#godot4 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.
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Hello, everyone! We previously looked at a shader that generated spiral-shaped objects, but back then it was just an elementary implementation. This time, let’s try something more practical, namely a distant view of a spiral galaxy. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=n3TL19Dt6Z4 -
Anybody got a good synonym for "constants"?
I was going to collect my game's constants into a Constants class, but Godot's already got one. Same for my Enums.
I could go with GameConstants or something, but that's mildly annoying; oh noes, four more characters to type/autocomplete! But also it's redundant and provides no information, and it's only there to work around the conflict with the built-in symbol.
Update: PEBKAC, disregard
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There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.
https://xanatos.itch.io/tiny-gardener
For now there are two tracks only, both are from Abstraction https://www.abstractionmusic.com/
Check it you, for free on the web, or download it if you want.
#GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux
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Okay thank to a screenshot by @memoriesin8bit I got motivated again to work on "Tiny Gardener" for a bit.
So a new update is live: https://github.com/XanatosX/tiny-gardener/releases#release-p0.0.8
There is a end of the game now! Also the UI changed a little bit and there are more upgrades to buy. Also the handbook entries unlock as you progress.
Still a prototype
Test it on the web, for free: https://xanatos.itch.io/tiny-gardener
#Godot #Godot4 #OpenSource #TinyGardener #GameDev #GameDeveloper #GamePrototype
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Some more bugfixes where done for my "Godot Developer Console" plugin. I release version 0.6.4 on GitHub https://github.com/XanatosX/godot-game-console/releases. The asset store entry is in review right now.
Version contains mostly bug fixes, stability improvements and more strong typed types, including Dictionaries.
#Godot #GodotEngine #Godot4 #GodotPlugin #OpenSource #GameDev
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Hello, everyone! Let's expand our collection of tunnel effects with another shader. We've had several fascinating examples here, most of which looked very regular and demonstrated a smooth flight through some kind of corridor. This time, we'll try something more irregular that could resemble flying into some unknown cave. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=d-ooRiTDmS4 -
Spent the morning watching YouTube (*twitch*) and experimenting and maybe I'm starting to figure out how to do Godot UI things. 🤞 Useful videos:
- Godot UI Basics: https://www.youtube.com/watch?v=vQFGSz_IeGs
- Learn Godot UI Control Nodes: https://www.youtube.com/watch?v=rqdt7rz5yBwStill got three I'd like to watch, but I'm not feeling frustrated, so that's promising!
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Got a PR today on my "godot-game-console" plugin. Merged it as it seems to be a good idea.
Now "Claude" is a contributor ...
https://github.com/XanatosX/godot-game-console/pull/63
I should have taken a better look at the commit ...
Not really bad but to be honest I didn't want an AI system to be a contributor to the project ...
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I continue to not "get" Godot UI design, and it's frustrating me because I don't think I'm doing anything crazy. I haven't done auto-layout UIs at all, my experience has been with things you place/size precisely.
I thought I got it a bit after @gdquest 's excellent Learn 2D Gamedev but apparently it all fell out.
Is there a Godot 4 UI intro/tutorial for absolute beginners somewhere?
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Hello! My name is Christina (she/her) and I like games. Video games, board games, card games, roleplaying games, all of them. I have an extra soft spot for anything dungeon crawler-y. :blobcat: <- blobber
I'm a trans woman from Sweden 🇸🇪, planning to move to Luxembourg 🇱🇺. I'm currently studying to be a mechanic.
I'm a self-taught programmer, doing some game development from time to time. Currently working on my dark fantasy dungeon crawler using #Godot4. I also enjoy knitting and cooking.
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Hello, everyone! I’ve created a shader here before that simulated a simple animated star. This time, we’ll take that creation to the next level and create a much more interesting type of star using a somewhat more complex approach. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=unKljbJX2nM -
The game is now open source and can be found on GitHub https://github.com/XanatosX/tiny-gardener
Also itch.io got the first GitHub action build shipped. So no more building on my machine.
Feel free to take a look at the code base, if you want.
#Godot #Godot4 #OpenSource #GitHub #GameDevelopment #GameDev
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There is a handbook now, starting to explain all the game mechanics. Still missing content, but the base is working.
Will ship an update to the web version and go to bed after.
https://xanatos.itch.io/tiny-gardener
Sorry for using AI image descriptions, but my brain reached it limit for today.
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I'm not fully sure if this weapon has REAL uses or not, but damn if I'm not excited to see what my testers think!
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Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=95GQX3gms8o -
I fixed the save system for Tiny Gardener. It also saves on the web now.
Also a new placeholder ui to show the controls was added.
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Hello, everyone! For the third time, we'll be working with a shader based on a line graph with many vertices. This time, we'll program an effect that loosely resembles a seismograph or another instrument with a similar display. It's a fairly simple algorithm and, as usual, comes with plenty of parameters to customize its appearance. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=pvZqwv9pMGs -
Wrote an update to my game console Godot addon
https://store.godotengine.org/asset/xanatos/game-developer-console/
This now includes
Fuzzy autocomplete
Predefined arguments
A fluent builder
Strings with spaces by quotingCode can be found here:
https://github.com/XanatosX/godot-game-console
#Godot #Godot4 #GodotPlugin #GodotAssetLibrary #GameDev #OpenSource
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Here's a new screenshot of "Deep Underground" map for my game, SUPER SCORE. Slightly different angle.
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join Discord: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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Here's a new screenshot of "Deep Underground" map for my game, SUPER SCORE.
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join Discord: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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RE: https://mastodon.gamedev.place/@Xanatos/116983186934785318
Okay maybe someone already tried the current state, any feedback?
Do you think it's worth the time to keep working on it? It will remain an hobby project and should be open source.
I think it's quite fun, bus polishing will take a long time. Because there are 3D objects and "story" which requires audio and writing of conversations.
#Godot #GodotEngine #Godot4 #GameDev #GameDevelopment #GamePrototype
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Hello, everyone! In the previous video, we created a simulation of an electrical discharge using a line with multiple segments. This time, we'll stick with a similar concept, although we'll approach it a bit differently. We'll create something like an ECG monitor that displays the characteristic heartbeat waveform. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=GgG8RxXT5v4 -
Pscht, want to see the current state of Tiny Gardener?
https://xanatos.itch.io/tiny-gardener?secret=75XtFQQ54WUhvyiFLAiSIuQw89w
Here you go!
Make sure to set your browser to full screen before clicking the "play game" button. Otherwise the dialog box is cut and progress nearly impossible ...
Turn down your volume, sound not mixed right now!
Also, this is a very early prototype, with unknown future. So do not expect much, still would like to hear your opinion.
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RE: https://loops.video/v/h4tghVwXzG
I shouldn't work that long at night but I just wanted to fix that small thing and that one and that one...
A lot changed
Dialogs
Cut scenes
Cut scene triggers
Sound Effects
Watering can + water resource
Day night cycle
Lights inside which turn on if dark -
Created a "fluent" builder for my terminal plugin for Godot.
https://github.com/XanatosX/godot-game-console
Do you think I should add it to the official repository? Right now this is only part of my Tiny Gardener project.
#Godot #Godot4 #GodotPlugin #GdScript #GameDev #GameDevelopment
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Some have said, "It's FPS Trackmania!" - Love it!
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join the Discord: discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #WishlistNow #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=vmCYzgsvSdo -
I added a "inside" scene with some transition between the "farm" and the inside.
Also you can now buy pots by the shop as upgrade (small notebook in the corner)
Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.
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Shipped some small fixes for Samory.
https://github.com/D-Generation-S/Samory/releases/tag/0.20.5Mostly some graphic issues with card backs, menus not hiding correctly or missing tutorials. Feel free to give it a try:
https://xanatos.itch.io/samory
Also always open for feedback 🙂
#Godot #Godot4 #GameDev #Samory #OpenSource #WebGame #ItchGame
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Here's a video of this build (no sound on video but the build does have sound)
https://www.youtube.com/watch?v=bZZwPy_hXGg#GodotEngine #Godot4 #GameDevelopment #GameDev #IndieDev #IndieGame #3DPlatformer #3DCollectathon #PlatfomerCollectathon #AnimalRescue #Pets #Cats #Dogs #Game #VideoGame #Gaming #GamingIndustry #Solo #SoloDev #Platformer #Platforming
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RE: https://loops.video/v/gDf3HgstaK
@[email protected] Just created a quick new video to show of the new scoreboard animations. The changes are already live on itch.Really like the animation, it does feel more alive. I need to add the same animation to the final scoreboard as well.
Sadly loops did reduce the video quality at the beginning, it's getting better over time.
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Okay I did release the 0.20.0 even with the multiplayer still disabled. I was to curios to test the changes on my sons tablet.
And it does load up and it seems to work just fine, I'm so happy that I finally got it working on the tablet.
So replacing threads with coroutines was totally worth it.
https://xanatos.itch.io/samory
#Godot #Samory #Godot4 #OpenSource #GameDev #GameDevelopment
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Okay next big restructure for Samory is ongoing. I will replace all the "threads" with coroutines instead.
The idea is to not need the "sharedBuffer" feature in itch anymore.
This will break a lot of stuff down the line, but first reworks seems to be faster than the current implementation.
Anyone aware if this will solve the "sharedBuffer" requirement for web builds?
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* fix: replay game button not working correctly
* feat: improve new card animation
* feat: add special event box
* feat: extract mouse interaction2 / 2
https://github.com/D-Generation-S/Samory
#Godot #Godot4 #GameDev #GameDevelopment #Samory #OpenSource
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RE: https://loops.video/v/g6p0A1Tri0
What do you think, should I make this option optional?
Adding a checkbox so you can disable it entirely?
#GameDev #GameDevelopment #Godot #Godot4 #Samory #PcGaming #OpenSource
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AUR package for Samory was updates to 0.19.8. This mostly includes main menu and credit screen button animations.
So no big changes but a nicer more polished feel. Feel free to test it out.
https://aur.archlinux.org/packages/samory-bin
https://github.com/D-Generation-S/Samory
Or try it on the web via Itch
https://xanatos.itch.io/samory
Keep in mind the web version does miss some features like custom decks.
#Samory #Godot #Godot4 #OpenSource #Linux #Arch #AUR #GameDev #GameDevelopment
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The new main menu animations for Samory are released. I did want to pack more changes into the new version but as I feel really tiered I thought to just release it.
No big change, but a nice addition if you ask me, does make it feel more "alive".
Feel free to take a look at https://xanatos.itch.io/samory
Or if you want to see some code on https://github.com/D-Generation-S/Samory
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Another update for Samory, this time some minor bugs got solved. Also the whole setting menu was reworked to be less confusing.
I also did add a menu if you do start the game for the first time. It will allow you to select some basic settings before starting. If you played the game before the menu will no appear.
https://xanatos.itch.io/samory
https://aur.archlinux.org/packages/samory-bin
https://github.com/D-Generation-S/SamoryEdit: links where missing, sorry
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Well I just did finish this and created a version out of it. Check it out on Itch or GitHub.
The AUR package is not ready yet and will properly take until tomorrow.
#Samory #GameDev #Godot #GodotEngine #Godot4 #Development #OpenSource #FOSS
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Did a small update on Samory. I did change the save system for no special reason.
Also I did improve the game end screen with some animation and a winning sound.
As always on Itch or GitHub. Currently updating the AUR package.
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The one joining should auto discover the host if both machines are in the same network. Only the host can select a deck to play and after the match is done both will return to the main menu.
2\2
#Samory #GameDev #OpenSource #PcGaming #Gaming #Development #Godot #Godot4
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I did ready up a small patch for Samory, creating version 0.17.3.
This version does fix an issue with the IP detection for the multiplayer mode.
If you host a network game it does communicate your IP as a broadcast. On Linux it always did report the "127.0.0.1".
I fixed that issue,the correct IP should be used now.
Please make sure to allow connection on port 8000 and 8001 for broadcast and the game itself.
#Samory #Godot #Godot4 #GameDeveloper #GameUpdate #GameDev #PcGaming #OpenSource
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Yesterday I did release version 0.17.0 of Samory, containing the experimental multiplayer mode, so be warned there might be crashes or other issues.
That mode is restricted to LAN only. At the moment of speaking the Arch package is not up to date, get the newest binaries from GitHub or Itch
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Can you guess what's inside the box?
Wishlist The Night Museum on Steam:
https://store.steampowered.com/app/3456200/The_Night_Museum/#gamedev #indiedev #indie #indiegamedev #indiegame #showmesunday #godot #godot4 #godotengine #madewithgodot #steam #horrordev #indiehorror #wip
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The Night Museum is now available to wishlist on Steam:
https://store.steampowered.com/app/3456200/The_Night_Museum/#gamedev #indiedev #indie #indiegamedev #indiegame #showmesunday #godot #godot4 #godotengine #madewithgodot #steam #horrordev #indiehorror #wip
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The Night Museum, is now available to wishlist on Steam:
https://store.steampowered.com/app/3456200/The_Night_Museum/#gamedev #indiedev #indie #indiegamedev #indiegame #showmesunday #godot #godot4 #godotengine #madewithgodot #steam #horrordev #indiehorror #wip
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Version 1.5.0 is Live!
-new Show-Room (here you can test every mechanic and ability - recommended after finishing tutorial)
Full Devlog:
Itchio Link :
https://hollyeye.itch.io/botGameJolt Link:
https://gamejolt.com/games/b0t/835097#godot #Godot4 #godotengine #indiedev #indiegame #gamedev #gamedeveloper #itchio #GameJolt #gaming #pixelart
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Currently working on a Show-room there you can see what's currently working on get some tips for the game mechanics and test everything.
#godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchio #GameJolt #gaming #pixelart
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Hi, I'm working on this project for a year now and its finally playable pls keep in mind this is just a Demo things will probably change.
Itchio link:
https://hollyeye.itch.io/bot
Gamejolt link:
https://gamejolt.com/games/b0t/835097#godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchiogames #gamejolt
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In Germany we don't say "Ugh, I have to wait for Godot 4.1 😫".
We say "Vorfreude ist die schönste Freude 🌝🌅🌟"[1].
And I think that's beautiful.
https://godotengine.org/article/release-management-4-1/
[1]: "Anticipation is the greatest joy".
#GodotEngine #OpenSource #Community #GameDev #IndieDev #Godot #Godot4 #GodotEngine4 #GameDev #GameDevelopment #GameDeveloper #VideoGameDev #VideoGameDevelopment #VideoGameDeveloper #Indie #IndieDev #IndieGameDev #IndieGameDevelopment #IndieGameDeveloper #GameProgramming