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#amstradcpc — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #amstradcpc, aggregated by home.social.

  1. Subsonic (1992) - Crack: Afros - #Commodore64
    Mata Hari (1988) - Crack and Trainer: Les Shadocks - #AmstradCPC
    MoonShadow (1991) - Crack: Fantastic Four Cracking Group (F4CG) - Trainer: +2 - #Commodore64
    Company Director 64 (1991) - Crack: Force - #Commodore64

  2. Subsonic (1992) - Crack: Afros - #Commodore64
    Mata Hari (1988) - Crack and Trainer: Les Shadocks - #AmstradCPC
    MoonShadow (1991) - Crack: Fantastic Four Cracking Group (F4CG) - Trainer: +2 - #Commodore64
    Company Director 64 (1991) - Crack: Force - #Commodore64

  3. Subsonic (1992) - Crack: Afros - #Commodore64
    Mata Hari (1988) - Crack and Trainer: Les Shadocks - #AmstradCPC
    MoonShadow (1991) - Crack: Fantastic Four Cracking Group (F4CG) - Trainer: +2 - #Commodore64
    Company Director 64 (1991) - Crack: Force - #Commodore64

  4. Subsonic (1992) - Crack: Afros - #Commodore64
    Mata Hari (1988) - Crack and Trainer: Les Shadocks - #AmstradCPC
    MoonShadow (1991) - Crack: Fantastic Four Cracking Group (F4CG) - Trainer: +2 - #Commodore64
    Company Director 64 (1991) - Crack: Force - #Commodore64

  5. Of all the CRTC registers I could get wrong, I had to mess up the screen's start address. Guess what? It didn't display what I expected!

    #AmstradCPC #CRTC6845

  6. Of all the CRTC registers I could get wrong, I had to mess up the screen's start address. Guess what? It didn't display what I expected!

    #AmstradCPC #CRTC6845

  7. Of all the CRTC registers I could get wrong, I had to mess up the screen's start address. Guess what? It didn't display what I expected!

    #AmstradCPC #CRTC6845

  8. 🕹️ My Retro Gaming Obsession – From Atari to N64 and Beyond! 🕹️

    I’ve been hooked on retro games for as long as I can remember. It all started with the Atari 2600 – those chunky cartridges, the simple joys of Pac-Man, Pitfall! and Space Invaders, and that unmistakable joystick click. Then came the glorious 8-bit computer era:ZX Spectrum, Amstrad CPC, and Commodore 64. Hours spent waiting for tapes to load, pixel-perfect platformers, and that pure home-computer magic. The Amiga blew my mind with its graphics and sound… then the 16-bit legends […]

    gamerpauly.wordpress.com/2026/

  9. I thought I'd share a couple of my early contributions from 1985 or so. I worked on both of these after high school, when I was renting a room in my friend Paul's house. Paul did most of the coding while I did the graphics.

    I'm particularly happy with the sprite drop effect in The Key Factor which I lovingly borrowed from an Atari game called DropZone 😇

    The Key Factor: youtu.be/7MYakBhdcJY

    Fruit Machine: youtu.be/BYQJ179ljgQ