#unity3d — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #unity3d, aggregated by home.social.
-
Stop writing mesh generation code.
MeshNodes lets you build procedural geometry by connecting nodes —
like Shader Graph, but for meshes.Bend. Twist. Extrude. Bevel. Merge. Bake. Done.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Stop writing mesh generation code.
MeshNodes lets you build procedural geometry by connecting nodes —
like Shader Graph, but for meshes.Bend. Twist. Extrude. Bevel. Merge. Bake. Done.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Stop writing mesh generation code.
MeshNodes lets you build procedural geometry by connecting nodes —
like Shader Graph, but for meshes.Bend. Twist. Extrude. Bevel. Merge. Bake. Done.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Stop writing mesh generation code.
MeshNodes lets you build procedural geometry by connecting nodes —
like Shader Graph, but for meshes.Bend. Twist. Extrude. Bevel. Merge. Bake. Done.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Massive new 90+ packs of 3D NPC characters ( SciFi & Fantasy ) bundle on Humble. They're redeemed on Fab but generally available for #UnrealEngine and #Unity3d.
GFS supporting link - https://humblebundleinc.sjv.io/enjQZZ
-
Massive new 90+ packs of 3D NPC characters ( SciFi & Fantasy ) bundle on Humble. They're redeemed on Fab but generally available for #UnrealEngine and #Unity3d.
GFS supporting link - https://humblebundleinc.sjv.io/enjQZZ
-
MeshNodes v2.1 for Unity — docs, MCP/AI setup, and bug reports:
Docs: https://github.com/BadjanoEntertainment/MeshNodes
Issues: https://github.com/BadjanoEntertainment/MeshNodes/issuesAsset Store → https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes v2.1 for Unity — docs, MCP/AI setup, and bug reports:
Docs: https://github.com/BadjanoEntertainment/MeshNodes
Issues: https://github.com/BadjanoEntertainment/MeshNodes/issuesAsset Store → https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes v2.1 for Unity — docs, MCP/AI setup, and bug reports:
Docs: https://github.com/BadjanoEntertainment/MeshNodes
Issues: https://github.com/BadjanoEntertainment/MeshNodes/issuesAsset Store → https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes v2.1 for Unity — docs, MCP/AI setup, and bug reports:
Docs: https://github.com/BadjanoEntertainment/MeshNodes
Issues: https://github.com/BadjanoEntertainment/MeshNodes/issuesAsset Store → https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes for Unity — procedural geometry without the boilerplate.
Visual graph. Burst engine. Bake to asset in one click.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes for Unity — procedural geometry without the boilerplate.
Visual graph. Burst engine. Bake to asset in one click.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes for Unity — procedural geometry without the boilerplate.
Visual graph. Burst engine. Bake to asset in one click.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
MeshNodes for Unity — procedural geometry without the boilerplate.
Visual graph. Burst engine. Bake to asset in one click.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
No code. No arrays. Just nodes.
Procedural mesh editor for Unity — MeshNodes v2.1.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
No code. No arrays. Just nodes.
Procedural mesh editor for Unity — MeshNodes v2.1.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
No code. No arrays. Just nodes.
Procedural mesh editor for Unity — MeshNodes v2.1.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
No code. No arrays. Just nodes.
Procedural mesh editor for Unity — MeshNodes v2.1.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
🔢 #UnityTips: Did you know you can do math calculations within number fields in the Unity Inspector? #unity #unity3d #gamedev #indiedev
-
🔢 #UnityTips: Did you know you can do math calculations within number fields in the Unity Inspector? #unity #unity3d #gamedev #indiedev
-
Build meshes visually.
Connect nodes. Bake mesh. Done.MeshNodes on the Unity Asset Store →
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Build meshes visually.
Connect nodes. Bake mesh. Done.MeshNodes on the Unity Asset Store →
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Every mesh is a recipe. Save, reuse, automate.
Graph nesting. Custom nodes. MCP for AI agents.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Every mesh is a recipe. Save, reuse, automate.
Graph nesting. Custom nodes. MCP for AI agents.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
💡 #UnityTips for beginners: Get involved in the Unity community! 🤝 Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. #unity #unity3d #gamedev #unitycommunity #networking #IndieDev
-
💡 #UnityTips for beginners: Get involved in the Unity community! 🤝 Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. #unity #unity3d #gamedev #unitycommunity #networking #IndieDev
-
It's free #gamedev asset round-up day!
We have 3x FREE #UnrealEngine assets.
We have 2x new FREE BundleFoundry giveaways
We have a publisher giveaway for #Unity3d
We have a free version of the Dragon Ruby engine
And a partridge in a pear tree.
https://gamefromscratch.com/august-2026-free-gamedev-asset-round-up-2/ -
It's free #gamedev asset round-up day!
We have 3x FREE #UnrealEngine assets.
We have 2x new FREE BundleFoundry giveaways
We have a publisher giveaway for #Unity3d
We have a free version of the Dragon Ruby engine
And a partridge in a pear tree.
https://gamefromscratch.com/august-2026-free-gamedev-asset-round-up-2/ -
Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Every mesh is a recipe. Save, reuse, automate.
Graph nesting. Custom nodes. MCP for AI agents.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Every mesh is a recipe. Save, reuse, automate.
Graph nesting. Custom nodes. MCP for AI agents.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Unleash the full potential of Unity's DOTS NetCode for online multiplayer games! 💥 Learn how: https://docs.unity3d.com/Packages/com.[email protected]/manual/index.html #UnityDOTS #GameDev #IndieDev #UnityTips #Unity #Unity3D #Dots 🕹️
-
Unleash the full potential of Unity's DOTS NetCode for online multiplayer games! 💥 Learn how: https://docs.unity3d.com/Packages/com.[email protected]/manual/index.html #UnityDOTS #GameDev #IndieDev #UnityTips #Unity #Unity3D #Dots 🕹️
-
The node editor your art team has been waiting for.
MeshNodes — Shader Graph intuition, but for geometry.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
The node editor your art team has been waiting for.
MeshNodes — Shader Graph intuition, but for geometry.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
The node editor your art team has been waiting for.
MeshNodes — Shader Graph intuition, but for geometry.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
The node editor your art team has been waiting for.
MeshNodes — Shader Graph intuition, but for geometry.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
So, I'm looking for a job, please boost. I'm an aspiring #Unity developer with game jam and 2.5 years of non-gaming professional experience. I additionally bring professional experience in DevOps (as project lead) and web development (as freelancer). I've been coding since I was 8, so while not all my knowledge might be very up-to-date, I sure can learn all things coding. I like automation. I'm very communicative. I often ask "why". See next toot for conditions.
#Unity3D #fediHire #lookingForJob -
So, I'm looking for a job, please boost. I'm an aspiring #Unity developer with game jam and 2.5 years of non-gaming professional experience. I additionally bring professional experience in DevOps (as project lead) and web development (as freelancer). I've been coding since I was 8, so while not all my knowledge might be very up-to-date, I sure can learn all things coding. I like automation. I'm very communicative. I often ask "why". See next toot for conditions.
#Unity3D #fediHire #lookingForJob -
Avoid never-ending waits! ⏰ yield return new WaitForSecondsRealtime(1f) instead of yield return new WaitForSeconds(1f) when pausing game. #Unity #Unity3D #UnityTips #IndieDev
-
Avoid never-ending waits! ⏰ yield return new WaitForSecondsRealtime(1f) instead of yield return new WaitForSeconds(1f) when pausing game. #Unity #Unity3D #UnityTips #IndieDev
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
Bend. Twist. Extrude. Bevel. Drag and drop.
30+ nodes. Non-destructive graph. Runs in the Unity Editor.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
From primitive to polished — without touching a single vertex array.
MeshNodes for Unity. Connect nodes. Hit Build Mesh.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
From primitive to polished — without touching a single vertex array.
MeshNodes for Unity. Connect nodes. Hit Build Mesh.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
From primitive to polished — without touching a single vertex array.
MeshNodes for Unity. Connect nodes. Hit Build Mesh.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
-
From primitive to polished — without touching a single vertex array.
MeshNodes for Unity. Connect nodes. Hit Build Mesh.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635