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#godot4 β€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.

  1. The next one new is that you can now download Burgers πŸ”πŸ”πŸ” for your Android devices πŸ“± through F-Droid πŸ‘‰ f-droid.org/packages/org.xolat 😁πŸ₯³

    Have a really good πŸ™‚, cool 😎, productive βœ”οΈ, kind πŸ˜„, and just a nice day to everyone! 😁

    #fdroid #android #androiddev #mobile #mobiledev #godot #godot4 #godotengine #godotengine4 #opensource #gamedev #game #games #multiplayer #onlinemultiplayer #online #3d #3dgame #3dgames #codeberg #burgers #gimp #gimp3 #platformer #platformers #pvp

  2. The next one new is that you can now download Burgers πŸ”πŸ”πŸ” for your Android devices πŸ“± through F-Droid πŸ‘‰ f-droid.org/packages/org.xolat 😁πŸ₯³

    Have a really good πŸ™‚, cool 😎, productive βœ”οΈ, kind πŸ˜„, and just a nice day to everyone! 😁

    #fdroid #android #androiddev #mobile #mobiledev #godot #godot4 #godotengine #godotengine4 #opensource #gamedev #game #games #multiplayer #onlinemultiplayer #online #3d #3dgame #3dgames #codeberg #burgers #gimp #gimp3 #platformer #platformers #pvp

  3. Hi folks! ✌️

    Here's an update of "Battle for Burgers πŸ”πŸ”πŸ”" πŸ™‚πŸŽ¬πŸ‘‰ fediverse.tv/w/pzDwHPDpEMCV9xt

    The last version you can already download from my website πŸ‘‰ xolat.games/servers/

    But the source code is available on Codeberg πŸ”οΈ, as always πŸ‘‰ codeberg.org/xolatgames/Battle

    Have a nice day! πŸ˜‰πŸ‘‹βœŒοΈ

    #godot #godotengine #godot4 #gdscript #gimp #3d #3dgame #3dgames #game #games #gamedev #opensource #codeberg #platformer #3dplatformer #action #online #onlinemultiplayer #multiplayer #selfhost #selfhosted

  4. Hi folks! ✌️

    Here's an update of "Battle for Burgers πŸ”πŸ”πŸ”" πŸ™‚πŸŽ¬πŸ‘‰ fediverse.tv/w/pzDwHPDpEMCV9xt

    The last version you can already download from my website πŸ‘‰ xolat.games/servers/

    But the source code is available on Codeberg πŸ”οΈ, as always πŸ‘‰ codeberg.org/xolatgames/Battle

    Have a nice day! πŸ˜‰πŸ‘‹βœŒοΈ

    #godot #godotengine #godot4 #gdscript #gimp #3d #3dgame #3dgames #game #games #gamedev #opensource #codeberg #platformer #3dplatformer #action #online #onlinemultiplayer #multiplayer #selfhost #selfhosted

  5. I did ready up a small patch for Samory, creating version 0.17.3.

    This version does fix an issue with the IP detection for the multiplayer mode.

    If you host a network game it does communicate your IP as a broadcast. On Linux it always did report the "127.0.0.1".

    I fixed that issue,the correct IP should be used now.

    Please make sure to allow connection on port 8000 and 8001 for broadcast and the game itself.

    #Samory #Godot #Godot4 #GameDeveloper #GameUpdate #GameDev #PcGaming #OpenSource

  6. I just added a building mechanic to my Godot experiment.

    I got stuck on updating the navifation mesh if I use multiple TileMapLayers ...

    My solution is to create a custom navigation mesh and rebake it if something has changed. This is properly not the best solution but should be fine for my game idea.

    #Godot #Godot4 #GodotTileMap #NavMesh #GameDev #GameDevStruggle

  7. I just added a building mechanic to my Godot experiment.

    I got stuck on updating the navifation mesh if I use multiple TileMapLayers ...

    My solution is to create a custom navigation mesh and rebake it if something has changed. This is properly not the best solution but should be fine for my game idea.

    #Godot #Godot4 #GodotTileMap #NavMesh #GameDev #GameDevStruggle

  8. The C# packages of the Godot open source game engine are moving to .NET 8 with the release of Godot 4.4. This means projects must target .NET 8 or newer to be compatible. Existing projects will auto-upgrade to .NET 8. Older versions of Godot will continue to target .NET 6.

    godotengine.org/article/godots

  9. The C# packages of the Godot open source game engine are moving to .NET 8 with the release of Godot 4.4. This means projects must target .NET 8 or newer to be compatible. Existing projects will auto-upgrade to .NET 8. Older versions of Godot will continue to target .NET 6.

    godotengine.org/article/godots

    #Godot #CSharp #DotNet8 #GameDevelopment #Programming #OpenSource #Godot4 #DotNet

  10. Ich habe den kleinen #GamePrototyp an dem ich seit ein paar Tagen gebastelt habe auf psychomonstercom.itch.io/boxy- nun auch einen Linux build spendiert. Nicht wundern, die Artworks sind komplett mit AI generiert, um ein wenig Zeit zu sparen. Der Prototyp selbst ist in #PyGame entstanden, und auch da habe ich zumindest zur ProblemlΓΆsung AI genutzt.
    Das kommende Projekt wird dann wieder in #Godot4 gebaut und auch die Artworks werden wieder von Hand gestaltet :)

    #gamedev #clickerGame #prototype

  11. For the last couple of weeks I've been working on multi tile objects and moving entities for Click Click Farm.

    Used it to make Clickens and a Clicken Coop. The idea is that clickens serve as cursors that you can assign to any tile and they will click on an interval. Now you can gain fp towards your next level while leaving the game idle. The plan is to add UI to the coop where you can spend excess seeds to spawn clickens. #ScreenshotSaturday #ClickClickFarm #GameDev #Godot4 #IndieDev #IndieGame

  12. For the last couple of weeks I've been working on multi tile objects and moving entities for Click Click Farm.

    Used it to make Clickens and a Clicken Coop. The idea is that clickens serve as cursors that you can assign to any tile and they will click on an interval. Now you can gain fp towards your next level while leaving the game idle. The plan is to add UI to the coop where you can spend excess seeds to spawn clickens. #ScreenshotSaturday #ClickClickFarm #GameDev #Godot4 #IndieDev #IndieGame

  13. Finally able to test out chain reaction set ups. There's still issues with the relay points interfering with each other but for a single chain of them things are relatively stable. Very satisfying to click one button and set all this off. Need to add back in the fp(xp) reward for actions triggered this way though. Really glad I added the cheat console for testing too. #GameDev #ClickClickFarm #Godot #Godot4 #IndieDev #ClickerGame

  14. Finally able to test out chain reaction set ups. There's still issues with the relay points interfering with each other but for a single chain of them things are relatively stable. Very satisfying to click one button and set all this off. Need to add back in the fp(xp) reward for actions triggered this way though. Really glad I added the cheat console for testing too. #GameDev #ClickClickFarm #Godot #Godot4 #IndieDev #ClickerGame

  15. (Please boost:)
    Looking for an animator / programmer to make a souls-like.
    I got a story and characters and want to art-direct, make models and levels and design. I can program some and have a good grasp at what it takes to get it done.
    Looking for somebody or multiple ambitious people who would be fine by me taking art lead. #swordfighting
    #godot #godot4 #godotengine #godotengine4 #gamedev #artist

  16. (Please boost:)
    Looking for an animator / programmer to make a souls-like.
    I got a story and characters and want to art-direct, make models and levels and design. I can program some and have a good grasp at what it takes to get it done.
    Looking for somebody or multiple ambitious people who would be fine by me taking art lead. #swordfighting
    #godot #godot4 #godotengine #godotengine4 #gamedev #artist

  17. (Please boost:)
    Looking for an animator / programmer to make a souls-like.
    I got a story and characters and want to art-direct, make models and levels and design. I can program some and have a good grasp at what it takes to get it done.
    Looking for somebody or multiple ambitious people who would be fine by me taking art lead. #swordfighting
    #godot #godot4 #godotengine #godotengine4 #gamedev #artist

  18. (Please boost:)
    Looking for an animator / programmer to make a souls-like.
    I got a story and characters and want to art-direct, make models and levels and design. I can program some and have a good grasp at what it takes to get it done.
    Looking for somebody or multiple ambitious people who would be fine by me taking art lead. #swordfighting
    #godot #godot4 #godotengine #godotengine4 #gamedev #artist

  19. (Please boost:)
    Looking for an animator / programmer to make a souls-like.
    I got a story and characters and want to art-direct, make models and levels and design. I can program some and have a good grasp at what it takes to get it done.
    Looking for somebody or multiple ambitious people who would be fine by me taking art lead. #swordfighting
    #godot #godot4 #godotengine #godotengine4 #gamedev #artist

  20. sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off

    #LancerTactics #IndieDev #Godot4

  21. sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off

    #LancerTactics #IndieDev #Godot4

  22. sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off

    #LancerTactics #IndieDev #Godot4

  23. sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off

    #LancerTactics #IndieDev #Godot4

  24. sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off

    #LancerTactics #IndieDev #Godot4

  25. The first ranged enemy is coming along nicely in this #godotengine project! #limboai and #behaviortrees are powerful, but definitely take some learning to get good at.

    I think I'm happy with the turning and firing of this monster, and the movement logic seems okay now.

    The idle is a bit of a problem. I need seeing the player to break that, and right now it always waits 3 seconds.

    #indiegamedev #tankgame #godot4 #3d

  26. The first ranged enemy is coming along nicely in this #godotengine project! #limboai and #behaviortrees are powerful, but definitely take some learning to get good at.

    I think I'm happy with the turning and firing of this monster, and the movement logic seems okay now.

    The idle is a bit of a problem. I need seeing the player to break that, and right now it always waits 3 seconds.

    #indiegamedev #tankgame #godot4 #3d

  27. #LDtk is definitely not viable for me. I'm running into one issue after the other with the #Godot4 importer.
    I might try #Tiled. But I feel I will end up using the built-in editor.

    #godot #gamedev #godotengine

  28. #LDtk is definitely not viable for me. I'm running into one issue after the other with the #Godot4 importer.
    I might try #Tiled. But I feel I will end up using the built-in editor.

    #godot #gamedev #godotengine

  29. I just started using #LDtk and the LDtk Importer for #Godot4. Seems impractical to me that I need to inherit from the imported LDtk scenes. Means I have 2 files for one scene.
    What am I missing?

  30. I just started using #LDtk and the LDtk Importer for #Godot4. Seems impractical to me that I need to inherit from the imported LDtk scenes. Means I have 2 files for one scene.
    What am I missing?