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#gamedevelopers — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamedevelopers, aggregated by home.social.

  1. @robobenklein I think "maybe one day" counts as "couldn't finish"
    I'm kinda arguing that #gameDevelopers should consider making resolution accessible for non-hardcore audiences, or be transparent that grinding, repetition, and dedication to building skill are necessary.

  2. @robobenklein I think "maybe one day" counts as "couldn't finish"
    I'm kinda arguing that should consider making resolution accessible for non-hardcore audiences, or be transparent that grinding, repetition, and dedication to building skill are necessary.

  3. @robobenklein I think "maybe one day" counts as "couldn't finish"
    I'm kinda arguing that #gameDevelopers should consider making resolution accessible for non-hardcore audiences, or be transparent that grinding, repetition, and dedication to building skill are necessary.

  4. @robobenklein I think "maybe one day" counts as "couldn't finish"
    I'm kinda arguing that #gameDevelopers should consider making resolution accessible for non-hardcore audiences, or be transparent that grinding, repetition, and dedication to building skill are necessary.

  5. @robobenklein I think "maybe one day" counts as "couldn't finish"
    I'm kinda arguing that #gameDevelopers should consider making resolution accessible for non-hardcore audiences, or be transparent that grinding, repetition, and dedication to building skill are necessary.

  6. FYI: TikTok Growth Max brings instant-play ad monetization to Mini Games: TikTok Growth Max for Mini Games brings Day 0 ROAS optimization and Smart+ automation to game developers across 10 markets, including the US, Japan, and Brazil. ppc.land/tiktok-growth-max-bri #TikTok #GrowthMax #AdMonetization #MiniGames #GameDevelopers

  7. FYI: TikTok Growth Max brings instant-play ad monetization to Mini Games: TikTok Growth Max for Mini Games brings Day 0 ROAS optimization and Smart+ automation to game developers across 10 markets, including the US, Japan, and Brazil. ppc.land/tiktok-growth-max-bri #TikTok #GrowthMax #AdMonetization #MiniGames #GameDevelopers

  8. FYI: TikTok Growth Max brings instant-play ad monetization to Mini Games: TikTok Growth Max for Mini Games brings Day 0 ROAS optimization and Smart+ automation to game developers across 10 markets, including the US, Japan, and Brazil. ppc.land/tiktok-growth-max-bri #TikTok #GrowthMax #AdMonetization #MiniGames #GameDevelopers

  9. FYI: TikTok Growth Max brings instant-play ad monetization to Mini Games: TikTok Growth Max for Mini Games brings Day 0 ROAS optimization and Smart+ automation to game developers across 10 markets, including the US, Japan, and Brazil. ppc.land/tiktok-growth-max-bri #TikTok #GrowthMax #AdMonetization #MiniGames #GameDevelopers

  10. FYI: TikTok Growth Max brings instant-play ad monetization to Mini Games: TikTok Growth Max for Mini Games brings Day 0 ROAS optimization and Smart+ automation to game developers across 10 markets, including the US, Japan, and Brazil. ppc.land/tiktok-growth-max-bri #TikTok #GrowthMax #AdMonetization #MiniGames #GameDevelopers

  11. 🚀 In 2026, startups need more than just ideas to succeed in gaming.

    A professional game development studio helps you build faster, reduce costs, and launch high-quality games with the right strategy.

    👉 Read more and level up your game idea.

    medium.com/@jaliniris1410/why-

  12. Personally, I believe next gen games will reward efficiency and focus.

    We're seeing it now, AAA publishers should have taken note by now:

    - #Expedition33: $10M, >7.5M copies
    - #KCD2: $70M, >5M copies
    - #ArcRaiders: $75M, >12M copies

    Success comes from lean design and authentic hype, not feature creep or marketing stunts.

    Sources:
    - insider-gaming.com/arc-raiders
    - alineaanalytics.substack.com/p
    - alineaanalytics.com/blog/kcd2-

    #Videogames #Gaming #Games #GamingMarket #Marketing #GameDevelopment #GameDevelopers

  13. Personally, I believe next gen games will reward efficiency and focus.

    We're seeing it now, AAA publishers should have taken note by now:

    - #Expedition33: $10M, >7.5M copies
    - #KCD2: $70M, >5M copies
    - #ArcRaiders: $75M, >12M copies

    Success comes from lean design and authentic hype, not feature creep or marketing stunts.

    Sources:
    - insider-gaming.com/arc-raiders
    - alineaanalytics.substack.com/p
    - alineaanalytics.com/blog/kcd2-

    #Videogames #Gaming #Games #GamingMarket #Marketing #GameDevelopment #GameDevelopers

  14. Personally, I believe next gen games will reward efficiency and focus.

    We're seeing it now, AAA publishers should have taken note by now:

    - #Expedition33: $10M, >7.5M copies
    - #KCD2: $70M, >5M copies
    - #ArcRaiders: $75M, >12M copies

    Success comes from lean design and authentic hype, not feature creep or marketing stunts.

    Sources:
    - insider-gaming.com/arc-raiders
    - alineaanalytics.substack.com/p
    - alineaanalytics.com/blog/kcd2-

    #Videogames #Gaming #Games #GamingMarket #Marketing #GameDevelopment #GameDevelopers

  15. Personally, I believe next gen games will reward efficiency and focus.

    We're seeing it now, AAA publishers should have taken note by now:

    - #Expedition33: $10M, >7.5M copies
    - #KCD2: $70M, >5M copies
    - #ArcRaiders: $75M, >12M copies

    Success comes from lean design and authentic hype, not feature creep or marketing stunts.

    Sources:
    - insider-gaming.com/arc-raiders
    - alineaanalytics.substack.com/p
    - alineaanalytics.com/blog/kcd2-

    #Videogames #Gaming #Games #GamingMarket #Marketing #GameDevelopment #GameDevelopers

  16. Personally, I believe next gen games will reward efficiency and focus.

    We're seeing it now, AAA publishers should have taken note by now:

    - #Expedition33: $10M, >7.5M copies
    - #KCD2: $70M, >5M copies
    - #ArcRaiders: $75M, >12M copies

    Success comes from lean design and authentic hype, not feature creep or marketing stunts.

    Sources:
    - insider-gaming.com/arc-raiders
    - alineaanalytics.substack.com/p
    - alineaanalytics.com/blog/kcd2-

    #Videogames #Gaming #Games #GamingMarket #Marketing #GameDevelopment #GameDevelopers

  17. Steam now lets developers display the exact date of when their game leaves Early Access

    Steam is adding a little more transparency when it comes to Early Access games. Announced in a blog…
    #NewsBeep #News #Technology #CA #Canada #gamedevelopers #steam
    newsbeep.com/ca/462467/

  18. Build next-level games that players can’t put down 🎮
    From concept to launch, we deliver powerful game experiences with stunning visuals and smooth performance.
    💰 Starts from $4000
    🚀 Ready to launch your game the right way?

    gamesd.app/video-game-developm

  19. 𝗥𝗲𝗮𝗹 𝗾𝘂𝗶𝗰𝗸 — 𝘄𝗮𝗻𝗻𝗮 𝘀𝗲𝗲 𝗲𝘃𝗲𝗿𝘆𝘁𝗵𝗶𝗻𝗴 𝗥𝗼𝗼𝘀𝘁𝗲𝗿𝗰𝗮𝘁 𝗶𝗻 𝗼𝗻𝗲 𝗽𝗹𝗮𝗰𝗲? 👀
    No more hunting through bios, links, or posts. We finally made it easier.

    All our stuff, like games in the works, project updates, devlogs, contact pages, and every platform we’re active on, is now in one clean link.

    Tap our Linktree to explore: 👉 linktr.ee/roostercat.games

    #roostercat #indiedev #gamestudio #mobilegames #indiegamedev #gamedesign #indiegamestudio #gameart #gamedevelopers #supportindiedev

  20. 𝗥𝗲𝗮𝗹 𝗾𝘂𝗶𝗰𝗸 — 𝘄𝗮𝗻𝗻𝗮 𝘀𝗲𝗲 𝗲𝘃𝗲𝗿𝘆𝘁𝗵𝗶𝗻𝗴 𝗥𝗼𝗼𝘀𝘁𝗲𝗿𝗰𝗮𝘁 𝗶𝗻 𝗼𝗻𝗲 𝗽𝗹𝗮𝗰𝗲? 👀
    No more hunting through bios, links, or posts. We finally made it easier.

    All our stuff, like games in the works, project updates, devlogs, contact pages, and every platform we’re active on, is now in one clean link.

    Tap our Linktree to explore: 👉 linktr.ee/roostercat.games

    #roostercat #indiedev #gamestudio #mobilegames #indiegamedev #gamedesign #indiegamestudio #gameart #gamedevelopers #supportindiedev

  21. 𝗥𝗲𝗮𝗹 𝗾𝘂𝗶𝗰𝗸 — 𝘄𝗮𝗻𝗻𝗮 𝘀𝗲𝗲 𝗲𝘃𝗲𝗿𝘆𝘁𝗵𝗶𝗻𝗴 𝗥𝗼𝗼𝘀𝘁𝗲𝗿𝗰𝗮𝘁 𝗶𝗻 𝗼𝗻𝗲 𝗽𝗹𝗮𝗰𝗲? 👀
    No more hunting through bios, links, or posts. We finally made it easier.

    All our stuff, like games in the works, project updates, devlogs, contact pages, and every platform we’re active on, is now in one clean link.

    Tap our Linktree to explore: 👉 linktr.ee/roostercat.games

    #roostercat #indiedev #gamestudio #mobilegames #indiegamedev #gamedesign #indiegamestudio #gameart #gamedevelopers #supportindiedev

  22. 𝗥𝗲𝗮𝗹 𝗾𝘂𝗶𝗰𝗸 — 𝘄𝗮𝗻𝗻𝗮 𝘀𝗲𝗲 𝗲𝘃𝗲𝗿𝘆𝘁𝗵𝗶𝗻𝗴 𝗥𝗼𝗼𝘀𝘁𝗲𝗿𝗰𝗮𝘁 𝗶𝗻 𝗼𝗻𝗲 𝗽𝗹𝗮𝗰𝗲? 👀
    No more hunting through bios, links, or posts. We finally made it easier.

    All our stuff, like games in the works, project updates, devlogs, contact pages, and every platform we’re active on, is now in one clean link.

    Tap our Linktree to explore: 👉 linktr.ee/roostercat.games

    #roostercat #indiedev #gamestudio #mobilegames #indiegamedev #gamedesign #indiegamestudio #gameart #gamedevelopers #supportindiedev

  23. CEO of Fortnite Maker Furious That Steam Is Labeling Games With AI-Generated Assets

    Steam, the video game storefront used by over a hundred million gamers every month, requires that developers disclose…
    #NewsBeep #News #Technology #AU #Australia #digitalcontent #gamedevelopers #TimSweeney
    newsbeep.com/au/321371/

  24. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  25. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  26. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  27. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  28. 🎮 INDIE GAMING EXPLOSION!

    🚀 November 2025 has 25+ incredible indie titles.

    Demonschool, Rue Valley, Tower Lords, and More...

    Stay tune for more at www.baskingamer.com

    Support indie devs, Small studios, BIG dreams.

    #IndieGaming #SteamRelease #IndieGames #SupportIndies #GameDevelopers #November2025 #GameCommunity #Itch #Baskingamer

  29. En esta entrada de nuestro devlog hablamos sobre el proceso de adaptación narrativa para Choose Cthulhu Files: La Llamada de Cthulhu.

    🔗 Lee el artículo completo en nuestra web: wildspellgames.com/post/story-

    #wgmtdn #gamedev #indiegamedev  #gamedevelopers #indiegamedeveloper 

  30. In this devlog post, we talk about the narrative adaptation process for Choose Cthulhu Files: The Call of Cthulhu.

    🔗 Read the full article on our website: wildspellgames.com/en/post/sto

    #wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers 

  31. PC Gamer: RPG developer Owlcat launches free game dev learning resource: ‘A rising tide truly lifts all ships’. “The initial collection of software recommendations, tutorials, online courses, and other resources was put together by Owlcat along with Midwest Games, Fireshine Games, War Thunder developer Gaijin Entertainment, and 11 Bit Studios, maker of Frostpunk and The Alters.”

    https://rbfirehose.com/2025/10/17/rpg-developer-owlcat-launches-free-game-dev-learning-resource-a-rising-tide-truly-lifts-all-ships-pc-gamer/

  32. PC Gamer: RPG developer Owlcat launches free game dev learning resource: ‘A rising tide truly lifts all ships’. “The initial collection of software recommendations, tutorials, online courses, and other resources was put together by Owlcat along with Midwest Games, Fireshine Games, War Thunder developer Gaijin Entertainment, and 11 Bit Studios, maker of Frostpunk and The Alters.”

    https://rbfirehose.com/2025/10/17/rpg-developer-owlcat-launches-free-game-dev-learning-resource-a-rising-tide-truly-lifts-all-ships-pc-gamer/

  33. PC Gamer: RPG developer Owlcat launches free game dev learning resource: ‘A rising tide truly lifts all ships’. “The initial collection of software recommendations, tutorials, online courses, and other resources was put together by Owlcat along with Midwest Games, Fireshine Games, War Thunder developer Gaijin Entertainment, and 11 Bit Studios, maker of Frostpunk and The Alters.”

    https://rbfirehose.com/2025/10/17/rpg-developer-owlcat-launches-free-game-dev-learning-resource-a-rising-tide-truly-lifts-all-ships-pc-gamer/

  34. PC Gamer: RPG developer Owlcat launches free game dev learning resource: ‘A rising tide truly lifts all ships’. “The initial collection of software recommendations, tutorials, online courses, and other resources was put together by Owlcat along with Midwest Games, Fireshine Games, War Thunder developer Gaijin Entertainment, and 11 Bit Studios, maker of Frostpunk and The Alters.”

    https://rbfirehose.com/2025/10/17/rpg-developer-owlcat-launches-free-game-dev-learning-resource-a-rising-tide-truly-lifts-all-ships-pc-gamer/

  35. PC Gamer: RPG developer Owlcat launches free game dev learning resource: ‘A rising tide truly lifts all ships’. “The initial collection of software recommendations, tutorials, online courses, and other resources was put together by Owlcat along with Midwest Games, Fireshine Games, War Thunder developer Gaijin Entertainment, and 11 Bit Studios, maker of Frostpunk and The Alters.”

    https://rbfirehose.com/2025/10/17/rpg-developer-owlcat-launches-free-game-dev-learning-resource-a-rising-tide-truly-lifts-all-ships-pc-gamer/

  36. Meta unveils Q5 marketing strategy for mobile game developers: Meta announces Q5 marketing opportunities for mobile game developers with lower CPMs and CPAs during late December to mid-January advertising period. ppc.land/meta-unveils-q5-marke #Meta #MobileGaming #MarketingStrategy #GameDevelopers #CPM

  37. Meta unveils Q5 marketing strategy for mobile game developers: Meta announces Q5 marketing opportunities for mobile game developers with lower CPMs and CPAs during late December to mid-January advertising period. ppc.land/meta-unveils-q5-marke #Meta #MobileGaming #MarketingStrategy #GameDevelopers #CPM

  38. Meta unveils Q5 marketing strategy for mobile game developers: Meta announces Q5 marketing opportunities for mobile game developers with lower CPMs and CPAs during late December to mid-January advertising period. ppc.land/meta-unveils-q5-marke #Meta #MobileGaming #MarketingStrategy #GameDevelopers #CPM

  39. Meta unveils Q5 marketing strategy for mobile game developers: Meta announces Q5 marketing opportunities for mobile game developers with lower CPMs and CPAs during late December to mid-January advertising period. ppc.land/meta-unveils-q5-marke #Meta #MobileGaming #MarketingStrategy #GameDevelopers #CPM