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#inky — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #inky, aggregated by home.social.

  1. Pac-Man: History, Gameplay & Why This Classic Arcade Game Is Still Popular

    Discover the history of Pac-Man, released in 1980 by Namco. Learn how the gameplay works, how the ghosts behave, and why this classic arcade game is still popular today.

    Read more: mastanet.com/article/pac-man-h

    #pac #man #pacman #1980 #arcade #game #namco #gameplay #ghosts #blinky #pinky #inky #clyde #classic #games #retro #gaming #history #level #256 #kill #screen

  2. Pac-Man: History, Gameplay & Why This Classic Arcade Game Is Still Popular

    Discover the history of Pac-Man, released in 1980 by Namco. Learn how the gameplay works, how the ghosts behave, and why this classic arcade game is still popular today.

    Read more: mastanet.com/article/pac-man-h

    #pac #man #pacman #1980 #arcade #game #namco #gameplay #ghosts #blinky #pinky #inky #clyde #classic #games #retro #gaming #history #level #256 #kill #screen

  3. Pac-Man: History, Gameplay & Why This Classic Arcade Game Is Still Popular

    Discover the history of Pac-Man, released in 1980 by Namco. Learn how the gameplay works, how the ghosts behave, and why this classic arcade game is still popular today.

    Read more: mastanet.com/article/pac-man-h

    #pac #man #pacman #1980 #arcade #game #namco #gameplay #ghosts #blinky #pinky #inky #clyde #classic #games #retro #gaming #history #level #256 #kill #screen

  4. Pac-Man: History, Gameplay & Why This Classic Arcade Game Is Still Popular

    Discover the history of Pac-Man, released in 1980 by Namco. Learn how the gameplay works, how the ghosts behave, and why this classic arcade game is still popular today.

    Read more: mastanet.com/article/pac-man-h

    #pac #man #pacman #1980 #arcade #game #namco #gameplay #ghosts #blinky #pinky #inky #clyde #classic #games #retro #gaming #history #level #256 #kill #screen

  5. Pac-Man: History, Gameplay & Why This Classic Arcade Game Is Still Popular

    Discover the history of Pac-Man, released in 1980 by Namco. Learn how the gameplay works, how the ghosts behave, and why this classic arcade game is still popular today.

    Read more: mastanet.com/article/pac-man-h

    #pac #man #pacman #1980 #arcade #game #namco #gameplay #ghosts #blinky #pinky #inky #clyde #classic #games #retro #gaming #history #level #256 #kill #screen

  6. holdtight presents BSEARL @ Quarters - 02 Apr feat. RACH, inky, Nost

    #SESH #RACH #inky #Nost

    sesh.sx/e/1962856

  7. Going with some peaceful little fish for today's #inkyDays drawing.

    I also experimented with drawing some orange penguins. Not sure what I think of that yet. Ha! That orange ink is so intense.

    patreon.com/posts/147193427
    ko-fi.com/Post/InkyDays-Januar

    #inky #drawing #art #fish

  8. Going with some peaceful little fish for today's #inkyDays drawing.

    I also experimented with drawing some orange penguins. Not sure what I think of that yet. Ha! That orange ink is so intense.

    patreon.com/posts/147193427
    ko-fi.com/Post/InkyDays-Januar

    #inky #drawing #art #fish

  9. Going with some peaceful little fish for today's #inkyDays drawing.

    I also experimented with drawing some orange penguins. Not sure what I think of that yet. Ha! That orange ink is so intense.

    patreon.com/posts/147193427
    ko-fi.com/Post/InkyDays-Januar

    #inky #drawing #art #fish

  10. Going with some peaceful little fish for today's #inkyDays drawing.

    I also experimented with drawing some orange penguins. Not sure what I think of that yet. Ha! That orange ink is so intense.

    patreon.com/posts/147193427
    ko-fi.com/Post/InkyDays-Januar

    #inky #drawing #art #fish

  11. Going with some peaceful little fish for today's #inkyDays drawing.

    I also experimented with drawing some orange penguins. Not sure what I think of that yet. Ha! That orange ink is so intense.

    patreon.com/posts/147193427
    ko-fi.com/Post/InkyDays-Januar

    #inky #drawing #art #fish

  12. Playing with this combination of abstract plant and fungi structures for today's #inkyDays drawing. I liked it so much that I started one on watercolor paper.

    Here's an in-progress shot.

    I've added the rest to this month's posts for my supporters on Patreon and Ko-fi: patreon.com/posts/142613240
    ko-fi.com/Post/InkyDays-Novemb

    #inky #drawing #art #fungi #GenerativeArt #ProceduralArt #wip

  13. Playing with this combination of abstract plant and fungi structures for today's #inkyDays drawing. I liked it so much that I started one on watercolor paper.

    Here's an in-progress shot.

    I've added the rest to this month's posts for my supporters on Patreon and Ko-fi: patreon.com/posts/142613240
    ko-fi.com/Post/InkyDays-Novemb

    #inky #drawing #art #fungi #GenerativeArt #ProceduralArt #wip

  14. Playing with this combination of abstract plant and fungi structures for today's #inkyDays drawing. I liked it so much that I started one on watercolor paper.

    Here's an in-progress shot.

    I've added the rest to this month's posts for my supporters on Patreon and Ko-fi: patreon.com/posts/142613240
    ko-fi.com/Post/InkyDays-Novemb

    #inky #drawing #art #fungi #GenerativeArt #ProceduralArt #wip

  15. Playing with this combination of abstract plant and fungi structures for today's #inkyDays drawing. I liked it so much that I started one on watercolor paper.

    Here's an in-progress shot.

    I've added the rest to this month's posts for my supporters on Patreon and Ko-fi: patreon.com/posts/142613240
    ko-fi.com/Post/InkyDays-Novemb

    #inky #drawing #art #fungi #GenerativeArt #ProceduralArt #wip

  16. Playing with this combination of abstract plant and fungi structures for today's #inkyDays drawing. I liked it so much that I started one on watercolor paper.

    Here's an in-progress shot.

    I've added the rest to this month's posts for my supporters on Patreon and Ko-fi: patreon.com/posts/142613240
    ko-fi.com/Post/InkyDays-Novemb

    #inky #drawing #art #fungi #GenerativeArt #ProceduralArt #wip

  17. For Day #5 of #Cosytober2025 the prompt was #Yellow. As I will be busy later this month, I included the prompt #game as well. I hope you don't mind Rosie. :patcat: #Pacman #Blinky #Pinky #Inky #Clyde #ArchLinux #Arch #Linux #IUseArchBTW #art #VideoGame

  18. For Day #5 of #Cosytober2025 the prompt was #Yellow. As I will be busy later this month, I included the prompt #game as well. I hope you don't mind Rosie. :patcat: #Pacman #Blinky #Pinky #Inky #Clyde #ArchLinux #Arch #Linux #IUseArchBTW #art #VideoGame

  19. For Day #5 of #Cosytober2025 the prompt was #Yellow. As I will be busy later this month, I included the prompt #game as well. I hope you don't mind Rosie. :patcat: #Pacman #Blinky #Pinky #Inky #Clyde #ArchLinux #Arch #Linux #IUseArchBTW #art #VideoGame

  20. For Day #5 of #Cosytober2025 the prompt was #Yellow. As I will be busy later this month, I included the prompt #game as well. I hope you don't mind Rosie. :patcat: #Pacman #Blinky #Pinky #Inky #Clyde #ArchLinux #Arch #Linux #IUseArchBTW #art #VideoGame

  21. For Day #5 of #Cosytober2025 the prompt was #Yellow. As I will be busy later this month, I included the prompt #game as well. I hope you don't mind Rosie. :patcat: #Pacman #Blinky #Pinky #Inky #Clyde #ArchLinux #Arch #Linux #IUseArchBTW #art #VideoGame

  22. Inky Frame project is niet echt een succes bij mij. Geen geduld met trage Raspi Pico denk ik , kleuren ook niet echt geweldig en micropython ofziets mheh & wifi ?! ... op naar volgend project dan maar Meshtastic op meshnet.nl veel dingen aan het bekijken en een device besteld. Wordt vervolgd .....

    #inky #meshtastic #meshnet

  23. Okay, it works in #inklecate. The issue is #inky that doesn't parse the divert correctly.

  24. I can't figure out how to get #Ink to work with Latin Extended A characters when I'm writing an #interactiveFiction in German. The documentation (part 6) talks about automatically identifying these character ranges, but it doesn't work for me in #inky. Am I missing something here?

  25. I can't figure out how to get #Ink to work with Latin Extended A characters when I'm writing an #interactiveFiction in German. The documentation (part 6) talks about automatically identifying these character ranges, but it doesn't work for me in #inky. Am I missing something here?

  26. I can't figure out how to get #Ink to work with Latin Extended A characters when I'm writing an #interactiveFiction in German. The documentation (part 6) talks about automatically identifying these character ranges, but it doesn't work for me in #inky. Am I missing something here?

  27. I can't figure out how to get #Ink to work with Latin Extended A characters when I'm writing an #interactiveFiction in German. The documentation (part 6) talks about automatically identifying these character ranges, but it doesn't work for me in #inky. Am I missing something here?

  28. We intentionally structure our games in Ink so they can be tested as much as possible from Inkle's #Inky editor (ie., in plain-text.)

    That also includes menus like volume or language settings.

    A neat side-effect of that, is that we can hot-swap UIs in editor and show the same ink "scene" in different layouts.

    Video shows our main menu, which is incomplete as we port from Unity, hotswapped out for a generic "game ui" which allows navigating the same ink via dialogue and choices.

    #bevy #ink

  29. We intentionally structure our games in Ink so they can be tested as much as possible from Inkle's #Inky editor (ie., in plain-text.)

    That also includes menus like volume or language settings.

    A neat side-effect of that, is that we can hot-swap UIs in editor and show the same ink "scene" in different layouts.

    Video shows our main menu, which is incomplete as we port from Unity, hotswapped out for a generic "game ui" which allows navigating the same ink via dialogue and choices.

    #bevy #ink

  30. We intentionally structure our games in Ink so they can be tested as much as possible from Inkle's #Inky editor (ie., in plain-text.)

    That also includes menus like volume or language settings.

    A neat side-effect of that, is that we can hot-swap UIs in editor and show the same ink "scene" in different layouts.

    Video shows our main menu, which is incomplete as we port from Unity, hotswapped out for a generic "game ui" which allows navigating the same ink via dialogue and choices.

    #bevy #ink

  31. We intentionally structure our games in Ink so they can be tested as much as possible from Inkle's #Inky editor (ie., in plain-text.)

    That also includes menus like volume or language settings.

    A neat side-effect of that, is that we can hot-swap UIs in editor and show the same ink "scene" in different layouts.

    Video shows our main menu, which is incomplete as we port from Unity, hotswapped out for a generic "game ui" which allows navigating the same ink via dialogue and choices.

    #bevy #ink

  32. We intentionally structure our games in Ink so they can be tested as much as possible from Inkle's #Inky editor (ie., in plain-text.)

    That also includes menus like volume or language settings.

    A neat side-effect of that, is that we can hot-swap UIs in editor and show the same ink "scene" in different layouts.

    Video shows our main menu, which is incomplete as we port from Unity, hotswapped out for a generic "game ui" which allows navigating the same ink via dialogue and choices.

    #bevy #ink

  33. It's been hard to find the motivation. It comes and goes since I lost my sweet furbaby, of 16 years, a month ago. Alas, though motivation hit and I was able to finish my thoughts on Colorverse Hubble! What a neat sheening ink, my first.

    bennyslittlethings.substack.co

    #fountainpens #fountainpen #inky #ink #InkReview #blog

  34. It's been hard to find the motivation. It comes and goes since I lost my sweet furbaby, of 16 years, a month ago. Alas, though motivation hit and I was able to finish my thoughts on Colorverse Hubble! What a neat sheening ink, my first.

    bennyslittlethings.substack.co

    #fountainpens #fountainpen #inky #ink #InkReview #blog

  35. It's been hard to find the motivation. It comes and goes since I lost my sweet furbaby, of 16 years, a month ago. Alas, though motivation hit and I was able to finish my thoughts on Colorverse Hubble! What a neat sheening ink, my first.

    bennyslittlethings.substack.co

    #fountainpens #fountainpen #inky #ink #InkReview #blog