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#godot4 — Public Fediverse posts

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  1. RE: mastodon.gamedev.place/@rpekar

    If anyone does want to find that issue I'm not able to, my guess is that it has something to do with the amount of textures to be rendered on a game field.

    But my knowledge on how to speed this up does not point me into the right direction.

    Code can be found here: github.com/D-Generation-S/Samo

    #Godot #Godot4 #GodotHelp #GameDev #OpenSource #HelpWanted

  2. The first ranged enemy is coming along nicely in this #godotengine project! #limboai and #behaviortrees are powerful, but definitely take some learning to get good at.

    I think I'm happy with the turning and firing of this monster, and the movement logic seems okay now.

    The idle is a bit of a problem. I need seeing the player to break that, and right now it always waits 3 seconds.

    #indiegamedev #tankgame #godot4 #3d