home.social

#blockpuzzle — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #blockpuzzle, aggregated by home.social.

  1. The 7th Guest, released in 1993
    Released for: Philips CD-i, Super NES CD-ROM System, Linux, Android, PC (Microsoft Windows), iOS, Mac, DOS
    Point-and-click; Puzzle; Adventure
    Horror, Drama
    ghosts, bloody, haunted house, artifacts, maze, cinematic, skeleton, steam, multiple protagonists, amnesia, block puzzle, digital distribution, spider, full motion video, live-action cutscene, unskippable cutscene, flashback, optional lore, simon says, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-7th-guest
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #bloody #hauntedhouse #artifacts #maze #cinematic #skeleton #steam #multipleprotagonists #amnesia #blockpuzzle #digitaldistribution #spider #fullmotionvideo #liveactioncutscene #unskippablecutscene #flashback #optionallore #simonsays #scummvmcompatible #philipscdi #supernescdromsystem #linux #android #win #ios #mac #dos #horror #drama
  2. The 7th Guest, released in 1993
    Released for: Philips CD-i, Super NES CD-ROM System, Linux, Android, PC (Microsoft Windows), iOS, Mac, DOS
    Point-and-click; Puzzle; Adventure
    Horror, Drama
    ghosts, bloody, haunted house, artifacts, maze, cinematic, skeleton, steam, multiple protagonists, amnesia, block puzzle, digital distribution, spider, full motion video, live-action cutscene, unskippable cutscene, flashback, optional lore, simon says, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-7th-guest
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #bloody #hauntedhouse #artifacts #maze #cinematic #skeleton #steam #multipleprotagonists #amnesia #blockpuzzle #digitaldistribution #spider #fullmotionvideo #liveactioncutscene #unskippablecutscene #flashback #optionallore #simonsays #scummvmcompatible #philipscdi #supernescdromsystem #linux #android #win #ios #mac #dos #horror #drama
  3. The 7th Guest, released in 1993
    Released for: Philips CD-i, Super NES CD-ROM System, Linux, Android, PC (Microsoft Windows), iOS, Mac, DOS
    Point-and-click; Puzzle; Adventure
    Horror, Drama
    ghosts, bloody, haunted house, artifacts, maze, cinematic, skeleton, steam, multiple protagonists, amnesia, block puzzle, digital distribution, spider, full motion video, live-action cutscene, unskippable cutscene, flashback, optional lore, simon says, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-7th-guest
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #bloody #hauntedhouse #artifacts #maze #cinematic #skeleton #steam #multipleprotagonists #amnesia #blockpuzzle #digitaldistribution #spider #fullmotionvideo #liveactioncutscene #unskippablecutscene #flashback #optionallore #simonsays #scummvmcompatible #philipscdi #supernescdromsystem #linux #android #win #ios #mac #dos #horror #drama
  4. The 7th Guest, released in 1993
    Released for: Philips CD-i, Super NES CD-ROM System, Linux, Android, PC (Microsoft Windows), iOS, Mac, DOS
    Point-and-click; Puzzle; Adventure
    Horror, Drama
    ghosts, bloody, haunted house, artifacts, maze, cinematic, skeleton, steam, multiple protagonists, amnesia, block puzzle, digital distribution, spider, full motion video, live-action cutscene, unskippable cutscene, flashback, optional lore, simon says, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-7th-guest
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #bloody #hauntedhouse #artifacts #maze #cinematic #skeleton #steam #multipleprotagonists #amnesia #blockpuzzle #digitaldistribution #spider #fullmotionvideo #liveactioncutscene #unskippablecutscene #flashback #optionallore #simonsays #scummvmcompatible #philipscdi #supernescdromsystem #linux #android #win #ios #mac #dos #horror #drama
  5. The 7th Guest, released in 1993
    Released for: Philips CD-i, Super NES CD-ROM System, Linux, Android, PC (Microsoft Windows), iOS, Mac, DOS
    Point-and-click; Puzzle; Adventure
    Horror, Drama
    ghosts, bloody, haunted house, artifacts, maze, cinematic, skeleton, steam, multiple protagonists, amnesia, block puzzle, digital distribution, spider, full motion video, live-action cutscene, unskippable cutscene, flashback, optional lore, simon says, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-7th-guest
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #bloody #hauntedhouse #artifacts #maze #cinematic #skeleton #steam #multipleprotagonists #amnesia #blockpuzzle #digitaldistribution #spider #fullmotionvideo #liveactioncutscene #unskippablecutscene #flashback #optionallore #simonsays #scummvmcompatible #philipscdi #supernescdromsystem #linux #android #win #ios #mac #dos #horror #drama
  6. Tessera: Retro Grid Evolved - Trò chơi ghép khối với tùy chỉnh màu sắc và giao diện cổ điển arcade. 6 chế độ chơi độc đáo, điều khiển chính xác và không có quảng cáo cưỡng chế. #Tessera #BlockPuzzle #Game #TròChơi #Arcade #RetroGaming #GhépKhối

    reddit.com/r/SideProject/comme

  7. Tessera: Retro Grid Evolved - Trò chơi ghép khối với tùy chỉnh màu sắc và giao diện cổ điển arcade. 6 chế độ chơi độc đáo, điều khiển chính xác và không có quảng cáo cưỡng chế. #Tessera #BlockPuzzle #Game #TròChơi #Arcade #RetroGaming #GhépKhối

    reddit.com/r/SideProject/comme

  8. Tessera: Retro Grid Evolved - Trò chơi ghép khối với tùy chỉnh màu sắc và giao diện cổ điển arcade. 6 chế độ chơi độc đáo, điều khiển chính xác và không có quảng cáo cưỡng chế. #Tessera #BlockPuzzle #Game #TròChơi #Arcade #RetroGaming #GhépKhối

    reddit.com/r/SideProject/comme

  9. Tessera: Retro Grid Evolved - Trò chơi ghép khối với tùy chỉnh màu sắc và giao diện cổ điển arcade. 6 chế độ chơi độc đáo, điều khiển chính xác và không có quảng cáo cưỡng chế. #Tessera #BlockPuzzle #Game #TròChơi #Arcade #RetroGaming #GhépKhối

    reddit.com/r/SideProject/comme

  10. Block Puzzle Reaches Fully Playable Core Loop on Mobile, Set for Pocket Gamer Connects London 2026

    In previous updates, I mostly shared theme visuals without showing real gameplay. This time, the core systems are finally coming together.

    More updates soon.

    youtube.com/watch?v=yX3EisM75ew

    #unity3d #unity2d #shadergraph #unityui #gamedev #techart #IndieDev #indiegamedev #blockpuzzle #gamedesign #shaders #proceduralart #gameui #madewithunity #appdevelopment #buildinpublic

  11. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  12. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  13. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  14. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  15. Improved the look of the draggable items and started exploring ways to make them more color-blind friendly.
    Still learning, so feedback from color-blind players would really help.
    Also polished the disappearing animation and prepared the system for adding more variety.

    #Unity3D #Unity #Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #BlockPuzzle #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic

  16. I’m thrilled to share the new App-UI-style theme for our block puzzle game, and I’m so happy with how it gives the entire puzzle a cleaner, more modern look — almost like a polished mobile app rather than a traditional game.

    #Unity3D #Unity #Unity2D #ShaderGraph #UnityUI #GameDev #TechArt #IndieDev #IndieGameDev #BlockPuzzle #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #PrimeTween #VContainer