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#shadergraph — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #shadergraph, aggregated by home.social.

  1. youtu.be/BLMzZTzDYLU

    E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
    Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  2. youtu.be/BLMzZTzDYLU

    E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
    Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  3. youtu.be/vmq8m5R7KCs

    E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
    Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  4. youtu.be/vmq8m5R7KCs

    E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
    Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  5. youtu.be/cZ-4ngjc1pU

    E565: "Super Ultra Mega Wide 2 (Colour Variants)"
    Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
    Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  6. youtu.be/cZ-4ngjc1pU

    E565: "Super Ultra Mega Wide 2 (Colour Variants)"
    Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
    Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  7. youtu.be/eh36xoaSAp0

    E556: "Wobbly Lads 3 (motion to fluid sim)"
    🎵 Krafty Kuts, Dynamite MC - The Remedy
    While testing the wavy arm fellas it felt lacking that their motion didn't input into the fluid sim the way person-in-front-of-camera's motion did.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  8. youtu.be/eh36xoaSAp0

    E556: "Wobbly Lads 3 (motion to fluid sim)"
    🎵 Krafty Kuts, Dynamite MC - The Remedy
    While testing the wavy arm fellas it felt lacking that their motion didn't input into the fluid sim the way person-in-front-of-camera's motion did.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  9. youtu.be/4ab3dt6yEuw

    E555: "Wobbly Lads 2"
    🎵 Red Astaire - Bounce 2 Da Beatbox
    Testing the inflatable wobbly fellas on the big screen.
    My legs are invisible because I'm wearing black denim jeans, which absorb IR so the Azure Kinect camera doesn't see them (unless get right up close) :-)

    #creativecoding #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  10. youtu.be/4ab3dt6yEuw

    E555: "Wobbly Lads 2"
    🎵 Red Astaire - Bounce 2 Da Beatbox
    Testing the inflatable wobbly fellas on the big screen.
    My legs are invisible because I'm wearing black denim jeans, which absorb IR so the Azure Kinect camera doesn't see them (unless get right up close) :-)

    #creativecoding #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  11. youtu.be/nLFBF4OONNE

    E521: "Dad-Dancing in the Living Room"
    🎵 Phibes - Get the Fuck Up
    Testing some test lighting variants with audio input and got a bit carried away. Nearly fell over the chair at one point. Think I need to work on my cardio.
    Perf not bad for a laptop 3070 GPU!

    #creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  12. youtu.be/EJBbt8MyTFI

    Experiment 478: "Clone Room"

    Quick and dirty test using #vfxgraph to clone depth camera mesh multiple times. Kinda fun with the motion in and out, but gotta be real careful with any kind of 4-way symmetry because you can easily get Bad Shapes.

    #creativecoding #unity #unity3d #madewithunity #HDRP #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive