home.social

#ffvii — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ffvii, aggregated by home.social.

fetched live
  1. Cosmos Warrior. Some new fanart for upcoming conventions, and a massive long time favorite character to kick that off.

    #FFVII

  2. Cosmos Warrior. Some new fanart for upcoming conventions, and a massive long time favorite character to kick that off.

    #FFVII

  3. Cosmos Warrior. Some new fanart for upcoming conventions, and a massive long time favorite character to kick that off.

    #FFVII

  4. Cosmos Warrior. Some new fanart for upcoming conventions, and a massive long time favorite character to kick that off.

    #FFVII

  5. Cosmos Warrior. Some new fanart for upcoming conventions, and a massive long time favorite character to kick that off.

    #FFVII

  6. Cloud e seus aliados estão de volta! O trailer de gameplay de Final Fantasy VII Revelation, revelado na gamescom 2026, aumenta o hype para o capítulo final da trilogia remake. Confira agora! #FFVII

    upnerd.com.br/2026/08/final-fa

  7. Final Fantasy VII Rebirth: Material Ultimania is a visual tribute to the stunning new rendition of one of the most beloved RPGs of all time.

    On sale now: amzn.to/4wNXxex

    #Games #FF #FF7 #FFVII #SquareEnix #Art #TV #Books #GameDev #GamingSky #ArtSky #BookSky #PromoSky

  8. Final Fantasy VII Rebirth: Material Ultimania is a visual tribute to the stunning new rendition of one of the most beloved RPGs of all time.

    On sale now: amzn.to/4wNXxex

    #Games #FF #FF7 #FFVII #SquareEnix #Art #TV #Books #GameDev #GamingSky #ArtSky #BookSky #PromoSky

  9. Final Fantasy VII Rebirth: Material Ultimania is a visual tribute to the stunning new rendition of one of the most beloved RPGs of all time.

    On sale now: amzn.to/4wNXxex

    #Games #FF #FF7 #FFVII #SquareEnix #Art #TV #Books #GameDev #GamingSky #ArtSky #BookSky #PromoSky

  10. Final Fantasy VII Rebirth: Material Ultimania is a visual tribute to the stunning new rendition of one of the most beloved RPGs of all time.

    On sale now: amzn.to/4wNXxex

    #Games #FF #FF7 #FFVII #SquareEnix #Art #TV #Books #GameDev #GamingSky #ArtSky #BookSky #PromoSky

  11. Final Fantasy VII Rebirth: Material Ultimania is a visual tribute to the stunning new rendition of one of the most beloved RPGs of all time.

    On sale now: amzn.to/4wNXxex

    #Games #FF #FF7 #FFVII #SquareEnix #Art #TV #Books #GameDev #GamingSky #ArtSky #BookSky #PromoSky

  12. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FF #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  13. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FF #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  14. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FF #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  15. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FF #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  16. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FF #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  17. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FinalFantasy #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  18. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FinalFantasy #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  19. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FinalFantasy #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  20. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FinalFantasy #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  21. A reimagining of the iconic original game, FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project.

    On sale now (Switch 2): amzn.to/4xKvUnA

    #Games #RetroGaming #Nintendo #Switch2 #FinalFantasy #Art #FF7 #FFVII #SquareEnix #GameDev #GamingSky #PromoSky

  22. Featuring a complete HD graphics overhaul and an updated combat system, experience the iconic game once again with Crisis Core: Final Fantasy VII Reunion.

    On sale now (PS5): amzn.to/4qfnSjQ

    #Games #PlayStation #PS5 #FinalFantasy #FF7 #FFVII #RPG #Art #SquareEnix #GameDev #GamingSky #PromoSky

  23. Featuring a complete HD graphics overhaul and an updated combat system, experience the iconic game once again with Crisis Core: Final Fantasy VII Reunion.

    On sale now (PS5): amzn.to/4qfnSjQ

    #Games #PlayStation #PS5 #FinalFantasy #FF7 #FFVII #RPG #Art #SquareEnix #GameDev #GamingSky #PromoSky

  24. Featuring a complete HD graphics overhaul and an updated combat system, experience the iconic game once again with Crisis Core: Final Fantasy VII Reunion.

    On sale now (PS5): amzn.to/4qfnSjQ

    #Games #PlayStation #PS5 #FinalFantasy #FF7 #FFVII #RPG #Art #SquareEnix #GameDev #GamingSky #PromoSky

  25. Featuring a complete HD graphics overhaul and an updated combat system, experience the iconic game once again with Crisis Core: Final Fantasy VII Reunion.

    On sale now (PS5): amzn.to/4qfnSjQ

    #Games #PlayStation #PS5 #FinalFantasy #FF7 #FFVII #RPG #Art #SquareEnix #GameDev #GamingSky #PromoSky

  26. Featuring a complete HD graphics overhaul and an updated combat system, experience the iconic game once again with Crisis Core: Final Fantasy VII Reunion.

    On sale now (PS5): amzn.to/4qfnSjQ

    #Games #PlayStation #PS5 #FinalFantasy #FF7 #FFVII #RPG #Art #SquareEnix #GameDev #GamingSky #PromoSky

  27. Il destino fisico di Final Fantasy VII Revelation preoccupa i collezionisti. Il director Naoki Hamaguchi apre alla possibilità di un'edizione retail per il capitolo finale della trilogia, rassicurando chi teme il passaggio definitivo al solo digitale. #FFVII #GamingNews #SquareEnix

  28. Your ISSUE #56 round-up is here! 🎉

    📕 Another #FFVII book!
    📘 New Spanish #Gaming magazine enters the ring!
    📗 Adorable #DragonQuest picture book for toddlers!
    📙 Spotlight on @[email protected]'s new book!
    📓 A #VideoGame history book so big, it needs 2 volumes

    And much more!

    The Video Game Library Newslet...

  29. Your ISSUE #56 round-up is here! 🎉

    📕 Another #FFVII book!
    📘 New Spanish #Gaming magazine enters the ring!
    📗 Adorable #DragonQuest picture book for toddlers!
    📙 Spotlight on @[email protected]'s new book!
    📓 A #VideoGame history book so big, it needs 2 volumes

    And much more!

    The Video Game Library Newslet...

  30. Your ISSUE #56 round-up is here! 🎉

    📕 Another #FFVII book!
    📘 New Spanish #Gaming magazine enters the ring!
    📗 Adorable #DragonQuest picture book for toddlers!
    📙 Spotlight on @[email protected]'s new book!
    📓 A #VideoGame history book so big, it needs 2 volumes

    And much more!

    The Video Game Library Newslet...

  31. Your ISSUE #56 round-up is here! 🎉

    📕 Another #FFVII book!
    📘 New Spanish #Gaming magazine enters the ring!
    📗 Adorable #DragonQuest picture book for toddlers!
    📙 Spotlight on @[email protected]'s new book!
    📓 A #VideoGame history book so big, it needs 2 volumes

    And much more!

    The Video Game Library Newslet...

  32. Your ISSUE #56 round-up is here! 🎉

    📕 Another #FFVII book!
    📘 New Spanish #Gaming magazine enters the ring!
    📗 Adorable #DragonQuest picture book for toddlers!
    📙 Spotlight on @[email protected]'s new book!
    📓 A #VideoGame history book so big, it needs 2 volumes

    And much more!

    The Video Game Library Newslet...

  33. Final Fantasy VII Rebirth: Second FFVII Remake Entry is Epic ☄️

    After the glorious Final Fantasy VII remake kicked off in 2020, the second instalment of this trilogy launched in early 2024. A Switch 2 and Xbox port arrived in June 2026 and we picked up the former.

    This continues the updates to the 1997 classic Final Fantasy VII, with a massively overhauled experience. It’s another brilliant time of it, with players leading eco-terrorist group AVALANCHE on a mission to save the world.

    The Cosmic Drama of Final Fantasy VII Rebirth

    Okay, so the first remake takes place in the slums of Midgar city. Rebirth drags the experience out into the open world genre. Visually, it’s much more dynamic and vibrant as you’re traversing lots of different scenery.

    Once again, players lead Cloud Strife and his group to defeat the incredibly powerful entity Sephiroth.

    After a tepid start where we were a bit uncertain about things, after a few hours Rebirth really kicks in. Japanese developer Square Enix has done it again, vastly overhauling the original PlayStation FFVII into a modern, thrilling, highly detailed world.

    We’re massively impressed by what the studio has achieved. This is no lazy remake, it’s a major reimagining that follows the original plot, but isn’t afraid to add many and varied new developments.

    Core to it all is Cloud and his troop of friends. The FFVII story is Shakespearian in its vision, going from Cloud taking a one-off mercenary job to getting involved in a life or death struggle for the future of the planet.

    He becomes friends with Barrett, Tifa, Aerith, and the dog Red. This dominates the experience as you get to know these characters, with the enigmatic and happy-go-lucky Aerith our favourite of the lot.

    Although Cloud is great, the super hunky main character who’s almost autistic in his approach to life (stilted communication, social awkwardness, sensory quirks, loner personality etc.).

    The Arrival of an Open World

    One downside to Rebirth is its open world. If you’ve played something like Nintendo’s classic Zelda: Tears of the Kingdom (2023), the FFVII remake is a bit ham-fisted in comparison.

    In other games like this, another example being the awesome Elder Scrolls: Skyrim (2011), you can spend many hours completing side quests. In fact, in Zelda we abandoned the main quest and spent about 100+ hours just going around exploring.

    Full credit to Square Enix for trying to replicate that, but the end result falls flat.

    It’s just all a bit awkward and joyless. You go into towns and NPCs set you predictable tasks to complete. You do them, it’s not much fun, then you get a reward. It’s very formulaic. Plus, just getting around the world is a bit weird, a janky experience where Cloud seems to judder over polygon landscapes.

    Anyway, none of it is mandatory. The driving force behind Final Fantasy VII is its fantastic story, so we largely stuck to the main quest and that made it all rather glorious indeed.

    Especially once you start reaching some of the fantastically detailed villages and towns. There’s the gorgeous Gongaga region in the jungle, then you reach our favourite. Cosmo Canyon with its beautiful setting and excellent adapted score.

    Believe it or not, people who don’t video games, the FFVII experience is a very emotional one. The plot plays with concepts of death, loss, grief, betrayal, acceptance, understanding etc.

    All to the tune of a cosmic, death-defying plot where you have to stop a genetically modified genius/lunatic.

    But at its core, there’s also a surprising pertinent message that resonates from 1997 through to now. How you must also stop the evil mega corporation Shinra, which is destroying the planet in the name of profits.

    A tad bit of relevance there to late-stage capitalism and what it’s doing to society, and the environment, almost 30 years after the original game launched.

    FFVII Rebirth is Magnificent

    It’s no surprise this was hailed as one of the best games of 2024. A few issues aside, everything about Rebirth represents video games at their very best. Its scope and emotional impact as a story are incredible, complemented by the lush world FFVII Rebirth’s wonderful adapted score by Masashi Hamauzu and Mitsuto Suzuki.

    There’s about 40+ hours of gameplay here and it leaves an indelible impact on you. The characterisation is very thoughtful, the escalating nature of the narrative well paced, and combat sections are thrilling.

    Downsides? The open world doesn’t quite deliver the goods, but you can side pass almost all of it anyway to stick to the core story. And that’s grand game design there.

    The even better news? The third instalment is well on the way. It’s called FFVII Revelation and is set for release in 2027. Something to massively look forward to there.

    #actionRolePlayingGame #Art #Artistic #Fantasy #FFVII #FinalFantasyVII #FinalFantasyVIIRebirth #FinalFantasyVIIRemake #gaming #Lifestyle #RPG #SquareEnix #VideoGames
  34. Final Fantasy VII Rebirth: Second FFVII Remake Entry is Epic ☄️

    After the glorious Final Fantasy VII remake kicked off in 2020, the second instalment of this trilogy launched in early 2024. A Switch 2 and Xbox port arrived in June 2026 and we picked up the former.

    This continues the updates to the 1997 classic Final Fantasy VII, with a massively overhauled experience. It’s another brilliant time of it, with players leading eco-terrorist group AVALANCHE on a mission to save the world.

    The Cosmic Drama of Final Fantasy VII Rebirth

    Okay, so the first remake takes place in the slums of Midgar city. Rebirth drags the experience out into the open world genre. Visually, it’s much more dynamic and vibrant as you’re traversing lots of different scenery.

    Once again, players lead Cloud Strife and his group to defeat the incredibly powerful entity Sephiroth.

    After a tepid start where we were a bit uncertain about things, after a few hours Rebirth really kicks in. Japanese developer Square Enix has done it again, vastly overhauling the original PlayStation FFVII into a modern, thrilling, highly detailed world.

    We’re massively impressed by what the studio has achieved. This is no lazy remake, it’s a major reimagining that follows the original plot, but isn’t afraid to add many and varied new developments.

    Core to it all is Cloud and his troop of friends. The FFVII story is Shakespearian in its vision, going from Cloud taking a one-off mercenary job to getting involved in a life or death struggle for the future of the planet.

    He becomes friends with Barrett, Tifa, Aerith, and the dog Red. This dominates the experience as you get to know these characters, with the enigmatic and happy-go-lucky Aerith our favourite of the lot.

    Although Cloud is great, the super hunky main character who’s almost autistic in his approach to life (stilted communication, social awkwardness, sensory quirks, loner personality etc.).

    The Arrival of an Open World

    One downside to Rebirth is its open world. If you’ve played something like Nintendo’s classic Zelda: Tears of the Kingdom (2023), the FFVII remake is a bit ham-fisted in comparison.

    In other games like this, another example being the awesome Elder Scrolls: Skyrim (2011), you can spend many hours completing side quests. In fact, in Zelda we abandoned the main quest and spent about 100+ hours just going around exploring.

    Full credit to Square Enix for trying to replicate that, but the end result falls flat.

    It’s just all a bit awkward and joyless. You go into towns and NPCs set you predictable tasks to complete. You do them, it’s not much fun, then you get a reward. It’s very formulaic. Plus, just getting around the world is a bit weird, a janky experience where Cloud seems to judder over polygon landscapes.

    Anyway, none of it is mandatory. The driving force behind Final Fantasy VII is its fantastic story, so we largely stuck to the main quest and that made it all rather glorious indeed.

    Especially once you start reaching some of the fantastically detailed villages and towns. There’s the gorgeous Gongaga region in the jungle, then you reach our favourite. Cosmo Canyon with its beautiful setting and excellent adapted score.

    Believe it or not, people who don’t video games, the FFVII experience is a very emotional one. The plot plays with concepts of death, loss, grief, betrayal, acceptance, understanding etc.

    All to the tune of a cosmic, death-defying plot where you have to stop a genetically modified genius/lunatic.

    But at its core, there’s also a surprising pertinent message that resonates from 1997 through to now. How you must also stop the evil mega corporation Shinra, which is destroying the planet in the name of profits.

    A tad bit of relevance there to late-stage capitalism and what it’s doing to society, and the environment, almost 30 years after the original game launched.

    FFVII Rebirth is Magnificent

    It’s no surprise this was hailed as one of the best games of 2024. A few issues aside, everything about Rebirth represents video games at their very best. Its scope and emotional impact as a story are incredible, complemented by the lush world FFVII Rebirth’s wonderful adapted score by Masashi Hamauzu and Mitsuto Suzuki.

    There’s about 40+ hours of gameplay here and it leaves an indelible impact on you. The characterisation is very thoughtful, the escalating nature of the narrative well paced, and combat sections are thrilling.

    Downsides? The open world doesn’t quite deliver the goods, but you can side pass almost all of it anyway to stick to the core story. And that’s grand game design there.

    The even better news? The third instalment is well on the way. It’s called FFVII Revelation and is set for release in 2027. Something to massively look forward to there.

    #actionRolePlayingGame #Art #Artistic #Fantasy #FFVII #FinalFantasyVII #FinalFantasyVIIRebirth #FinalFantasyVIIRemake #gaming #Lifestyle #RPG #SquareEnix #VideoGames
  35. Final Fantasy VII Rebirth: Second FFVII Remake Entry is Epic ☄️

    After the glorious Final Fantasy VII remake kicked off in 2020, the second instalment of this trilogy launched in early 2024. A Switch 2 and Xbox port arrived in June 2026 and we picked up the former.

    This continues the updates to the 1997 classic Final Fantasy VII, with a massively overhauled experience. It’s another brilliant time of it, with players leading eco-terrorist group AVALANCHE on a mission to save the world.

    The Cosmic Drama of Final Fantasy VII Rebirth

    Okay, so the first remake takes place in the slums of Midgar city. Rebirth drags the experience out into the open world genre. Visually, it’s much more dynamic and vibrant as you’re traversing lots of different scenery.

    Once again, players lead Cloud Strife and his group to defeat the incredibly powerful entity Sephiroth.

    After a tepid start where we were a bit uncertain about things, after a few hours Rebirth really kicks in. Japanese developer Square Enix has done it again, vastly overhauling the original PlayStation FFVII into a modern, thrilling, highly detailed world.

    We’re massively impressed by what the studio has achieved. This is no lazy remake, it’s a major reimagining that follows the original plot, but isn’t afraid to add many and varied new developments.

    Core to it all is Cloud and his troop of friends. The FFVII story is Shakespearian in its vision, going from Cloud taking a one-off mercenary job to getting involved in a life or death struggle for the future of the planet.

    He becomes friends with Barrett, Tifa, Aerith, and the dog Red. This dominates the experience as you get to know these characters, with the enigmatic and happy-go-lucky Aerith our favourite of the lot.

    Although Cloud is great, the super hunky main character who’s almost autistic in his approach to life (stilted communication, social awkwardness, sensory quirks, loner personality etc.).

    The Arrival of an Open World

    One downside to Rebirth is its open world. If you’ve played something like Nintendo’s classic Zelda: Tears of the Kingdom (2023), the FFVII remake is a bit ham-fisted in comparison.

    In other games like this, another example being the awesome Elder Scrolls: Skyrim (2011), you can spend many hours completing side quests. In fact, in Zelda we abandoned the main quest and spent about 100+ hours just going around exploring.

    Full credit to Square Enix for trying to replicate that, but the end result falls flat.

    It’s just all a bit awkward and joyless. You go into towns and NPCs set you predictable tasks to complete. You do them, it’s not much fun, then you get a reward. It’s very formulaic. Plus, just getting around the world is a bit weird, a janky experience where Cloud seems to judder over polygon landscapes.

    Anyway, none of it is mandatory. The driving force behind Final Fantasy VII is its fantastic story, so we largely stuck to the main quest and that made it all rather glorious indeed.

    Especially once you start reaching some of the fantastically detailed villages and towns. There’s the gorgeous Gongaga region in the jungle, then you reach our favourite. Cosmo Canyon with its beautiful setting and excellent adapted score.

    Believe it or not, people who don’t video games, the FFVII experience is a very emotional one. The plot plays with concepts of death, loss, grief, betrayal, acceptance, understanding etc.

    All to the tune of a cosmic, death-defying plot where you have to stop a genetically modified genius/lunatic.

    But at its core, there’s also a surprising pertinent message that resonates from 1997 through to now. How you must also stop the evil mega corporation Shinra, which is destroying the planet in the name of profits.

    A tad bit of relevance there to late-stage capitalism and what it’s doing to society, and the environment, almost 30 years after the original game launched.

    FFVII Rebirth is Magnificent

    It’s no surprise this was hailed as one of the best games of 2024. A few issues aside, everything about Rebirth represents video games at their very best. Its scope and emotional impact as a story are incredible, complemented by the lush world FFVII Rebirth’s wonderful adapted score by Masashi Hamauzu and Mitsuto Suzuki.

    There’s about 40+ hours of gameplay here and it leaves an indelible impact on you. The characterisation is very thoughtful, the escalating nature of the narrative well paced, and combat sections are thrilling.

    Downsides? The open world doesn’t quite deliver the goods, but you can side pass almost all of it anyway to stick to the core story. And that’s grand game design there.

    The even better news? The third instalment is well on the way. It’s called FFVII Revelation and is set for release in 2027. Something to massively look forward to there.

    #actionRolePlayingGame #Art #Artistic #Fantasy #FFVII #FinalFantasyVII #FinalFantasyVIIRebirth #FinalFantasyVIIRemake #gaming #Lifestyle #RPG #SquareEnix #VideoGames
  36. Final Fantasy VII Rebirth: Second FFVII Remake Entry is Epic ☄️

    After the glorious Final Fantasy VII remake kicked off in 2020, the second instalment of this trilogy launched in early 2024. A Switch 2 and Xbox port arrived in June 2026 and we picked up the former.

    This continues the updates to the 1997 classic Final Fantasy VII, with a massively overhauled experience. It’s another brilliant time of it, with players leading eco-terrorist group AVALANCHE on a mission to save the world.

    The Cosmic Drama of Final Fantasy VII Rebirth

    Okay, so the first remake takes place in the slums of Midgar city. Rebirth drags the experience out into the open world genre. Visually, it’s much more dynamic and vibrant as you’re traversing lots of different scenery.

    Once again, players lead Cloud Strife and his group to defeat the incredibly powerful entity Sephiroth.

    After a tepid start where we were a bit uncertain about things, after a few hours Rebirth really kicks in. Japanese developer Square Enix has done it again, vastly overhauling the original PlayStation FFVII into a modern, thrilling, highly detailed world.

    We’re massively impressed by what the studio has achieved. This is no lazy remake, it’s a major reimagining that follows the original plot, but isn’t afraid to add many and varied new developments.

    Core to it all is Cloud and his troop of friends. The FFVII story is Shakespearian in its vision, going from Cloud taking a one-off mercenary job to getting involved in a life or death struggle for the future of the planet.

    He becomes friends with Barrett, Tifa, Aerith, and the dog Red. This dominates the experience as you get to know these characters, with the enigmatic and happy-go-lucky Aerith our favourite of the lot.

    Although Cloud is great, the super hunky main character who’s almost autistic in his approach to life (stilted communication, social awkwardness, sensory quirks, loner personality etc.).

    The Arrival of an Open World

    One downside to Rebirth is its open world. If you’ve played something like Nintendo’s classic Zelda: Tears of the Kingdom (2023), the FFVII remake is a bit ham-fisted in comparison.

    In other games like this, another example being the awesome Elder Scrolls: Skyrim (2011), you can spend many hours completing side quests. In fact, in Zelda we abandoned the main quest and spent about 100+ hours just going around exploring.

    Full credit to Square Enix for trying to replicate that, but the end result falls flat.

    It’s just all a bit awkward and joyless. You go into towns and NPCs set you predictable tasks to complete. You do them, it’s not much fun, then you get a reward. It’s very formulaic. Plus, just getting around the world is a bit weird, a janky experience where Cloud seems to judder over polygon landscapes.

    Anyway, none of it is mandatory. The driving force behind Final Fantasy VII is its fantastic story, so we largely stuck to the main quest and that made it all rather glorious indeed.

    Especially once you start reaching some of the fantastically detailed villages and towns. There’s the gorgeous Gongaga region in the jungle, then you reach our favourite. Cosmo Canyon with its beautiful setting and excellent adapted score.

    Believe it or not, people who don’t video games, the FFVII experience is a very emotional one. The plot plays with concepts of death, loss, grief, betrayal, acceptance, understanding etc.

    All to the tune of a cosmic, death-defying plot where you have to stop a genetically modified genius/lunatic.

    But at its core, there’s also a surprising pertinent message that resonates from 1997 through to now. How you must also stop the evil mega corporation Shinra, which is destroying the planet in the name of profits.

    A tad bit of relevance there to late-stage capitalism and what it’s doing to society, and the environment, almost 30 years after the original game launched.

    FFVII Rebirth is Magnificent

    It’s no surprise this was hailed as one of the best games of 2024. A few issues aside, everything about Rebirth represents video games at their very best. Its scope and emotional impact as a story are incredible, complemented by the lush world FFVII Rebirth’s wonderful adapted score by Masashi Hamauzu and Mitsuto Suzuki.

    There’s about 40+ hours of gameplay here and it leaves an indelible impact on you. The characterisation is very thoughtful, the escalating nature of the narrative well paced, and combat sections are thrilling.

    Downsides? The open world doesn’t quite deliver the goods, but you can side pass almost all of it anyway to stick to the core story. And that’s grand game design there.

    The even better news? The third instalment is well on the way. It’s called FFVII Revelation and is set for release in 2027. Something to massively look forward to there.

    #actionRolePlayingGame #Art #Artistic #Fantasy #FFVII #FinalFantasyVII #FinalFantasyVIIRebirth #FinalFantasyVIIRemake #gaming #Lifestyle #RPG #SquareEnix #VideoGames
  37. Final Fantasy VII Rebirth: Second FFVII Remake Entry is Epic ☄️

    After the glorious Final Fantasy VII remake kicked off in 2020, the second instalment of this trilogy launched in early 2024. A Switch 2 and Xbox port arrived in June 2026 and we picked up the former.

    This continues the updates to the 1997 classic Final Fantasy VII, with a massively overhauled experience. It’s another brilliant time of it, with players leading eco-terrorist group AVALANCHE on a mission to save the world.

    The Cosmic Drama of Final Fantasy VII Rebirth

    Okay, so the first remake takes place in the slums of Midgar city. Rebirth drags the experience out into the open world genre. Visually, it’s much more dynamic and vibrant as you’re traversing lots of different scenery.

    Once again, players lead Cloud Strife and his group to defeat the incredibly powerful entity Sephiroth.

    After a tepid start where we were a bit uncertain about things, after a few hours Rebirth really kicks in. Japanese developer Square Enix has done it again, vastly overhauling the original PlayStation FFVII into a modern, thrilling, highly detailed world.

    We’re massively impressed by what the studio has achieved. This is no lazy remake, it’s a major reimagining that follows the original plot, but isn’t afraid to add many and varied new developments.

    Core to it all is Cloud and his troop of friends. The FFVII story is Shakespearian in its vision, going from Cloud taking a one-off mercenary job to getting involved in a life or death struggle for the future of the planet.

    He becomes friends with Barrett, Tifa, Aerith, and the dog Red. This dominates the experience as you get to know these characters, with the enigmatic and happy-go-lucky Aerith our favourite of the lot.

    Although Cloud is great, the super hunky main character who’s almost autistic in his approach to life (stilted communication, social awkwardness, sensory quirks, loner personality etc.).

    The Arrival of an Open World

    One downside to Rebirth is its open world. If you’ve played something like Nintendo’s classic Zelda: Tears of the Kingdom (2023), the FFVII remake is a bit ham-fisted in comparison.

    In other games like this, another example being the awesome Elder Scrolls: Skyrim (2011), you can spend many hours completing side quests. In fact, in Zelda we abandoned the main quest and spent about 100+ hours just going around exploring.

    Full credit to Square Enix for trying to replicate that, but the end result falls flat.

    It’s just all a bit awkward and joyless. You go into towns and NPCs set you predictable tasks to complete. You do them, it’s not much fun, then you get a reward. It’s very formulaic. Plus, just getting around the world is a bit weird, a janky experience where Cloud seems to judder over polygon landscapes.

    Anyway, none of it is mandatory. The driving force behind Final Fantasy VII is its fantastic story, so we largely stuck to the main quest and that made it all rather glorious indeed.

    Especially once you start reaching some of the fantastically detailed villages and towns. There’s the gorgeous Gongaga region in the jungle, then you reach our favourite. Cosmo Canyon with its beautiful setting and excellent adapted score.

    Believe it or not, people who don’t video games, the FFVII experience is a very emotional one. The plot plays with concepts of death, loss, grief, betrayal, acceptance, understanding etc.

    All to the tune of a cosmic, death-defying plot where you have to stop a genetically modified genius/lunatic.

    But at its core, there’s also a surprising pertinent message that resonates from 1997 through to now. How you must also stop the evil mega corporation Shinra, which is destroying the planet in the name of profits.

    A tad bit of relevance there to late-stage capitalism and what it’s doing to society, and the environment, almost 30 years after the original game launched.

    FFVII Rebirth is Magnificent

    It’s no surprise this was hailed as one of the best games of 2024. A few issues aside, everything about Rebirth represents video games at their very best. Its scope and emotional impact as a story are incredible, complemented by the lush world FFVII Rebirth’s wonderful adapted score by Masashi Hamauzu and Mitsuto Suzuki.

    There’s about 40+ hours of gameplay here and it leaves an indelible impact on you. The characterisation is very thoughtful, the escalating nature of the narrative well paced, and combat sections are thrilling.

    Downsides? The open world doesn’t quite deliver the goods, but you can side pass almost all of it anyway to stick to the core story. And that’s grand game design there.

    The even better news? The third instalment is well on the way. It’s called FFVII Revelation and is set for release in 2027. Something to massively look forward to there.

    #actionRolePlayingGame #Art #Artistic #Fantasy #FFVII #FinalFantasyVII #FinalFantasyVIIRebirth #FinalFantasyVIIRemake #gaming #Lifestyle #RPG #SquareEnix #VideoGames
  38. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  39. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  40. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  41. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  42. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  43. wacoca.com/games/1415187/ 「FINAL FANTASY VII EVER CRISIS」,2026年10月7日15:00にサービスを終了すると発表 ##GAMING #Android:FINALFANTASYVIIEVERCRISIS #FF7 #FF7EC #FFVII #Game #GameNews #games #GamingNews #IPad:FINALFANTASYVIIEVERCRISIS #IPhone:FINALFANTASYVIIEVERCRISIS #PC:FINALFANTASYVIIEVERCRISIS #エバークライシス #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #ジャンル:RPG #シリーズ:ファイナルファンタジー #ファイナルファンタジー #プラットフォーム:Android #プラットフォーム:iPad #プラットフォーム:iPhone #プラットフォーム:PC #掲載日:2026/07/0812:50 #編集部:haruka #記事種別:ニュース

  44. wacoca.com/games/1415187/ 「FINAL FANTASY VII EVER CRISIS」,2026年10月7日15:00にサービスを終了すると発表 ##GAMING #Android:FINALFANTASYVIIEVERCRISIS #FF7 #FF7EC #FFVII #Game #GameNews #games #GamingNews #IPad:FINALFANTASYVIIEVERCRISIS #IPhone:FINALFANTASYVIIEVERCRISIS #PC:FINALFANTASYVIIEVERCRISIS #エバークライシス #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #ジャンル:RPG #シリーズ:ファイナルファンタジー #ファイナルファンタジー #プラットフォーム:Android #プラットフォーム:iPad #プラットフォーム:iPhone #プラットフォーム:PC #掲載日:2026/07/0812:50 #編集部:haruka #記事種別:ニュース

  45. Shoutout to @[email protected] for being among the first #Gaming mags to feature #FFVII #Revelation on their cover!

    Great choice!

    This (and every other print magazine from the week), covered here ☝️

    #FF7 #FinalFantasy #FinalFantasyVII #Booksky

  46. Shoutout to @[email protected] for being among the first #Gaming mags to feature #FFVII #Revelation on their cover!

    Great choice!

    This (and every other print magazine from the week), covered here ☝️

    #FF7 #FinalFantasy #FinalFantasyVII #Booksky

  47. Shoutout to @[email protected] for being among the first #Gaming mags to feature #FFVII #Revelation on their cover!

    Great choice!

    This (and every other print magazine from the week), covered here ☝️

    #FF7 #FinalFantasy #FinalFantasyVII #Booksky

  48. Pride of Seventh Heaven

    Tifa Lockhart from Final Fantasy VII, made as the Supporter Poll winner for June!
    #pixelart #ドット絵 #fanart #ffvii

  49. Pride of Seventh Heaven

    Tifa Lockhart from Final Fantasy VII, made as the Supporter Poll winner for June!
    #pixelart #ドット絵 #fanart #ffvii

  50. Pride of Seventh Heaven

    Tifa Lockhart from Final Fantasy VII, made as the Supporter Poll winner for June!
    #pixelart #ドット絵 #fanart #ffvii

  51. Pride of Seventh Heaven

    Tifa Lockhart from Final Fantasy VII, made as the Supporter Poll winner for June!
    #pixelart #ドット絵 #fanart #ffvii

  52. Pride of Seventh Heaven

    Tifa Lockhart from Final Fantasy VII, made as the Supporter Poll winner for June!
    #pixelart #ドット絵 #fanart #ffvii

  53. Issue #54 is out the door! 🎉

    📕 Over 100 NEW covered!!
    📘 Some amazing news for fans!
    📗 Who said mags were dead!?
    📙 The ....quest...
    📒 graces covers already!
    📓 Obligatory news

    and so much MORE! 📚

    thevideogamelibrary.substack.c

  54. Issue #54 is out the door! 🎉

    📕 Over 100 NEW #VideoGame #Books covered!!
    📘 Some amazing news for #Zelda fans!
    📗 Who said #Gaming mags were dead!?
    📙 The #DragonQuest ....quest...
    📒 #FFVII #Revelation graces covers already!
    📓 Obligatory #GTA news

    and so much MORE! 📚

    #Gaming #Bookstodon

    thevideogamelibrary.substack.c