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#atari800 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #atari800, aggregated by home.social.

  1. it feels good that i got 3 PRs approved and merged into the emulator project. two were fixes for ctrl-[letter] key handling and CAPS key handling in SDL2. the other PR allowed using -run <file> at the same time as -netsio, which enables access to

  2. it feels good that i got 3 PRs approved and merged into the #atari800 emulator project just recently. two were fixes for ctrl-[letter] key handling and CAPS key handling in SDL2. the other PR allowed using -run <file> at the same time as -netsio, which enables access to #fujinetpc

    #atari8bit #retrocomputing #atari800xl

  3. Trying some ideas for a cross platform networked retro-game. Currently running on an #atari800 (altirra) /#fujinet and #segagenesis (blastem) / #retrolink. I hope to have a c64/meatloaf client running in the next day or two.

  4. Trying some ideas for a cross platform networked retro-game. Currently running on an #atari800 (altirra) /#fujinet and #segagenesis (blastem) / #retrolink. I hope to have a c64/meatloaf client running in the next day or two.

  5. Trying some ideas for a cross platform networked retro-game. Currently running on an #atari800 (altirra) /#fujinet and #segagenesis (blastem) / #retrolink. I hope to have a c64/meatloaf client running in the next day or two.

  6. Trying some ideas for a cross platform networked retro-game. Currently running on an #atari800 (altirra) /#fujinet and #segagenesis (blastem) / #retrolink. I hope to have a c64/meatloaf client running in the next day or two.

  7. Trying some ideas for a cross platform networked retro-game. Currently running on an #atari800 (altirra) /#fujinet and #segagenesis (blastem) / #retrolink. I hope to have a c64/meatloaf client running in the next day or two.

  8. @paulasadoorian Thanks for making me feel old. Atari 800 as a very young kid in the early 80s.

    Had the connected tape storage. #atari #atari800

  9. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  10. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  11. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  12. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  13. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  14. COMING SOON: #FujiNet GO brings your #retrocomputing and #retrogaming experience with your Android mobile device. Fusing a complete FujiNet implementation, The #Atari800 emulator, and a nice #Android UI, in one easy to use app.

    youtube.com/shorts/W0u9arc11z8

  15. Working on some small patches to the #atari800 emulator. In particular, fixing some small nits in SDL2 stuff that don't quite work the same way as they did with SDL1.2. Some of these are minor, but wading through the code to figure out what is going on and what might have caused the problems is part of what makes this fun.

    #retrocomputing

  16. There's a 2.9kb binary file that runs on #Atari8bits with #FujiNet that quickly connects you to the Southern AMIS Projects 2026 - #Atari Gateway.

    Here's a short demo.

    btw, the "app" is even smaller than the animated GIF here. :D

    #ATASCII #retrocomputing #BBS #Atari800xl #Atari800

  17. There's a 2.9kb binary file that runs on #Atari8bits with #FujiNet that quickly connects you to the Southern AMIS Projects 2026 - #Atari Gateway.

    Here's a short demo.

    btw, the "app" is even smaller than the animated GIF here. :D

    #ATASCII #retrocomputing #BBS #Atari800xl #Atari800

  18. There's a 2.9kb binary file that runs on #Atari8bits with #FujiNet that quickly connects you to the Southern AMIS Projects 2026 - #Atari Gateway.

    Here's a short demo.

    btw, the "app" is even smaller than the animated GIF here. :D

    #ATASCII #retrocomputing #BBS #Atari800xl #Atari800

  19. There's a 2.9kb binary file that runs on with that quickly connects you to the Southern AMIS Projects 2026 - Gateway.

    Here's a short demo.

    btw, the "app" is even smaller than the animated GIF here. :D

  20. There's a 2.9kb binary file that runs on #Atari8bits with #FujiNet that quickly connects you to the Southern AMIS Projects 2026 - #Atari Gateway.

    Here's a short demo.

    btw, the "app" is even smaller than the animated GIF here. :D

    #ATASCII #retrocomputing #BBS #Atari800xl #Atari800

  21. I discovered that B. Watson (Urchlay) ported #Taipan to the #Atari8bit recently (2026). Obligatory screenshot below. It's still work-in-progress, but it's already pretty good.

    I had wanted to port Taipan too, and I've posted elsewhere about my own feeble attempts. At least now, I can just enjoy playing the game on my Atari 800XL. :)

    If you want to check it out, it's available at slackware.uk/~urchlay/repos/ta

    #atari800 #atari #retrocomputing #retrogaming

  22. Here's a sample screenshot of FujiNet-Chat running on #atari800 with #Fujinet-PC on #Linux. FujiNet-Chat is an #IRC client for #Atari8bit computers.

    #retrocomputing

  23. today, i worked on implementing netsio proceed signal handling in the #atari800 emulator. after hours of dev, I got it working and submitted a PR to the github:atari800/atari800 project.

    #atari8bit #atari #atari800xl #retrocomputing

  24. Being new to the #Commodore world, I'm strangely thrilled to discover there's an implementation of #COMAL80 for the C64.

    I was first introduced to it on the Apple ][ in secondary school. I didn't take it seriously at the time because it was so similar to BASIC, and because the Apple ][ was so clearly crippled compared to the #atari800 I had at home.

  25. CompuServe is still running? We're almost the same age. 😞 Bulletin boards, dial up sub 14.4 and Macintosh not MacOS is about where we started. A computer is just a tool. Switch out when it no longer serves you. #linux #macos #pc #atari800 #compuserve #dialup www.compuserve.com

    CompuServe.com - Home

  26. The time between Christmas and New Year is perfect for testing old hardware again. My #Atari800 setup and M.U.L.E. disk are still working. 🤩 Of course, I took the opportunity to play a full M.U.L.E. tournament.

    Wishing all M.U.L.E. fans a great start to the New Year 2026. May it bring you lots of M.U.L.E. tournaments - whether on original hardware like this, or online with “M.U.L.E. Online” or “Planet M.U.L.E.”!

    Full tournament recording: youtu.be/3iQblLOxrS4

    #atari #retrogaming