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#dragon32 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #dragon32, aggregated by home.social.

  1. How does a text adventure fit on the Dragon 32? This port of Archimedes XXI brings the Spanish classic to the system in English and Spanish, with options for 4-colour or high-res monochrome modes.

    🎁 robcfg.itch.io/arquimedes-xxi-

    #homebrew #dragon32 #retro #game #archimedesxxi

  2. How does a text adventure fit on the Dragon 32? This port of Archimedes XXI brings the Spanish classic to the system in English and Spanish, with options for 4-colour or high-res monochrome modes.

    🎁 robcfg.itch.io/arquimedes-xxi-

    #homebrew #dragon32 #retro #game #archimedesxxi

  3. How does a text adventure fit on the Dragon 32? This port of Archimedes XXI brings the Spanish classic to the system in English and Spanish, with options for 4-colour or high-res monochrome modes.

    🎁 robcfg.itch.io/arquimedes-xxi-

    #homebrew #dragon32 #retro #game #archimedesxxi

  4. How does a text adventure fit on the Dragon 32? This port of Archimedes XXI brings the Spanish classic to the system in English and Spanish, with options for 4-colour or high-res monochrome modes.

    🎁 robcfg.itch.io/arquimedes-xxi-

    #homebrew #dragon32 #retro #game #archimedesxxi

  5. How does a text adventure fit on the Dragon 32? This port of Archimedes XXI brings the Spanish classic to the system in English and Spanish, with options for 4-colour or high-res monochrome modes.

    🎁 robcfg.itch.io/arquimedes-xxi-

    #homebrew #dragon32 #retro #game #archimedesxxi

  6. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  7. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  8. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  9. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  10. Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.

    1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
    2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
    3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
    4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
    5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
    6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
    7 NEXT J:PRINT STR$(P)

    #RC2014 : 14 (thank you JonV)
    #BBCMicro : 19
    #AmstradCPC : 22 (thank you Devlin)
    #AmstradPCW : 23 (thank you Pete)
    #AcornElectron : 25
    #C128 : 27 (fast mode - thank you Jonas H)
    #LuxorABC80 : 29 (thank you Erik)
    #SharpMZ700 : 32 (thank you Tim Holyoake)
    #VIC20 : 36
    #AcornAtom : 37
    #AppleII : 38 (thank you Jeroen)
    #TRS80CoCo : 42 (thank you Chip)
    #Atari800 : 42 (thank you Mark Elliott)
    #CBMPET : 43
    #C64 : 43
    #Dragon32 : 44
    #SharpMZ80K : 45 (thank you Tim Holyoake)
    #C16 : 46
    #Altair8800 : 52
    #MSX : 53 (thank you Pixel Purrito)
    #C128 : 56 (default "mode")
    #ZX80 : 57
    #ZXSpectrum : 68 (thank you Adam)
    #SharpPC1500A : 167 (thank you Karttu)
    #ZX81 : 213 (native slow mode)
    #SharpPC1245 : 405 (thank you Karttu)

    Edit: now ordered (seconds)

  11. I think I have a problem.

    whats that? addicted to collecting old computers?

    dinnae be daft, I mean where do I put this atari ST I got the other day.

    im running outta wall space.

    #retrocomputing #retro_gaming #atari #commodore #amiga #dragon32 #zxspectrum #spectrumnext #atarist

  12. I think I have a problem.

    whats that? addicted to collecting old computers?

    dinnae be daft, I mean where do I put this atari ST I got the other day.

    im running outta wall space.

    #retrocomputing #retro_gaming #atari #commodore #amiga #dragon32 #zxspectrum #spectrumnext #atarist

  13. I think I have a problem.

    whats that? addicted to collecting old computers?

    dinnae be daft, I mean where do I put this atari ST I got the other day.

    im running outta wall space.

    #retrocomputing #retro_gaming #atari #commodore #amiga #dragon32 #zxspectrum #spectrumnext #atarist

  14. I think I have a problem.

    whats that? addicted to collecting old computers?

    dinnae be daft, I mean where do I put this atari ST I got the other day.

    im running outta wall space.

    #retrocomputing #retro_gaming #atari #commodore #amiga #dragon32 #zxspectrum #spectrumnext #atarist

  15. I think I have a problem.

    whats that? addicted to collecting old computers?

    dinnae be daft, I mean where do I put this atari ST I got the other day.

    im running outta wall space.

    #retrocomputing #retro_gaming #atari #commodore #amiga #dragon32 #zxspectrum #spectrumnext #atarist

  16. The expanding range of #computer PCB Pin Badges and PCB Keyrings I make.

    Buy individually at www.samcoupe.com/quickshop.htm with UK postage included. For combined shipping for a bundle or international shipping please send a message via the site.

    #samcoupe #zxspectrum #commodore #c64 #dragon32 #retrogaming #retrocomputing

  17. The expanding range of #computer PCB Pin Badges and PCB Keyrings I make.

    Buy individually at www.samcoupe.com/quickshop.htm with UK postage included. For combined shipping for a bundle or international shipping please send a message via the site.

    #samcoupe #zxspectrum #commodore #c64 #dragon32 #retrogaming #retrocomputing

  18. The expanding range of #computer PCB Pin Badges and PCB Keyrings I make.

    Buy individually at www.samcoupe.com/quickshop.htm with UK postage included. For combined shipping for a bundle or international shipping please send a message via the site.

    #samcoupe #zxspectrum #commodore #c64 #dragon32 #retrogaming #retrocomputing

  19. The expanding range of #computer PCB Pin Badges and PCB Keyrings I make.

    Buy individually at www.samcoupe.com/quickshop.htm with UK postage included. For combined shipping for a bundle or international shipping please send a message via the site.

    #samcoupe #zxspectrum #commodore #c64 #dragon32 #retrogaming #retrocomputing

  20. The expanding range of #computer PCB Pin Badges and PCB Keyrings I make.

    Buy individually at www.samcoupe.com/quickshop.htm with UK postage included. For combined shipping for a bundle or international shipping please send a message via the site.

    #samcoupe #zxspectrum #commodore #c64 #dragon32 #retrogaming #retrocomputing

  21. I had hoped to pop into the Centre of Computing History this weekend as they've a Dragon 32 event and say 'hello' but despite being up and down to Cambridgeshire every week at the moment I'm not able to make things coincide to be there.

    But, I have designed another PCB Badge to add my growing range, this time it is of the Dragon 32!

    samcoupe.com/quickshop.htm

    ebay.co.uk/itm/117105786267

    All helps add a few pounds to the development fund for everything #retrocomputing I'm working on!

    #dragon32 #retrogaming #gamedev

  22. I had hoped to pop into the Centre of Computing History this weekend as they've a Dragon 32 event and say 'hello' but despite being up and down to Cambridgeshire every week at the moment I'm not able to make things coincide to be there.

    But, I have designed another PCB Badge to add my growing range, this time it is of the Dragon 32!

    samcoupe.com/quickshop.htm

    ebay.co.uk/itm/117105786267

    All helps add a few pounds to the development fund for everything #retrocomputing I'm working on!

    #dragon32 #retrogaming #gamedev

  23. I had hoped to pop into the Centre of Computing History this weekend as they've a Dragon 32 event and say 'hello' but despite being up and down to Cambridgeshire every week at the moment I'm not able to make things coincide to be there.

    But, I have designed another PCB Badge to add my growing range, this time it is of the Dragon 32!

    samcoupe.com/quickshop.htm

    ebay.co.uk/itm/117105786267

    All helps add a few pounds to the development fund for everything #retrocomputing I'm working on!

    #dragon32 #retrogaming #gamedev

  24. I had hoped to pop into the Centre of Computing History this weekend as they've a Dragon 32 event and say 'hello' but despite being up and down to Cambridgeshire every week at the moment I'm not able to make things coincide to be there.

    But, I have designed another PCB Badge to add my growing range, this time it is of the Dragon 32!

    samcoupe.com/quickshop.htm

    ebay.co.uk/itm/117105786267

    All helps add a few pounds to the development fund for everything #retrocomputing I'm working on!

    #dragon32 #retrogaming #gamedev

  25. I had hoped to pop into the Centre of Computing History this weekend as they've a Dragon 32 event and say 'hello' but despite being up and down to Cambridgeshire every week at the moment I'm not able to make things coincide to be there.

    But, I have designed another PCB Badge to add my growing range, this time it is of the Dragon 32!

    samcoupe.com/quickshop.htm

    ebay.co.uk/itm/117105786267

    All helps add a few pounds to the development fund for everything #retrocomputing I'm working on!

    #dragon32 #retrogaming #gamedev

  26. Sympathique donation Dragon 32 à #silicium
    Dont l'excellent Donkey King.
    Le vrai suspense va être : Est-ce que le jeu va charger… ou est-ce que la cassette va décider que non ?
    #Dragon32 #RetroComputing #RetroGaming

  27. Sympathique donation Dragon 32 à #silicium
    Dont l'excellent Donkey King.
    Le vrai suspense va être : Est-ce que le jeu va charger… ou est-ce que la cassette va décider que non ?
    #Dragon32 #RetroComputing #RetroGaming

  28. Sympathique donation Dragon 32 à #silicium
    Dont l'excellent Donkey King.
    Le vrai suspense va être : Est-ce que le jeu va charger… ou est-ce que la cassette va décider que non ?
    #Dragon32 #RetroComputing #RetroGaming

  29. Sympathique donation Dragon 32 à #silicium
    Dont l'excellent Donkey King.
    Le vrai suspense va être : Est-ce que le jeu va charger… ou est-ce que la cassette va décider que non ?
    #Dragon32 #RetroComputing #RetroGaming

  30. I received my "Oojamaflip" #Dragon32 adapter kit today.

    It allows cartridges (minus the case) to be installed INTERNALLY to the computer. Still allowing cartridges to be plugged in externally.

    It came as a kit, so I was surprised that it worked first time after my infrequent soldering skillz were applied!

    With this setup I'm now running the SD interface internally so the cartridge is no longer obstructing the TV stand that I made.

    Please don't judge my soldering.

  31. I received my "Oojamaflip" #Dragon32 adapter kit today.

    It allows cartridges (minus the case) to be installed INTERNALLY to the computer. Still allowing cartridges to be plugged in externally.

    It came as a kit, so I was surprised that it worked first time after my infrequent soldering skillz were applied!

    With this setup I'm now running the SD interface internally so the cartridge is no longer obstructing the TV stand that I made.

    Please don't judge my soldering.

  32. I received my "Oojamaflip" #Dragon32 adapter kit today.

    It allows cartridges (minus the case) to be installed INTERNALLY to the computer. Still allowing cartridges to be plugged in externally.

    It came as a kit, so I was surprised that it worked first time after my infrequent soldering skillz were applied!

    With this setup I'm now running the SD interface internally so the cartridge is no longer obstructing the TV stand that I made.

    Please don't judge my soldering.

  33. I received my "Oojamaflip" #Dragon32 adapter kit today.

    It allows cartridges (minus the case) to be installed INTERNALLY to the computer. Still allowing cartridges to be plugged in externally.

    It came as a kit, so I was surprised that it worked first time after my infrequent soldering skillz were applied!

    With this setup I'm now running the SD interface internally so the cartridge is no longer obstructing the TV stand that I made.

    Please don't judge my soldering.

  34. I received my "Oojamaflip" #Dragon32 adapter kit today.

    It allows cartridges (minus the case) to be installed INTERNALLY to the computer. Still allowing cartridges to be plugged in externally.

    It came as a kit, so I was surprised that it worked first time after my infrequent soldering skillz were applied!

    With this setup I'm now running the SD interface internally so the cartridge is no longer obstructing the TV stand that I made.

    Please don't judge my soldering.

  35. Made a Perspex TV platform for my #Dragon32 computer

  36. Made a Perspex TV platform for my #Dragon32 computer

  37. Made a Perspex TV platform for my #Dragon32 computer

  38. Made a Perspex TV platform for my #Dragon32 computer

  39. Made a Perspex TV platform for my #Dragon32 computer

  40. Got a #Dragon32 after MANY years of wanting one. Configured an SD card interface and tested it with Asteroids!

  41. Got a #Dragon32 after MANY years of wanting one. Configured an SD card interface and tested it with Asteroids!

  42. Got a #Dragon32 after MANY years of wanting one. Configured an SD card interface and tested it with Asteroids!

  43. Got a #Dragon32 after MANY years of wanting one. Configured an SD card interface and tested it with Asteroids!

  44. Got a #Dragon32 after MANY years of wanting one. Configured an SD card interface and tested it with Asteroids!

  45. Dragon Data logo (who made the Dragon 32 computer) is kinda cool. This is from a scan of a schematic.
    #Dragon32 #Retrocomputing #LogoDesign