home.social

#godot4 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godot4, aggregated by home.social.

  1. Hello, everyone! We previously looked at a shader that generated spiral-shaped objects, but back then it was just an elementary implementation. This time, let’s try something more practical, namely a distant view of a spiral galaxy. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=n3TL19Dt6Z4

  2. Anybody got a good synonym for "constants"?

    I was going to collect my game's constants into a Constants class, but Godot's already got one. Same for my Enums.

    I could go with GameConstants or something, but that's mildly annoying; oh noes, four more characters to type/autocomplete! But also it's redundant and provides no information, and it's only there to work around the conflict with the built-in symbol.

    Update: PEBKAC, disregard

    #godot #GodotEngine #godot4

  3. There is finally some background music for my game "Tiny Gardener". Also I added Linux and Windows builds to the CI pipeline.

    xanatos.itch.io/tiny-gardener

    For now there are two tracks only, both are from Abstraction abstractionmusic.com/

    Check it you, for free on the web, or download it if you want.

    #GameDev #GameDevelopment #Godot #Godot4 #GamePrototype #FreeGame #OpenSource #Itch #Windows #Linux

  4. Okay thank to a screenshot by @memoriesin8bit I got motivated again to work on "Tiny Gardener" for a bit.

    So a new update is live: github.com/XanatosX/tiny-garde

    There is a end of the game now! Also the UI changed a little bit and there are more upgrades to buy. Also the handbook entries unlock as you progress.

    Still a prototype

    Test it on the web, for free: xanatos.itch.io/tiny-gardener

    #Godot #Godot4 #OpenSource #TinyGardener #GameDev #GameDeveloper #GamePrototype

  5. Some more bugfixes where done for my "Godot Developer Console" plugin. I release version 0.6.4 on GitHub github.com/XanatosX/godot-game. The asset store entry is in review right now.

    Version contains mostly bug fixes, stability improvements and more strong typed types, including Dictionaries.

    #Godot #GodotEngine #Godot4 #GodotPlugin #OpenSource #GameDev

  6. Hello, everyone! Let's expand our collection of tunnel effects with another shader. We've had several fascinating examples here, most of which looked very regular and demonstrated a smooth flight through some kind of corridor. This time, we'll try something more irregular that could resemble flying into some unknown cave. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=d-ooRiTDmS4

  7. Spent the morning watching YouTube (*twitch*) and experimenting and maybe I'm starting to figure out how to do Godot UI things. 🤞 Useful videos:

    - Godot UI Basics: youtube.com/watch?v=vQFGSz_IeGs
    - Learn Godot UI Control Nodes: youtube.com/watch?v=rqdt7rz5yBw

    Still got three I'd like to watch, but I'm not feeling frustrated, so that's promising!

    #Godot #Godot4 #UI

  8. Got a PR today on my "godot-game-console" plugin. Merged it as it seems to be a good idea.

    Now "Claude" is a contributor ...

    github.com/XanatosX/godot-game

    I should have taken a better look at the commit ...

    Not really bad but to be honest I didn't want an AI system to be a contributor to the project ...

    #Godot #GodotPlugin #Godot4 #GitHub #GitHubPR

  9. I continue to not "get" Godot UI design, and it's frustrating me because I don't think I'm doing anything crazy. I haven't done auto-layout UIs at all, my experience has been with things you place/size precisely.

    I thought I got it a bit after @gdquest 's excellent Learn 2D Gamedev but apparently it all fell out.

    Is there a Godot 4 UI intro/tutorial for absolute beginners somewhere?

    #godot #godot4

  10. Hello! My name is Christina (she/her) and I like games. Video games, board games, card games, roleplaying games, all of them. I have an extra soft spot for anything dungeon crawler-y. :blobcat: <- blobber

    I'm a trans woman from Sweden 🇸🇪, planning to move to Luxembourg 🇱🇺. I'm currently studying to be a mechanic.

    I'm a self-taught programmer, doing some game development from time to time. Currently working on my dark fantasy dungeon crawler using #Godot4. I also enjoy knitting and cooking.

    #Introduction #Reintroduction

  11. Hello, everyone! I’ve created a shader here before that simulated a simple animated star. This time, we’ll take that creation to the next level and create a much more interesting type of star using a somewhat more complex approach. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=unKljbJX2nM

  12. The game is now open source and can be found on GitHub github.com/XanatosX/tiny-garde

    Also itch.io got the first GitHub action build shipped. So no more building on my machine.

    Feel free to take a look at the code base, if you want.

    #Godot #Godot4 #OpenSource #GitHub #GameDevelopment #GameDev

  13. There is a handbook now, starting to explain all the game mechanics. Still missing content, but the base is working.

    Will ship an update to the web version and go to bed after.

    xanatos.itch.io/tiny-gardener

    Sorry for using AI image descriptions, but my brain reached it limit for today.

    #Godot #Godot4 #GameDev #GodotPrototype

  14. I'm not fully sure if this weapon has REAL uses or not, but damn if I'm not excited to see what my testers think!

    #tanksvsbugs #godot4 #gamedev #featurereep #funwithphysics

  15. Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=95GQX3gms8o

  16. I fixed the save system for Tiny Gardener. It also saves on the web now.

    Also a new placeholder ui to show the controls was added.

    xanatos.itch.io/tiny-gardener

    #Godot #Godot4 #GameDev #Itch #FreeGame #GamePrototype

  17. Hello, everyone! For the third time, we'll be working with a shader based on a line graph with many vertices. This time, we'll program an effect that loosely resembles a seismograph or another instrument with a similar display. It's a fairly simple algorithm and, as usual, comes with plenty of parameters to customize its appearance. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=pvZqwv9pMGs

  18. RE: mastodon.gamedev.place/@Xanato

    Okay maybe someone already tried the current state, any feedback?

    Do you think it's worth the time to keep working on it? It will remain an hobby project and should be open source.

    I think it's quite fun, bus polishing will take a long time. Because there are 3D objects and "story" which requires audio and writing of conversations.

    #Godot #GodotEngine #Godot4 #GameDev #GameDevelopment #GamePrototype

  19. Hello, everyone! In the previous video, we created a simulation of an electrical discharge using a line with multiple segments. This time, we'll stick with a similar concept, although we'll approach it a bit differently. We'll create something like an ECG monitor that displays the characteristic heartbeat waveform. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=GgG8RxXT5v4

  20. Pscht, want to see the current state of Tiny Gardener?

    xanatos.itch.io/tiny-gardener?

    Here you go!

    Make sure to set your browser to full screen before clicking the "play game" button. Otherwise the dialog box is cut and progress nearly impossible ...

    Turn down your volume, sound not mixed right now!

    Also, this is a very early prototype, with unknown future. So do not expect much, still would like to hear your opinion.

    #Godot #Godot4 #GameDev #Prototype #TinyGardener

  21. RE: loops.video/v/h4tghVwXzG

    I shouldn't work that long at night but I just wanted to fix that small thing and that one and that one...

    A lot changed

    Dialogs
    Cut scenes
    Cut scene triggers
    Sound Effects
    Watering can + water resource
    Day night cycle
    Lights inside which turn on if dark

    #Godot #Godot4 #GameDev #GameDevelopment #TinyGardener

  22. Created a "fluent" builder for my terminal plugin for Godot.

    github.com/XanatosX/godot-game

    Do you think I should add it to the official repository? Right now this is only part of my Tiny Gardener project.

    #Godot #Godot4 #GodotPlugin #GdScript #GameDev #GameDevelopment

  23. Hi everyone! Let's create another 2D effect that we can use in a game as an obstacle or an energy weapon. We'll program an animated jagged line that resembles a lightning bolt or an electrical discharge. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=vmCYzgsvSdo

  24. I added a "inside" scene with some transition between the "farm" and the inside.

    Also you can now buy pots by the shop as upgrade (small notebook in the corner)

    Everything from a game play loop perspective is in place. Next step will be implementing the save system. After that I need to code the game intro and goal.

    #Godot #Godot4 #GameDev #GameUpdate #TinyGardener

  25. Shipped some small fixes for Samory.
    github.com/D-Generation-S/Samo

    Mostly some graphic issues with card backs, menus not hiding correctly or missing tutorials. Feel free to give it a try:

    xanatos.itch.io/samory

    Also always open for feedback 🙂

    #Godot #Godot4 #GameDev #Samory #OpenSource #WebGame #ItchGame

  26. RE: loops.video/v/gDf3HgstaK

    @[email protected] Just created a quick new video to show of the new scoreboard animations. The changes are already live on itch.Really like the animation, it does feel more alive. I need to add the same animation to the final scoreboard as well.

    Sadly loops did reduce the video quality at the beginning, it's getting better over time.

    #Samory #GameDev #Godot #Godot4 #OpenSource

  27. Okay I did release the 0.20.0 even with the multiplayer still disabled. I was to curios to test the changes on my sons tablet.

    And it does load up and it seems to work just fine, I'm so happy that I finally got it working on the tablet.

    So replacing threads with coroutines was totally worth it.

    xanatos.itch.io/samory

    #Godot #Samory #Godot4 #OpenSource #GameDev #GameDevelopment

  28. Okay next big restructure for Samory is ongoing. I will replace all the "threads" with coroutines instead.

    The idea is to not need the "sharedBuffer" feature in itch anymore.

    This will break a lot of stuff down the line, but first reworks seems to be faster than the current implementation.

    Anyone aware if this will solve the "sharedBuffer" requirement for web builds?

    #Samory #Godot #Godot4 #GodotEngine #OpenSource #GameDev

  29. * fix: replay game button not working correctly
    * feat: improve new card animation
    * feat: add special event box
    * feat: extract mouse interaction

    2 / 2

    github.com/D-Generation-S/Samo

    #Godot #Godot4 #GameDev #GameDevelopment #Samory #OpenSource

  30. AUR package for Samory was updates to 0.19.8. This mostly includes main menu and credit screen button animations.

    So no big changes but a nicer more polished feel. Feel free to test it out.

    aur.archlinux.org/packages/sam

    github.com/D-Generation-S/Samo

    Or try it on the web via Itch

    xanatos.itch.io/samory

    Keep in mind the web version does miss some features like custom decks.

    #Samory #Godot #Godot4 #OpenSource #Linux #Arch #AUR #GameDev #GameDevelopment

  31. The new main menu animations for Samory are released. I did want to pack more changes into the new version but as I feel really tiered I thought to just release it.

    No big change, but a nice addition if you ask me, does make it feel more "alive".

    Feel free to take a look at xanatos.itch.io/samory

    Or if you want to see some code on github.com/D-Generation-S/Samo

    #Samory #Godot4 #Godot4_6 #Godot #GameDev #OpenSource

  32. Another update for Samory, this time some minor bugs got solved. Also the whole setting menu was reworked to be less confusing.

    I also did add a menu if you do start the game for the first time. It will allow you to select some basic settings before starting. If you played the game before the menu will no appear.

    xanatos.itch.io/samory
    aur.archlinux.org/packages/sam
    github.com/D-Generation-S/Samo

    Edit: links where missing, sorry

    #Samory #GameDev #Godot #Godot4 #OpenSource

  33. Well I just did finish this and created a version out of it. Check it out on Itch or GitHub.

    The AUR package is not ready yet and will properly take until tomorrow.

    #Samory #GameDev #Godot #GodotEngine #Godot4 #Development #OpenSource #FOSS

  34. Did a small update on Samory. I did change the save system for no special reason.

    Also I did improve the game end screen with some animation and a winning sound.

    As always on Itch or GitHub. Currently updating the AUR package.

    #Samory #GameDev #Godot #Godot4 #Godot4_6

  35. The one joining should auto discover the host if both machines are in the same network. Only the host can select a deck to play and after the match is done both will return to the main menu.

    2\2

    #Samory #GameDev #OpenSource #PcGaming #Gaming #Development #Godot #Godot4

  36. I did ready up a small patch for Samory, creating version 0.17.3.

    This version does fix an issue with the IP detection for the multiplayer mode.

    If you host a network game it does communicate your IP as a broadcast. On Linux it always did report the "127.0.0.1".

    I fixed that issue,the correct IP should be used now.

    Please make sure to allow connection on port 8000 and 8001 for broadcast and the game itself.

    #Samory #Godot #Godot4 #GameDeveloper #GameUpdate #GameDev #PcGaming #OpenSource

  37. Yesterday I did release version 0.17.0 of Samory, containing the experimental multiplayer mode, so be warned there might be crashes or other issues.

    That mode is restricted to LAN only. At the moment of speaking the Arch package is not up to date, get the newest binaries from GitHub or Itch

    xanatos.itch.io/samory

    #Samory #Godot #Godot4 #GameDevelopment #OpenSource #Itch

  38. Version 1.5.0 is Live!

    -new Show-Room (here you can test every mechanic and ability - recommended after finishing tutorial)

    Full Devlog:

    Itchio Link :
    hollyeye.itch.io/bot

    GameJolt Link:
    gamejolt.com/games/b0t/835097

    #godot #Godot4 #godotengine #indiedev #indiegame #gamedev #gamedeveloper #itchio #GameJolt #gaming #pixelart

  39. Currently working on a Show-room there you can see what's currently working on get some tips for the game mechanics and test everything.

    #godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchio #GameJolt #gaming #pixelart

  40. Hi, I'm working on this project for a year now and its finally playable pls keep in mind this is just a Demo things will probably change.
    Itchio link:
    hollyeye.itch.io/bot
    Gamejolt link:
    gamejolt.com/games/b0t/835097

    #godot #godotengine #Godot4 #indiedev #indiegame #indiegamedev #gamedev #gamedevelopment #itchiogames #gamejolt