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#liquidglass — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #liquidglass, aggregated by home.social.

  1. iOS 27 adds a new Liquid Glass appearance slider for iPhone users.

    It offers transparent, solid and intermediate settings, with an immediate preview.

    A separate Reduce Transparency option limits the glass effects much further.

    The setting is available on iPhone 11 and later; lock-screen appearance remains controlled separately.

    Apple’s goal is simple: let users choose between the visual style and the readability that works bette…

    en.hacks.gr/ios-27-neo-rythmis

    #iOS27 #LiquidGlass #Apple #iPhone11

  2. iOS 27 adds a new Liquid Glass appearance slider for iPhone users.

    It offers transparent, solid and intermediate settings, with an immediate preview.

    A separate Reduce Transparency option limits the glass effects much further.

    The setting is available on iPhone 11 and later; lock-screen appearance remains controlled separately.

    Apple’s goal is simple: let users choose between the visual style and the readability that works bette…

    en.hacks.gr/ios-27-neo-rythmis

    #iOS27 #LiquidGlass #Apple #iPhone11

  3. iOS 27 adds a new Liquid Glass appearance slider for iPhone users.

    It offers transparent, solid and intermediate settings, with an immediate preview.

    A separate Reduce Transparency option limits the glass effects much further.

    The setting is available on iPhone 11 and later; lock-screen appearance remains controlled separately.

    Apple’s goal is simple: let users choose between the visual style and the readability that works bette…

    en.hacks.gr/ios-27-neo-rythmis

    #iOS27 #LiquidGlass #Apple #iPhone11

  4. iOS 27 adds a new Liquid Glass appearance slider for iPhone users.

    It offers transparent, solid and intermediate settings, with an immediate preview.

    A separate Reduce Transparency option limits the glass effects much further.

    The setting is available on iPhone 11 and later; lock-screen appearance remains controlled separately.

    Apple’s goal is simple: let users choose between the visual style and the readability that works bette…

    en.hacks.gr/ios-27-neo-rythmis

    #iOS27 #LiquidGlass #Apple #iPhone11

  5. Given all the hootin’ and hollerin’ about Liquid Glass in the last year, seems interesting that these controls don’t “overlay and reveal the content” but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  6. Given all the hootin’ and hollerin’ about Liquid Glass in the last year, seems interesting that these controls don’t “overlay and reveal the content” but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  7. Given all the hootin’ and hollerin’ about Liquid Glass in the last year, seems interesting that these controls don’t “overlay and reveal the content” but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  8. Given all the hootin’ and hollerin’ about Liquid Glass in the last year, seems interesting that these controls don’t “overlay and reveal the content” but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  9. Given all the hootin’ and hollerin’ about Liquid Glass in the last year, seems interesting that these controls don’t “overlay and reveal the content” but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  10. Given all the hootin' and hollerin' about Liquid Glass in the last year, seems interesting that these controls don't "overlay and reveal the content" but are off to the side. Lesson learned? #Apple #LiquidGlass #iPhoneDuo

  11. Liquid Glass GNOME Shell extension uses real refraction shaders - OMG! Ubuntu

    “The design, the shader math, the architecture decisions, and all of the testing on real hardware are mine”, says Watanabe, but adds that a “significant part of [the] codebase was written with the help of AI coding assistants”.

    omgubuntu.co.uk/2026/09/liquid

    #gnome #opensource #liquidglass

  12. Liquid Glass GNOME Shell extension uses real refraction shaders - OMG! Ubuntu

    “The design, the shader math, the architecture decisions, and all of the testing on real hardware are mine”, says Watanabe, but adds that a “significant part of [the] codebase was written with the help of AI coding assistants”.

    omgubuntu.co.uk/2026/09/liquid

    #gnome #opensource #liquidglass

  13. Liquid Glass GNOME Shell extension uses real refraction shaders - OMG! Ubuntu

    “The design, the shader math, the architecture decisions, and all of the testing on real hardware are mine”, says Watanabe, but adds that a “significant part of [the] codebase was written with the help of AI coding assistants”.

    omgubuntu.co.uk/2026/09/liquid

    #gnome #opensource #liquidglass

  14. Liquid Glass GNOME Shell extension uses real refraction shaders - OMG! Ubuntu

    “The design, the shader math, the architecture decisions, and all of the testing on real hardware are mine”, says Watanabe, but adds that a “significant part of [the] codebase was written with the help of AI coding assistants”.

    omgubuntu.co.uk/2026/09/liquid

    #gnome #opensource #liquidglass

  15. Liquid Glass GNOME Shell extension uses real refraction shaders - OMG! Ubuntu

    “The design, the shader math, the architecture decisions, and all of the testing on real hardware are mine”, says Watanabe, but adds that a “significant part of [the] codebase was written with the help of AI coding assistants”.

    omgubuntu.co.uk/2026/09/liquid

    #gnome #opensource #liquidglass

  16. OriginOS 7 отримає Android 17, три стилі скла та багатозадачність як у складаних смартфонах
    #
    gizchina.net/2026/09/11/origin

  17. I’m actually liking the fixed #LiquidGlass on iPhone. I’m not running the beta on my Mac, can’t judge that.

  18. I’m actually liking the fixed #LiquidGlass on iPhone. I’m not running the beta on my Mac, can’t judge that.

  19. I’m actually liking the fixed #LiquidGlass on iPhone. I’m not running the beta on my Mac, can’t judge that.

  20. Very brief thoughts on the #iPhone #Duo and #Apple:
    1. I wonder how it is for left handers.
    2. I now see why we swipe down from upper right for settings.
    3. #LiquidGlass has been irritating, but I can see the organizational and technical synergy with the open/close animation effect. In some ways, changes in the last few years have been setting up this new product.

  21. Very brief thoughts on the #iPhone #Duo and #Apple:
    1. I wonder how it is for left handers.
    2. I now see why we swipe down from upper right for settings.
    3. #LiquidGlass has been irritating, but I can see the organizational and technical synergy with the open/close animation effect. In some ways, changes in the last few years have been setting up this new product.

  22. Very brief thoughts on the #iPhone #Duo and #Apple:
    1. I wonder how it is for left handers.
    2. I now see why we swipe down from upper right for settings.
    3. #LiquidGlass has been irritating, but I can see the organizational and technical synergy with the open/close animation effect. In some ways, changes in the last few years have been setting up this new product.

  23. Very brief thoughts on the #iPhone #Duo and #Apple:
    1. I wonder how it is for left handers.
    2. I now see why we swipe down from upper right for settings.
    3. #LiquidGlass has been irritating, but I can see the organizational and technical synergy with the open/close animation effect. In some ways, changes in the last few years have been setting up this new product.

  24. Very brief thoughts on the #iPhone #Duo and #Apple:
    1. I wonder how it is for left handers.
    2. I now see why we swipe down from upper right for settings.
    3. #LiquidGlass has been irritating, but I can see the organizational and technical synergy with the open/close animation effect. In some ways, changes in the last few years have been setting up this new product.

  25. I dont think I will be able to be there on day one. Anyway I took some time to tweak more the audio routing popup. I think I would need to redraw the AirPlay Icon but then the "not native" people would come after me again.

    Btw can you animate the height of the pop over in SwiftUI?
    #swiftui #buildinpublic #macosdev #liquidglass #goldengate

  26. I dont think I will be able to be there on day one. Anyway I took some time to tweak more the audio routing popup. I think I would need to redraw the AirPlay Icon but then the "not native" people would come after me again.

    Btw can you animate the height of the pop over in SwiftUI?
    #swiftui #buildinpublic #macosdev #liquidglass #goldengate

  27. I dont think I will be able to be there on day one. Anyway I took some time to tweak more the audio routing popup. I think I would need to redraw the AirPlay Icon but then the "not native" people would come after me again.

    Btw can you animate the height of the pop over in SwiftUI?
    #swiftui #buildinpublic #macosdev #liquidglass #goldengate

  28. I dont think I will be able to be there on day one. Anyway I took some time to tweak more the audio routing popup. I think I would need to redraw the AirPlay Icon but then the "not native" people would come after me again.

    Btw can you animate the height of the pop over in SwiftUI?
    #swiftui #buildinpublic #macosdev #liquidglass #goldengate

  29. I dont think I will be able to be there on day one. Anyway I took some time to tweak more the audio routing popup. I think I would need to redraw the AirPlay Icon but then the "not native" people would come after me again.

    Btw can you animate the height of the pop over in SwiftUI?
    #swiftui #buildinpublic #macosdev #liquidglass #goldengate

  30. Also working on having my own #HomeAssistant theme based on my personal home brand, in the design of Apple’s #LiquidGlass design language.

    This is actually not really easy to do even with Claude. Takes a lot of iterations for him to investigate the DOM, still ongoing...

    Game changers here:
    - UI eXtension for HA: uix.lf.technology/ (card-mod on steriods)
    - Adding HA as MCP via github.com/homeassistant-ai
    - Heinzel as agentic framework github.com/wintermeyer/heinzel

    #HomeLab #HomeBrand

  31. Also working on having my own #HomeAssistant theme based on my personal home brand, in the design of Apple’s #LiquidGlass design language.

    This is actually not really easy to do even with Claude. Takes a lot of iterations for him to investigate the DOM, still ongoing...

    Game changers here:
    - UI eXtension for HA: uix.lf.technology/ (card-mod on steriods)
    - Adding HA as MCP via github.com/homeassistant-ai
    - Heinzel as agentic framework github.com/wintermeyer/heinzel

    #HomeLab #HomeBrand

  32. Also working on having my own #HomeAssistant theme based on my personal home brand, in the design of Apple’s #LiquidGlass design language.

    This is actually not really easy to do even with Claude. Takes a lot of iterations for him to investigate the DOM.

    Game changers here:
    - UI eXtension for HA: uix.lf.technology/ (card-mod on steriods)
    - Adding HA as MCP via github.com/homeassistant-ai
    - Heinzel as agentic framework github.com/wintermeyer/heinzel

    #HomeLab #HomeBrand

  33. Also working on having my own #HomeAssistant theme based on my personal home brand, in the design of Apple’s #LiquidGlass design language.

    This is actually not really easy to do even with Claude. Takes a lot of iterations for him to investigate the DOM, still ongoing...

    Game changers here:
    - UI eXtension for HA: uix.lf.technology/ (card-mod on steriods)
    - Adding HA as MCP via github.com/homeassistant-ai
    - Heinzel as agentic framework github.com/wintermeyer/heinzel

    #HomeLab #HomeBrand

  34. Also working on having my own #HomeAssistant theme based on my personal home brand, in the design of Apple’s #LiquidGlass design language.

    This is actually not really easy to do even with Claude. Takes a lot of iterations for him to investigate the DOM, still ongoing...

    Game changers here:
    - UI eXtension for HA: uix.lf.technology/ (card-mod on steriods)
    - Adding HA as MCP via github.com/homeassistant-ai
    - Heinzel as agentic framework github.com/wintermeyer/heinzel

    #HomeLab #HomeBrand

  35. Padlok 2026.1 have released in the App Store!
    I'm super proud of that full Liquid Glass revamp. I think every screen got something that changed in this release, for the best.

    Padlok is available in the App Store
    apps.apple.com/app/apple-store

    #IndieDev #AppStore #LiquidGlass

  36. Padlok 2026.1 have released in the App Store!
    I'm super proud of that full Liquid Glass revamp. I think every screen got something that changed in this release, for the best.

    Padlok is available in the App Store
    apps.apple.com/app/apple-store

    #IndieDev #AppStore #LiquidGlass

  37. Padlok 2026.1 have released in the App Store!
    I'm super proud of that full Liquid Glass revamp. I think every screen got something that changed in this release, for the best.

    Padlok is available in the App Store
    apps.apple.com/app/apple-store

    #IndieDev #AppStore #LiquidGlass

  38. Padlok 2026.1 have released in the App Store!
    I'm super proud of that full Liquid Glass revamp. I think every screen got something that changed in this release, for the best.

    Padlok is available in the App Store
    apps.apple.com/app/apple-store

    #IndieDev #AppStore #LiquidGlass

  39. Padlok 2026.1 have released in the App Store!
    I'm super proud of that full Liquid Glass revamp. I think every screen got something that changed in this release, for the best.

    Padlok is available in the App Store
    apps.apple.com/app/apple-store

    #IndieDev #AppStore #LiquidGlass