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#humancomputerinteraction — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #humancomputerinteraction, aggregated by home.social.

  1. Calling all BSc & MSc students in Human-Computer Interaction! 🎓

    Submit your project to the #MuC2026 Student Research Competition. Present your work in Duisburg, network with the HCI community, and get published in the GI DL!

    📅 Deadline: July 1, 2026
    📍 Conference: Aug 30–Sept 2
    🌐 Details: muc2026.mensch-und-computer.de

    Know a student who fits the call? Please share! 🔁

    #HCI #HumanComputerInteraction #MenschUndComputer

  2. Calling all BSc & MSc students in Human-Computer Interaction! 🎓

    Submit your project to the #MuC2026 Student Research Competition. Present your work in Duisburg, network with the HCI community, and get published in the GI DL!

    📅 Deadline: July 1, 2026
    📍 Conference: Aug 30–Sept 2
    🌐 Details: muc2026.mensch-und-computer.de

    Know a student who fits the call? Please share! 🔁

    #HCI #HumanComputerInteraction #MenschUndComputer

  3. Calling all BSc & MSc students in Human-Computer Interaction! 🎓

    Submit your project to the #MuC2026 Student Research Competition. Present your work in Duisburg, network with the HCI community, and get published in the GI DL!

    📅 Deadline: July 1, 2026
    📍 Conference: Aug 30–Sept 2
    🌐 Details: muc2026.mensch-und-computer.de

    Know a student who fits the call? Please share! 🔁

    #HCI #HumanComputerInteraction #MenschUndComputer

  4. Calling all BSc & MSc students in Human-Computer Interaction! 🎓

    Submit your project to the #MuC2026 Student Research Competition. Present your work in Duisburg, network with the HCI community, and get published in the GI DL!

    📅 Deadline: July 1, 2026
    📍 Conference: Aug 30–Sept 2
    🌐 Details: muc2026.mensch-und-computer.de

    Know a student who fits the call? Please share! 🔁

    #HCI #HumanComputerInteraction #MenschUndComputer

  5. Calling all BSc & MSc students in Human-Computer Interaction! 🎓

    Submit your project to the #MuC2026 Student Research Competition. Present your work in Duisburg, network with the HCI community, and get published in the GI DL!

    📅 Deadline: July 1, 2026
    📍 Conference: Aug 30–Sept 2
    🌐 Details: muc2026.mensch-und-computer.de

    Know a student who fits the call? Please share! 🔁

    #HCI #HumanComputerInteraction #MenschUndComputer

  6. Saarland Informatics Campus is at #CHI2026 this week, as the second largest contributor among in German universities!

    With 22 contributions from 24 researchers, out researchers brought the following awards home:

    🏆x3 Best Paper
    🏆X1 SIGCHI Outstanding Dissertation

    🔗 Read more: sic.link/chi2026

    #humancomputerinteraction #SIC #saarlanduniversity #HCI #ACM

  7. AI is no longer just helping us work faster. It is starting to shape judgment, trust, and the private decisions we once kept human. hackernoon.com/when-ai-becomes #humancomputerinteraction

  8. 📣 Call for Full Papers: Mensch und Computer 2026! 📣

    The important dates:
    📫 Submission Deadline: April 1st, 2026
    🔔 Acceptance Notice: May 20th, 2026
    📩 Publication-Ready Deadline: June 3rd, 2026

    More infos: shorturl.at/eq9fI

    We are looking forward to your exciting full paper submissions!

    #MuC2026 #HCI #CallforPapers #transforminginteractions #HumanComputerInteraction #Duisburg

  9. 📣 Call for Full Papers: Mensch und Computer 2026! 📣

    The important dates:
    📫 Submission Deadline: April 1st, 2026
    🔔 Acceptance Notice: May 20th, 2026
    📩 Publication-Ready Deadline: June 3rd, 2026

    More infos: shorturl.at/eq9fI

    We are looking forward to your exciting full paper submissions!

    #MuC2026 #HCI #CallforPapers #transforminginteractions #HumanComputerInteraction #Duisburg

  10. 📣 Call for Full Papers: Mensch und Computer 2026! 📣

    The important dates:
    📫 Submission Deadline: April 1st, 2026
    🔔 Acceptance Notice: May 20th, 2026
    📩 Publication-Ready Deadline: June 3rd, 2026

    More infos: shorturl.at/eq9fI

    We are looking forward to your exciting full paper submissions!

    #MuC2026 #HCI #CallforPapers #transforminginteractions #HumanComputerInteraction #Duisburg

  11. 📣 Call for Full Papers: Mensch und Computer 2026! 📣

    The important dates:
    📫 Submission Deadline: April 1st, 2026
    🔔 Acceptance Notice: May 20th, 2026
    📩 Publication-Ready Deadline: June 3rd, 2026

    More infos: shorturl.at/eq9fI

    We are looking forward to your exciting full paper submissions!

    #MuC2026 #HCI #CallforPapers #transforminginteractions #HumanComputerInteraction #Duisburg

  12. 📣 Call for Full Papers: Mensch und Computer 2026! 📣

    The important dates:
    📫 Submission Deadline: April 1st, 2026
    🔔 Acceptance Notice: May 20th, 2026
    📩 Publication-Ready Deadline: June 3rd, 2026

    More infos: shorturl.at/eq9fI

    We are looking forward to your exciting full paper submissions!

    #MuC2026 #HCI #CallforPapers #transforminginteractions #HumanComputerInteraction #Duisburg

  13. Why does calling out a hallucination feel like calling someone’s kid "ugly"?

    We’ve stopped treating AI like software and started treating it like a protégé. Here’s why criticizing an algorithm has suddenly become so personal.

    ocrampal.com/why-criticizing-a

    #ArtificialIntelligence #FutureOfWork #HumanComputerInteraction

  14. 🏔️ 🆘 Lawinenrettung üben in der virtuellen Realität: Ein Team um Pascal Knierim vom Institut für #Informatik fand heraus, dass das Training von Lawinenrettung mit VR-Brillen genauso effektiv sein kann wie traditionelle Übungen.

    VR-Training könnte daher eine wertvolle Ergänzung zu den klassischen Kursen am Hang sein.

    🆕 uibk.ac.at/de/newsroom/2025/vi

    📖 ieeexplore.ieee.org/document/1

    #VirtualReality #Lawinen #Lawinenrettung #VR #HumanComputerInteraction #Berge #Tirol

  15. 🏔️ 🆘 Lawinenrettung üben in der virtuellen Realität: Ein Team um Pascal Knierim vom Institut für #Informatik fand heraus, dass das Training von Lawinenrettung mit VR-Brillen genauso effektiv sein kann wie traditionelle Übungen.

    VR-Training könnte daher eine wertvolle Ergänzung zu den klassischen Kursen am Hang sein.

    🆕 uibk.ac.at/de/newsroom/2025/vi

    📖 ieeexplore.ieee.org/document/1

    #VirtualReality #Lawinen #Lawinenrettung #VR #HumanComputerInteraction #Berge #Tirol

  16. 🏔️ 🆘 Lawinenrettung üben in der virtuellen Realität: Ein Team um Pascal Knierim vom Institut für #Informatik fand heraus, dass das Training von Lawinenrettung mit VR-Brillen genauso effektiv sein kann wie traditionelle Übungen.

    VR-Training könnte daher eine wertvolle Ergänzung zu den klassischen Kursen am Hang sein.

    🆕 uibk.ac.at/de/newsroom/2025/vi

    📖 ieeexplore.ieee.org/document/1

    #VirtualReality #Lawinen #Lawinenrettung #VR #HumanComputerInteraction #Berge #Tirol

  17. 🏔️ 🆘 Lawinenrettung üben in der virtuellen Realität: Ein Team um Pascal Knierim vom Institut für #Informatik fand heraus, dass das Training von Lawinenrettung mit VR-Brillen genauso effektiv sein kann wie traditionelle Übungen.

    VR-Training könnte daher eine wertvolle Ergänzung zu den klassischen Kursen am Hang sein.

    🆕 uibk.ac.at/de/newsroom/2025/vi

    📖 ieeexplore.ieee.org/document/1

    #VirtualReality #Lawinen #Lawinenrettung #VR #HumanComputerInteraction #Berge #Tirol

  18. 🏔️ 🆘 Lawinenrettung üben in der virtuellen Realität: Ein Team um Pascal Knierim vom Institut für #Informatik fand heraus, dass das Training von Lawinenrettung mit VR-Brillen genauso effektiv sein kann wie traditionelle Übungen.

    VR-Training könnte daher eine wertvolle Ergänzung zu den klassischen Kursen am Hang sein.

    🆕 uibk.ac.at/de/newsroom/2025/vi

    📖 ieeexplore.ieee.org/document/1

    #VirtualReality #Lawinen #Lawinenrettung #VR #HumanComputerInteraction #Berge #Tirol

  19. My Tech Heroes

    Vannevar Bush — Memex vision → As We May Think

    J.C.R. Licklider — Human–Computer Symbiosis

    Douglas Engelbart — NLS, mouse, collective intelligence

    Ted Nelson — Hypertext, Project Xanadu

    Alan Kay — Dynabook, Smalltalk

    Donald Sutherland — imagination & curiosity inspire tech minds

    #TechHistory #ComputingPioneers #Innovation #HumanComputerInteraction #Inspiration #DigitalCulture #FediTech

  20. Die Konferenz @mucConf #MuC25 in #Chemnitz hat wieder viele Expert*innen der #HumanComputerInteraction zusammengebracht, diesmal zum Thema #DigitalDiversity.

    Das macht doch direkt Vorfreude auf die #MuC26! 🙌

    Mehr zum Thema #HCI gibts auf der Website unseres Fachbereichs: fb-mci.gi.de/

    #MCI #Diversity #WirSindInformatik

  21. Die Konferenz @mucConf #MuC25 in #Chemnitz hat wieder viele Expert*innen der #HumanComputerInteraction zusammengebracht, diesmal zum Thema #DigitalDiversity.

    Das macht doch direkt Vorfreude auf die #MuC26! 🙌

    Mehr zum Thema #HCI gibts auf der Website unseres Fachbereichs: fb-mci.gi.de/

    #MCI #Diversity #WirSindInformatik

  22. Die Konferenz @mucConf #MuC25 in #Chemnitz hat wieder viele Expert*innen der #HumanComputerInteraction zusammengebracht, diesmal zum Thema #DigitalDiversity.

    Das macht doch direkt Vorfreude auf die #MuC26! 🙌

    Mehr zum Thema #HCI gibts auf der Website unseres Fachbereichs: fb-mci.gi.de/

    #MCI #Diversity #WirSindInformatik

  23. Die Konferenz @mucConf in hat wieder viele Expert*innen der zusammengebracht, diesmal zum Thema .

    Das macht doch direkt Vorfreude auf die ! 🙌

    Mehr zum Thema gibts auf der Website unseres Fachbereichs: fb-mci.gi.de/

  24. Die Konferenz @mucConf #MuC25 in #Chemnitz hat wieder viele Expert*innen der #HumanComputerInteraction zusammengebracht, diesmal zum Thema #DigitalDiversity.

    Das macht doch direkt Vorfreude auf die #MuC26! 🙌

    Mehr zum Thema #HCI gibts auf der Website unseres Fachbereichs: fb-mci.gi.de/

    #MCI #Diversity #WirSindInformatik

  25. The evolution of the computer mouse traces back to early experimental models that reshaped how humans interact with machines. From a wooden prototype to modern ergonomic designs, its history highlights innovation that shaped personal computing.

    #techhistory #innovation #computinghistory #computermouse #humancomputerinteraction

  26. The evolution of the computer mouse traces back to early experimental models that reshaped how humans interact with machines. From a wooden prototype to modern ergonomic designs, its history highlights innovation that shaped personal computing.

    #techhistory #innovation #computinghistory #computermouse #humancomputerinteraction

  27. The evolution of the computer mouse traces back to early experimental models that reshaped how humans interact with machines. From a wooden prototype to modern ergonomic designs, its history highlights innovation that shaped personal computing.

    #techhistory #innovation #computinghistory #computermouse #humancomputerinteraction

  28. This is HUGE, not just for gaming! 🌟 BCIs have massive potential for assistive technology, helping people with disabilities communicate & interact. It's a major step towards a future where we interact with all tech in more intuitive, thought-powered ways.

    #HumanComputerInteraction #Tech4All

  29. How can we conceptually map cultural phenomena?
    “Techno-Concepts for the Cultural Field” explores n-dimensional space as a framework for cultural constellations—linking art, media & tech theory in novel ways.
    📖 [Open Access] mdpi.com/2414-4088/6/11/96
    #DigitalHumanities #CulturalTheory #MediaPhilosophy #HumanComputerInteraction #TechnoConcepts

  30. Does anyone have links to resources about what good documentation looks like, and how it should/could be written?

    Ideally aimed at documentation for software libraries, but any sort of tech topic is relevant for inspiration.

    Links to examples of good documentation are not relevant.

    #Documentation #SoftwareDocumentation #PHP #SoftwareCommunication #HumanComputerInteraction

  31. Мир будущего: управление устройствами с помощью жестов

    Видели в кино, как устройствами управляют с помощью жестов? Сделать такую систему очень просто, а ещё очень дорого. Но всё-таки есть способ сделать её достаточно лёгкой и простой — настолько, чтобы можно было интегрировать в любое устройство с любым процессором, потратив минимальное количество денег. Привет, Хабр! Это Александр Нагаев, техлид из SberDevices команды R&D компьютерного зрения. Расскажу, как создавать и использовать оптимизированные модели для управления устройствами с помощью жестов.

    habr.com/ru/companies/oleg-bun

    #data_mining #computer_vision #detection #neural_networks #data_science #deep_learning #device_control #gesture_recognition #datasets #humancomputerinteraction