#hdrp — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #hdrp, aggregated by home.social.
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Fog City - Sci-Fi Modular City Package (HDRP) #Scifi #City #Modular #Hdrp #Pipeline #Lowpoly #4ktextures #AssetStore
https://u3dn.com/packages/fog-city-sci-fi-modular-package-hdrp-262200
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Stylized Texture Pack for URP and HDRP #Urp #Hdrp #Pbr #Texturepack #Seamlesstextures #Gamedevelopment #AssetStore
https://u3dn.com/packages/stylized-texture-pack-for-urp-and-hdrp-280070
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Lowpoly Street Scene for HDRP #Lowpoly #Hdrp #Street #Scene #Props #Animation #Uvmapping #Uv2 #AssetStore
https://u3dn.com/packages/lowpoly-street-scene-for-hdrp-234625
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Abstract Alien Textures - Vol 2 #Abstract #Alien #Textures #Unity #Hdrp #Urp #Seamless #Tileable #Game #Rendering #Materials #AssetStore
https://u3dn.com/packages/abstract-alien-textures-vol-2-228360
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Sci-Fi PBR Trim Materials for Unity #Scifi #Pbr #Trim #Materials #Unity #Hdrp #Legacyrp #Matid #Blender #Quixelmixer #AssetStore
https://u3dn.com/packages/sci-fi-pbr-trim-materials-for-unity-239898
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Dungeon Starter Pack - Stylized Textures #Dungeon #Textures #Materials #Unity #Stylized #Seamless #Hdrp #Urp #Builtin #AssetStore
https://u3dn.com/packages/dungeon-starter-pack-stylized-textures-236730
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Dynamic Nature Forest Environment #Forest #Environment #Unity #Shaders #Tools #Supportfiles #Trees #Rocks #Grass #Plants #Road #Water #Wind #Hdrp #Urp #AssetStore
https://u3dn.com/packages/dynamic-nature-forest-environment-150668
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Allosaurus Real Dinosaur 74 Animations #Allosaurus #Dinosaur #3Dmodel #Gamedevelopment #Animation #Pbrtextures #Unity #Hdrp #Urp #AssetStore
https://u3dn.com/packages/allosaurus-real-dinosaur-74-animations-220970
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Low Poly Fountains Package #Lowpoly #Fountains #Water #Shaders #Urp #Hdrp #Unity #AssetStore
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Stylized Boxing Club Environment Assets #Stylized #Boxing #Club #Environment #Assets #Props #Architecture #Hdrp #Pipeline #Unity #AssetStore
https://u3dn.com/packages/stylized-boxing-club-environment-assets-223953
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3D Virtual Shop Vol 1 #Models #Modern #Interior #Exhibitionstand #Presentation #Marketing #Tablet #Htcvive #Oculus #Vr #Mobile #Pbr #Hdrp #Urp #AssetStore
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E572: "Frozen Sim Buffers 6 (Floor Spawn)"
Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).#creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E572: "Frozen Sim Buffers 6 (Floor Spawn)"
Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).#creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E570: "It's Over 5,000! (Followers on Instagram)"
Wowzers! 5,000 followers, eh?#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E570: "It's Over 5,000! (Followers on Instagram)"
Wowzers! 5,000 followers, eh?#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E569: "Emissive Particles Test"
Testing some of the particle sims with no or(or minimal) lighting. The third one is egregiously bright, but I kinda dig it.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E569: "Emissive Particles Test"
Testing some of the particle sims with no or(or minimal) lighting. The third one is egregiously bright, but I kinda dig it.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E565: "Super Ultra Mega Wide 2 (Colour Variants)"
Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E565: "Super Ultra Mega Wide 2 (Colour Variants)"
Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E564: "Super Ultra Mega Wide (Motion Sim Freeze)"
Working on stuff for a 17m wide x 3m tall video screen.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E564: "Super Ultra Mega Wide (Motion Sim Freeze)"
Working on stuff for a 17m wide x 3m tall video screen.#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E563: "Swishers"
Taking another pass over fluid sim motion so I needed some objects to swish stuff about#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E563: "Swishers"
Taking another pass over fluid sim motion so I needed some objects to swish stuff about#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
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E562: "Unstable Sim"
You can probably tell my fluid sim isn't totally physically accurate - doesn't really understand real world unit distances (meters etc),#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive