #Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth
  17. A Look Back at Gen13 #1 (1994)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

    There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.

    Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.

    With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.  

    The cover.

    Early story

    The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.

    Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.

    Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.

    Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.

    A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…

    Quality

    Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.

    I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.

    This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).

    John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).

    When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.

    When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.  

    Conclusion

    John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.

    Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.

    Overall, Gen13 #1 (1994) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

    #Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth
  18. A podcast featuring Sigi Jöttkandt, Joanna Zylinska and myself from Open Humanities Press, titled 'Friendship, and Other Ways of Producing Knowledge', is now available on the Scholē IRL website.

    scholeirl.org/

    And on YouTube here:
    youtube.com/watch?v=qPuu4XjOkK

    ‘This week, we are joined [by] the Directors of OHP, an international community of #scholars, editors and readers with a focus on critical and cultural theory and a mission to make leading works of contemporary critical thought available worldwide. #OHP has operated as an independent initiative since 2006, promoting #openaccess #scholarship in journals, #books and exploring new forms of scholarly #communication OHP’s organization is a community-interest company headquartered in London. They act on the principles of access, scholarship, #diversity and transparency. They have also partnered with a number of groups and institutions to explore #grassroots solutions to the crisis in #Humanities #publishing.'

  19. A podcast featuring Sigi Jöttkandt, Joanna Zylinska and myself from Open Humanities Press, titled 'Friendship, and Other Ways of Producing Knowledge', is now available on the Scholē IRL website.

    scholeirl.org/

    And on YouTube here:
    youtube.com/watch?v=qPuu4XjOkK

    ‘This week, we are joined [by] the Directors of OHP, an international community of #scholars, editors and readers with a focus on critical and cultural theory and a mission to make leading works of contemporary critical thought available worldwide. #OHP has operated as an independent initiative since 2006, promoting #openaccess #scholarship in journals, #books and exploring new forms of scholarly #communication OHP’s organization is a community-interest company headquartered in London. They act on the principles of access, scholarship, #diversity and transparency. They have also partnered with a number of groups and institutions to explore #grassroots solutions to the crisis in #Humanities #publishing.'

  20. A podcast featuring Sigi Jöttkandt, Joanna Zylinska and myself from Open Humanities Press, titled 'Friendship, and Other Ways of Producing Knowledge', is now available on the Scholē IRL website.

    scholeirl.org/

    And on YouTube here:
    youtube.com/watch?v=qPuu4XjOkK

    ‘This week, we are joined [by] the Directors of OHP, an international community of #scholars, editors and readers with a focus on critical and cultural theory and a mission to make leading works of contemporary critical thought available worldwide. #OHP has operated as an independent initiative since 2006, promoting #openaccess #scholarship in journals, #books and exploring new forms of scholarly #communication OHP’s organization is a community-interest company headquartered in London. They act on the principles of access, scholarship, #diversity and transparency. They have also partnered with a number of groups and institutions to explore #grassroots solutions to the crisis in #Humanities #publishing.'

  21. A podcast featuring Sigi Jöttkandt, Joanna Zylinska and myself from Open Humanities Press, titled 'Friendship, and Other Ways of Producing Knowledge', is now available on the Scholē IRL website.

    scholeirl.org/

    And on YouTube here:
    youtube.com/watch?v=qPuu4XjOkK

    ‘This week, we are joined [by] the Directors of OHP, an international community of #scholars, editors and readers with a focus on critical and cultural theory and a mission to make leading works of contemporary critical thought available worldwide. #OHP has operated as an independent initiative since 2006, promoting #openaccess #scholarship in journals, #books and exploring new forms of scholarly #communication OHP’s organization is a community-interest company headquartered in London. They act on the principles of access, scholarship, #diversity and transparency. They have also partnered with a number of groups and institutions to explore #grassroots solutions to the crisis in #Humanities #publishing.'

  22. A podcast featuring Sigi Jöttkandt, Joanna Zylinska and myself from Open Humanities Press, titled 'Friendship, and Other Ways of Producing Knowledge', is now available on the Scholē IRL website.

    scholeirl.org/

    And on YouTube here:
    youtube.com/watch?v=qPuu4XjOkK

    ‘This week, we are joined [by] the Directors of OHP, an international community of #scholars, editors and readers with a focus on critical and cultural theory and a mission to make leading works of contemporary critical thought available worldwide. #OHP has operated as an independent initiative since 2006, promoting #openaccess #scholarship in journals, #books and exploring new forms of scholarly #communication OHP’s organization is a community-interest company headquartered in London. They act on the principles of access, scholarship, #diversity and transparency. They have also partnered with a number of groups and institutions to explore #grassroots solutions to the crisis in #Humanities #publishing.'

  23. Project Hail Mary by Andy Weir

    Hello beautiful people! Welcome to a new review! For this review, I get into Project Hail Mary by Andy Weir, a highly beloved and talked-about science fiction novel. Now, personally, I am not much of a science fiction gal, so I really wasn’t sure what I was going to think. I ended up really enjoying the book (science and math stuff aside) and found the world and the characters to have really shone through, making it such an enjoyable read.

    Main Characters:

    Ryland Grace: Such an unexpectedly great main character. He’s smart (obviously), but not in an intimidating way. He questions things, messes up, figures it out, and brings a lot of personality to what could’ve been a super technical story. He made this book so much more approachable and, honestly, really fun to follow.

    Rocky: I won’t say too much because it’s better to experience it, but one of the best parts of the book. The dynamic here is something I did not expect, and it adds so much heart, humour, and depth to the story.

    Eva Stratt: The scientist who creates the mission that Grace goes on often butts heads with Grace on their ideas, but in a respectful, professional way.

    My Review

    As mentioned, I went into Project Hail Mary not really knowing what I was getting into or if I would like it. I did not expect to love this as much as I did. Sci-fi isn’t usually my go-to, and anything involving heavy math, science, or engineering? Also not my thing. So I went into this a little hesitant, but this book makes it so accessible. I didn’t really understand those aspects of the book, but I also didn’t feel like I needed to to really grasp what was going on in the story. You can feel the characters’ emotions, and that often showed me more than the science and math did. I rated Project Hail Mary a 9/10 rating, and would totally recommend it to people like me who don’t usually check out science fiction, or aren’t usually drawn to those types of stories.

    In Project Hail Mary, we follow Ryland Grace when he wakes up alone on a spaceship with no memory of who he is or how he got there. As his memory slowly returns, he realizes he’s on a mission to save Earth from a catastrophic threat that could wipe out all life. As he pieces together what’s happening, the story jumps between past and present, showing how the mission came to be, and how Grace ended up being humanity’s last hope. Along the way, unexpected connections form, and the scope of the mission becomes even bigger than initially imagined. We, the readers, are spun a gorgeous world in space through the eyes of someone who never expected to be up there.

    So yes, due to the plot of the book and Grace’s role in it, the book includes a lot of science, math and engineering. Yes, there’s complex problem-solving. But I never felt like I needed to fully understand every detail to stay engaged. The way it’s written keeps things clear enough that you can follow along without getting lost, which made a huge difference for me and how I was pulled into the book. What really pulled me in was how the story unfolded. The connections that are made throughout, especially the ones you don’t see coming, are so well done. It takes things in directions I never would’ve expected, and it just works.

    And Grace as a character? Loved him. He carries the story in such a natural way, and you actually enjoy being in his head as everything unravels. He makes the high-stakes, end-of-the-world mission feel personal and grounded.

    I will say, it’s a little unsettling how some of the issues in this book don’t feel that far off from real life. Like, it’s sci-fi, but also, not entirely? That added an extra layer of tension for me.

    The space aspect was also just really cool. It’s such an out-of-reach concept for most of us, and I loved getting to fully dive into that world and go along for the ride. It felt immersive without being overwhelming.

    And the ending? So good. It wrapped things up in a way that felt satisfying and meaningful, which isn’t always easy with a story this big.

    I’m also really curious to see how the movie adaptation turns out, whether it sticks close to the book or switches things up a bit.

    Overall, this completely surprised me in the best way. Super engaging, surprisingly emotional, and just a really fun (and slightly terrifying) ride through space.

    I hope you enjoyed this review! Thank you for checking it out! Feel free to subscribe to the page to be one of the first to know when I release a new review!

    #AndyWeir #AndyWeirBookReview #BookBlog #bookBlogger #BookBlogging #BookBlogs #bookLover #BookOpinion #BookPost #BookPosts #BookRecommendations #bookReview #BookReviewPage #BookReviewerAndBlogger #BookReviews #BookSeries #BookSummary #books #fictionBookReview #fictionBooks #PopularReaDS #ProjectHailMary #ProjectHailMaryBook #ProjectHailMaryByAndyWeir #ProjectHailMaryReview #Reading #Review #Reviewer #Reviewing #Reviews #SciFi #SciFiBooks #ScienceFiction #ScienceFictionBookReview #SpaceBooks #SpaceTravelBooks #TopChartBooks
  24. Book Review: The Names by Florence Knapp

    shkspr.mobi/blog/2026/05/book-

    This has an excellent narrative structure, some beautiful prose, and I just didn't enjoy it.

    The story is Sliding Doors meets Same Time Next Year mixed with a distressing amount of domestic violence.

    A mother faces a difficult choice. Should she name her child after her abusive and violent husband? In one strand she does, in another she doesn't, and in the third she makes a compromise. We rejoin the story every few years to see how our protagonists are progressing.

    It mostly works and pushes us to consider how much the path of our life is influenced by factors outside of our control.

    I have a real difficulty with books about violence. All of the characters are unsympathetic - trapped by tyrant but also trapped by their own inaction. I also struggled with how pedestrian and limited it was. In a world where you can read anything, why would you choose to spy on your horrible neighbours? Like a tawdry soap-opera it offered nothing more than misery and heartbreak. Fine if you need that sort of substitute empathy, but it left me feeling grubby and unsatisfied.

    To be fair, the characters in the book address this:

    ‘Why read them if they make you feel bad?’

    ‘Because I’m hoping one of them might feel like me,’

    It isn't a bad book - although it does veer into cliché a little too often - and the structure is interesting enough. But I found its subject matter too distressing to be enjoyable,

    Book Club Discussion

    This isn't the sort of book I'd normally pick up - but it was chosen by the book club I attend. The majority of readers rated it higher than I did. Here are some of the things we discussed.

    The central message sees to be that, no matter how hard you try, the tragedy which infects your life can never be escaped. I found that depressing and disempowering. The domestic dreariness was stifling and just left me irritated with the passivity of the characters.

    The evil father is an arsehole - but a one-dimensional arsehole. I get that there's a risk to humanising an antagonist, but other than a brief mention of his back-story there's nothing about him. I didn't want a justification for his actions, but he felt like a cartoon villain.

    Even when one character gains a moment of happiness, it is offset by another's misery. No matter which path is chosen, someone always ends up broken.

    Are we "destined" to meet the same people, no matter what path we take?

    #BookClub #BookReview
  25. Critical Reception: Russell Brand’s 'How to Become a Christian in 7 Days'

    Russell Brand's book 'How to Become a Christian in 7 Days' is getting very negative reviews from critics and readers. Many say it is confusing and not good.

    #RussellBrand, #BookReview, #Christianity, #NewBook, #Criticism

    newsletter.tf/russell-brand-bo

  26. Good morning to readers; #Kyiv remains in Ukrainian hands.

    Our colleague Joseph Roche takes us to Uman, a small town in central #Ukraine where #Jewish pilgrims continue to make an annual trek to visit a #Hasidic saint’s tomb, to mark the Jewish New Year.

    counteroffensive.news

  27. Reader comment (#Haaretz):

    The Alliance of the Rejected
    07.04.2026 | 14:47

    Once, in the seventies, before the world began to change, Israel cooperated with all kinds of pariah and outcast regimes, and served as an indirect channel for arms sales to and from them — sometimes together with the US, sometimes without. This alliance included states the US was image-constrained from openly recognizing, among them Taiwan and apartheid South Africa. When weapons needed to be supplied to Iran to grease the Contras in Nicaragua, Israel’s capabilities in these dark domains proved useful there too. What’s left today? Netanyahu has permanently burned any possibility of relations with Iran, even purely for profit. And unlike South Africa and Taiwan, which moved on with their lives, Israel remained an outcast. So what has Bibi brought us? The Genocide Alliance: Israel has wonderful relations with Serbia, Eritrea, and Rwanda — and soon a base in Somaliland…