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#audioreactive — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #audioreactive, aggregated by home.social.

  1. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  2. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  3. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  4. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  5. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  6. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  7. youtu.be/BwkvW4_9zJI

    E626: "Audio Trails"
    🎵 Jurassic 5 - Jayou
    Testing visual response when using constant spawn vs spawn only on audio beat. Obviously a bit easier to differentiate and distinguish what's going on when there's less trails swamping the screen.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  8. youtu.be/BwkvW4_9zJI

    E626: "Audio Trails"
    🎵 Jurassic 5 - Jayou
    Testing visual response when using constant spawn vs spawn only on audio beat. Obviously a bit easier to differentiate and distinguish what's going on when there's less trails swamping the screen.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  9. youtu.be/7nmFHTuxV2o

    E623: "Motion To Volume"
    🎵 (Random break from an old sample CD, sounds a bit Funky Drummer-ish)
    Quick test proof of concept routing overall motion (with falloff) to audio level of looping music (drum break used here).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  10. youtu.be/7nmFHTuxV2o

    E623: "Motion To Volume"
    🎵 (Random break from an old sample CD, sounds a bit Funky Drummer-ish)
    Quick test proof of concept routing overall motion (with falloff) to audio level of looping music (drum break used here).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  11. youtu.be/1BC7LrkNSng

    E617: "Wobbly Tunnel Thing"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    During test session cycled through an old background with a wobbly space tunnel thing - flat meshes with white plastic look on one side and gold metallic on the other.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  12. youtu.be/1BC7LrkNSng

    E617: "Wobbly Tunnel Thing"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    During test session cycled through an old background with a wobbly space tunnel thing - flat meshes with white plastic look on one side and gold metallic on the other.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  13. youtu.be/bVEzg6Fo3pc

    E616: "Audio Reactive Turbulence"
    🎵 Particles, Venice, Kaan Duzarat - Higher
    Hooking the audio transients back up to the "wall" particle VFX systems - over-driving the force input from curl noise turbulence and fluid sim velocity buffer (between min/max values set by hand).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  14. youtu.be/bVEzg6Fo3pc

    E616: "Audio Reactive Turbulence"
    🎵 Particles, Venice, Kaan Duzarat - Higher
    Hooking the audio transients back up to the "wall" particle VFX systems - over-driving the force input from curl noise turbulence and fluid sim velocity buffer (between min/max values set by hand).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  15. youtu.be/WLNJ9tOFkro

    E615: "SlowMo Post Process Volume Tests"
    🎵 BROHUG - Lullaby
    Fixed the fade out of the screenwarp at the end of the slowmo and bullet-time, so trying to push it even further by adding a custom post-process volume to the screen effect as well.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  16. youtu.be/WLNJ9tOFkro

    E615: "SlowMo Post Process Volume Tests"
    🎵 BROHUG - Lullaby
    Fixed the fade out of the screenwarp at the end of the slowmo and bullet-time, so trying to push it even further by adding a custom post-process volume to the screen effect as well.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  17. youtu.be/umHpkZiC-6o

    E613: "Lava Logos"
    🎵 Chill Bump - Not Today
    Simple combo test with the logo presets and lava floor particles.
    Tweaked the lava colour a bit to a physically impossible "negative green" spawn colour (via debug menu vector3 value edit change) to get it darker on spawn, to make the added colour glow stand out more.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #motiongraphics

  18. youtu.be/umHpkZiC-6o

    E613: "Lava Logos"
    🎵 Chill Bump - Not Today
    Simple combo test with the logo presets and lava floor particles.
    Tweaked the lava colour a bit to a physically impossible "negative green" spawn colour (via debug menu vector3 value edit change) to get it darker on spawn, to make the added colour glow stand out more.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #motiongraphics

  19. youtu.be/idymfW7HXhU

    E611: "Reactive Logo Tests"
    🎵 Billy Squier - The Big Beat
    Different reactive logo material variants - same as in E608 (with 7 FFT band levels routed to blend shape on each letter to "inflate" them, and also driving brownian motion script to jiggle them about) but with some different surfacing materials.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  20. youtu.be/idymfW7HXhU

    E611: "Reactive Logo Tests"
    🎵 Billy Squier - The Big Beat
    Different reactive logo material variants - same as in E608 (with 7 FFT band levels routed to blend shape on each letter to "inflate" them, and also driving brownian motion script to jiggle them about) but with some different surfacing materials.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals