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#nobuo-uematsu — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #nobuo-uematsu, aggregated by home.social.

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  1. A MASSIVE issue this week 👇

    📕 #MetaphorReFantazio gets an artbook!
    📘 #NobuoUematsu on the record!
    📗 A spotlight on @[email protected]'s new book!
    📙 So much #Minecraft ....just so...so much
    📒 A shmup encyclopedia from @[email protected]
    📓 Kristen joins our team!

    and much, MUCH more! 👇

    The Video Game Library Newslet...

  2. A MASSIVE issue this week 👇

    📕 #MetaphorReFantazio gets an artbook!
    📘 #NobuoUematsu on the record!
    📗 A spotlight on @[email protected]'s new book!
    📙 So much #Minecraft ....just so...so much
    📒 A shmup encyclopedia from @[email protected]
    📓 Kristen joins our team!

    and much, MUCH more! 👇

    The Video Game Library Newslet...

  3. A MASSIVE issue this week 👇

    📕 #MetaphorReFantazio gets an artbook!
    📘 #NobuoUematsu on the record!
    📗 A spotlight on @[email protected]'s new book!
    📙 So much #Minecraft ....just so...so much
    📒 A shmup encyclopedia from @[email protected]
    📓 Kristen joins our team!

    and much, MUCH more! 👇

    The Video Game Library Newslet...

  4. Nobuo Uematsu's 2014 interview for the Red Bull Music Academy

    Nobuo Uematsu's 2014 interview for the Red Bull Music... #nobuouematsu #finalfantasy #vgmusic

    thebrainbin.org/m/vgmusic@lemm

  5. Nobuo Uematsu's 2014 interview for the Red Bull Music Academy

    Nobuo Uematsu's 2014 interview for the Red Bull Music... #nobuouematsu #finalfantasy #vgmusic

    thebrainbin.org/m/vgmusic@lemm

  6. Nobuo Uematsu's 2014 interview for the Red Bull Music Academy

    Nobuo Uematsu's 2014 interview for the Red Bull Music... #nobuouematsu #finalfantasy #vgmusic

    thebrainbin.org/m/finalfantasy

  7. Nobuo Uematsu's 2014 interview for the Red Bull Music Academy

    Nobuo Uematsu's 2014 interview for the Red Bull Music... #nobuouematsu #finalfantasy #vgmusic

    thebrainbin.org/m/finalfantasy

  8. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  9. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  10. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  11. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  12. Tribute to the Final Fantasy VII Rebirth Soundtrack

    After we caught up with the FFVII remake recently, one thing that really stood out was the excellent score. It’s totally reimagined from the original 1997 game, with updated pieces and new ones too.

    For the excellent Final Fantasy VII Rebirth (2022), the second instalment in the remake series, there’s another fantastic neoclassical score. Very impressive stuff indeed, with old pieces merged with new concepts.

    The Glorious FFVII Rebirth Score

    As with Final Fantasy VII Intergrade’s new soundtrack, it’s a massively polished take on the original score by Japanese composer Nobuo Uematsu. For Rebirth, he wasn’t involved. Masashi Hamauzu and Mitsuto Suzuki took over the expansive new score.

    It’s a huge soundtrack. There’s about 40+ hours of gameplay in Rebirth, so there’s plenty of room for new and old pieces (there are 175 compositions). The above is a favourite from the original.

    However, below we have the Junon Region theme that has a propulsive quality to it. Hamauzu and Suzuki haven’t held back in this series, they go all out for the pomp and ceremony in grand fashion.

    There are plenty of new pieces, too, such as the Gongaga Region theme. It’s a jungle area in Rebirth, taken from the original FFVII where it’s a tiny little area. Here, it’s a dense and lively region of forest (it reminds us of the Grassland Groove music in DKC: Tropical Freeze).

    And then there’s the Cosmo Canyon piece, adapted from the original game.

    Special treat here, as there’s a live recording of this one with the FFVII Rebirth Orchestra world tour from back in September 2024. This performance was in Munich.

    But it’s the melancholic heart of the game we think that’s won so many fans over since 1997.

    Pieces like With a Heavy Heart capture the essence of it all. In FFVII, there’s a sense of the passage of time, the natural loss that brings with it, reflecting on the past, whilst considering the future.

    A fine example of melancholic nostalgia, then, which works perfectly alongside the core theme of desperate rebellion and environmental loss. The characters are fighting to save the planet, discover themselves, and all whilst dealing with considerable personal loss.

    ADDENDUM ALERT!!! Here’s the FFVII Rebirth Chillout Corner

    The piano and strings (plus, flute) version of Cosmo Canyon is all rather relaxing. Set as it is to Cloud Strife walking around the beautiful location.

    Away from that, fans have put together chillout compilation sup on YouTube. There are for study, focus, sleep, and ambience. Well worth a listen if you want to hear more of this soundtrack.

    #ClassicalMusic #FFVII #FinalFantasyVIIRebirth #FinalFantasyVIIRebirthOriginalSoundtrack #FinalFantasyVIIRebirthSoundtrack #gaming #lifestlye #neoclassical #NobuoUematsu #orchestra #relaxing #videoGameMusic #VideoGames
  13. YES Jon Batiste embracing that #FinalFantasyVII fan within and got to do an interview with #NobuoUematsu recently

    Here's the timestamp where to plays Tifa's theme for him briefly: youtu.be/hIycE02IvRY?t=295

    (turn on subtitles for the translation)

    There's likely more interview but I'm really hoping Jon Batiste considers making an official FF cover album eventually

  14. YES Jon Batiste embracing that #FinalFantasyVII fan within and got to do an interview with #NobuoUematsu recently

    Here's the timestamp where to plays Tifa's theme for him briefly: youtu.be/hIycE02IvRY?t=295

    (turn on subtitles for the translation)

    There's likely more interview but I'm really hoping Jon Batiste considers making an official FF cover album eventually

  15. YES Jon Batiste embracing that #FinalFantasyVII fan within and got to do an interview with #NobuoUematsu recently

    Here's the timestamp where to plays Tifa's theme for him briefly: youtu.be/hIycE02IvRY?t=295

    (turn on subtitles for the translation)

    There's likely more interview but I'm really hoping Jon Batiste considers making an official FF cover album eventually

  16. YES Jon Batiste embracing that #FinalFantasyVII fan within and got to do an interview with #NobuoUematsu recently

    Here's the timestamp where to plays Tifa's theme for him briefly: youtu.be/hIycE02IvRY?t=295

    (turn on subtitles for the translation)

    There's likely more interview but I'm really hoping Jon Batiste considers making an official FF cover album eventually

  17. Hello internet did you know that Nobuo Uematsu's "Dancing Mad" from Final Famtasy VI is a masterpiece?

    You already knew that? Well, here's an excuse to go listen to it again!

    My favorite little bit is when one movement sounds almost heroic, then you hear Kefka's theme in the bass and the song switches from Major to Minor, complete with replaying the last phrase in Minor for full effect. It's like Kefka's true self slips through the god-like act

    #music #finalfantasy #NobuoUematsu #FF6 #Kefka

  18. Hello internet did you know that Nobuo Uematsu's "Dancing Mad" from Final Famtasy VI is a masterpiece?

    You already knew that? Well, here's an excuse to go listen to it again!

    My favorite little bit is when one movement sounds almost heroic, then you hear Kefka's theme in the bass and the song switches from Major to Minor, complete with replaying the last phrase in Minor for full effect. It's like Kefka's true self slips through the god-like act

    #music #finalfantasy #NobuoUematsu #FF6 #Kefka

  19. Hello internet did you know that Nobuo Uematsu's "Dancing Mad" from Final Famtasy VI is a masterpiece?

    You already knew that? Well, here's an excuse to go listen to it again!

    My favorite little bit is when one movement sounds almost heroic, then you hear Kefka's theme in the bass and the song switches from Major to Minor, complete with replaying the last phrase in Minor for full effect. It's like Kefka's true self slips through the god-like act

    #music #finalfantasy #NobuoUematsu #FF6 #Kefka

  20. Hello internet did you know that Nobuo Uematsu's "Dancing Mad" from Final Famtasy VI is a masterpiece?

    You already knew that? Well, here's an excuse to go listen to it again!

    My favorite little bit is when one movement sounds almost heroic, then you hear Kefka's theme in the bass and the song switches from Major to Minor, complete with replaying the last phrase in Minor for full effect. It's like Kefka's true self slips through the god-like act

    #music #finalfantasy #NobuoUematsu #FF6 #Kefka

  21. Hello internet did you know that Nobuo Uematsu's "Dancing Mad" from Final Famtasy VI is a masterpiece?

    You already knew that? Well, here's an excuse to go listen to it again!

    My favorite little bit is when one movement sounds almost heroic, then you hear Kefka's theme in the bass and the song switches from Major to Minor, complete with replaying the last phrase in Minor for full effect. It's like Kefka's true self slips through the god-like act

    #music #finalfantasy #NobuoUematsu #FF6 #Kefka

  22. Another Newsletter round-up is ready for you! 🎉 📕 All the #SGF collector’s edition books 📘 Another @[email protected] review 📗 A trio of #Gaming Art Books 📙 #NobuoUematsu book gets a cover! 📓 Ukraine’s #FANCON announcements and so much MORE! 📚

    The Video Game Library Newslet...

  23. Another Newsletter round-up is ready for you! 🎉 📕 All the #SGF collector’s edition books 📘 Another @[email protected] review 📗 A trio of #Gaming Art Books 📙 #NobuoUematsu book gets a cover! 📓 Ukraine’s #FANCON announcements and so much MORE! 📚

    The Video Game Library Newslet...

  24. Another Newsletter round-up is ready for you! 🎉 📕 All the #SGF collector’s edition books 📘 Another @[email protected] review 📗 A trio of #Gaming Art Books 📙 #NobuoUematsu book gets a cover! 📓 Ukraine’s #FANCON announcements and so much MORE! 📚

    The Video Game Library Newslet...

  25. Another Newsletter round-up is ready for you! 🎉 📕 All the #SGF collector’s edition books 📘 Another @[email protected] review 📗 A trio of #Gaming Art Books 📙 #NobuoUematsu book gets a cover! 📓 Ukraine’s #FANCON announcements and so much MORE! 📚

    The Video Game Library Newslet...

  26. Another Newsletter round-up is ready for you! 🎉 📕 All the #SGF collector’s edition books 📘 Another @[email protected] review 📗 A trio of #Gaming Art Books 📙 #NobuoUematsu book gets a cover! 📓 Ukraine’s #FANCON announcements and so much MORE! 📚

    The Video Game Library Newslet...

  27. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the Square Enix FFVII Remake game update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  28. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  29. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  30. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  31. Tribute to the Final Fantasy VII Soundtrack

    The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.

    Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.

    The Brilliance of the Original and Remake FFVII Score

    [youtube youtube.com/watch?v=3zboO7UCUE]

    The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.

    Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.

    But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.

    [youtube youtube.com/watch?v=C26ce8io87]

    That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.

    [youtube youtube.com/watch?v=9096F2tkwB]

    Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.

    FFVII ramped up the drama, focussing in on the sense of real urgency the story has.

    Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.

    But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.

    [youtube youtube.com/watch?v=aL4ozVMDmE]

    The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.

    We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.

    FFVII Live in Concert

    [youtube youtube.com/watch?v=rXUq2EGCRO]

    In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.

    [youtube youtube.com/watch?v=ZByFNFmaZV]

    A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.

    These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.

    [youtube youtube.com/watch?v=58AKAHEdbB]

    Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.

    This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.

    FFVII Chillout Music Zone

    [youtube youtube.com/watch?v=y9tuE8CeWy]

    Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.

    #ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames
  32. Pure azzoppato e sanguinante, ma ce l'ho fatta anche sta volta per Nobuo ​:blob_cat_heart:​

    #NobuoUematsu
  33. Pure azzoppato e sanguinante, ma ce l'ho fatta anche sta volta per Nobuo ​:blob_cat_heart:​

    #NobuoUematsu
  34. Pure azzoppato e sanguinante, ma ce l'ho fatta anche sta volta per Nobuo ​:blob_cat_heart:​

    #NobuoUematsu
  35. Pure azzoppato e sanguinante, ma ce l'ho fatta anche sta volta per Nobuo ​:blob_cat_heart:​

    #NobuoUematsu
  36. Duración de la banda sonora de Final Fantasy VII Rebirth: 9 horas y 9 minutos. Y nada de temas sencillitos hechos en midi; coros, muchos instrumentos reales, muchos tracks orquestales y en general, una producción de primerísimo nivel. Repito: 9 horas.
    #FinalFantasVIIRebirth #NobuoUematsu

  37. Duración de la banda sonora de Final Fantasy VII Rebirth: 9 horas y 9 minutos. Y nada de temas sencillitos hechos en midi; coros, muchos instrumentos reales, muchos tracks orquestales y en general, una producción de primerísimo nivel. Repito: 9 horas.
    #FinalFantasVIIRebirth #NobuoUematsu

  38. Volume #041 of the Newsletter is out❗️ 📕 @[email protected]'s MYTHOS #FFXVI book! 📘 New campaigns from @[email protected] and @[email protected] 📗 #NobuoUematsu getting a biography! 📙 @[email protected] killing it with #Sonic content 📓 Tons of #Gaming mags and manga and MORE! 📚

    The Video Game Library Newslet...

  39. Volume #041 of the Newsletter is out❗️ 📕 @[email protected]'s MYTHOS #FFXVI book! 📘 New campaigns from @[email protected] and @[email protected] 📗 #NobuoUematsu getting a biography! 📙 @[email protected] killing it with #Sonic content 📓 Tons of #Gaming mags and manga and MORE! 📚

    The Video Game Library Newslet...

  40. Volume #041 of the Newsletter is out❗️ 📕 @[email protected]'s MYTHOS #FFXVI book! 📘 New campaigns from @[email protected] and @[email protected] 📗 #NobuoUematsu getting a biography! 📙 @[email protected] killing it with #Sonic content 📓 Tons of #Gaming mags and manga and MORE! 📚

    The Video Game Library Newslet...

  41. Volume #041 of the Newsletter is out❗️ 📕 @[email protected]'s MYTHOS #FFXVI book! 📘 New campaigns from @[email protected] and @[email protected] 📗 #NobuoUematsu getting a biography! 📙 @[email protected] killing it with #Sonic content 📓 Tons of #Gaming mags and manga and MORE! 📚

    The Video Game Library Newslet...

  42. Volume #041 of the Newsletter is out❗️ 📕 @[email protected]'s MYTHOS #FFXVI book! 📘 New campaigns from @[email protected] and @[email protected] 📗 #NobuoUematsu getting a biography! 📙 @[email protected] killing it with #Sonic content 📓 Tons of #Gaming mags and manga and MORE! 📚

    The Video Game Library Newslet...

  43. 🎶 Grande notizia per gli amanti della musica: Nobuo Uematsu, il maestro delle note videoludiche, tornerà in Italia a maggio per un evento spettacolare! #NobuoUematsu #MusicaGiochiVideo

    🔗 spaziogames.it/notizie/nobuo-u

  44. 🎶 Grande notizia per gli amanti della musica: Nobuo Uematsu, il maestro delle note videoludiche, tornerà in Italia a maggio per un evento spettacolare! #NobuoUematsu #MusicaGiochiVideo

    🔗 spaziogames.it/notizie/nobuo-u