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#godot4 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.

  1. Pscht, want to see the current state of Tiny Gardener?

    xanatos.itch.io/tiny-gardener?

    Here you go!

    Make sure to set your browser to full screen before clicking the "play game" button. Otherwise the dialog box is cut and progress nearly impossible ...

    Turn down your volume, sound not mixed right now!

    Also, this is a very early prototype, with unknown future. So do not expect much, still would like to hear your opinion.

    #Godot #Godot4 #GameDev #Prototype #TinyGardener

  2. Pscht, want to see the current state of Tiny Gardener?

    xanatos.itch.io/tiny-gardener?

    Here you go!

    Make sure to set your browser to full screen before clicking the "play game" button. Otherwise the dialog box is cut and progress nearly impossible ...

    Turn down your volume, sound not mixed right now!

    Also, this is a very early prototype, with unknown future. So do not expect much, still would like to hear your opinion.

    #Godot #Godot4 #GameDev #Prototype #TinyGardener

  3. RE: loops.video/v/h4tghVwXzG

    I shouldn't work that long at night but I just wanted to fix that small thing and that one and that one...

    A lot changed

    Dialogs
    Cut scenes
    Cut scene triggers
    Sound Effects
    Watering can + water resource
    Day night cycle
    Lights inside which turn on if dark

    #Godot #Godot4 #GameDev #GameDevelopment #TinyGardener

  4. RE: loops.video/v/h4tghVwXzG

    I shouldn't work that long at night but I just wanted to fix that small thing and that one and that one...

    A lot changed

    Dialogs
    Cut scenes
    Cut scene triggers
    Sound Effects
    Watering can + water resource
    Day night cycle
    Lights inside which turn on if dark

    #Godot #Godot4 #GameDev #GameDevelopment #TinyGardener

  5. Created a "fluent" builder for my terminal plugin for Godot.

    github.com/XanatosX/godot-game

    Do you think I should add it to the official repository? Right now this is only part of my Tiny Gardener project.

    #Godot #Godot4 #GodotPlugin #GdScript #GameDev #GameDevelopment

  6. Created a "fluent" builder for my terminal plugin for Godot.

    github.com/XanatosX/godot-game

    Do you think I should add it to the official repository? Right now this is only part of my Tiny Gardener project.

    #Godot #Godot4 #GodotPlugin #GdScript #GameDev #GameDevelopment

  7. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  8. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  9. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  10. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  11. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  12. I added a "inside" scene with some transition between the "farm" and the inside.

    Also you can now buy pots by the shop as upgrade (small notebook in the corner)

    Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.

    #Godot #Godot4 #GameDev #GameUpdate #TinyGardener

  13. I added a "inside" scene with some transition between the "farm" and the inside.

    Also you can now buy pots by the shop as upgrade (small notebook in the corner)

    Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.

    #Godot #Godot4 #GameDev #GameUpdate #TinyGardener

  14. I added a "inside" scene with some transition between the "farm" and the inside.

    Also you can now buy pots by the shop as upgrade (small notebook in the corner)

    Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.

    #Godot #Godot4 #GameDev #GameUpdate #TinyGardener

  15. I added a "inside" scene with some transition between the "farm" and the inside.

    Also you can now buy pots by the shop as upgrade (small notebook in the corner)

    Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.

    #Godot #Godot4 #GameDev #GameUpdate #TinyGardener

  16. Hi bodies! ✌️ What's up? 🙂

    Here's an update of Burgers 🍔🍔🍔🎬👉 fediverse.tv/w/7ukycvh3NxzXXTt

    I've add Angels' form 🪽 for creation some delay before respawning 🕒🙂. And, also, now you will need to "choose" platforms wisely, because Burgers 🍔🍔🍔 now may be not on all platforms.

    #godot #godot4 #godotengine #godotengine4 #multiplayer #online #onlinemultiplayer #selfhost #selfhosted #3d #game #games #gamedev #opensource #codeberg #platformer #platformers #action #gimp #gimp3 #release #releases

  17. Hi bodies! ✌️ What's up? 🙂

    Here's an update of Burgers 🍔🍔🍔🎬👉 fediverse.tv/w/7ukycvh3NxzXXTt

    I've add Angels' form 🪽 for creation some delay before respawning 🕒🙂. And, also, now you will need to "choose" platforms wisely, because Burgers 🍔🍔🍔 now may be not on all platforms.

    #godot #godot4 #godotengine #godotengine4 #multiplayer #online #onlinemultiplayer #selfhost #selfhosted #3d #game #games #gamedev #opensource #codeberg #platformer #platformers #action #gimp #gimp3 #release #releases

  18. Hi bodies! ✌️ What's up? 🙂

    Here's an update of Burgers 🍔🍔🍔🎬👉 fediverse.tv/w/7ukycvh3NxzXXTt

    I've add Angels' form 🪽 for creation some delay before respawning 🕒🙂. And, also, now you will need to "choose" platforms wisely, because Burgers 🍔🍔🍔 now may be not on all platforms.

    #godot #godot4 #godotengine #godotengine4 #multiplayer #online #onlinemultiplayer #selfhost #selfhosted #3d #game #games #gamedev #opensource #codeberg #platformer #platformers #action #gimp #gimp3 #release #releases

  19. Hi bodies! ✌️ What's up? 🙂

    Here's an update of Burgers 🍔🍔🍔🎬👉 fediverse.tv/w/7ukycvh3NxzXXTt

    I've add Angels' form 🪽 for creation some delay before respawning 🕒🙂. And, also, now you will need to "choose" platforms wisely, because Burgers 🍔🍔🍔 now may be not on all platforms.

    #godot #godot4 #godotengine #godotengine4 #multiplayer #online #onlinemultiplayer #selfhost #selfhosted #3d #game #games #gamedev #opensource #codeberg #platformer #platformers #action #gimp #gimp3 #release #releases

  20. Hi bodies! ✌️ What's up? 🙂

    Here's an update of Burgers 🍔🍔🍔🎬👉 fediverse.tv/w/7ukycvh3NxzXXTt

    I've add Angels' form 🪽 for creation some delay before respawning 🕒🙂. And, also, now you will need to "choose" platforms wisely, because Burgers 🍔🍔🍔 now may be not on all platforms.

    #godot #godot4 #godotengine #godotengine4 #multiplayer #online #onlinemultiplayer #selfhost #selfhosted #3d #game #games #gamedev #opensource #codeberg #platformer #platformers #action #gimp #gimp3 #release #releases

  21. RE: loops.video/v/gUP6wBTGYy

    We now have translations, a shop, the interaction was changed in the background. More information on the items, more text and a full game play loop.

    Now only saving and loading as well as "upgrades" are missing. Also the shop interface should only be available while being inside the house, but that scene is not done yet.

    Music is less loud this time ...

    #Godot4 #Godot #GameDev #TinyGardener

  22. RE: loops.video/v/gUP6wBTGYy

    We now have translations, a shop, the interaction was changed in the background. More information on the items, more text and a full game play loop.

    Now only saving and loading as well as "upgrades" are missing. Also the shop interface should only be available while being inside the house, but that scene is not done yet.

    Music is less loud this time ...

    #Godot4 #Godot #GameDev #TinyGardener

  23. RE: loops.video/v/gUP6wBTGYy

    We now have translations, a shop, the interaction was changed in the background. More information on the items, more text and a full game play loop.

    Now only saving and loading as well as "upgrades" are missing. Also the shop interface should only be available while being inside the house, but that scene is not done yet.

    Music is less loud this time ...

    #Godot4 #Godot #GameDev #TinyGardener

  24. RE: loops.video/v/gUP6wBTGYy

    We now have translations, a shop, the interaction was changed in the background. More information on the items, more text and a full game play loop.

    Now only saving and loading as well as "upgrades" are missing. Also the shop interface should only be available while being inside the house, but that scene is not done yet.

    Music is less loud this time ...

    #Godot4 #Godot #GameDev #TinyGardener

  25. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  26. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  27. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  28. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  29. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  30. Hello, everyone! Let’s again create a spatial shader for a 3D object. This time we'll create a simple flag, make it wave gently in the wind, and demonstrate how we can dynamically control this effect in the vertex function. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d1y84C_Ty8I

  31. Hello, everyone! Let’s again create a spatial shader for a 3D object. This time we'll create a simple flag, make it wave gently in the wind, and demonstrate how we can dynamically control this effect in the vertex function. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d1y84C_Ty8I

  32. Hello, everyone! Let’s again create a spatial shader for a 3D object. This time we'll create a simple flag, make it wave gently in the wind, and demonstrate how we can dynamically control this effect in the vertex function. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d1y84C_Ty8I

  33. Hello, everyone! Let’s again create a spatial shader for a 3D object. This time we'll create a simple flag, make it wave gently in the wind, and demonstrate how we can dynamically control this effect in the vertex function. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d1y84C_Ty8I

  34. Hello, everyone! Let’s again create a spatial shader for a 3D object. This time we'll create a simple flag, make it wave gently in the wind, and demonstrate how we can dynamically control this effect in the vertex function. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d1y84C_Ty8I

  35. There is the video update for the progress:

    loops.video/v/gQVeHz2Mle

    This also does include a reworked action system, only actions you can perform are listed in the menu. Also the actions do allow for sub entries, to change the crop to be placed for example.

    This took me a while to create ...

    #Godot #Godot4 #TinyGardener #GameDev #GodotExperiment #GameDevelopment

  36. There is the video update for the progress:

    loops.video/v/gQVeHz2Mle

    This also does include a reworked action system, only actions you can perform are listed in the menu. Also the actions do allow for sub entries, to change the crop to be placed for example.

    This took me a while to create ...

    #Godot #Godot4 #TinyGardener #GameDev #GodotExperiment #GameDevelopment

  37. There is the video update for the progress:

    loops.video/v/gQVeHz2Mle

    This also does include a reworked action system, only actions you can perform are listed in the menu. Also the actions do allow for sub entries, to change the crop to be placed for example.

    This took me a while to create ...

    #Godot #Godot4 #TinyGardener #GameDev #GodotExperiment #GameDevelopment

  38. There is the video update for the progress:

    loops.video/v/gQVeHz2Mle

    This also does include a reworked action system, only actions you can perform are listed in the menu. Also the actions do allow for sub entries, to change the crop to be placed for example.

    This took me a while to create ...

    #Godot #Godot4 #TinyGardener #GameDev #GodotExperiment #GameDevelopment

  39. More corn stages, a corn icon, some ground texture, a fence and a new "resource income" UI.

    That's my progress up until now.

    #Godot #Godot4 #GodotExperiment
    #GameDev #TinyGardener

  40. More corn stages, a corn icon, some ground texture, a fence and a new "resource income" UI.

    That's my progress up until now.

    #Godot #Godot4 #GodotExperiment
    #GameDev #TinyGardener

  41. More corn stages, a corn icon, some ground texture, a fence and a new "resource income" UI.

    That's my progress up until now.

    #Godot #Godot4 #GodotExperiment
    #GameDev #TinyGardener

  42. More corn stages, a corn icon, some ground texture, a fence and a new "resource income" UI.

    That's my progress up until now.

    #Godot #Godot4 #GodotExperiment
    #GameDev #TinyGardener