#samory — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #samory, aggregated by home.social.
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Okay my Godot knowledge is not enough to find a fix for my current issue.
If I start a game of Samory there should be a loading screen, but it never appears throwing you into the game directly after some seconds. This is due to some methods blocking the main thread for a long time instead of working in the background.
I have no clue how I could solve that, I tried to thread the heavy work but that's not working as planned.
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Okay my Godot knowledge is not enough to find a fix for my current issue.
If I start a game of Samory there should be a loading screen, but it never appears throwing you into the game directly after some seconds. This is due to some methods blocking the main thread for a long time instead of working in the background.
I have no clue how I could solve that, I tried to thread the heavy work but that's not working as planned.
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Okay my Godot knowledge is not enough to find a fix for my current issue.
If I start a game of Samory there should be a loading screen, but it never appears throwing you into the game directly after some seconds. This is due to some methods blocking the main thread for a long time instead of working in the background.
I have no clue how I could solve that, I tried to thread the heavy work but that's not working as planned.
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Okay my Godot knowledge is not enough to find a fix for my current issue.
If I start a game of Samory there should be a loading screen, but it never appears throwing you into the game directly after some seconds. This is due to some methods blocking the main thread for a long time instead of working in the background.
I have no clue how I could solve that, I tried to thread the heavy work but that's not working as planned.
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Okay my Godot knowledge is not enough to find a fix for my current issue.
If I start a game of Samory there should be a loading screen, but it never appears throwing you into the game directly after some seconds. This is due to some methods blocking the main thread for a long time instead of working in the background.
I have no clue how I could solve that, I tried to thread the heavy work but that's not working as planned.
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I did ready up a small patch for Samory, creating version 0.17.3.
This version does fix an issue with the IP detection for the multiplayer mode.
If you host a network game it does communicate your IP as a broadcast. On Linux it always did report the "127.0.0.1".
I fixed that issue,the correct IP should be used now.
Please make sure to allow connection on port 8000 and 8001 for broadcast and the game itself.
#Samory #Godot #Godot4 #GameDeveloper #GameUpdate #GameDev #PcGaming #OpenSource
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Worked on the Samory multiplayer for multiple days now.
There is a working connection manager with broadcast discovery, a lobby to select decks with an chat and you can already play the game against each other.
I need to test the following days if I broke something as this feature is changing a lot of stuff, but I might be able to merge the code this week.
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I just added a new effect if you found a pair of cards. I think this one is a nice addition to the game.
Seems like small additions can make a large impact on how a game feels. But still it does not feel like a 1.0 version.