#videogamedev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #videogamedev, aggregated by home.social.
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
3/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
3/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
3/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
2/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
2/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
2/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
1/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
1/3 🧵
-
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits:
1/3 🧵
-
Planeo desarrollar Koronome, un clon de Baldi's Basics, como mi primer videojuego comercial. Dado que la creación de gráficos consume la mayor parte del tiempo, no modificaré el código hasta contar con la mayoría de los assets.
Presento a Lorena.
#gamedev #solodev #indiedev #indiegames #3D #Blender #prerendered #sprites #originalcharacter #OC #characterdesign #gameart #digitalart #clonegame #Koronome #indiegame #videogamedev #gameassets
-
Planeo desarrollar Koronome, un clon de Baldi's Basics, como mi primer videojuego comercial. Dado que la creación de gráficos consume la mayor parte del tiempo, no modificaré el código hasta contar con la mayoría de los assets.
Presento a Lorena.
#gamedev #solodev #indiedev #indiegames #3D #Blender #prerendered #sprites #originalcharacter #OC #characterdesign #gameart #digitalart #clonegame #Koronome #indiegame #videogamedev #gameassets
-
Planeo desarrollar Koronome, un clon de Baldi's Basics, como mi primer videojuego comercial. Dado que la creación de gráficos consume la mayor parte del tiempo, no modificaré el código hasta contar con la mayoría de los assets.
Presento a Lorena.
#gamedev #solodev #indiedev #indiegames #3D #Blender #prerendered #sprites #originalcharacter #OC #characterdesign #gameart #digitalart #clonegame #Koronome #indiegame #videogamedev #gameassets
-
Planeo desarrollar Koronome, un clon de Baldi's Basics, como mi primer videojuego comercial. Dado que la creación de gráficos consume la mayor parte del tiempo, no modificaré el código hasta contar con la mayoría de los assets.
Presento a Lorena.
#gamedev #solodev #indiedev #indiegames #3D #Blender #prerendered #sprites #originalcharacter #OC #characterdesign #gameart #digitalart #clonegame #Koronome #indiegame #videogamedev #gameassets
-
In this video we will talk about monetization models in video games, their advantages and disadvantages and which one is better for your game.
You can read the full article at the link below:
https://blacave.com/en/articles/monetizationmodelsingames#gamedev #GameDevelopment #indiegame #videogames #videogamedev #indiegamestudio #indiegamedev #gamestudio #gamecompany #monetization #gameprogramming
-
In this video we will talk about monetization models in video games, their advantages and disadvantages and which one is better for your game.
You can read the full article at the link below:
https://blacave.com/en/articles/monetizationmodelsingames#gamedev #GameDevelopment #indiegame #videogames #videogamedev #indiegamestudio #indiegamedev #gamestudio #gamecompany #monetization #gameprogramming
-
In this video we will talk about monetization models in video games, their advantages and disadvantages and which one is better for your game.
You can read the full article at the link below:
https://blacave.com/en/articles/monetizationmodelsingames#gamedev #GameDevelopment #indiegame #videogames #videogamedev #indiegamestudio #indiegamedev #gamestudio #gamecompany #monetization #gameprogramming
-
In this video we will talk about monetization models in video games, their advantages and disadvantages and which one is better for your game.
You can read the full article at the link below:
https://blacave.com/en/articles/monetizationmodelsingames#gamedev #GameDevelopment #indiegame #videogames #videogamedev #indiegamestudio #indiegamedev #gamestudio #gamecompany #monetization #gameprogramming
-
In this video we will talk about monetization models in video games, their advantages and disadvantages and which one is better for your game.
You can read the full article at the link below:
https://blacave.com/en/articles/monetizationmodelsingames#gamedev #GameDevelopment #indiegame #videogames #videogamedev #indiegamestudio #indiegamedev #gamestudio #gamecompany #monetization #gameprogramming
-
In this video we will talk about the rise of indie games and their effect on video game industry.
You can read the full article at the link below:
https://blacave.com/en/articles/theriseofindiegames#indiegame #indiegames #indiegamestudio #indiegamedev #indiegamesstudio #gamedev #gamedevelopment #gamestudio #videogamedev
-
In this video we will talk about the rise of indie games and their effect on video game industry.
You can read the full article at the link below:
https://blacave.com/en/articles/theriseofindiegames#indiegame #indiegames #indiegamestudio #indiegamedev #indiegamesstudio #gamedev #gamedevelopment #gamestudio #videogamedev
-
In this video we will talk about the rise of indie games and their effect on video game industry.
You can read the full article at the link below:
https://blacave.com/en/articles/theriseofindiegames#indiegame #indiegames #indiegamestudio #indiegamedev #indiegamesstudio #gamedev #gamedevelopment #gamestudio #videogamedev
-
In this video we will talk about the rise of indie games and their effect on video game industry.
You can read the full article at the link below:
https://blacave.com/en/articles/theriseofindiegames#indiegame #indiegames #indiegamestudio #indiegamedev #indiegamesstudio #gamedev #gamedevelopment #gamestudio #videogamedev
-
In this video we will talk about the rise of indie games and their effect on video game industry.
You can read the full article at the link below:
https://blacave.com/en/articles/theriseofindiegames#indiegame #indiegames #indiegamestudio #indiegamedev #indiegamesstudio #gamedev #gamedevelopment #gamestudio #videogamedev
-
Tonight in #Glasgow, for me, it's:
A few drinks at the #VideoGameDev meetup in Drury Bar (normally Game Over Bar) on Drury Street:
https://www.meetup.com/videogames-glasgow/events/306138741/Followed by #poker in @thegamerclub on Bath Lane:
https://wiki.glasgow.social/poker/gamerclubThat's a nice Thursday evening :)
-
Tonight in #Glasgow, for me, it's:
A few drinks at the #VideoGameDev meetup in Drury Bar (normally Game Over Bar) on Drury Street:
https://www.meetup.com/videogames-glasgow/events/306138741/Followed by #poker in @thegamerclub on Bath Lane:
https://wiki.glasgow.social/poker/gamerclubThat's a nice Thursday evening :)
-
Tonight in #Glasgow, for me, it's:
A few drinks at the #VideoGameDev meetup in Drury Bar (normally Game Over Bar) on Drury Street:
https://www.meetup.com/videogames-glasgow/events/306138741/Followed by #poker in @thegamerclub on Bath Lane:
https://wiki.glasgow.social/poker/gamerclubThat's a nice Thursday evening :)
-
Tonight in #Glasgow, for me, it's:
A few drinks at the #VideoGameDev meetup in Drury Bar (normally Game Over Bar) on Drury Street:
https://www.meetup.com/videogames-glasgow/events/306138741/Followed by #poker in @thegamerclub on Bath Lane:
https://wiki.glasgow.social/poker/gamerclubThat's a nice Thursday evening :)
-
Tonight in #Glasgow, for me, it's:
A few drinks at the #VideoGameDev meetup in Drury Bar (normally Game Over Bar) on Drury Street:
https://www.meetup.com/videogames-glasgow/events/306138741/Followed by #poker in @thegamerclub on Bath Lane:
https://wiki.glasgow.social/poker/gamerclubThat's a nice Thursday evening :)
-
https://youtube.com/watch?v=ANPyMx2E_Nc&ab_channel=AlignedGames
I'm actually exited to be making games for the first time in a while... this has been a hard year but I think my strategy for next year will do well!!!
#indiedev #videogamedev #youtube #indiegame #indiegames #brotato #roguelike #roguelite #fps #steam
-
https://youtube.com/watch?v=ANPyMx2E_Nc&ab_channel=AlignedGames
I'm actually exited to be making games for the first time in a while... this has been a hard year but I think my strategy for next year will do well!!!
#indiedev #videogamedev #youtube #indiegame #indiegames #brotato #roguelike #roguelite #fps #steam
-
https://youtube.com/watch?v=ANPyMx2E_Nc&ab_channel=AlignedGames
I'm actually exited to be making games for the first time in a while... this has been a hard year but I think my strategy for next year will do well!!!
#indiedev #videogamedev #youtube #indiegame #indiegames #brotato #roguelike #roguelite #fps #steam
-
https://youtube.com/watch?v=ANPyMx2E_Nc&ab_channel=AlignedGames
I'm actually exited to be making games for the first time in a while... this has been a hard year but I think my strategy for next year will do well!!!
#indiedev #videogamedev #youtube #indiegame #indiegames #brotato #roguelike #roguelite #fps #steam
-
https://youtube.com/watch?v=ANPyMx2E_Nc&ab_channel=AlignedGames
I'm actually exited to be making games for the first time in a while... this has been a hard year but I think my strategy for next year will do well!!!
#indiedev #videogamedev #youtube #indiegame #indiegames #brotato #roguelike #roguelite #fps #steam
-
Por fin pude terminar un juego para el Godot Wild Jam 75. Se llama *Somber Reflections*, es un boss rush donde enfrentas emociones y obtienes un nuevo poder con cada Victoria
#godot #godotengine #godotwildjam #1bit #pixelart #kenneyassets #incompetech #freesoundorg #videogames #videogamedev #videojuegos -
Por fin pude terminar un juego para el Godot Wild Jam 75. Se llama *Somber Reflections*, es un boss rush donde enfrentas emociones y obtienes un nuevo poder con cada Victoria
#godot #godotengine #godotwildjam #1bit #pixelart #kenneyassets #incompetech #freesoundorg #videogames #videogamedev #videojuegos -
Por fin pude terminar un juego para el Godot Wild Jam 75. Se llama *Somber Reflections*, es un boss rush donde enfrentas emociones y obtienes un nuevo poder con cada Victoria
#godot #godotengine #godotwildjam #1bit #pixelart #kenneyassets #incompetech #freesoundorg #videogames #videogamedev #videojuegos -
Por fin pude terminar un juego para el Godot Wild Jam 75. Se llama *Somber Reflections*, es un boss rush donde enfrentas emociones y obtienes un nuevo poder con cada Victoria
#godot #godotengine #godotwildjam #1bit #pixelart #kenneyassets #incompetech #freesoundorg #videogames #videogamedev #videojuegos -
Por fin pude terminar un juego para el Godot Wild Jam 75. Se llama *Somber Reflections*, es un boss rush donde enfrentas emociones y obtienes un nuevo poder con cada Victoria
#godot #godotengine #godotwildjam #1bit #pixelart #kenneyassets #incompetech #freesoundorg #videogames #videogamedev #videojuegos -
Hi folks - I'm opening commissions via my Ko-Fi for a variety of musical and video services. Whether you're involved in an orchestra/band or a film/tv/video game production project, please feel free to check these out. https://ko-fi.com/storygirl/commissions
For the record, I'm doing this in the service of ending my poverty. I have a 9 month window of opportunity where I can earn some money before diving back into university and I'd love to earn that money doing fun things for the fun projects that fun people bring to the world. If you're doing something good and fun, I'm willing to put in some time without pay if it's something I can also reference for portfolio/credit purposes. I'm also happy to take on internship/assisting roles if there's a chance it will lead to paid work.
Where's my people in these spaces? #Creative #Filmmaker #ScreenWriter #CommunityTV #Band #Orchestra #CommunityMusic #WindBand #Quartet #Quintet #Sextet #ChamberMusic #AvantGarde #GameAudio #VideoGameDev #TrailerEditor #FilmDirector #MusicSupervisor
If you can't offer opportunities, it costs you 2 seconds to hit like and repost.
-
Hi folks - I'm opening commissions via my Ko-Fi for a variety of musical and video services. Whether you're involved in an orchestra/band or a film/tv/video game production project, please feel free to check these out. https://ko-fi.com/storygirl/commissions
For the record, I'm doing this in the service of ending my poverty. I have a 9 month window of opportunity where I can earn some money before diving back into university and I'd love to earn that money doing fun things for the fun projects that fun people bring to the world. If you're doing something good and fun, I'm willing to put in some time without pay if it's something I can also reference for portfolio/credit purposes. I'm also happy to take on internship/assisting roles if there's a chance it will lead to paid work.
Where's my people in these spaces? #Creative #Filmmaker #ScreenWriter #CommunityTV #Band #Orchestra #CommunityMusic #WindBand #Quartet #Quintet #Sextet #ChamberMusic #AvantGarde #GameAudio #VideoGameDev #TrailerEditor #FilmDirector #MusicSupervisor
If you can't offer opportunities, it costs you 2 seconds to hit like and repost.
-
Hi folks - I'm opening commissions via my Ko-Fi for a variety of musical and video services. Whether you're involved in an orchestra/band or a film/tv/video game production project, please feel free to check these out. https://ko-fi.com/storygirl/commissions
For the record, I'm doing this in the service of ending my poverty. I have a 9 month window of opportunity where I can earn some money before diving back into university and I'd love to earn that money doing fun things for the fun projects that fun people bring to the world. If you're doing something good and fun, I'm willing to put in some time without pay if it's something I can also reference for portfolio/credit purposes. I'm also happy to take on internship/assisting roles if there's a chance it will lead to paid work.
Where's my people in these spaces? #Creative #Filmmaker #ScreenWriter #CommunityTV #Band #Orchestra #CommunityMusic #WindBand #Quartet #Quintet #Sextet #ChamberMusic #AvantGarde #GameAudio #VideoGameDev #TrailerEditor #FilmDirector #MusicSupervisor
If you can't offer opportunities, it costs you 2 seconds to hit like and repost.
-
Hi folks - I'm opening commissions via my Ko-Fi for a variety of musical and video services. Whether you're involved in an orchestra/band or a film/tv/video game production project, please feel free to check these out. https://ko-fi.com/storygirl/commissions
For the record, I'm doing this in the service of ending my poverty. I have a 9 month window of opportunity where I can earn some money before diving back into university and I'd love to earn that money doing fun things for the fun projects that fun people bring to the world. If you're doing something good and fun, I'm willing to put in some time without pay if it's something I can also reference for portfolio/credit purposes. I'm also happy to take on internship/assisting roles if there's a chance it will lead to paid work.
Where's my people in these spaces? #Creative #Filmmaker #ScreenWriter #CommunityTV #Band #Orchestra #CommunityMusic #WindBand #Quartet #Quintet #Sextet #ChamberMusic #AvantGarde #GameAudio #VideoGameDev #TrailerEditor #FilmDirector #MusicSupervisor
If you can't offer opportunities, it costs you 2 seconds to hit like and repost.
-
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies.
1. Have a small passionate team that makes products that consumers really like.
2. Take the team for granted that they'll continue making your wildly successful product for less than market rate because "they love the work".
3. Don't check toxic leadership who have been hitmakers for you in the past and who regularly abuse their power and positions.
4. Engage parasitic consultants like McKinsey who advise you to follow user-hostile patterns that end up destroying a critical market for a tentpole product.
5. End up being unable to execute because you are now effectively paralyzed by investor expectations that every new product will be the biggest launch yet, meaning riskier or smaller ideas are killed (even when they might work).
6. Because every launch has to be a potential biggest revenue generator ever, teams are forced to grow and add features which don't make sense to the core product in the hopes one will stick.
6. Find yourself no longer able to deliver consistent hits that consumers like.
As I'm reading I'm just like "oh yeah that's exactly how that goes". #videogames #videogamedev
-
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies.
1. Have a small passionate team that makes products that consumers really like.
2. Take the team for granted that they'll continue making your wildly successful product for less than market rate because "they love the work".
3. Don't check toxic leadership who have been hitmakers for you in the past and who regularly abuse their power and positions.
4. Engage parasitic consultants like McKinsey who advise you to follow user-hostile patterns that end up destroying a critical market for a tentpole product.
5. End up being unable to execute because you are now effectively paralyzed by investor expectations that every new product will be the biggest launch yet, meaning riskier or smaller ideas are killed (even when they might work).
6. Because every launch has to be a potential biggest revenue generator ever, teams are forced to grow and add features which don't make sense to the core product in the hopes one will stick.
6. Find yourself no longer able to deliver consistent hits that consumers like.
As I'm reading I'm just like "oh yeah that's exactly how that goes". #videogames #videogamedev
-
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies.
1. Have a small passionate team that makes products that consumers really like.
2. Take the team for granted that they'll continue making your wildly successful product for less than market rate because "they love the work".
3. Don't check toxic leadership who have been hitmakers for you in the past and who regularly abuse their power and positions.
4. Engage parasitic consultants like McKinsey who advise you to follow user-hostile patterns that end up destroying a critical market for a tentpole product.
5. End up being unable to execute because you are now effectively paralyzed by investor expectations that every new product will be the biggest launch yet, meaning riskier or smaller ideas are killed (even when they might work).
6. Because every launch has to be a potential biggest revenue generator ever, teams are forced to grow and add features which don't make sense to the core product in the hopes one will stick.
6. Find yourself no longer able to deliver consistent hits that consumers like.
As I'm reading I'm just like "oh yeah that's exactly how that goes". #videogames #videogamedev
-
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies.
1. Have a small passionate team that makes products that consumers really like.
2. Take the team for granted that they'll continue making your wildly successful product for less than market rate because "they love the work".
3. Don't check toxic leadership who have been hitmakers for you in the past and who regularly abuse their power and positions.
4. Engage parasitic consultants like McKinsey who advise you to follow user-hostile patterns that end up destroying a critical market for a tentpole product.
5. End up being unable to execute because you are now effectively paralyzed by investor expectations that every new product will be the biggest launch yet, meaning riskier or smaller ideas are killed (even when they might work).
6. Because every launch has to be a potential biggest revenue generator ever, teams are forced to grow and add features which don't make sense to the core product in the hopes one will stick.
6. Find yourself no longer able to deliver consistent hits that consumers like.
As I'm reading I'm just like "oh yeah that's exactly how that goes". #videogames #videogamedev
-
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies.
1. Have a small passionate team that makes products that consumers really like.
2. Take the team for granted that they'll continue making your wildly successful product for less than market rate because "they love the work".
3. Don't check toxic leadership who have been hitmakers for you in the past and who regularly abuse their power and positions.
4. Engage parasitic consultants like McKinsey who advise you to follow user-hostile patterns that end up destroying a critical market for a tentpole product.
5. End up being unable to execute because you are now effectively paralyzed by investor expectations that every new product will be the biggest launch yet, meaning riskier or smaller ideas are killed (even when they might work).
6. Because every launch has to be a potential biggest revenue generator ever, teams are forced to grow and add features which don't make sense to the core product in the hopes one will stick.
6. Find yourself no longer able to deliver consistent hits that consumers like.
As I'm reading I'm just like "oh yeah that's exactly how that goes". #videogames #videogamedev
-
If you are a passionate Godot user and can not afford the full price, feel free to message us and we will find a solution! 🚀
#37c3 #CCCongress #Hamburg #GodotEngine #OpenSource #GameCreation #Community #Meetup #Party #Godot4 #GameDev #IndieDev #IndieGameDev #VideoGameDev
-
If you are a passionate Godot user and can not afford the full price, feel free to message us and we will find a solution! 🚀
#37c3 #CCCongress #Hamburg #GodotEngine #OpenSource #GameCreation #Community #Meetup #Party #Godot4 #GameDev #IndieDev #IndieGameDev #VideoGameDev
-
If you are a passionate Godot user and can not afford the full price, feel free to message us and we will find a solution! 🚀
#37c3 #CCCongress #Hamburg #GodotEngine #OpenSource #GameCreation #Community #Meetup #Party #Godot4 #GameDev #IndieDev #IndieGameDev #VideoGameDev