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#godot4 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.

  1. There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.

    xanatos.itch.io/tiny-gardener

    For now there are two tracks only, both are from Abstraction abstractionmusic.com/

    Check it you, for free on the web, or download it if you want.

    #GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux

  2. There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.

    xanatos.itch.io/tiny-gardener

    For now there are two tracks only, both are from Abstraction abstractionmusic.com/

    Check it you, for free on the web, or download it if you want.

    #GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux

  3. There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.

    xanatos.itch.io/tiny-gardener

    For now there are two tracks only, both are from Abstraction abstractionmusic.com/

    Check it you, for free on the web, or download it if you want.

    #GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux

  4. There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.

    xanatos.itch.io/tiny-gardener

    For now there are two tracks only, both are from Abstraction abstractionmusic.com/

    Check it you, for free on the web, or download it if you want.

    #GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux

  5. The first ranged enemy is coming along nicely in this #godotengine project! #limboai and #behaviortrees are powerful, but definitely take some learning to get good at.

    I think I'm happy with the turning and firing of this monster, and the movement logic seems okay now.

    The idle is a bit of a problem. I need seeing the player to break that, and right now it always waits 3 seconds.

    #indiegamedev #tankgame #godot4 #3d