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#msxdev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #msxdev, aggregated by home.social.

  1. Will be playing and streaming some more #Hearthstone #Battlegrounds over on my #Twitch channel at twitch.tv/FiXato
    And afterwards I might dive into some #BackpackHero or some #retro #MSX games such as recent #MSXdev releases.

  2. CW: re: tight constraints breeding creativity

    @kelbot I personally wouldn't mind seeing some more #MSX2 games instead of the steady flow of #MSX1 games.

    The #MSXdev competition has done a great job at breathing back life into the first generation of the #MSX standard, at least when it comes to #games, but perhaps it's time for later revisions to be put a bit more into the spotlight instead.

    Having said that, I don't think it's the responsibility of MSXdev to organise that. If they want to keep their scope limited, I can completely understand that, especially since it would add quite a bit of complexity to the judging process.

    Instead, people are free to organise another competition, contribute to existing multi-platform ones, or just release outside of any compo.

    The MSX scene has had MSX2 or more free-form competitions in the past, usually running concurrently, and I guess that the low participation count is being attributed to MSXdev overshadowing them. Something that perhaps is not quite fair to state.

    Anyway, I welcome any event that brings some more attention to the system from my childhood, even though I don't actively use it anymore myself.

    Disclaimer:
    While I am not directly involved in MSXdev, I am somewhat part of the #MSXResourceCenter at msx.org (I edit news posts, do some moderating, take part in staff discussions, and occasionally contribute original content too), which took over organising MSXdev since this year's edition.

  3. CW: re: tight constraints breeding creativity

    @kelbot tight constraints is also a discussion point that keeps coming up with each iteration of the #MSXdev competition btw; just see the comments on the 2021 edition's announcement: msx.org/news/challenges/en/msx

    You have one side arguing the constraints should be as tight as possible to force contestants to focus on the gameplay and clever tricks so a game actually gets finished, and the other side who says it should also be open for later generations of #MSX, such as #MSX2, more RAM, and perhaps even audio and graphics extensions such as #OPL4 and #V9990 and also judged as such.

  4. People complaining once again about the #MSX spec limitations of the #MSXdev competition.
    So, this year I decided to suggest that those who want to compete with #MSX2, #MSX2Plus, #turboR or other #MSX configurations that don't match the #MSX1 limitations of the #compo, to participate in one of the many #demoparties out there. :)
    msx.org/news/challenges/en/msx

    Feel free to comment here with your suggestions for #demoscene events that welcome #MSX in their specific compos or #WILDCompos. :)