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#realtimerendering — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #realtimerendering, aggregated by home.social.

  1. Six months until Halloween.

    Radiosity-based real-time rendering experiment I made last year within Shadertoy's constraints (pure shader code, not loading any meshes or textures, no compute shaders).

    shadertoy.com/view/3XXfDS

    #shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering #realtimerendering #realtimegraphics #halloween

  2. Six months until Halloween.

    Radiosity-based real-time rendering experiment I made last year within Shadertoy's constraints (pure shader code, not loading any meshes or textures, no compute shaders).

    shadertoy.com/view/3XXfDS

    #shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering #realtimerendering #realtimegraphics #halloween

  3. Six months until Halloween.

    Radiosity-based real-time rendering experiment I made last year within Shadertoy's constraints (pure shader code, not loading any meshes or textures, no compute shaders).

    shadertoy.com/view/3XXfDS

    #shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering #realtimerendering #realtimegraphics #halloween

  4. Six months until Halloween.

    Radiosity-based real-time rendering experiment I made last year within Shadertoy's constraints (pure shader code, not loading any meshes or textures, no compute shaders).

    shadertoy.com/view/3XXfDS

    #shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering #realtimerendering #realtimegraphics #halloween

  5. 🎨 ยกระดับงานออกแบบของคุณด้วย D5 Render + SketchUp! บทความนี้รวบรวมข้อดีครบถ้วน: ตั้งแต่ระบบ Real-time Rendering ที่เห็นผลทันที, เทคโนโลยี Ray Tracing ที่ให้ภาพเสมือนจริง, ไปจนถึงฟีเจอร์ AI ช่วยแต่งภาพอัตโนมัติ 🤖✨ ไม่ว่าคุณจะเป็นฟรีแลนซ์หรือมืออาชีพ เครื่องมือนี้ช่วยลดเวลาทำงานและเพิ่มคุณภาพงานนำเสนอได้อย่างน่าประทับใจ ลองอ่านรายละเอียดและวิธีเริ่มต้นใช้งานฟรีได้เลย 👇
    zodchaeng.com/%E0%B8%82%E0%B9%
    #D5Render #SketchUp #OpenDesign #Architecture #InteriorDesign #3DArt #RealtimeRendering #BlenderCommunity

  6. youtu.be/Of5nSEOL1as

    E572: "Frozen Sim Buffers 6 (Floor Spawn)"
    Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).

    #creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  7. youtu.be/Of5nSEOL1as

    E572: "Frozen Sim Buffers 6 (Floor Spawn)"
    Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).

    #creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  8. youtu.be/BLMzZTzDYLU

    E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
    Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  9. youtu.be/BLMzZTzDYLU

    E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
    Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  10. youtu.be/vmq8m5R7KCs

    E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
    Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  11. youtu.be/vmq8m5R7KCs

    E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
    Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  12. youtu.be/cZ-4ngjc1pU

    E565: "Super Ultra Mega Wide 2 (Colour Variants)"
    Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
    Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  13. youtu.be/cZ-4ngjc1pU

    E565: "Super Ultra Mega Wide 2 (Colour Variants)"
    Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
    Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  14. youtu.be/eh36xoaSAp0

    E556: "Wobbly Lads 3 (motion to fluid sim)"
    🎵 Krafty Kuts, Dynamite MC - The Remedy
    While testing the wavy arm fellas it felt lacking that their motion didn't input into the fluid sim the way person-in-front-of-camera's motion did.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  15. youtu.be/eh36xoaSAp0

    E556: "Wobbly Lads 3 (motion to fluid sim)"
    🎵 Krafty Kuts, Dynamite MC - The Remedy
    While testing the wavy arm fellas it felt lacking that their motion didn't input into the fluid sim the way person-in-front-of-camera's motion did.

    #creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  16. youtu.be/4ab3dt6yEuw

    E555: "Wobbly Lads 2"
    🎵 Red Astaire - Bounce 2 Da Beatbox
    Testing the inflatable wobbly fellas on the big screen.
    My legs are invisible because I'm wearing black denim jeans, which absorb IR so the Azure Kinect camera doesn't see them (unless get right up close) :-)

    #creativecoding #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  17. youtu.be/4ab3dt6yEuw

    E555: "Wobbly Lads 2"
    🎵 Red Astaire - Bounce 2 Da Beatbox
    Testing the inflatable wobbly fellas on the big screen.
    My legs are invisible because I'm wearing black denim jeans, which absorb IR so the Azure Kinect camera doesn't see them (unless get right up close) :-)

    #creativecoding #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  18. youtu.be/nLFBF4OONNE

    E521: "Dad-Dancing in the Living Room"
    🎵 Phibes - Get the Fuck Up
    Testing some test lighting variants with audio input and got a bit carried away. Nearly fell over the chair at one point. Think I need to work on my cardio.
    Perf not bad for a laptop 3070 GPU!

    #creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

  19. youtu.be/EJBbt8MyTFI

    Experiment 478: "Clone Room"

    Quick and dirty test using #vfxgraph to clone depth camera mesh multiple times. Kinda fun with the motion in and out, but gotta be real careful with any kind of 4-way symmetry because you can easily get Bad Shapes.

    #creativecoding #unity #unity3d #madewithunity #HDRP #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

  20. When matsuoka-601 dropped his WebGPU fluid simulation demos, they left everyone in awe—pushing the limits of what's possible in the browser with breathtaking realism and incredible performance. 💦

    Now, he's been kind enough to take us behind the scenes, breaking down the magic behind the mesmerizing waves, high-performance physics, and real-time rendering!

    Read it here: tympanus.net/codrops/2025/02/2

    #webgpu #fluidsimulation #realtimerendering #computergraphics #webdev

  21. @jonshute Yeah, baked light... well, baked anything really, has always been a workaround for inadequate runtime horsepower, and things like #Lumen, #raytracing, and whole hosts of other #realtimerendering techniques keep marching forward while compute power keeps growing (though VR is a notable detour in that progression).

    It'll be neat to see people try to apply #AI to the problem of baking, e.g. by making it faster or reducing the amount that has to be done as runtime asset creation ramps up.

  22. Another from 2019: Park Bench.

    I got to see a lot of them while I was walking home from work. 🙂

    Model: Maya
    Textures: Substance Painter
    Real time render: Marmoset toolbag

    Wireframe and model:
    artstation.com/artwork/0XbnOy

    #3dArtist #3d #GameArt #PBR #realtimerendering #artstation #3dmodeling