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#madewithunity — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #madewithunity, aggregated by home.social.

  1. This versatile model produces physically correct behavior across the full range of wheel angular velocity and hub velocity: high speed, low speed, and static equilibrium, with perfectly continuous transitions. Angular inertia and simulation delta time are built in as well, preventing numerical oscillations across the entire input domain.

    #VPPDev #Unity #TireSimulation #Physics #GamePhysics #MadeWithUnity #Simracing #Engineering

  2. This versatile model produces physically correct behavior across the full range of wheel angular velocity and hub velocity: high speed, low speed, and static equilibrium, with perfectly continuous transitions. Angular inertia and simulation delta time are built in as well, preventing numerical oscillations across the entire input domain.

    #VPPDev #Unity #TireSimulation #Physics #GamePhysics #MadeWithUnity #Simracing #Engineering

  3. This versatile model produces physically correct behavior across the full range of wheel angular velocity and hub velocity: high speed, low speed, and static equilibrium, with perfectly continuous transitions. Angular inertia and simulation delta time are built in as well, preventing numerical oscillations across the entire input domain.

    #VPPDev #Unity #TireSimulation #Physics #GamePhysics #MadeWithUnity #Simracing #Engineering

  4. This versatile model produces physically correct behavior across the full range of wheel angular velocity and hub velocity: high speed, low speed, and static equilibrium, with perfectly continuous transitions. Angular inertia and simulation delta time are built in as well, preventing numerical oscillations across the entire input domain.

    #VPPDev #Unity #TireSimulation #Physics #GamePhysics #MadeWithUnity #Simracing #Engineering

  5. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  6. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  7. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  8. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  9. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  10. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  11. “I own way too many car controllers than I would like to admit. This one is by far best.”

    Thank you for the wonderful review on Edy’s Vehicle Physics! Support for Unity’s new Input System is coming in the next major version 😉

    assetstore.unity.com/packages/

    #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #Physics #GamePhysics #Simulator #Driving

  12. “I own way too many car controllers than I would like to admit. This one is by far best.”

    Thank you for the wonderful review on Edy’s Vehicle Physics! Support for Unity’s new Input System is coming in the next major version 😉

    assetstore.unity.com/packages/

    #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #Physics #GamePhysics #Simulator #Driving

  13. Edy’s Vehicle Physics is 60% OFF today as part of Unity’s Iconic Asset Sale, celebrating 15 years of the Asset Store 🎉

    assetstore.unity.com/packages/

    We’re honored to be featured in this event. Since 2011, Edy’s Vehicle Physics has helped thousands of developers bring realistic and fun to drive car physics into their Unity projects.

    Thank you for making EVP part of your journey ❤️

    #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #GamePhysics #Simulator #Driving

  14. Edy’s Vehicle Physics is 60% OFF today as part of Unity’s Iconic Asset Sale, celebrating 15 years of the Asset Store 🎉

    assetstore.unity.com/packages/

    We’re honored to be featured in this event. Since 2011, Edy’s Vehicle Physics has helped thousands of developers bring realistic and fun to drive car physics into their Unity projects.

    Thank you for making EVP part of your journey ❤️

    #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #GamePhysics #Simulator #Driving

  15. Testing the braking assistance in tough conditions: decelerating from 130 to 0 km/h in 4.5 seconds while entering a curve and going downhill.

    #VPPDev #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #ScreenShotSaturday #Showcase #GamePhysics #Simulator #Simracing #Driving

  16. Testing the braking assistance in tough conditions: decelerating from 130 to 0 km/h in 4.5 seconds while entering a curve and going downhill.

    #VPPDev #Unity #MadeWithUnity #AssetStore #IndieDev #GameDev #ScreenShotSaturday #Showcase #GamePhysics #Simulator #Simracing #Driving

  17. A rainy afternoon in the Nascent Grove

    Rain falls gently through the trees while our little slime carries on its journey. Every biome in The Slime King has its own dynamic weather — and there's something special about exploring a forest in the rain.

    In development

    #ScreenshotSaturday #indiedev #gamedev #pixelart #MadeWithUnity #cozygames #actionrpg #2dgames #devlog

  18. youtu.be/Of5nSEOL1as

    E572: "Frozen Sim Buffers 6 (Floor Spawn)"
    Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).

    #creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  19. youtu.be/Of5nSEOL1as

    E572: "Frozen Sim Buffers 6 (Floor Spawn)"
    Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).

    #creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  20. youtu.be/BLMzZTzDYLU

    E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
    Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive