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#virtualworld — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #virtualworld, aggregated by home.social.

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  1. Today on NovaLandia: "I've Withdrawn From Second Life"

    Since 2015, I've run a store in Second Life under the name, "REVOSA", and for a semi-shorter amount of time, "Ayashi Systems". And over that time, the stores have made continuous sales, every month, f...

    mkultra.monster/secondlife/202

    #lindenlabs #virtualworld #onlinecommunity #rentals

  2. Today on NovaLandia: "I've Withdrawn From Second Life"

    Since 2015, I've run a store in Second Life under the name, "REVOSA", and for a semi-shorter amount of time, "Ayashi Systems". And over that time, the stores have made continuous sales, every month, f...

    mkultra.monster/secondlife/202

    #lindenlabs #virtualworld #onlinecommunity #rentals

  3. A Visit to Somewhere, Alphatribe Island

    …Where My Sense of Reality Quietly Packed a Suitcase  There are places in Second Life that make perfect sense. A beach is a beach. A forest is a forest. A shopping region is where your Linden Dollars mysteriously disappear while you insist you were "just looking." It also seems I'm developing a habit. Only a few days ago I visited Visiting a Friend, another gloriously colourful, wonderfully bizarre art installation (proof that my teleport history would probably concern a […]

    caitlintobias.com/2026/07/27/s

  4. 🚨 We’re LIVE! 🌍

    A new world is waiting for you.

    Jump in, explore, build, and meet other creators in real time. The world is alive right now—and you’re invited.

    👉 forkmesh.com/world

    Don’t watch from the sidelines. Be part of it. See you inside. 🚀

    #ForkMesh #Metaverse #VirtualWorld #Gaming #IndieDev #OnlineWorld

  5. 🚨 We’re LIVE! 🌍

    A new world is waiting for you.

    Jump in, explore, build, and meet other creators in real time. The world is alive right now—and you’re invited.

    👉 forkmesh.com/world

    Don’t watch from the sidelines. Be part of it. See you inside. 🚀

    #ForkMesh #Metaverse #VirtualWorld #Gaming #IndieDev #OnlineWorld

  6. Today on NovaLandia: "Novalandia.Online: The OpenSim Grid!"

    My discontent with Second Life has been growing for a long time, and this is definitely something I've probably spoken about recently, but, you know how it is: In Second Life it used to be about creat...

    mkultra.monster/secondlife/202

    #opensim #grid #virtualworld #alternatives #community

  7. Today on NovaLandia: "Novalandia.Online: The OpenSim Grid!"

    My discontent with Second Life has been growing for a long time, and this is definitely something I've probably spoken about recently, but, you know how it is: In Second Life it used to be about creat…

    https://mkultra.monster/secondlife/2026/06/22/novalandia-opensim/


    #opensim #grid #virtualworld #alternatives #community
  8. Today on NovaLandia: "Novalandia.Online: The OpenSim Grid!"

    My discontent with Second Life has been growing for a long time, and this is definitely something I've probably spoken about recently, but, you know how it is: In Second Life it used to be about creat…

    https://mkultra.monster/secondlife/2026/06/22/novalandia-opensim/


    #opensim #grid #virtualworld #alternatives #community
  9. I'd like to get more community built up for my 2D pixel art virtual world, tilemap.town/ - it's self hostable, all the source is open, and it's thoroughly documented: wiki.novasquirrel.com/index.ph

    You can create maps by yourself or with others, and use custom graphics for the map tiles and your own character. It's made for roleplaying and has tools like /me and a fast character switcher. There's also a "doodle board" feature where you can place down a small canvas and draw on it, with other users able to see you draw in realtime.

    #furry #rp #virtualworld

  10. I'd like to get more community built up for my 2D pixel art virtual world, tilemap.town/ - it's self hostable, all the source is open, and it's thoroughly documented: wiki.novasquirrel.com/index.ph

    You can create maps by yourself or with others, and use custom graphics for the map tiles and your own character. It's made for roleplaying and has tools like /me and a fast character switcher. There's also a "doodle board" feature where you can place down a small canvas and draw on it, with other users able to see you draw in realtime.

    #furry #rp #virtualworld

  11. Today on NovaLandia: "Novalandia.Online: The OpenSim Grid!"

    My discontent with Second Life has been growing for a long time, and this is definitely something I've probably spoken about recently, but, you know how it is: In Second Life it used to be about creat...

    mkultra.monster/secondlife/202

    #opensim #grid #virtualworld #alternatives #community

  12. Today on NovaLandia: "Novalandia.Online: The OpenSim Grid!"

    My discontent with Second Life has been growing for a long time, and this is definitely something I've probably spoken about recently, but, you know how it is: In Second Life it used to be about creat...

    mkultra.monster/secondlife/202

    #opensim #grid #virtualworld #alternatives #community

  13. 🩹 VR harm is as real as real harm in the real world, the disconnect in the perception of VR events and "real-life" events needs to dissolve.

    Virtual Reality in spite of its name is very real - to the person experiencing it.

    ***Even more so than what is perceived IRL. Governments and law enforcement need to treat VR harm as real harm, and take REAL ACTION.***

    #neurocrime #vr #vrharm #mentalprivacy #physicalprivacy #lawenforcement #crime #virtualworld #metaverse #avatar #hdt #irl #facebook

  14. 🩹 VR harm is as real as real harm in the real world, the disconnect in the perception of VR events and "real-life" events needs to dissolve.

    Virtual Reality in spite of its name is very real - to the person experiencing it.

    ***Even more so than what is perceived IRL. Governments and law enforcement need to treat VR harm as real harm, and take REAL ACTION.***

    #neurocrime #vr #vrharm #mentalprivacy #physicalprivacy #lawenforcement #crime #virtualworld #metaverse #avatar #hdt #irl #facebook

  15. Melloona – where things grow a little differently

    • ♥ ! • Happy Fantasy Faire • ! ♥ • It’s that time of the year again. Every year I think I know what to expect, and every year it still feels a bit unreal when everything finally comes together. What starts as scattered ideas becomes a world of its own. This year, Luna and I sponsored and built Melloona. Melloona is a quiet, curious realm where the familiar turns gently impossible. Expect wild colors, vines and of course, melons. It doesn’t shout, it hums softly and […]

    alruniaahn.wordpress.com/2026/

  16. Melloona – where things grow a little differently

    • ♥ ! • Happy Fantasy Faire • ! ♥ • It’s that time of the year again. Every year I think I know what to expect, and every year it still feels a bit unreal when everything finally comes together. What starts as scattered ideas becomes a world of its own. This year, Luna and I sponsored and built Melloona. Melloona is a quiet, curious realm where the familiar turns gently impossible. Expect wild colors, vines and of course, melons. It doesn’t shout, it hums softly and […]

    alruniaahn.wordpress.com/2026/

  17. after a lot of digging, TIL that the original programmer of MOO was Stephen White, a canadian who was a student at the U of Waterloo in ontario at the time. he also wrote TinyMUCK (a descendent of TinyMUD) in the same period, but it’s not clear to me how much overlap there was between those codebases.

    edit: in case you’re unfamiliar with MOOs, MUCKs, MUSHes: en.wikipedia.org/wiki/MOO

    his AlphaMOO was then picked up by Pavel Curtis at Xerox PARC and rewritten into (beta, and then) LambdaMOO. everyone remembers Curtis’s contributions but I never see White mentioned.

    what I find fascinating about this is that on the basis of pure code and design, MOOs and MUCKs are generally written with an eye for social interaction, creative expression, society-building and cooperation. compare that with the many descendents of MUDs which prioritize PvP and PvE combat/killing over all else.

    the canadian connection is fascinating to me, because i don’t think this is accidental. there’s an implicit value shift in virtual world design at the code level. sure, people *can* build combat modules for MOOs and MUCKs, but they were not part of the base loadout.

    when it comes to design, what you leave out is just as loud as what you put in.

    #muck #moo #mud #virtualworld #canada

  18. after a lot of digging, TIL that the original programmer of MOO was Stephen White, a canadian who was a student at the U of Waterloo in ontario at the time. he also wrote TinyMUCK (a descendent of TinyMUD) in the same period, but it’s not clear to me how much overlap there was between those codebases.

    edit: in case you’re unfamiliar with MOOs, MUCKs, MUSHes: en.wikipedia.org/wiki/MOO

    his AlphaMOO was then picked up by Pavel Curtis at Xerox PARC and rewritten into (beta, and then) LambdaMOO. everyone remembers Curtis’s contributions but I never see White mentioned.

    what I find fascinating about this is that on the basis of pure code and design, MOOs and MUCKs are generally written with an eye for social interaction, creative expression, society-building and cooperation. compare that with the many descendents of MUDs which prioritize PvP and PvE combat/killing over all else.

    the canadian connection is fascinating to me, because i don’t think this is accidental. there’s an implicit value shift in virtual world design at the code level. sure, people *can* build combat modules for MOOs and MUCKs, but they were not part of the base loadout.

    when it comes to design, what you leave out is just as loud as what you put in.

    #muck #moo #mud #virtualworld #canada

  19. today’s research is a book of collected articles about MOOs. 25 years after the public virtual world boom, it’s refreshing finding that so much good research was done before it all collapsed in the late 2000s

    #mud #moo #mush #virtualworld

  20. today’s research is a book of collected articles about MOOs. 25 years after the public virtual world boom, it’s refreshing finding that so much good research was done before it all collapsed in the late 2000s

    #mud #moo #mush #virtualworld

  21. You haven't partied in the Hypergrid until you've celebrated Cornflakes Week among dinkies. While wearing a plunger that one of the dinkies gave you on top of a top hat.

    Happening right now.

    #OpenSim #OpenSimulator #Metaverse #VirtualWorld #VirtualEvent #CornflakesWeek
  22. You haven't partied in the Hypergrid until you've celebrated Cornflakes Week among dinkies. While wearing a plunger that one of the dinkies gave you on top of a top hat.

    Happening right now.

    #OpenSim #OpenSimulator #Metaverse #VirtualWorld #VirtualEvent #CornflakesWeek
  23. i've been reading a late-90s book about virtual worlds - some of them VRML-based, many custom 2d and 3d clients, and some MUSHes/MOOs/MUDs

    i came across a scientific MUD i had never heard before, and i'm absolutely blown away by its goals and implementation: NAU Solar System Simulation/SolSys by prof Reed Riner at northern arizona university. it was online from 1990 until at least 2017 (and maybe longer?).

    there is a little information out there on what SolSys was:

    "The Solar System Simulation, originated at CONTACT VI in 1987, was developed into an intercollegiate curriculum at Northern Arizona University by Reed Riner, as an honors course in Anthropology and Engineering. Since 1990, it has included student teams from many colleges and universities around the globe.

    The teams represent colonies in a simulated future human community in space. For example, Mars Colony is normally manned by NAU and the Cabrillo College team traditionally inhabits the L-5 Colony near Earth. (See L-5 artwork left by Joel Hagen.) Teams communicate via websites, Internet e-mail and a Multiple User Domain (MUD), a text-based, virtual reality program. Students are directed and encouraged by their local faculty advisors and by a board of professional consultants in the social and space sciences."

    contact-conference.org/c03.html

    seriously - a hardcore scientific MUD built around real-life anthropology and space exploration. and entire mud devoted to teaching players how to cooperate in order to accomplish goals together, instead of killing a bunch of shit. how fucking cool is that?

    did anyone here play/use SolSys when it was still alive?

    the urls went dead when prof reed passed away last year, and the university wiped his webspace

    SolSys ran on a modified version of tinyMUD, focused largely on building and communicating. this is its last known homepage:

    web.archive.org/web/2025032812

    dr. riner's obit:
    legacy.com/us/obituaries/azdai

    #mud #moo #virtualWorld #mush

  24. i've been reading a late-90s book about virtual worlds - some of them VRML-based, many custom 2d and 3d clients, and some MUSHes/MOOs/MUDs

    i came across a scientific MUD i had never heard before, and i'm absolutely blown away by its goals and implementation: NAU Solar System Simulation/SolSys by prof Reed Riner at northern arizona university. it was online from 1990 until at least 2017 (and maybe longer?).

    there is a little information out there on what SolSys was:

    "The Solar System Simulation, originated at CONTACT VI in 1987, was developed into an intercollegiate curriculum at Northern Arizona University by Reed Riner, as an honors course in Anthropology and Engineering. Since 1990, it has included student teams from many colleges and universities around the globe.

    The teams represent colonies in a simulated future human community in space. For example, Mars Colony is normally manned by NAU and the Cabrillo College team traditionally inhabits the L-5 Colony near Earth. (See L-5 artwork left by Joel Hagen.) Teams communicate via websites, Internet e-mail and a Multiple User Domain (MUD), a text-based, virtual reality program. Students are directed and encouraged by their local faculty advisors and by a board of professional consultants in the social and space sciences."

    contact-conference.org/c03.html

    seriously - a hardcore scientific MUD built around real-life anthropology and space exploration. and entire mud devoted to teaching players how to cooperate in order to accomplish goals together, instead of killing a bunch of shit. how fucking cool is that?

    did anyone here play/use SolSys when it was still alive?

    the urls went dead when prof reed passed away last year, and the university wiped his webspace

    SolSys ran on a modified version of tinyMUD, focused largely on building and communicating. this is its last known homepage:

    web.archive.org/web/2025032812

    dr. riner's obit:
    legacy.com/us/obituaries/azdai

    #mud #moo #virtualWorld #mush

  25. Cute pic someone took of me in #Resonite the other day...

    (all pics of me in Resonite are cute)

    #VirtualWorld #furry
  26. Cute pic someone took of me in #Resonite the other day...

    (all pics of me in Resonite are cute)

    #VirtualWorld #furry
  27. @me
    Oh, yeah, also, #Resonite is one of only two #VirtualWorld and/or #VR platforms I know of with an active #Fediverse presence, with both developers like you, J4, and the official @Resonite account.

    The only other one is #Overte, because of course they'd have accounts here. (I'd also recommend them, but I've never actually gotten into it: Resonite is slightly more accessible to the average user, and significantly more accessible to the developer.)

    Also, the entire development staff is queer furries, so there's that too.

  28. @me
    Oh, yeah, also, is one of only two and/or platforms I know of with an active presence, with both developers like you, J4, and the official @Resonite account.

    The only other one is , because of course they'd have accounts here. (I'd also recommend them, but I've never actually gotten into it: Resonite is slightly more accessible to the average user, and significantly more accessible to the developer.)

    Also, the entire development staff is queer furries, so there's that too.

  29. Dự án ALIS đang tái tạo thế giới thực vào game với độ chính xác đáng kinh ngạc. Bằng cách sử dụng bản đồ địa hình 3D và hình ảnh vệ tinh, họ mong muốn tạo ra một "dạng thực tế mới", chi tiết và sống động, nơi thế giới ảo và thật hoà làm một.

    #ALIS #game #côngnghệ #môphỏng #thếgiớiảo
    #gaming #technology #simulation #virtualworld #geodesign

    dev.to/alis/a-game-that-reache

  30. Doing something a lil' different Thursday before Art of Beatz.

    Join me "in-world" in Utherverse for a couple of hours of dancefloor-friendly music!

    #DJMix #DJSet #HouseMusic #Techno #ClassicHouse #VirtualWorld

  31. After tonight's Monday Meetup on #Resonite, I think we can safely say that 1) the optimizations have made worlds with 25+ people at once a very viable thing, and 2) we're gonna need to take advantage of Resonite's ability to support much bigger worlds...

    #GameDev #VirtualWorld #MMO #VR

  32. After tonight's Monday Meetup on #Resonite, I think we can safely say that 1) the optimizations have made worlds with 25+ people at once a very viable thing, and 2) we're gonna need to take advantage of Resonite's ability to support much bigger worlds...

    #GameDev #VirtualWorld #MMO #VR

  33. Saturday, June 21, 2025

    Russian cannibal soldier ate his own comrade; leaked audio — “All of Ukraine is ours,” Putin on Russia’s territorial ambitions in Ukraine — Russian drone strikes on Ukraine might drop due to Iran-Israel conflict, Estonian intel says — ‘Massive’ Russian drone attacks on residential buildings in Odesa kill 1, injure 14 — Russia’s war-fueled economy is running on empty, Central Bank chief warns … and more

    activitypub.writeworks.uk/2025

  34. Saturday, June 21, 2025

    Russian cannibal soldier ate his own comrade; leaked audio — “All of Ukraine is ours,” Putin on Russia’s territorial ambitions in Ukraine — Russian drone strikes on Ukraine might drop due to Iran-Israel conflict, Estonian intel says — ‘Massive’ Russian drone attacks on residential buildings in Odesa kill 1, injure 14 — Russia’s war-fueled economy is running on empty, Central Bank chief warns … and more

    activitypub.writeworks.uk/2025

  35. I will be #interviewing #Indie #Musicians who use #VR to make #Music do #LiveMusic in the #VirtualWorld of #Resonite using on my #Stream in a few hours. Follow me on #Twitch to see it live and interact and ask questions, and keep an eye on PeerTube for the recording if it works this time! :3

    https://twitch.com/NukiCoon

    #FillingTheHole #Music #Musician #art #internet #contentcreation #VirtualReality #DIY #Furry #Nuki #Stickee #AlanMoon

  36. I will be #interviewing #Indie #Musicians who use #VR to make #Music do #LiveMusic in the #VirtualWorld of #Resonite using on my #Stream in a few hours. Follow me on #Twitch to see it live and interact and ask questions, and keep an eye on PeerTube for the recording if it works this time! :3

    https://twitch.com/NukiCoon

    #FillingTheHole #Music #Musician #art #internet #contentcreation #VirtualReality #DIY #Furry #Nuki #Stickee #AlanMoon

  37. Since Office Hours is going again, I will be #streaming #Resonite on #Twitch later, between 4:30 PM and 5:30 PM Eastern time, between the Moderation and Engineering teams' office hours. Come by and watch me optimize a world with some interesting lighting effects, or watch Moderation's stream (ResoniteApp on Twitch) and hope they raid mine.

    https://twitch.com/NukiCoon

    #stream #GameDevelopment #art #gaming #programming #VirtualWorld #VirtualReality #VR

  38. Since Office Hours is going again, I will be #streaming #Resonite on #Twitch later, between 4:30 PM and 5:30 PM Eastern time, between the Moderation and Engineering teams' office hours. Come by and watch me optimize a world with some interesting lighting effects, or watch Moderation's stream (ResoniteApp on Twitch) and hope they raid mine.

    https://twitch.com/NukiCoon

    #stream #GameDevelopment #art #gaming #programming #VirtualWorld #VirtualReality #VR