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#screen-time — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #screen-time, aggregated by home.social.

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  1. Apple has taken down a Milan billboard featuring a toddler with a food-smeared iPhone after criticism from a children's rights group. The ad was accused of promoting 'electronic babysitting,' raising questions about tech companies' roles in children's screen time.

    #Apple #Advertising #ChildrensRights #ScreenTime #Parenting #TechNews

    thedailytechfeed.com/apple-rem

  2. Apple has taken down a Milan billboard featuring a toddler with a food-smeared iPhone after a children's rights group criticized it for promoting 'electronic babysitting.' This highlights the ongoing debate over children's screen time and technology's role in parenting.

    #Apple #Advertising #ChildrensRights #Parenting #ScreenTime #Technology

    thedailytechfeed.com/apple-rem

  3. How Excessive Screen Time Affects Your Child's Mind and Body
    Too much screen time can affect sleep, eyesight, learning, mood and physical health. Learn the warning signs and simple steps every parent can take to protect their child's wellbeing. Read now 👉 indiatutor.in/blogs/how-excess #ScreenTime #ChildHealth #Parenting #MentalHealth #HealthyHabits #Education #IndiaTutor

  4. Gaming vs. Studies – How to Bring Back the Balance?
    Has gaming started affecting your child's grades, sleep or family time? Discover practical strategies to create a healthy balance between gaming, studies and real life. Read now 👉 indiatutor.in/blogs/gaming-vs- #Gaming #StudyTips #Parenting #Students #ScreenTime #Education #IndiaTutor

  5. 📺 UK scientists investigated the effects of increasing screen use on children's psychosocial development among 2,598 kids who began the study aged five and stuck with it through to age 15. After accounting for family functioning, the team says they found no links between screen use duration and developmental difficulties at age five or ten, and a link with increased difficulties at age 15 was only seen among teenagers who spent the most time video gaming, and not for other types of screen use. They did find a link between early high screen use and difficulties at ten years old, but this had vanished by age 15, they say. The findings highlight the limitations of current guidelines, which focus on duration of screen use, the authors conclude.

    But experts from across the country have mixed responses to the research - with some saying the results might provide some relief to parents, while others point out that while the study is solid, the data was collected in a time before iPads existed - meaning the childhood observed in the study no longer exists.

    ✨Follow the link to read the full commentary on this story✨
    scimex.org/newsfeed/no-link-fo

    #science #sciencenews #research #stem #facts #knowledge #sciencefacts #screentime

  6. Use AI to learn faster

    When I set up a ChatGPT project for my daughter, I nearly made the thing I was worried about.

    It would have been easy to tell it: help with homework. Be useful. Give clear answers.

    But then I pictured her with a hard question in front of her. A blinking cursor. The little pause before she tries something. That pause is where a lot of learning happens. It is also the first thing AI can take away.

    Every generation had a screen that made parents nervous. TV. Video games. Phones. The worry was usually about time. Too much of it. Not enough outside. Not enough real life.

    AI makes the worry feel different. It can sit beside a child while they work. It can explain a maths problem, write a paragraph, or make a project look finished before the child has had time to get stuck.

    That is the useful bit. It is also the hard bit.

    The question is not whether kids will use AI. They will. The question is what they practise while it is open.

    If AI gives the answer first, a child may get through the worksheet faster. But they can miss the part where they try, get it wrong, and work out what the question was really asking. That part feels slow from the outside. It is not wasted time.

    So the instructions I gave the project were not only about being helpful. I wanted it to ask a question back when it could. To give a hint before an answer. To ask her to explain what she thinks. To help her make something, not just hand something in.

    It will not work perfectly. Some days she will still want the quick answer. Honestly, so do I. A good tool makes that temptation very easy.

    But AI can also make a child more curious if it is allowed to be a tutor, a practice partner, or the person asking, “What do you think happens next?”

    There is no simple rule for this. More AI is not always worse. Less AI is not always better. What matters is whether the child is still making guesses, noticing mistakes, and putting their own words around an idea.

    I do not want my daughter to grow up scared of AI. I want her to know when it is helping her think, and when it is quietly doing the thinking for her.

    That feels like the job now. Not keeping the tool away. Sitting nearby long enough to see what it is changing.

  7. Watched this CTV News segment on what algorithmic short-form video does to a developing brain. Rapid novelty-seeking & attention fragmentation quietly shaped.

    It's the exact mechanism I built NoSuggest's Kids Mode to remove. No discovery, no autoplay, no Shorts feed; just the educational channels a parent already chose, locked behind a PIN the kid can't touch.

    Worth the 4 minutes: youtube.com/watch?v=Cg3q_hlKV-M

    App: nosuggest.com

    #ScreenTime #DigitalWellbeing #Parenting #Privacy #YouTube

  8. A longitudinal study of ~ 500 children in Singapore examined their academic performance and working memory at ages 9 and 10.5 relative to parent reports of their children's screen viewing time at ages 1, 1.5, 2, 3, 6, and 8 years. Greater screen time at ages 1 and 6 were associated with poorer academic performance at age 9.5 and poorer working memory at age 10.

    Summary: scitechdaily.com/screen-time-a

    Original paper: link.springer.com/article/10.1

    #Science #Cognition #ScreenTime #Academics #ChildRearing

  9. I've been writing spyware.

    For me to use.

    I spend way too much time on Discord. It's interfered with my other hobbies and has caused me to feel so overwhelmed that I said something that deeply hurt someone. This cannot continue.

    I kept a journal of what websites I used most. Once I found Discord on top by far, at five hours a day, I wrote a program to log what servers I spend the most time in.
    github.com/pinobatch/hello-wor

    #ScreenTime #QuantifiedSelf #spyware #Discord

  10. Spotify

    Daily writing prompt What app eats up most of your screen time — and do you even feel bad about it? View all responses

    Technically, the app I use the most on my phone is Spotify, but you may not consider it “screen time.” Instead of requiring me to look at the screen and pay attention, it runs in the background providing a soundtrack for my life. When I do chores around the house, I play hard rock or peppy pop music to energize me. When I am writing, I play soft yacht rock which calms my anxiety. While driving to work, I listen to a playlist that I created called “My Happy Place.” There are a lot of songs by Forrest Frank on that one. When I babysit my 2-year-old granddaughter, she likes to listen to my “Toddler Tunes” playlist. I don’t know what I would do without music. It speaks to my soul.

    To be honest, though, I also have a lot of game apps on my phone that I play when I need a break, or to pass the time when I have to wait at the doctor’s office. The newest one that takes up too much of my free time is called “Meowdoku.” It’s based on Sudoku, but uses cats instead of numbers. LOL! You have a grid with colored regions. Only one cat can occupy each row and each column. The cats cannot touch each other horizontally, vertically, or diagonally. When you put a cat in the correct square, the cats cheer for you. If you try to put it in the wrong square, the cats shake their heads in shame. Haha. It’s fun, but can be addictive.

    What apps take up too much of your time? Let me know in the comments.

    #dailyprompt #dailyprompt2829 #games #meowdoku #music #screenTime #Spotify
  11. 💁🏻‍♀️ TIL: A new paper links the 2007 #iPhone launch to declining #US birth rates, finding 4.5-8% drops among 15-19 year olds in areas with early iPhone access.

    The researchers suggest #smartphones may reduce in-person socializing while increasing access to #porn and birth control #information. Skeptics note that teen birth rates were already falling since the #1990s.

    👉 smithsonianmag.com/smart-news/

    #birthrate #demographics #teens #technology #research #economics #middlebury #fertility #screentime #science #nber #statistics

  12. My kid asked to watch one Bluey episode. Auto-play had other plans. 45 minutes later it was unboxing videos, a bedtime meltdown.

    That's the problem I set out to fix with NoSuggest, a completely free, source-available PWA that strips YouTube down to just channels you choose. No recommendations, no Shorts, no trending feed, no algorithm.

    GitHub: github.com/No-Suggest/NoSuggest
    App: nosuggest.com

    #IndieDev #Privacy #Parenting #ScreenTime #YouTube #PWA #BuildInPublic #TechForGood

  13. I installed 'one sec' on my phone and it's annoying af but that's the entire point and it's saving me screen time.

    one-sec.app

    #digitaldetox #screenTime #apps #android #ios