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#gamescom — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamescom, aggregated by home.social.

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  1. Techscaler Announces 10-Studio Scottish Cohort Heading to Gamescom 2026

    Techscaler – the Scottish Government startup incubator programme delivered by CodeBase – has officially unveiled the 10 Scottish game development studios selected for its upcoming trade delegation to Gamescom 2026.

    The founders will travel to Cologne, Germany, from 26–30 August to represent Scotland’s gaming ecosystem on the international stage. The mission aims to connect homegrown talent with global publishers, investors, platform holders, and commercial partners during the world’s largest gaming trade event.

    Prioritising Market Readiness

    To ensure maximum commercial impact in Cologne, Techscaler prioritised studios with products and services further along in their development cycles. The selected cohort highlights the diversity of Scotland’s games sector, spanning original indie IP, digital fashion, serious games, emerging tech platforms, and specialised co-development studios.

    The 10 companies representing Scotland in Cologne are:

    • Box of Greebles (Glasgow): A writer-led development studio founded by Stark Holborn, whose team members have contributed narrative work to acclaimed titles including Shadows of Doubt, Nivalis, and Cloudpunk.
    • Fish Tin Games (Dundee): Led by James Rodgers, the Dundee-based indie developer behind the upcoming horror title The Zhukov Line.
    • Fochram Arts: Independent studio founded by Chris Fotheringham, specialising in titles for emerging platforms including the WOWCube.
    • Haggis Studio (Perthshire): Founded by Kitten Summers, a digital fashion and game studio producing 3D digital apparel alongside game development.
    • JBSB Studios (Dundee): Led by John Bradley, a studio dedicated to making science and engineering accessible through interactive design.
    • Ping Creates (Stirling): Digital creative agency headed by Jason Wagner, producing apps, games, animations, and interactive web experiences.
    • Rogue Link (Glasgow): Micro co-development studio founded by Ronan Suess, specialising in technical and games development support.
    • Shouty Knot (Dundee): Independent game studio led by Ellen Dunsmore, currently developing the title Queen to Bee.
    • Umbra Dynamics: Led by Marc Williamson, an IP revival publisher focusing on game remakes, porting, technical upgrades, and co-development.
    • Wee Tattie Studios (Dundee): Incubator studio led by Jenny Caplan, designed to help aspiring developers gain real-world industry experience.

    Breaking Down International Barriers

    Navigating an event on the scale of Gamescom – which draws over 350,000 international trade visitors, investors, and players annually – can present significant hurdles for early-stage and independent studios.

    The Techscaler delegation is structured to remove those barriers by providing the cohort with targeted pitch preparation, warm introductions, and tactical support on the ground. Across the five-day event, founders will run playtests, gather live feedback, and pitch directly to international decision-makers.

    Further Details

    • Event Dates: 26–30 August 2026
    • Location: Koelnmesse, Cologne, Germany
    • Program Updates: Follow live updates directly via Techscaler.
    #codebase #delegation #games #gamescom #scotland #Techscaler
  2. Techscaler Announces 10-Studio Scottish Cohort Heading to Gamescom 2026

    Techscaler – the Scottish Government startup incubator programme delivered by CodeBase – has officially unveiled the 10 Scottish game development studios selected for its upcoming trade delegation to Gamescom 2026.

    The founders will travel to Cologne, Germany, from 26–30 August to represent Scotland’s gaming ecosystem on the international stage. The mission aims to connect homegrown talent with global publishers, investors, platform holders, and commercial partners during the world’s largest gaming trade event.

    Prioritising Market Readiness

    To ensure maximum commercial impact in Cologne, Techscaler prioritised studios with products and services further along in their development cycles. The selected cohort highlights the diversity of Scotland’s games sector, spanning original indie IP, digital fashion, serious games, emerging tech platforms, and specialised co-development studios.

    The 10 companies representing Scotland in Cologne are:

    • Box of Greebles (Glasgow): A writer-led development studio founded by Stark Holborn, whose team members have contributed narrative work to acclaimed titles including Shadows of Doubt, Nivalis, and Cloudpunk.
    • Fish Tin Games (Dundee): Led by James Rodgers, the Dundee-based indie developer behind the upcoming horror title The Zhukov Line.
    • Fochram Arts: Independent studio founded by Chris Fotheringham, specialising in titles for emerging platforms including the WOWCube.
    • Haggis Studio (Perthshire): Founded by Kitten Summers, a digital fashion and game studio producing 3D digital apparel alongside game development.
    • JBSB Studios (Dundee): Led by John Bradley, a studio dedicated to making science and engineering accessible through interactive design.
    • Ping Creates (Stirling): Digital creative agency headed by Jason Wagner, producing apps, games, animations, and interactive web experiences.
    • Rogue Link (Glasgow): Micro co-development studio founded by Ronan Suess, specialising in technical and games development support.
    • Shouty Knot (Dundee): Independent game studio led by Ellen Dunsmore, currently developing the title Queen to Bee.
    • Umbra Dynamics: Led by Marc Williamson, an IP revival publisher focusing on game remakes, porting, technical upgrades, and co-development.
    • Wee Tattie Studios (Dundee): Incubator studio led by Jenny Caplan, designed to help aspiring developers gain real-world industry experience.

    Breaking Down International Barriers

    Navigating an event on the scale of Gamescom – which draws over 350,000 international trade visitors, investors, and players annually – can present significant hurdles for early-stage and independent studios.

    The Techscaler delegation is structured to remove those barriers by providing the cohort with targeted pitch preparation, warm introductions, and tactical support on the ground. Across the five-day event, founders will run playtests, gather live feedback, and pitch directly to international decision-makers.

    Further Details

    • Event Dates: 26–30 August 2026
    • Location: Koelnmesse, Cologne, Germany
    • Program Updates: Follow live updates directly via Techscaler.
    #codebase #delegation #games #gamescom #scotland #Techscaler
  3. Techscaler Announces 10-Studio Scottish Cohort Heading to Gamescom 2026

    Techscaler – the Scottish Government startup incubator programme delivered by CodeBase – has officially unveiled the 10 Scottish game development studios selected for its upcoming trade delegation to Gamescom 2026.

    The founders will travel to Cologne, Germany, from 26–30 August to represent Scotland’s gaming ecosystem on the international stage. The mission aims to connect homegrown talent with global publishers, investors, platform holders, and commercial partners during the world’s largest gaming trade event.

    Prioritising Market Readiness

    To ensure maximum commercial impact in Cologne, Techscaler prioritised studios with products and services further along in their development cycles. The selected cohort highlights the diversity of Scotland’s games sector, spanning original indie IP, digital fashion, serious games, emerging tech platforms, and specialised co-development studios.

    The 10 companies representing Scotland in Cologne are:

    • Box of Greebles (Glasgow): A writer-led development studio founded by Stark Holborn, whose team members have contributed narrative work to acclaimed titles including Shadows of Doubt, Nivalis, and Cloudpunk.
    • Fish Tin Games (Dundee): Led by James Rodgers, the Dundee-based indie developer behind the upcoming horror title The Zhukov Line.
    • Fochram Arts: Independent studio founded by Chris Fotheringham, specialising in titles for emerging platforms including the WOWCube.
    • Haggis Studio (Perthshire): Founded by Kitten Summers, a digital fashion and game studio producing 3D digital apparel alongside game development.
    • JBSB Studios (Dundee): Led by John Bradley, a studio dedicated to making science and engineering accessible through interactive design.
    • Ping Creates (Stirling): Digital creative agency headed by Jason Wagner, producing apps, games, animations, and interactive web experiences.
    • Rogue Link (Glasgow): Micro co-development studio founded by Ronan Suess, specialising in technical and games development support.
    • Shouty Knot (Dundee): Independent game studio led by Ellen Dunsmore, currently developing the title Queen to Bee.
    • Umbra Dynamics: Led by Marc Williamson, an IP revival publisher focusing on game remakes, porting, technical upgrades, and co-development.
    • Wee Tattie Studios (Dundee): Incubator studio led by Jenny Caplan, designed to help aspiring developers gain real-world industry experience.

    Breaking Down International Barriers

    Navigating an event on the scale of Gamescom – which draws over 350,000 international trade visitors, investors, and players annually – can present significant hurdles for early-stage and independent studios.

    The Techscaler delegation is structured to remove those barriers by providing the cohort with targeted pitch preparation, warm introductions, and tactical support on the ground. Across the five-day event, founders will run playtests, gather live feedback, and pitch directly to international decision-makers.

    Further Details

    • Event Dates: 26–30 August 2026
    • Location: Koelnmesse, Cologne, Germany
    • Program Updates: Follow live updates directly via Techscaler.
    #codebase #delegation #games #gamescom #scotland #Techscaler
  4. Techscaler Announces 10-Studio Scottish Cohort Heading to Gamescom 2026

    Techscaler – the Scottish Government startup incubator programme delivered by CodeBase – has officially unveiled the 10 Scottish game development studios selected for its upcoming trade delegation to Gamescom 2026.

    The founders will travel to Cologne, Germany, from 26–30 August to represent Scotland’s gaming ecosystem on the international stage. The mission aims to connect homegrown talent with global publishers, investors, platform holders, and commercial partners during the world’s largest gaming trade event.

    Prioritising Market Readiness

    To ensure maximum commercial impact in Cologne, Techscaler prioritised studios with products and services further along in their development cycles. The selected cohort highlights the diversity of Scotland’s games sector, spanning original indie IP, digital fashion, serious games, emerging tech platforms, and specialised co-development studios.

    The 10 companies representing Scotland in Cologne are:

    • Box of Greebles (Glasgow): A writer-led development studio founded by Stark Holborn, whose team members have contributed narrative work to acclaimed titles including Shadows of Doubt, Nivalis, and Cloudpunk.
    • Fish Tin Games (Dundee): Led by James Rodgers, the Dundee-based indie developer behind the upcoming horror title The Zhukov Line.
    • Fochram Arts: Independent studio founded by Chris Fotheringham, specialising in titles for emerging platforms including the WOWCube.
    • Haggis Studio (Perthshire): Founded by Kitten Summers, a digital fashion and game studio producing 3D digital apparel alongside game development.
    • JBSB Studios (Dundee): Led by John Bradley, a studio dedicated to making science and engineering accessible through interactive design.
    • Ping Creates (Stirling): Digital creative agency headed by Jason Wagner, producing apps, games, animations, and interactive web experiences.
    • Rogue Link (Glasgow): Micro co-development studio founded by Ronan Suess, specialising in technical and games development support.
    • Shouty Knot (Dundee): Independent game studio led by Ellen Dunsmore, currently developing the title Queen to Bee.
    • Umbra Dynamics: Led by Marc Williamson, an IP revival publisher focusing on game remakes, porting, technical upgrades, and co-development.
    • Wee Tattie Studios (Dundee): Incubator studio led by Jenny Caplan, designed to help aspiring developers gain real-world industry experience.

    Breaking Down International Barriers

    Navigating an event on the scale of Gamescom – which draws over 350,000 international trade visitors, investors, and players annually – can present significant hurdles for early-stage and independent studios.

    The Techscaler delegation is structured to remove those barriers by providing the cohort with targeted pitch preparation, warm introductions, and tactical support on the ground. Across the five-day event, founders will run playtests, gather live feedback, and pitch directly to international decision-makers.

    Further Details

    • Event Dates: 26–30 August 2026
    • Location: Koelnmesse, Cologne, Germany
    • Program Updates: Follow live updates directly via Techscaler.
    #codebase #delegation #games #gamescom #scotland #Techscaler
  5. Techscaler Announces 10-Studio Scottish Cohort Heading to Gamescom 2026

    Techscaler – the Scottish Government startup incubator programme delivered by CodeBase – has officially unveiled the 10 Scottish game development studios selected for its upcoming trade delegation to Gamescom 2026.

    The founders will travel to Cologne, Germany, from 26–30 August to represent Scotland’s gaming ecosystem on the international stage. The mission aims to connect homegrown talent with global publishers, investors, platform holders, and commercial partners during the world’s largest gaming trade event.

    Prioritising Market Readiness

    To ensure maximum commercial impact in Cologne, Techscaler prioritised studios with products and services further along in their development cycles. The selected cohort highlights the diversity of Scotland’s games sector, spanning original indie IP, digital fashion, serious games, emerging tech platforms, and specialised co-development studios.

    The 10 companies representing Scotland in Cologne are:

    • Box of Greebles (Glasgow): A writer-led development studio founded by Stark Holborn, whose team members have contributed narrative work to acclaimed titles including Shadows of Doubt, Nivalis, and Cloudpunk.
    • Fish Tin Games (Dundee): Led by James Rodgers, the Dundee-based indie developer behind the upcoming horror title The Zhukov Line.
    • Fochram Arts: Independent studio founded by Chris Fotheringham, specialising in titles for emerging platforms including the WOWCube.
    • Haggis Studio (Perthshire): Founded by Kitten Summers, a digital fashion and game studio producing 3D digital apparel alongside game development.
    • JBSB Studios (Dundee): Led by John Bradley, a studio dedicated to making science and engineering accessible through interactive design.
    • Ping Creates (Stirling): Digital creative agency headed by Jason Wagner, producing apps, games, animations, and interactive web experiences.
    • Rogue Link (Glasgow): Micro co-development studio founded by Ronan Suess, specialising in technical and games development support.
    • Shouty Knot (Dundee): Independent game studio led by Ellen Dunsmore, currently developing the title Queen to Bee.
    • Umbra Dynamics: Led by Marc Williamson, an IP revival publisher focusing on game remakes, porting, technical upgrades, and co-development.
    • Wee Tattie Studios (Dundee): Incubator studio led by Jenny Caplan, designed to help aspiring developers gain real-world industry experience.

    Breaking Down International Barriers

    Navigating an event on the scale of Gamescom – which draws over 350,000 international trade visitors, investors, and players annually – can present significant hurdles for early-stage and independent studios.

    The Techscaler delegation is structured to remove those barriers by providing the cohort with targeted pitch preparation, warm introductions, and tactical support on the ground. Across the five-day event, founders will run playtests, gather live feedback, and pitch directly to international decision-makers.

    Further Details

    • Event Dates: 26–30 August 2026
    • Location: Koelnmesse, Cologne, Germany
    • Program Updates: Follow live updates directly via Techscaler.
    #codebase #delegation #games #gamescom #scotland #Techscaler
  6. Important for those planning to attend #gamescom while staying in Düsseldorf, Neuss or Dormagen: The entire route from Düsseldorf to Benrath, Leverkusen and Cologne Mühlheim will be closed due to construction work.

    However: There's a train once per hour, the RE6, which I'm sure will be completely overcrowded, but... at least it's a train, not a replacement service bus.

    In addition, you can take the S8 to Neuss and then change to the RE7 to Rheine.

    If anyone needs help finding their way to the trade fair on Wednesday, I'll be happy to help!

  7. Important for those planning to attend #gamescom while staying in Düsseldorf, Neuss or Dormagen: The entire route from Düsseldorf to Benrath, Leverkusen and Cologne Mühlheim will be closed due to construction work.

    However: There's a train once per hour, the RE6, which I'm sure will be completely overcrowded, but... at least it's a train, not a replacement service bus.

    In addition, you can take the S8 to Neuss and then change to the RE7 to Rheine.

    If anyone needs help finding their way to the trade fair on Wednesday, I'll be happy to help!

  8. Important for those planning to attend #gamescom while staying in Düsseldorf, Neuss or Dormagen: The entire route from Düsseldorf to Benrath, Leverkusen and Cologne Mühlheim will be closed due to construction work.

    However: There's a train once per hour, the RE6, which I'm sure will be completely overcrowded, but... at least it's a train, not a replacement service bus.

    In addition, you can take the S8 to Neuss and then change to the RE7 to Rheine.

    If anyone needs help finding their way to the trade fair on Wednesday, I'll be happy to help!

  9. Important for those planning to attend #gamescom while staying in Düsseldorf, Neuss or Dormagen: The entire route from Düsseldorf to Benrath, Leverkusen and Cologne Mühlheim will be closed due to construction work.

    However: There's a train once per hour, the RE6, which I'm sure will be completely overcrowded, but... at least it's a train, not a replacement service bus.

    In addition, you can take the S8 to Neuss and then change to the RE7 to Rheine.

    If anyone needs help finding their way to the trade fair on Wednesday, I'll be happy to help!

  10. Important for those planning to attend #gamescom while staying in Düsseldorf, Neuss or Dormagen: The entire route from Düsseldorf to Benrath, Leverkusen and Cologne Mühlheim will be closed due to construction work.

    However: There's a train once per hour, the RE6, which I'm sure will be completely overcrowded, but... at least it's a train, not a replacement service bus.

    In addition, you can take the S8 to Neuss and then change to the RE7 to Rheine.

    If anyone needs help finding their way to the trade fair on Wednesday, I'll be happy to help!

  11. Die gamescom 2026, die größte Videospielmesse der Welt, findet vom 26. bis 30. August 2026 in Köln statt. Erneut ist die Retro Area in Halle 10.2 fester Bestandteil. Für Amiga-Fans besonders interessant: Retro Games Ltd., Factor 5 und Kaiko sind als Aussteller vertreten, ebenso Medienpartner wie Look Behind You, Gameplan, Return und Retro Gamer, und an einem inoffiziellen Amiga-Stand können Amigas aller Art benutzt werden.

    amiga-news.de/de/news/AN-2026-

    #Gamescom #retrogaming #Amiga

  12. Die gamescom 2026, die größte Videospielmesse der Welt, findet vom 26. bis 30. August 2026 in Köln statt. Erneut ist die Retro Area in Halle 10.2 fester Bestandteil. Für Amiga-Fans besonders interessant: Retro Games Ltd., Factor 5 und Kaiko sind als Aussteller vertreten, ebenso Medienpartner wie Look Behind You, Gameplan, Return und Retro Gamer, und an einem inoffiziellen Amiga-Stand können Amigas aller Art benutzt werden.

    amiga-news.de/de/news/AN-2026-

  13. Die gamescom 2026, die größte Videospielmesse der Welt, findet vom 26. bis 30. August 2026 in Köln statt. Erneut ist die Retro Area in Halle 10.2 fester Bestandteil. Für Amiga-Fans besonders interessant: Retro Games Ltd., Factor 5 und Kaiko sind als Aussteller vertreten, ebenso Medienpartner wie Look Behind You, Gameplan, Return und Retro Gamer, und an einem inoffiziellen Amiga-Stand können Amigas aller Art benutzt werden.

    amiga-news.de/de/news/AN-2026-

    #Gamescom #retrogaming #Amiga

  14. Die gamescom 2026, die größte Videospielmesse der Welt, findet vom 26. bis 30. August 2026 in Köln statt. Erneut ist die Retro Area in Halle 10.2 fester Bestandteil. Für Amiga-Fans besonders interessant: Retro Games Ltd., Factor 5 und Kaiko sind als Aussteller vertreten, ebenso Medienpartner wie Look Behind You, Gameplan, Return und Retro Gamer, und an einem inoffiziellen Amiga-Stand können Amigas aller Art benutzt werden.

    amiga-news.de/de/news/AN-2026-

    #Gamescom #retrogaming #Amiga

  15. Die gamescom 2026, die größte Videospielmesse der Welt, findet vom 26. bis 30. August 2026 in Köln statt. Erneut ist die Retro Area in Halle 10.2 fester Bestandteil. Für Amiga-Fans besonders interessant: Retro Games Ltd., Factor 5 und Kaiko sind als Aussteller vertreten, ebenso Medienpartner wie Look Behind You, Gameplan, Return und Retro Gamer, und an einem inoffiziellen Amiga-Stand können Amigas aller Art benutzt werden.

    amiga-news.de/de/news/AN-2026-

    #Gamescom #retrogaming #Amiga

  16. „GTA 6“: Vorbesteller greifen häufiger zur 100-Euro-Edition

    Bei den Vorbestellungen für „GTA 6“ liegt die 100 Euro teure Ultimate Edition vorn. Kritiker werfen Take-Two vor, Käufer der Standard-Ausgabe zu benachteiligen.

    heise.de/news/GTA-6-Vorbestell

    #Entertainment #Gamescom #Spiele #Streaming #news

  17. „GTA 6“: Vorbesteller greifen häufiger zur 100-Euro-Edition

    Bei den Vorbestellungen für „GTA 6“ liegt die 100 Euro teure Ultimate Edition vorn. Kritiker werfen Take-Two vor, Käufer der Standard-Ausgabe zu benachteiligen.

    heise.de/news/GTA-6-Vorbestell

    #Entertainment #Gamescom #Spiele #Streaming #news

  18. „GTA 6“: Vorbesteller greifen häufiger zur 100-Euro-Edition

    Bei den Vorbestellungen für „GTA 6“ liegt die 100 Euro teure Ultimate Edition vorn. Kritiker werfen Take-Two vor, Käufer der Standard-Ausgabe zu benachteiligen.

    heise.de/news/GTA-6-Vorbestell

    #Entertainment #Gamescom #Spiele #Streaming #news

  19. „GTA 6“: Vorbesteller greifen häufiger zur 100-Euro-Edition

    Bei den Vorbestellungen für „GTA 6“ liegt die 100 Euro teure Ultimate Edition vorn. Kritiker werfen Take-Two vor, Käufer der Standard-Ausgabe zu benachteiligen.

    heise.de/news/GTA-6-Vorbestell

    #Entertainment #Gamescom #Spiele #Streaming #news

  20. „GTA 6“: Vorbesteller greifen häufiger zur 100-Euro-Edition

    Bei den Vorbestellungen für „GTA 6“ liegt die 100 Euro teure Ultimate Edition vorn. Kritiker werfen Take-Two vor, Käufer der Standard-Ausgabe zu benachteiligen.

    heise.de/news/GTA-6-Vorbestell

    #Entertainment #Gamescom #Spiele #Streaming #news

  21. #187 #Beanscom, Pen & Paper und mehr

    Dieses mal gibt es unseren Recap auf das bisherige Sommerprogramm der Bohnen, wir unterhalten uns darüber wie wir den Outdoor-Content finden. Außerdem geht es um unsere Erwartungen an die #Gamescom und vieles andere.

    #rbtv #rocketbeans #pnp #pnpde

    Hörbar wie immer über unseren Feed:
    podcasts.homes/@beanstalkpodca

  22. #187 #Beanscom, Pen & Paper und mehr

    Dieses mal gibt es unseren Recap auf das bisherige Sommerprogramm der Bohnen, wir unterhalten uns darüber wie wir den Outdoor-Content finden. Außerdem geht es um unsere Erwartungen an die #Gamescom und vieles andere.

    #rbtv #rocketbeans #pnp #pnpde

    Hörbar wie immer über unseren Feed:
    podcasts.homes/@beanstalkpodca

  23. Gamescom 2026 registra il tutto esaurito, un traguardo storico per la fiera di Colonia. Nonostante il successo, Sony conferma l'assenza per il settimo anno consecutivo. Riflettori puntati sulla Opening Night Live per le anteprime mondiali.

    #Notizievideogiochi #Gamescom #Sony

  24. Gibt es jemanden, der die Gamescom-Epix-Missionen spielt? Ich brauche noch jemanden, den ich rekrutieren kann.
    Mein Link ist: gamescom.global/de/epix/friend

    #gamescom #epix #coop #rekrutieren #helpneeded

  25. Gibt es jemanden, der die Gamescom-Epix-Missionen spielt? Ich brauche noch jemanden, den ich rekrutieren kann.
    Mein Link ist: gamescom.global/de/epix/friend

    #gamescom #epix #coop #rekrutieren #helpneeded

  26. Gibt es jemanden, der die Gamescom-Epix-Missionen spielt? Ich brauche noch jemanden, den ich rekrutieren kann.
    Mein Link ist: gamescom.global/de/epix/friend

    #gamescom #epix #coop #rekrutieren #helpneeded

  27. Square Enix conferma la presenza di Final Fantasy VII Revelation alla Gamescom. Il titolo sarà protagonista il 25 agosto alla Opening Night Live. Sul palco il director Naoki Hamaguchi per svelare nuove informazioni. #notizievideogiochi #gamingnews #finalfantasyviirevelation #gamescom

  28. Gamescom is fast approaching and I'll be there on Wednesday, August 26 (the trade visitor day). If you'd like to meet in person to chat about one of my research topics – especially #AdultGames, cooperative games, diversity and #accessibility – feel free to get in touch!

    #gamescom #gamescom2026

  29. Gamescom is fast approaching and I'll be there on Wednesday, August 26 (the trade visitor day). If you'd like to meet in person to chat about one of my research topics – especially #AdultGames, cooperative games, diversity and #accessibility – feel free to get in touch!

    #gamescom #gamescom2026

  30. Gamescom is fast approaching and I'll be there on Wednesday, August 26 (the trade visitor day). If you'd like to meet in person to chat about one of my research topics – especially #AdultGames, cooperative games, diversity and #accessibility – feel free to get in touch!

    #gamescom #gamescom2026

  31. Gamescom is fast approaching and I'll be there on Wednesday, August 26 (the trade visitor day). If you'd like to meet in person to chat about one of my research topics – especially #AdultGames, cooperative games, diversity and #accessibility – feel free to get in touch!

    #gamescom #gamescom2026

  32. Gamescom is fast approaching and I'll be there on Wednesday, August 26 (the trade visitor day). If you'd like to meet in person to chat about one of my research topics – especially #AdultGames, cooperative games, diversity and #accessibility – feel free to get in touch!

    #gamescom #gamescom2026

  33. So Leute, nur noch zwei Wochen bis zur #gamescom. Letzte Chance, eure Körper zu STÄHLEN!

    Ziel: Jeden Tag zehn Kilometer gehen und mindestens acht Stunden stehen! Auf geht's! 🏃

    Post mit Packliste folgt nächste Woche. 💪

  34. So Leute, nur noch zwei Wochen bis zur #gamescom. Letzte Chance, eure Körper zu STÄHLEN!

    Ziel: Jeden Tag zehn Kilometer gehen und mindestens acht Stunden stehen! Auf geht's! 🏃

    Post mit Packliste folgt nächste Woche. 💪

  35. ❓Liebe #gamescom-Informierte: Egal, ob ihr selbst auf der Messe seid oder nur Ahnung habt: Welche Spiele sollten wir, die Psycholog*innen von
    @BehindTheScreens, unbedingt sichten? 👀

    Kann einen #MentalHealth oder einen anderen psychologischen Bezug haben! 💜

    Bisher auf der Liste:

    - Fractured Blooms
    - Paws and Leaves – A Last Tale
    - Falling Apart
    - NAME OF THE WILL
    - Burdenfall
    - Fishbowl
    - Deep Fog Signals
    - Unsealed: The Mare

    (1/2)

    #gamescom2026 #gaming

  36. ❓Liebe #gamescom-Informierte: Egal, ob ihr selbst auf der Messe seid oder nur Ahnung habt: Welche Spiele sollten wir, die Psycholog*innen von
    @BehindTheScreens, unbedingt sichten? 👀

    Kann einen #MentalHealth oder einen anderen psychologischen Bezug haben! 💜

    Bisher auf der Liste:

    - Fractured Blooms
    - Paws and Leaves – A Last Tale
    - Falling Apart
    - NAME OF THE WILL
    - Burdenfall
    - Fishbowl
    - Deep Fog Signals
    - Unsealed: The Mare

    (1/2)

    #gamescom2026 #gaming

  37. WENN 10.000 KARTEN DICH RAIDEN!

    Spontaner Sonntags-Livestream GLEICH ab 20:00 Uhr:
    twitch.tv/cosmiccards

    Stresstest-Kickoff & Ankündigung Bar Squadrons Event am 22. August – kurz vor der Gamescom!

    #StarSquadrons #TCG #Gamescom #GameDev #IndieGame #StarCitizen #GamingCommunity

  38. Before I forget: I will be at the gamescom (as a visitor) on the 29th; if you want to meet, let me know!

    #gamedev #gamescom #solodev

  39. Before I forget: I will be at the gamescom (as a visitor) on the 29th; if you want to meet, let me know!

    #gamedev #gamescom #solodev

  40. Before I forget: I will be at the gamescom (as a visitor) on the 29th; if you want to meet, let me know!

    #gamedev #gamescom #solodev