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1000 results for “piebes”

  1. Relating to my last post, what is the best way to encode chatbot discourse processes?

    In the past, with IBM Watson and similar, the process was pretty strictly defined like this:

    1. Interrogate the user to find out which procedure they need.

    2. Select procedure, the procedure is a web form which requires a set of inputs from the user. Name, date of reservation, number of people eating, special preferences, those sorts of things.

    3. Interrogate the input fields from the user to fill up the form.

    4. When the form is done, confirm from the user that it it fine, and then submit it.

    Ok, nowadays the chatbots are way more versatile, but for some cases the above workflow is still fine. For more complex use cases we can take inspiration from role-playing games and robotics:

    Behavior Trees!
    shorturl.at/bKWY1

    With behavior trees you can compose pretty complex discourse processes without the complexity becoming unmagageable. You can easily isolate the specific process parts while having many simultaneous options open for the chatbot.

    It's a very powerful architectural pattern which is very relevant in this context. It's a generalization of the old Watson scheme and can easily encode those types of processes as well.

    Note also that while the chatbot processes in the past were designed to constrain and guide the user, as the user was the intelligent element making choices and evaluations, now the chatbot is also an intelligent element and makes choices and evaluations as well. So the process gets conditions and triggers from both the user/client and the chatbot, and also from your runner module and your backend systems.

    To be clear, the behavior trees are not running on the user or on the bot, they are run on the runner process. They herd both the user and the bot to conclusions of specific procedures.

    Why are behavior trees needed, why not just give the bot the information about what is needed and let it run the process?

    First of all the prompt size limits. If you describe your process to the bot, it eats your context limits very quickly. Also, the bot tends to improvise, which further makes you add stuff to the prompts to reduce that.

    It is much better to feed the process to the bot in pieces only when needed.

    Also, when you need for example something machine readable to produce some complex item, and also something human-readable to describe the same, it often makes sense to first tell the bot to describe in human-readable prose what its evaluation or conclusion is, and then separately tell it to produce the same in a machine-readable form. Then you get the two outputs separately which your runner process combines into a conclusion.

    That would be a sequential node in a behavior tree executing through the human-readable output first and then the machine-readable output.

    All the #AutoGPT style agents and other processes can also be described as behavior trees. Just feed the chatbot think-command step prompts in sequence while separately managing the backend as per commands.

    Plug-ins become pluggable #BehaviorTrees, which might be as simple as describing the end point and handling the related commands.

  2. Relating to my last post, what is the best way to encode chatbot discourse processes?

    In the past, with IBM Watson and similar, the process was pretty strictly defined like this:

    1. Interrogate the user to find out which procedure they need.

    2. Select procedure, the procedure is a web form which requires a set of inputs from the user. Name, date of reservation, number of people eating, special preferences, those sorts of things.

    3. Interrogate the input fields from the user to fill up the form.

    4. When the form is done, confirm from the user that it it fine, and then submit it.

    Ok, nowadays the chatbots are way more versatile, but for some cases the above workflow is still fine. For more complex use cases we can take inspiration from role-playing games and robotics:

    Behavior Trees!
    shorturl.at/bKWY1

    With behavior trees you can compose pretty complex discourse processes without the complexity becoming unmagageable. You can easily isolate the specific process parts while having many simultaneous options open for the chatbot.

    It's a very powerful architectural pattern which is very relevant in this context. It's a generalization of the old Watson scheme and can easily encode those types of processes as well.

    Note also that while the chatbot processes in the past were designed to constrain and guide the user, as the user was the intelligent element making choices and evaluations, now the chatbot is also an intelligent element and makes choices and evaluations as well. So the process gets conditions and triggers from both the user/client and the chatbot, and also from your runner module and your backend systems.

    To be clear, the behavior trees are not running on the user or on the bot, they are run on the runner process. They herd both the user and the bot to conclusions of specific procedures.

    Why are behavior trees needed, why not just give the bot the information about what is needed and let it run the process?

    First of all the prompt size limits. If you describe your process to the bot, it eats your context limits very quickly. Also, the bot tends to improvise, which further makes you add stuff to the prompts to reduce that.

    It is much better to feed the process to the bot in pieces only when needed.

    Also, when you need for example something machine readable to produce some complex item, and also something human-readable to describe the same, it often makes sense to first tell the bot to describe in human-readable prose what its evaluation or conclusion is, and then separately tell it to produce the same in a machine-readable form. Then you get the two outputs separately which your runner process combines into a conclusion.

    That would be a sequential node in a behavior tree executing through the human-readable output first and then the machine-readable output.

    All the #AutoGPT style agents and other processes can also be described as behavior trees. Just feed the chatbot think-command step prompts in sequence while separately managing the backend as per commands.

    Plug-ins become pluggable #BehaviorTrees, which might be as simple as describing the end point and handling the related commands.

  3. Relating to my last post, what is the best way to encode chatbot discourse processes?

    In the past, with IBM Watson and similar, the process was pretty strictly defined like this:

    1. Interrogate the user to find out which procedure they need.

    2. Select procedure, the procedure is a web form which requires a set of inputs from the user. Name, date of reservation, number of people eating, special preferences, those sorts of things.

    3. Interrogate the input fields from the user to fill up the form.

    4. When the form is done, confirm from the user that it it fine, and then submit it.

    Ok, nowadays the chatbots are way more versatile, but for some cases the above workflow is still fine. For more complex use cases we can take inspiration from role-playing games and robotics:

    Behavior Trees!
    shorturl.at/bKWY1

    With behavior trees you can compose pretty complex discourse processes without the complexity becoming unmagageable. You can easily isolate the specific process parts while having many simultaneous options open for the chatbot.

    It's a very powerful architectural pattern which is very relevant in this context. It's a generalization of the old Watson scheme and can easily encode those types of processes as well.

    Note also that while the chatbot processes in the past were designed to constrain and guide the user, as the user was the intelligent element making choices and evaluations, now the chatbot is also an intelligent element and makes choices and evaluations as well. So the process gets conditions and triggers from both the user/client and the chatbot, and also from your runner module and your backend systems.

    To be clear, the behavior trees are not running on the user or on the bot, they are run on the runner process. They herd both the user and the bot to conclusions of specific procedures.

    Why are behavior trees needed, why not just give the bot the information about what is needed and let it run the process?

    First of all the prompt size limits. If you describe your process to the bot, it eats your context limits very quickly. Also, the bot tends to improvise, which further makes you add stuff to the prompts to reduce that.

    It is much better to feed the process to the bot in pieces only when needed.

    Also, when you need for example something machine readable to produce some complex item, and also something human-readable to describe the same, it often makes sense to first tell the bot to describe in human-readable prose what its evaluation or conclusion is, and then separately tell it to produce the same in a machine-readable form. Then you get the two outputs separately which your runner process combines into a conclusion.

    That would be a sequential node in a behavior tree executing through the human-readable output first and then the machine-readable output.

    All the #AutoGPT style agents and other processes can also be described as behavior trees. Just feed the chatbot think-command step prompts in sequence while separately managing the backend as per commands.

    Plug-ins become pluggable #BehaviorTrees, which might be as simple as describing the end point and handling the related commands.

  4. Relating to my last post, what is the best way to encode chatbot discourse processes?

    In the past, with IBM Watson and similar, the process was pretty strictly defined like this:

    1. Interrogate the user to find out which procedure they need.

    2. Select procedure, the procedure is a web form which requires a set of inputs from the user. Name, date of reservation, number of people eating, special preferences, those sorts of things.

    3. Interrogate the input fields from the user to fill up the form.

    4. When the form is done, confirm from the user that it it fine, and then submit it.

    Ok, nowadays the chatbots are way more versatile, but for some cases the above workflow is still fine. For more complex use cases we can take inspiration from role-playing games and robotics:

    Behavior Trees!
    shorturl.at/bKWY1

    With behavior trees you can compose pretty complex discourse processes without the complexity becoming unmagageable. You can easily isolate the specific process parts while having many simultaneous options open for the chatbot.

    It's a very powerful architectural pattern which is very relevant in this context. It's a generalization of the old Watson scheme and can easily encode those types of processes as well.

    Note also that while the chatbot processes in the past were designed to constrain and guide the user, as the user was the intelligent element making choices and evaluations, now the chatbot is also an intelligent element and makes choices and evaluations as well. So the process gets conditions and triggers from both the user/client and the chatbot, and also from your runner module and your backend systems.

    To be clear, the behavior trees are not running on the user or on the bot, they are run on the runner process. They herd both the user and the bot to conclusions of specific procedures.

    Why are behavior trees needed, why not just give the bot the information about what is needed and let it run the process?

    First of all the prompt size limits. If you describe your process to the bot, it eats your context limits very quickly. Also, the bot tends to improvise, which further makes you add stuff to the prompts to reduce that.

    It is much better to feed the process to the bot in pieces only when needed.

    Also, when you need for example something machine readable to produce some complex item, and also something human-readable to describe the same, it often makes sense to first tell the bot to describe in human-readable prose what its evaluation or conclusion is, and then separately tell it to produce the same in a machine-readable form. Then you get the two outputs separately which your runner process combines into a conclusion.

    That would be a sequential node in a behavior tree executing through the human-readable output first and then the machine-readable output.

    All the #AutoGPT style agents and other processes can also be described as behavior trees. Just feed the chatbot think-command step prompts in sequence while separately managing the backend as per commands.

    Plug-ins become pluggable #BehaviorTrees, which might be as simple as describing the end point and handling the related commands.

  5. Relating to my last post, what is the best way to encode chatbot discourse processes?

    In the past, with IBM Watson and similar, the process was pretty strictly defined like this:

    1. Interrogate the user to find out which procedure they need.

    2. Select procedure, the procedure is a web form which requires a set of inputs from the user. Name, date of reservation, number of people eating, special preferences, those sorts of things.

    3. Interrogate the input fields from the user to fill up the form.

    4. When the form is done, confirm from the user that it it fine, and then submit it.

    Ok, nowadays the chatbots are way more versatile, but for some cases the above workflow is still fine. For more complex use cases we can take inspiration from role-playing games and robotics:

    Behavior Trees!
    shorturl.at/bKWY1

    With behavior trees you can compose pretty complex discourse processes without the complexity becoming unmagageable. You can easily isolate the specific process parts while having many simultaneous options open for the chatbot.

    It's a very powerful architectural pattern which is very relevant in this context. It's a generalization of the old Watson scheme and can easily encode those types of processes as well.

    Note also that while the chatbot processes in the past were designed to constrain and guide the user, as the user was the intelligent element making choices and evaluations, now the chatbot is also an intelligent element and makes choices and evaluations as well. So the process gets conditions and triggers from both the user/client and the chatbot, and also from your runner module and your backend systems.

    To be clear, the behavior trees are not running on the user or on the bot, they are run on the runner process. They herd both the user and the bot to conclusions of specific procedures.

    Why are behavior trees needed, why not just give the bot the information about what is needed and let it run the process?

    First of all the prompt size limits. If you describe your process to the bot, it eats your context limits very quickly. Also, the bot tends to improvise, which further makes you add stuff to the prompts to reduce that.

    It is much better to feed the process to the bot in pieces only when needed.

    Also, when you need for example something machine readable to produce some complex item, and also something human-readable to describe the same, it often makes sense to first tell the bot to describe in human-readable prose what its evaluation or conclusion is, and then separately tell it to produce the same in a machine-readable form. Then you get the two outputs separately which your runner process combines into a conclusion.

    That would be a sequential node in a behavior tree executing through the human-readable output first and then the machine-readable output.

    All the #AutoGPT style agents and other processes can also be described as behavior trees. Just feed the chatbot think-command step prompts in sequence while separately managing the backend as per commands.

    Plug-ins become pluggable #BehaviorTrees, which might be as simple as describing the end point and handling the related commands.

  6. CW: fishnets, bare feet, spicy vibes, leg focus, light teasing, enby sparkle, eye-catchy textures. Proceed only if your Friday can handle a little heat 😏🔥”

    I heard it’s Fishnet Friday… so I had to slip in a little contribution 😏🔥
    Striped mesh, warm skin underneath, bare feet tangled together like puzzle pieces, a hint of enby sparkle on the ankles… yeah, that’s the vibe today.
    Soft blanket, cozy mood, a tiny bit naughty on purpose… because why not start the weekend with a tease?
    Happy Fishnet Friday, lovelies 💛🤍💜🖤

    #FishnetFriday #Nylon #Nylons #legs4days #legs #feet #ALT4you #alttext #snagtights #enby #nonbinary

  7. Graveurs sur nacre : l’art méconnu des forçats calédoniens.
    Jamais autant d’objets issus de cet artisanat singulier n’avaient été présentés au public. Ces pièces témoignent d’un savoir-faire unique, né dans un contexte de contrainte extrême.
    Créer malgré l’enfermement :
    la1ere.franceinfo.fr/nouvellec
    #Exposition

  8. Cash and Carry, by David Sedaris

    "I guessed correctly that the woman had found this cabinet on the curb, just as I had found my current desk chair and countless pieces of furniture in the past."

    @NewYorker

    🆓🔗 archive.ph/IB9PI

    newyorker.com/magazine/2026/03

    #Humor #NYC #Pickleball #DavidSedaris #ElonMusk

  9. Presence

    Wouldn’t it be nice…
    To arrive with something
    Made by hand
    A page where colors once
    Listened to your breath …
    A small painting carrying a piece of your day
    Not bought, but felt, and gently given …

    Wouldn’t it be nice…
    To gift a folded note, written slowly
    With words that sat beside
    Your heart for a while
    Ink becoming warmth in
    Someone else’s hands
    A letter that lingers longer
    Than any object …

    Wouldn’t it be nice…
    To bring a pressed flower
    From a walk you loved
    Held between pages like a
    Secret of the earth
    A moment of stillness
    Wrapped in paper
    A memory, passed from you to them …

    Wouldn’t it be nice…
    To offer a jar filled with tiny intentions
    Little lines of hope, of courage, of light
    So on heavy days, they can open one
    And find you there, in a sentence …

    Wouldn’t it be nice…
    If our gifts carried pieces of our presence
    Instead f things that fade
    Without a story
    A drawing, a word, a fragment of soul
    Simple, and somehow, enough …

    #roksanatales

    .

    .

    .

    Wouldn’t it be nice?
    Tell me!

    #AGoodSoul #AJourneyWithYou #ALifeSoBeautiful #ALifeToRemember #APassionateTale #AWorthADream #Always #artAndHealing #blogger #bloggers #blogging #Creativity #everydayblog #everythinghappens #feel #feeling #Gratitude #handmadeGifts #I #ikigai #ikigaisoul #Inspirational #intentionalLiving #LetItBe #Life #LifeSJourney #lovephotography #lovequotes #meaningfulMoments #mindfulGifting #Moment #musings #myblog #passionate #personalTouch #photographyblog #photooftheday #quote #roksanatales #selfExpression #simpleLiving #slowLiving #soulful #ThisMoment #thoughtfulGestures #Thoughts #verses #Wander #wordpress #wordpressphotos #words
  10. If you thought #writing stories is a small, quick task… think again 😂

    I would say that this is actually the hardest, most time consuming part of my work. Loving it but it’s always a challenge 🤎

    But this also gives me plenty of clarity and I could even say I’m sorting out the blocks for the #book I’m secretly planning…

    Today working on my Fine Art pieces. As I did some changes (#mindfulnes > #myths) that means rewriting old texts 🖋️

    Have a good day 😘

    #photographer #nature #naturephotography

  11. "The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use"

    The number of art pieces alone is staggering to contemplate. Having them freely available to browse is incredible, and to then put a #HiRes #scan for all of them into the #PublicDomain is astonishing.

    A lifetime of #museum visits to view remarkable #art without a lifetime of travel. No, you don't get exactly the same experience, but holy brushstrokes, Batman...!!!

    #TheMet

    metmuseum.org/art/collection

  12. "The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use"

    The number of art pieces alone is staggering to contemplate. Having them freely available to browse is incredible, and to then put a #HiRes #scan for all of them into the #PublicDomain is astonishing.

    A lifetime of #museum visits to view remarkable #art without a lifetime of travel. No, you don't get exactly the same experience, but holy brushstrokes, Batman...!!!

    #TheMet

    metmuseum.org/art/collection

  13. "The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use"

    The number of art pieces alone is staggering to contemplate. Having them freely available to browse is incredible, and to then put a #HiRes #scan for all of them into the #PublicDomain is astonishing.

    A lifetime of #museum visits to view remarkable #art without a lifetime of travel. No, you don't get exactly the same experience, but holy brushstrokes, Batman...!!!

    #TheMet

    metmuseum.org/art/collection

  14. "The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use"

    The number of art pieces alone is staggering to contemplate. Having them freely available to browse is incredible, and to then put a #HiRes #scan for all of them into the #PublicDomain is astonishing.

    A lifetime of #museum visits to view remarkable #art without a lifetime of travel. No, you don't get exactly the same experience, but holy brushstrokes, Batman...!!!

    #TheMet

    metmuseum.org/art/collection

  15. "The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use"

    The number of art pieces alone is staggering to contemplate. Having them freely available to browse is incredible, and to then put a #HiRes #scan for all of them into the #PublicDomain is astonishing.

    A lifetime of #museum visits to view remarkable #art without a lifetime of travel. No, you don't get exactly the same experience, but holy brushstrokes, Batman...!!!

    #TheMet

    metmuseum.org/art/collection

  16. @leftout @alex Ummm…. k,

    I’mma Trekkie. All my life.

    I gotta say thank you and also admit that I’m embarrassed ss a result of spreading that falsehood for prolly two decades. It was based on my direct recollection that our minds shape within us as we add and recall various experiences in life.

    Let me take this opportunity to say, “Fuck your therapist” too, for had you cited, S1:E18 TNG I would have been awkwardly embarrassed, outraged at myself, and thought you a dikhed for thrashing me publicly. You are too kind, and a statesman in trekkering (if that’s even a freaking word, lolz).

    Because of your subtle pointer, not pointing to the episode itself butt to the provenance of the saga’s chronology, I took your queue and went to the sources at StarTrek .com, Etc., and did my due diligence.

    “Home Soil” was in fact the episode with Captain Picard and crew, and Ugly… Ugly giant bags of mostly water was the actual line converted over communication links off the Enterprise obo the:

    • Crystal life form (wikis)
    • Microbrains (IMDb, but I think this is wrong)
    • Crystalline Entity (something from my own recollections, but I think I may be conflating with another episode again)

    In the second utterance, where the quote comes from, it’s:

    “Ugly bags of mostly water” which is kinda fucked up if you’re the ugly bag and you think you’re the bees knees of the universe, lolz.

    Anyway, I need to go back and watch the episode again and regain my clarity.

    From one Trekkie to another, thanks for the nudge in the right direction, fuck your therapist (again, cuz your instincts were better than his/hers), and here’s some personal questions, stuffs, I have for you…

    My all time fav episodes:

    1. The Balance of Terror (S1:E14 TOS - 1966) - Romulan Captain played by the same actor (Mark Lenard) as Sarek in later episodes, series (like TNG), and movies, through s few franchises.
    2. The Inner Light - after either ten minutes or a whole lifetime, Picard returns to his cabin to play a flute bestowed upon him by a strange probe of remembrance of a people past, and sadly, extinct - he carries with him their hopes, loves, and dreams, the rest of his natural days, as a complete life experience.
    3. Don’t fuck this up coz I’ll gig your ass, lolz - What we’re Captain Kirk’s last words?
    4. Another major fav of mine is TNG’s, “Yesterday’s Enterprise” who’s Captain had even more balls than Captain Janeway, who in turn, had more balls than Captain Kirk, lolz.

    As my profile and contact info clearly states, I’m a FOSS and Privacy Advocate, shoulder that mantle quite seriously, and even though I thought him initially to be a dweeb write in, came to appreciate Will Wheaton as Wesley Crusher and note that it was not one of our finest hours when we let the destructive child snimals out of their respective cages to drive him from the Fediverse - yeah, I was there when those teenage pieces of shit did that to him - even @Gargron , who held great sway back then, couldn’t contain or filter those 💩’s.

    https://www.reddit.com/r/OutOfTheLoop/comments/9bimug/why_did_mastodon_run_off_wil_wheaton/

    You have a wonderful day, evening, or afternoon, whatev time it is where you’re at and thanks again for the gentle bump to fact check myself with this errata.

    #tallship #Star_Trek #Star_Trek_you_bitches #Kirk #Picard #Janeway #TOS #TNG #humanity #sacrifice #rememberance #conflation #memory #recollection #I_can_haz_Cheezburgerz? 🍔

    .

  17. Maundy Night, in Fragments

    It was night already—
    and the room was close,
    low-beamed, breath-warmed,
    troubled by the nearness of departure.
    The lamp did not so much shine
    as shudder.

    There are nights
    that seem to know.

    The basin waited.
    The towel waited.
    The water, in its shallow little vessel,
    held a silence deeper than the sea.

    And He—
    O strange reversal!—
    He whose hands had lifted dust to life,
    whose fingers had written mercy
    upon the infirm flesh of the world,
    stooped.

    Stooped.

    I cannot loose myself
    from that word.

    For there are stoopings more terrible than thunder.
    There are bendings low
    that break the spine of pride
    more surely than the sword breaks bone.

    And one by one—
    sandaled, ashamed, confused—
    they drew near Him.
    The feet of fishermen,
    the feet of zealots,
    the feet that had wandered,
    the feet still crusted with the stale earth
    of empire and fatigue.

    And He washed them.

    Not as a servant washes, perhaps—
    hurriedly, dutifully, with half-averted eye—
    but with that unbearable tenderness
    which makes the beloved wish to flee.

    For who can bear
    to be known at the heel,
    at the dustiest place,
    at the place where the road clings?

    Peter recoiled, of course—
    dear violent Peter—
    as men recoil from love
    when it approaches too nearly
    the wound.

    “No—”

    Ah, but all our souls are fashioned of that syllable.
    No, not there.
    No, not this filth.
    No, not the part of me
    that has walked where I ought not.

    Yet still the water spoke
    in its soft and ruinous language.

    If I wash thee not—

    And then the air itself seemed to splinter,
    for one may resist majesty,
    but to be excluded from such sorrowful intimacy—
    that is a horror no disciple can endure.

    So the feet were given.
    So the heart, for a moment, trembled open.

    And somewhere in the room
    sat the other one.

    He too had feet.
    He too received bread.
    He too was near enough
    to hear the pulse in the Master’s throat,
    to see the shadows gather
    beneath His eyes
    like birds before a storm.

    How dreadful,
    that one may sit so near the Holy
    and yet prefer the kiss of silver.

    Thirty pieces—
    thin moons of metal,
    cold as the underside of a grave-stone,
    small little hosts of another kingdom.

    I think they rang already
    in the secret chambers of his mind.

    The bread was broken.
    No—more than broken.
    Offered.
    Which is the crueler word.

    Take, eat—

    And all the centuries leaned inward.

    The cup passed.
    Darkness trembled in it
    like an omen,
    like a red remembering,
    like the heart’s own interior
    made visible.

    Drink ye all—

    All.

    Even now the word accuses me.

    For the table was long,
    and the shadows longer,
    and love, longest of all,
    stretching even toward betrayal,
    even toward denial,
    even toward scattering.

    Outside, the city breathed
    with the heavy lungs of feast and politics.
    Inside, eternity had knelt upon the floor
    and wrapped itself in linen.

    What church can bear this memory?
    What soul can keep it
    without cracking?

    The clink of cup.
    The rustle of garment.
    A hand withdrawing too quickly.
    A glance no one could quite endure.
    And beneath all things,
    like a distant drumbeat under the earth:

    going,
    going,
    going.

    To the garden.
    To the dark.
    To the lanterns and the cudgels.
    To the mouths of false witnesses.
    To the rooster’s cry.
    To the nails.
    To the forsakenness immense and measureless.

    Yet here—
    here first—
    before the torches,
    before the thorns,
    before the torn veil and the opened side—
    here was the kingdom:

    A basin.
    A towel.
    Bread in broken hands.
    A cup not refused.
    Love stooping lower
    than any disciple could imagine,
    lower perhaps than hell itself,
    that it might fill even the lowest place
    with the rumor of God.

    And I, remembering it,
    can scarcely speak except in shards.

    A splash of water.
    A morsel of bread.
    A traitor’s mouth.
    A beloved breast leaning near.
    The night at the window, listening.
    The floorboards aching under the tread of doom.
    And Christ—
    dear Christ—
    moving among them still
    with the calm of One
    who has already entered death
    and found it, too,
    washable.

    Then out they went.

    Into olives.
    Into moon-pallor.
    Into that hour which still has not ended.

    And the towel lay folded.
    And the basin held
    the last disturbed water.
    And somewhere, perhaps,
    one drop remained upon the floor—
    bright, unnoticed,
    like a tear
    or like the first small glimmer
    of the strange and terrible mercy
    by which the world
    shall yet be undone.

    #basinAndTowel #Betrayal #breadAndCup #candlelight #ChristianSymbolism #churchArt #Communion #contemplativeFaith #FootWashing #Gethsemane #HolyThursday #holyWeek #Judas #lastSupper #LiturgicalArt #maundyThursday #passionOfChrist #sacredStillLife #servantLove #SilverCoins #symbolicPhotography #Tenebrae
  18. Final Fantasy VII Remake Intergrade: Brilliant Update of 1997 Classic ☄️

    It took us much longer than expected to get to the Final Fantasy VII Remake (Intergrade). A big update by Square Enix of the legendary FFVII on the PlayStation, it’s a fan favourite from the series and its epic themes were ideal for a big overhaul.

    Remake launched in 2020 as an action role-playing game, at first on PS4 before making its way to the PC. Finally, in January 2026, there were ports for the Nintendo Switch and Xbox consoles.

    We got the Switch 2 version and happily dove on it. What we found was a heavily cinematic idealised title, but one that can often be a wonder (even if it occasionally mires itself in some AAA tedium).

    The Emotive Sweep of Final Fantasy VII Remake Intergrade

    [youtube youtube.com/watch?v=-uv3Zd6LO8]

    Squaresoft launched Final Fantasy VII in 1997. The company became Square Enix in 2003 after merging with the developer Enix. Even though the FF series continues to this day, the peak years are considered the SNES outings and then FFVII on the PlayStation.

    As FFVII is one of our favourite games. We first got to play it on the PC port in 1998 and fell in love with it.

    As an RPG, its epic story and dramatic characters, amazing soundtrack, and everything else just swept us along with the whole shingdig. Although the original’s blocky graphics show their age, they have a real charm to them.

    [youtube youtube.com/watch?v=utVE4aUKYu]

    Once the news of the long-awaited remake was announce, we were worried Square would do AAA trope stuff for the sake of graphics snobs who wanted a graphical overhaul.

    However, Final Fantasy VII Remake is much more than just a graphics update. It’s a very impressive reimagining of the original story, with new arcs, complexities, game mechanics, and characterisation. Frankly, within hours we were swept along with it all and think the remake is a total triumph. A magnificent beast!

    FFVII Remake Overhauls (and improves) the Iconic Narrative

    [youtube youtube.com/watch?v=xOA5GwRcBk]

    The great thing Square has done here is do much more than modernise the graphics. The dev has also given the genuinely brilliant, emotive story a big update and expanded on the concepts of the 1997 original.

    Some of the updates are subtle, others major, but on the whole these are all very well done. And show that Remake is much more than a pandering to graphics snobs wailing about a lack of 60fps.

    As pretty as the game now looks, what kept us coming back to Remake night after night for three hour runs is that story.

    The Remake is a trilogy, with the second installment launched in February 2024, and the third outing is due for release in 2026 or 2027. This first outing focusses in on what’s about a one to three hour segment in the original game, where players are in the radical eco-terrorist movement AVALANCHE.

    In the metropolis city of Midgar, you take control of the mercenary Cloud Strife. He’s hired as a one-off to blow up a reactor in the megacorporation of Shinra. He’s initially just out for money, but soon gets drawn into a sprawling story of love, loss, grief, and environmental collapse.

    For us, that was our favourite bit of the original game. The opening hour is magnificent.

    For Remake, the entire first installment is an expansion of Cloud’s time in Midgar. Brilliant! A full 30 hours or so of that opening segment, so there’s nothing to complain about from us.

    It’s genuinely one of the best video game narratives out there. We’ve been critical of video game narratives in general on Professional Moron, mainly in modern AAA games as they’re often so poorly done. AAA games are like having to watch a terrible movie.

    But FFVII Remake Intergrade is largely a big success. It helps that the story from 30 years ago was already there, but the expansions of plot and themes are done intelligently and with great compassion.

    Central to that is Cloud’s friendship with a young lady called Aerith, a brilliant human being who stands as a beacon of light amongst the economic collapse and corruption of Shinra.

    The CRUNCH of the Gameplay and Those Melancholic Moments

    [youtube youtube.com/watch?v=elBvGD9quj]

    The original FFVII merged a combat system alongside the deep and emotive storyline, plus a genuine sense of melancholia. It’s a game about capitalism destroying the world, with the head of Shinra a cold and calculating psychopath.

    Away from the story, which is what drives the game, Remake offers a fleshed out combat system. Square Enix has been great here and offered all sorts of difficulty settings to accommodate for different playing types.

    Before you begin, you can set things to be super tough or super easy. It’s really welcoming and allows everyone to experience the game the way they want to (something devs like Team Cherry need to keep in mind).

    Combat is good fun, but can get a bit repetitive. Plus, the gameplay experience is surprisingly linear, alongside some of the more tedious AAA game tropes added into the mix. Mainly in the form of side quests, which are just the usual “I’ve lost several chickens, go and collect the chickens” filler. For us, it added little to the experience other than fleshing out the game length artificially.

    Some of the dialogue and voice acting can be cringeworthy, too, but the whole it’s well done. Even the comically oversexualised Tifa, in the most revealing outfit imaginable, has a clearly defined character. She’s a great human being, compassionate and confident.

    Players are also always encouraged, led by Square Enix at regular turns, to just stop and bask in life’s moments.

    Its philosophical in that reach, expecting you to think of your own existence and sense of mortality. FFVII is about several very brave people putting their precious lives to one side in the name of something greater.

    As the player, you’re very much part of that. Living out the dramatic experience.

    And the glorious thing about Final Fantasy VII Remake Intergrade? This is part one of a trilogy. The game fully deserves this treatment, a masterpiece of gaming modernised in the best possible way.

    And a Nod to FFVII Remake’s Musical Overhaul

    [youtube youtube.com/watch?v=3zboO7UCUE]

    On a final note, we’ve done a full feature on Final Fantasy VII Remake’s soundtrack. Remake offers a big reimagining of the original 1997 score, updated by the composers Masashi Hamauzu and Mitsuto Suzuki.

    The composer for the 1997 original score, Nobuo Uematsu, made one contribution. Otherwise, the work includes new arrangements of his brilliant work 30 years ago.

    Credit to the team and what they’ve done here, faithfully recreating classic old pieces whilst fleshing out the main soundtrack with new compositions. It’s a vast score, too, with over 150 pieces and totalling eight hours in length. Square Enix’s official soundtrack release is a seven CD set!

    They weren’t messing around with this whole project. Everyone involved put in maximum effort to build on the legacy of the original and from the music to the core gameplay, everything is rather magnificent.

    #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #FinalFantasyVIIRemakeIntergrade #gaming #Lifestyle #RetroGaming #RPG #SquareEnix #VideoGames
  19. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  20. Tres pibes vuelven a su casa después de jugar un picadito.
    Esta foto define mi barrio
    #Andorra
    #Ushuaia

  21. Ready to think in bricks? These clever 3D puzzles challenge your eyes, hands, and imagination—using the same pieces each time. Easy to pick up, tricky to master, and fun for all ages. Visual clues guide the way—your builds bring it to life.

    Now on pre-order: 30% off with code LEGOPUZZLES.

    nostarch.com/lego-puzzle-book

    #LEGO #STEMtoys #CreativePlay #PuzzleBook

  22. Presence

    Wouldn’t it be nice…
    To arrive with something
    Made by hand
    A page where colors once
    Listened to your breath …
    A small painting carrying a piece of your day
    Not bought, but felt, and gently given …

    Wouldn’t it be nice…
    To gift a folded note, written slowly
    With words that sat beside
    Your heart for a while
    Ink becoming warmth in
    Someone else’s hands
    A letter that lingers longer
    Than any object …

    Wouldn’t it be nice…
    To bring a pressed flower
    From a walk you loved
    Held between pages like a
    Secret of the earth
    A moment of stillness
    Wrapped in paper
    A memory, passed from you to them …

    Wouldn’t it be nice…
    To offer a jar filled with tiny intentions
    Little lines of hope, of courage, of light
    So on heavy days, they can open one
    And find you there, in a sentence …

    Wouldn’t it be nice…
    If our gifts carried pieces of our presence
    Instead f things that fade
    Without a story
    A drawing, a word, a fragment of soul
    Simple, and somehow, enough …

    #roksanatales

    .

    .

    .

    Wouldn’t it be nice?
    Tell me!

    #AGoodSoul #AJourneyWithYou #ALifeSoBeautiful #ALifeToRemember #APassionateTale #AWorthADream #Always #artAndHealing #blogger #bloggers #blogging #Creativity #everydayblog #everythinghappens #feel #feeling #Gratitude #handmadeGifts #I #ikigai #ikigaisoul #Inspirational #intentionalLiving #LetItBe #Life #LifeSJourney #lovephotography #lovequotes #meaningfulMoments #mindfulGifting #Moment #musings #myblog #passionate #personalTouch #photographyblog #photooftheday #quote #roksanatales #selfExpression #simpleLiving #slowLiving #soulful #ThisMoment #thoughtfulGestures #Thoughts #verses #Wander #wordpress #wordpressphotos #words
  23. Presence

    Wouldn’t it be nice…
    To arrive with something
    Made by hand
    A page where colors once
    Listened to your breath …
    A small painting carrying a piece of your day
    Not bought, but felt, and gently given …

    Wouldn’t it be nice…
    To gift a folded note, written slowly
    With words that sat beside
    Your heart for a while
    Ink becoming warmth in
    Someone else’s hands
    A letter that lingers longer
    Than any object …

    Wouldn’t it be nice…
    To bring a pressed flower
    From a walk you loved
    Held between pages like a
    Secret of the earth
    A moment of stillness
    Wrapped in paper
    A memory, passed from you to them …

    Wouldn’t it be nice…
    To offer a jar filled with tiny intentions
    Little lines of hope, of courage, of light
    So on heavy days, they can open one
    And find you there, in a sentence …

    Wouldn’t it be nice…
    If our gifts carried pieces of our presence
    Instead f things that fade
    Without a story
    A drawing, a word, a fragment of soul
    Simple, and somehow, enough …

    #roksanatales

    .

    .

    .

    Wouldn’t it be nice?
    Tell me!

    #AGoodSoul #AJourneyWithYou #ALifeSoBeautiful #ALifeToRemember #APassionateTale #AWorthADream #Always #artAndHealing #blogger #bloggers #blogging #Creativity #everydayblog #everythinghappens #feel #feeling #Gratitude #handmadeGifts #I #ikigai #ikigaisoul #Inspirational #intentionalLiving #LetItBe #Life #LifeSJourney #lovephotography #lovequotes #meaningfulMoments #mindfulGifting #Moment #musings #myblog #passionate #personalTouch #photographyblog #photooftheday #quote #roksanatales #selfExpression #simpleLiving #slowLiving #soulful #ThisMoment #thoughtfulGestures #Thoughts #verses #Wander #wordpress #wordpressphotos #words
  24. Presence

    Wouldn’t it be nice…
    To arrive with something
    Made by hand
    A page where colors once
    Listened to your breath …
    A small painting carrying a piece of your day
    Not bought, but felt, and gently given …

    Wouldn’t it be nice…
    To gift a folded note, written slowly
    With words that sat beside
    Your heart for a while
    Ink becoming warmth in
    Someone else’s hands
    A letter that lingers longer
    Than any object …

    Wouldn’t it be nice…
    To bring a pressed flower
    From a walk you loved
    Held between pages like a
    Secret of the earth
    A moment of stillness
    Wrapped in paper
    A memory, passed from you to them …

    Wouldn’t it be nice…
    To offer a jar filled with tiny intentions
    Little lines of hope, of courage, of light
    So on heavy days, they can open one
    And find you there, in a sentence …

    Wouldn’t it be nice…
    If our gifts carried pieces of our presence
    Instead f things that fade
    Without a story
    A drawing, a word, a fragment of soul
    Simple, and somehow, enough …

    #roksanatales

    .

    .

    .

    Wouldn’t it be nice?
    Tell me!

    #AGoodSoul #AJourneyWithYou #ALifeSoBeautiful #ALifeToRemember #APassionateTale #AWorthADream #Always #artAndHealing #blogger #bloggers #blogging #Creativity #everydayblog #everythinghappens #feel #feeling #Gratitude #handmadeGifts #I #ikigai #ikigaisoul #Inspirational #intentionalLiving #LetItBe #Life #LifeSJourney #lovephotography #lovequotes #meaningfulMoments #mindfulGifting #Moment #musings #myblog #passionate #personalTouch #photographyblog #photooftheday #quote #roksanatales #selfExpression #simpleLiving #slowLiving #soulful #ThisMoment #thoughtfulGestures #Thoughts #verses #Wander #wordpress #wordpressphotos #words
  25. Presence

    Wouldn’t it be nice…
    To arrive with something
    Made by hand
    A page where colors once
    Listened to your breath …
    A small painting carrying a piece of your day
    Not bought, but felt, and gently given …

    Wouldn’t it be nice…
    To gift a folded note, written slowly
    With words that sat beside
    Your heart for a while
    Ink becoming warmth in
    Someone else’s hands
    A letter that lingers longer
    Than any object …

    Wouldn’t it be nice…
    To bring a pressed flower
    From a walk you loved
    Held between pages like a
    Secret of the earth
    A moment of stillness
    Wrapped in paper
    A memory, passed from you to them …

    Wouldn’t it be nice…
    To offer a jar filled with tiny intentions
    Little lines of hope, of courage, of light
    So on heavy days, they can open one
    And find you there, in a sentence …

    Wouldn’t it be nice…
    If our gifts carried pieces of our presence
    Instead f things that fade
    Without a story
    A drawing, a word, a fragment of soul
    Simple, and somehow, enough …

    #roksanatales

    .

    .

    .

    Wouldn’t it be nice?
    Tell me!

    #AGoodSoul #AJourneyWithYou #ALifeSoBeautiful #ALifeToRemember #APassionateTale #AWorthADream #Always #artAndHealing #blogger #bloggers #blogging #Creativity #everydayblog #everythinghappens #feel #feeling #Gratitude #handmadeGifts #I #ikigai #ikigaisoul #Inspirational #intentionalLiving #LetItBe #Life #LifeSJourney #lovephotography #lovequotes #meaningfulMoments #mindfulGifting #Moment #musings #myblog #passionate #personalTouch #photographyblog #photooftheday #quote #roksanatales #selfExpression #simpleLiving #slowLiving #soulful #ThisMoment #thoughtfulGestures #Thoughts #verses #Wander #wordpress #wordpressphotos #words
  26. 𝗟𝗼𝘂𝘃𝗿𝗲 𝗛𝗲𝗶𝘀𝘁: 𝗧𝗵𝗶𝗲𝘃𝗲𝘀 𝗦𝘁𝗲𝗮𝗹 𝗖𝗿𝗼𝘄𝗻 𝗝𝗲𝘄𝗲𝗹𝘀 𝗶𝗻 𝟳 𝗠𝗶𝗻𝘂𝘁𝗲𝘀
    In a daring 7-minute heist that has shocked France, masked thieves broke into the Louvre Museum and stole eight priceless pieces of crown jewels once worn by Napoleon's empresses.
    #louvremuseum #LouvreHeist #CrownJewel
    ancient-origins.net/news-histo

  27. 𝗟𝗼𝘂𝘃𝗿𝗲 𝗛𝗲𝗶𝘀𝘁: 𝗧𝗵𝗶𝗲𝘃𝗲𝘀 𝗦𝘁𝗲𝗮𝗹 𝗖𝗿𝗼𝘄𝗻 𝗝𝗲𝘄𝗲𝗹𝘀 𝗶𝗻 𝟳 𝗠𝗶𝗻𝘂𝘁𝗲𝘀
    In a daring 7-minute heist that has shocked France, masked thieves broke into the Louvre Museum and stole eight priceless pieces of crown jewels once worn by Napoleon's empresses.
    #louvremuseum #LouvreHeist #CrownJewel
    ancient-origins.net/news-histo

  28. 𝗟𝗼𝘂𝘃𝗿𝗲 𝗛𝗲𝗶𝘀𝘁: 𝗧𝗵𝗶𝗲𝘃𝗲𝘀 𝗦𝘁𝗲𝗮𝗹 𝗖𝗿𝗼𝘄𝗻 𝗝𝗲𝘄𝗲𝗹𝘀 𝗶𝗻 𝟳 𝗠𝗶𝗻𝘂𝘁𝗲𝘀
    In a daring 7-minute heist that has shocked France, masked thieves broke into the Louvre Museum and stole eight priceless pieces of crown jewels once worn by Napoleon's empresses.
    #louvremuseum #LouvreHeist #CrownJewel
    ancient-origins.net/news-histo

  29. 𝗟𝗼𝘂𝘃𝗿𝗲 𝗛𝗲𝗶𝘀𝘁: 𝗧𝗵𝗶𝗲𝘃𝗲𝘀 𝗦𝘁𝗲𝗮𝗹 𝗖𝗿𝗼𝘄𝗻 𝗝𝗲𝘄𝗲𝗹𝘀 𝗶𝗻 𝟳 𝗠𝗶𝗻𝘂𝘁𝗲𝘀
    In a daring 7-minute heist that has shocked France, masked thieves broke into the Louvre Museum and stole eight priceless pieces of crown jewels once worn by Napoleon's empresses.
    #louvremuseum #LouvreHeist #CrownJewel
    ancient-origins.net/news-histo