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#godot4 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.

  1. Shipped some small fixes for Samory.
    github.com/D-Generation-S/Samo

    Mostly some graphic issues with card backs, menus not hiding correctly or missing tutorials. Feel free to give it a try:

    xanatos.itch.io/samory

    Also always open for feedback 🙂

    #Godot #Godot4 #GameDev #Samory #OpenSource #WebGame #ItchGame

  2. RE: loops.video/v/gDf3HgstaK

    @[email protected] Just created a quick new video to show of the new scoreboard animations. The changes are already live on itch.Really like the animation, it does feel more alive. I need to add the same animation to the final scoreboard as well.

    Sadly loops did reduce the video quality at the beginning, it's getting better over time.

    #Samory #GameDev #Godot #Godot4 #OpenSource

  3. Okay I did release the 0.20.0 even with the multiplayer still disabled. I was to curios to test the changes on my sons tablet.

    And it does load up and it seems to work just fine, I'm so happy that I finally got it working on the tablet.

    So replacing threads with coroutines was totally worth it.

    xanatos.itch.io/samory

    #Godot #Samory #Godot4 #OpenSource #GameDev #GameDevelopment

  4. Okay next big restructure for Samory is ongoing. I will replace all the "threads" with coroutines instead.

    The idea is to not need the "sharedBuffer" feature in itch anymore.

    This will break a lot of stuff down the line, but first reworks seems to be faster than the current implementation.

    Anyone aware if this will solve the "sharedBuffer" requirement for web builds?

    #Samory #Godot #Godot4 #GodotEngine #OpenSource #GameDev

  5. * fix: replay game button not working correctly
    * feat: improve new card animation
    * feat: add special event box
    * feat: extract mouse interaction

    2 / 2

    github.com/D-Generation-S/Samo

    #Godot #Godot4 #GameDev #GameDevelopment #Samory #OpenSource

  6. AUR package for Samory was updates to 0.19.8. This mostly includes main menu and credit screen button animations.

    So no big changes but a nicer more polished feel. Feel free to test it out.

    aur.archlinux.org/packages/sam

    github.com/D-Generation-S/Samo

    Or try it on the web via Itch

    xanatos.itch.io/samory

    Keep in mind the web version does miss some features like custom decks.

    #Samory #Godot #Godot4 #OpenSource #Linux #Arch #AUR #GameDev #GameDevelopment

  7. The new main menu animations for Samory are released. I did want to pack more changes into the new version but as I feel really tiered I thought to just release it.

    No big change, but a nice addition if you ask me, does make it feel more "alive".

    Feel free to take a look at xanatos.itch.io/samory

    Or if you want to see some code on github.com/D-Generation-S/Samo

    #Samory #Godot4 #Godot4_6 #Godot #GameDev #OpenSource

  8. Another update for Samory, this time some minor bugs got solved. Also the whole setting menu was reworked to be less confusing.

    I also did add a menu if you do start the game for the first time. It will allow you to select some basic settings before starting. If you played the game before the menu will no appear.

    xanatos.itch.io/samory
    aur.archlinux.org/packages/sam
    github.com/D-Generation-S/Samo

    Edit: links where missing, sorry

    #Samory #GameDev #Godot #Godot4 #OpenSource

  9. Well I just did finish this and created a version out of it. Check it out on Itch or GitHub.

    The AUR package is not ready yet and will properly take until tomorrow.

    #Samory #GameDev #Godot #GodotEngine #Godot4 #Development #OpenSource #FOSS

  10. Did a small update on Samory. I did change the save system for no special reason.

    Also I did improve the game end screen with some animation and a winning sound.

    As always on Itch or GitHub. Currently updating the AUR package.

    #Samory #GameDev #Godot #Godot4 #Godot4_6

  11. The one joining should auto discover the host if both machines are in the same network. Only the host can select a deck to play and after the match is done both will return to the main menu.

    2\2

    #Samory #GameDev #OpenSource #PcGaming #Gaming #Development #Godot #Godot4

  12. I did ready up a small patch for Samory, creating version 0.17.3.

    This version does fix an issue with the IP detection for the multiplayer mode.

    If you host a network game it does communicate your IP as a broadcast. On Linux it always did report the "127.0.0.1".

    I fixed that issue,the correct IP should be used now.

    Please make sure to allow connection on port 8000 and 8001 for broadcast and the game itself.

    #Samory #Godot #Godot4 #GameDeveloper #GameUpdate #GameDev #PcGaming #OpenSource

  13. Yesterday I did release version 0.17.0 of Samory, containing the experimental multiplayer mode, so be warned there might be crashes or other issues.

    That mode is restricted to LAN only. At the moment of speaking the Arch package is not up to date, get the newest binaries from GitHub or Itch

    xanatos.itch.io/samory

    #Samory #Godot #Godot4 #GameDevelopment #OpenSource #Itch

  14. Version 1.5.0 is Live!

    -new Show-Room (here you can test every mechanic and ability - recommended after finishing tutorial)

    Full Devlog:

    Itchio Link :
    hollyeye.itch.io/bot

    GameJolt Link:
    gamejolt.com/games/b0t/835097

    #godot #Godot4 #godotengine #indiedev #indiegame #gamedev #gamedeveloper #itchio #GameJolt #gaming #pixelart

  15. Currently working on a Show-room there you can see what's currently working on get some tips for the game mechanics and test everything.

    #godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchio #GameJolt #gaming #pixelart

  16. Hi, I'm working on this project for a year now and its finally playable pls keep in mind this is just a Demo things will probably change.
    Itchio link:
    hollyeye.itch.io/bot
    Gamejolt link:
    gamejolt.com/games/b0t/835097

    #godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchiogames #gamejolt

  17. Tonight I'll be porting my #Unity-based, #FantasyRTS #RealTimeStrategy game over to #Godot4! Catch me at about 8PM Eastern on #Twitch.

    I'm excited to get all the new features of the past, er, six-plus years of #DotNet into my #GameDev work flow!

    twitch.tv/b4ux1t3

    #LiveCoding #CSharp #Programming #Godot #opensourced