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  1. '... bij een recente subsidieronde heeft niemand geld aangevraagd om een waterstoftruck aan te schaffen.'
    Bij een vorige subsidieronde waren het er meer: 9 stuks, zo'n 3% van het totaal.

    Maar het kan natuurlijk heel goed dat er bedrijven waren die 'te laat' waren. Al op de eerste dag werd de inschrijving zwaar overtekend. 😇

    Elektrische vrachtwagen maakt opmars, maar niemand wil rijden op waterstof | Klimaat | NU.nl
    nu.nl/klimaat/6259330/elektris
    (via @yamuis )
    #waterstof #vrachtwagens

  2. NeosVR も楽しいですよ!
    色色なVRSNSがあって、個人が選べるのは素晴らしいことだとと思います!

    NeosVR 도 재밌어요!
    여러 VRSNS 중에서 선택할 수 있다는 것은 멋진 일이라고 생각합니다!

    NeosVR is fun too!
    I think it's great that there are so many different coloured VRSNS for individuals to choose from!

    #VRChat #NeosVR #ChilloutVR #Cluster #VirtualCast #SecondLife #HighFidelity #TivoliCloudVR #Vircadia #Overte

    RE:
    https://misskey.io/notes/9b00ckhqwh

  3. A second look at the domain servers shows that besides 3D entities more nodes & services running, which are there for a fluent multi-user XP:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Here is a deep link into the #Overte architecture doc (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  4. Ein 2ter Blick auf die Domain Server zeigt, daß hier neben Entities auch noch weitere Nodes & Services betrieben werden, die für eine flüssige Multi-User XP da sind:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Hier ein deep link in die #Overte Architectur-Doku hinein (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  5. Rückblick auf meine vier 100DaysOfCode Runden:

    R1: ~Jan 2018
    R2: ~Jan 2019
    R3: ~Feb 2020
    R4: ~Jun 2020

    Learn, Code, Hack, Tuut, Eat, Sleep, Repeat.

    Diesmal würde ich mich im Schwerpunkt mit zwei #SocialVR Lösungen beschäftigen: Overte.org und thirdroom.io.

    Auch wenn ich so'ne #VR Taucherbrille, hier #Pico4, habe, sollte es imho immer möglich sein an den 3D Welten auch einfach flat teilzunehmen. Wenn möglich gar auch ohne Anmeldung.

    .
    \__
    #R5D1 #100DaysOfCode #JS #Multiverse #Metaverse #XR

  6. Unser erster Tag der #xrelog22 im Rahme der über 35 #JEV22 Veranstaltung ist im Kasten.

    Das Relive von 14 Bühnen lässt sich hier an schauen: streaming.media.ccc.de/jev22/r

    Streams für den zweiten Tag werden sich hier einfinden: streaming.media.ccc.de/jev22/x

    Hier ein paar Fotografien aus dem Social VR mit #overte / @overte

    .
    \__
    #ccc2022 #ccchh #rtc22 #gpn #localverse2022 #wongress22 #fireshonks #jahresendyber #hip22 #VR #AR #XR #metaverse

  7. IMHO, the entire #Metaverse topic is too diverse. There are too many factions that often have nothing in common but the general concept of #VirtualWorlds.

    You've got the #SecondLife users who'll make everyone else stare in disbelief at the fact that Second Life has not shut down in late 2008/early 2009.

    You've got the #OpenSimulator users. Similar to Second Life, yet something vastly different culture-wise.

    You've got those who thought #HorizonWorlds is #TheMetaverse before discovering the hard way this isn't the case.

    You've got those who firmly believe the Metaverse will inevitably require a #blockchain, #cryptocurrencies and #NFTs, and who see all other projects as standing in the way of their get-rich-quick schemes.

    You've got the #Decentraland faction that firmly believes they're in the world's very first #decentralised system of virtual worlds, and that may or may not try to either discredit or outright silence the #OpenSim faction for having had just that as early as 2008.

    You've got the #Roblox and #VRChat factions that have never in their lives even heard of Second Life.

    You've got the #Vircadia and #Overte fellowships.

    And so forth.
  8. Vitamín K2 MK7 je velmi důležitý pro cévy a srdce. Pokud se od rána do večera necpete tvrdými a zrajícími sýry, nebo kvašenými sójovými boby, máte ho nedostatek. Podle posledních vědeckých studií se zdá, že všechna dosavadní doporučení jsou velmi podstřelená a pro zahájení ochranné funkce cév a srdce je třeba hodnot blízko 200 mikrogramů denně. Navíc funguje jako enabler pro vitamín D3. Bez něj se D3 do kostí a imunitního systému prostě nedostane. Naopak způsobí kalcifikaci cév a to nechcete. K2 zapne mechanismus MGP proteinů(zase enabler), které chrání cévy před kalcifikací.

    Pokud máte to pochybné štěstí a patříte mezi ty, kteří mají brutální nedostatek D3 jako já(nechte si to příště při odběrech změřit, jako vážně!) tak je to ještě srandovnější. Poměr mězi D3 a K2 MK7 musí být vyvážený, aby fungoval. Hodně D3 a málo K2 je vám na dvě věci(kalcifikace cév). Stejně tak naopak(ne úplně, ale D3 vám může chybět). Vychází to podle nejnovějších studií přibližně na 50 mikrogramů K2 MK7 na 1000 jednotek D3(25 mikrogramů). Neexistuje v tuto chvíli přípravek, který by tento poměr splňoval. Chjo. 🙄

    Pokud patříte mezi vyvolených cca 20% populace s dostatkem D3(ověřte si to na odběrech), tak potřebujete samozřejmě jen ten K2 MK7, protože toho máte zaručeně nedostatek. Taky vám upraví distribuci D3 v těle žádoucím způsobem.

    #D3 #K2MK7 #KosťovaPoradna
  9. @caohuak @silverpill Well, to be honest, that crypto stuff doesn't have its bad rep entirely undeservedly. It appears to be used as a cash grab or for get-rick-quick schemes more often than not.

    The massive gambling with the big cryptocurrencies Bitcoin and Ethereum that causes both to be highly volatile.

    Gigantic Ethereum mining farms with countless high-end graphics cards that eat up more electricity than a bigger town, often even fossil or nuclear energy because there simply isn't enough renewable energy available where they're located.

    NFT hypes. Masses of NFTs that were procedurally generated and sold for insane amounts of money. See Bored Apes. They've made a few people very rich with next to zero effort. Others have lost a lot of money because these NFTs are literally absolutely worthless today.

    And this is a field that I'm pretty familiar with: The Metaverse. Mind you, I'm not talking about Facebook, Instagram, WhatsApp and Threads. That isn't the Metaverse. I'm not talking about "the Metaverse" a.k.a. "the Meta Metaverse" a.k.a. "the Facebook Metaverse" a.k.a. "Zuckerberg's Metaverse" either which, by the way, is actually named Horizon.

    No, I'm talking about cryptobros jumping upon the Metaverse bandwagon, hoping to squeeze some money out of it.

    The blueprint of this all has to be a virtual world named Decentraland which was opened in February, 2020, just in time for the COVID-19 pandemic that caused real-life social interaction to grind to a complete halt and made virtual worlds the more popular.

    In fact, it was a crypto platform before it became a virtual world. In 2017 already, its own cryptocurrency MANA, which is on the Ethereum blockchain, was first traded to raise money to get the world itself started. And even as a virtual world, it's a crypto platform because Decentraland is pretty much all about minting and selling NFTs.

    Part of its concept is that deeds to parcels of land are minted as NFTs and then sold. And these parcels aren't even that big. Better yet, they were sold before they even existed as actual virtual land. Basically, Decentraland sold deeds to something that they yet had to make. But they got enough customers to bite, including big fashion brands, but also real-estate companies that scooped up land to sell it with a big profit.

    Users, especially right-wing extremists, created avatars with slurs for names just to mint them as NFTs and sell them for a fortune. Nothing was done against it. I mean, the more NFTs were sold for MANA, the more MANA was traded, the more volatile it became, the higher profits one could make by trading it.

    Decentraland advertises itself as "the first decentralised Metaverse". This is nonsense. Yes, it's "decentralised" in the sense that MANA is not running on the Bitcoin blockchain. Yes, it's also "decentralised" in the sense of being governed by a DAO.

    But the virtual world system itself is a centralised, monolithic silo owned and operated by one and the same entity. The actual "first decentralised Metaverse" is made up of the worlds based on OpenSimulator from as early as 2007. This, by the way, is where I regularly am.

    It's every bit as decentralised as any Fediverse software out there. As in, you can have an avatar in one world and teleport to another world, on another server, under another domain, owned and operated by other people, appearance, inventory and all. As in, the five developers, including only one actual coder, don't own anything beyond their own patches of land.

    Another aspect that makes blatantly clear just how Decentraland is a crypto cash grab more than anything else: The actual world itself is buggy as hell. And precious little is done to fix these bugs. In fact, they don't even seem to matter because Decentraland is not about spending time in-world, which is why it's rather deserted and empty, but about minting, selling and buying NFTs.

    As COVID brought with itself a virtual world boom from which even Second Life could profit, crypto-based virtual world started spreading. For example, The Sandbox had already been bought out, and it came back in March as a crypto-based world.

    Hundreds of virtual worlds were at least announced in the early 2020s, all copying Decentraland's concept of minting deeds to virtual land as NFTs, backed by nothing more than an announcement and a promise, before even getting started with the actual virtual world. The latter was to be quickly and cheaply cobbled together using some 3-D game engine like Unity or Unreal Engine, neither of which is really fit for virtual worlds in which users can build stuff.

    The best outcome was an actual virtual world which was barely in a functional state. It only existed for there to be something backing the NFTs. Oftentimes, the financial assets behind the world were kept in cryptocurrencies, hoping that they rise in value which would create more financial assets out of nothing. But when the cryptocurrency crashed, it became impossible to pay for the operation of the world or whatever employees it had. Crypto crashes kept killing crypto-based worlds left and right. It didn't help that most crypto-based virtual worlds used existing cryptocurrencies like Dogecoin.

    In many other cases, however, there never was an actual virtual world to begin with. They never got it running. So their customers were sitting their with their expensive NFT land deeds and waiting for the actual land to be made. The longer it took for an announced virtual world to materialise, the harder it got to sell more NFT land deeds because the more unlikely it became that the actual land would ever exist. If plummeting land sales didn't put an end to the endeavour, the next crypto crash did.

    I think there were even scammers among these cryptobros. They, too, announced a hot new crypto-based virtual world. They, too, started selling land deeds as NFTs. But they never had the intention to actually create and launch a virtual world. They sold shit-tons of NFTs for shit-tons of crypto money. Then they waited for the cryptocurrency to soar. If they were smart, they traded it all for millions in fiat money and made away with it to someplace offshore. If they weren't, if they wanted to keep on gambling, they, too, lost almost everything in a crypto crash.

    Lastly: Around 2021/2022, many cryptobros staunchly insisted in virtual worlds absolutely requiring a blockchain, a cryptocurrency and NFTs for everything. According to them, it's technologically absolutely impossible to build virtual worlds without even only one of these. This was to keep people from getting interested (and invested) in non-crypto virtual worlds.

    As a matter of fact, however, there are lots of virtual worlds that don't use a blockchain, that don't have a cryptocurrency, that don't have NFTs for anything. Second Life doesn't, and it never has since its launch in 2002. And Second Life still generates more revenue per user and month than Facebook, legally even.

    OpenSim doesn't anywhere. Sansar didn't. High Fidelity didn't. Vircadia doesn't. Overte doesn't. Roblox doesn't. VRChat doesn't. Rec Room didn't. (Formerly Mozilla) Hubs doesn't. Horizon doesn't. Just to name a few. Some of these don't have any in-world payment system at all.

    All these blatant lies, the total neglect of the actual virtual worlds and their misuse as a money printer don't really make me trust in crypto. Neither do the rampant gambling and the volatility.

    Oh, and don't get me started about land prices in Decentraland vs Second Life vs OpenSim.

    #Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #VirtualWorlds #Metaverse #TheMetaverse #Decentraland #TheSandbox #Blockchain #Crypto #Cryptocurrency #Cryptocurrencies #NFT #NFTs #Cryptobros #Cryptomining #CryptoScam #CryptoCrash #NFTCrash
  10. @caohuak @silverpill Well, to be honest, that crypto stuff doesn't have its bad rep entirely undeservedly. It appears to be used as a cash grab or for get-rick-quick schemes more often than not.

    The massive gambling with the big cryptocurrencies Bitcoin and Ethereum that causes both to be highly volatile.

    Gigantic Ethereum mining farms with countless high-end graphics cards that eat up more electricity than a bigger town, often even fossil or nuclear energy because there simply isn't enough renewable energy available where they're located.

    NFT hypes. Masses of NFTs that were procedurally generated and sold for insane amounts of money. See Bored Apes. They've made a few people very rich with next to zero effort. Others have lost a lot of money because these NFTs are literally absolutely worthless today.

    And this is a field that I'm pretty familiar with: The Metaverse. Mind you, I'm not talking about Facebook, Instagram, WhatsApp and Threads. That isn't the Metaverse. I'm not talking about "the Metaverse" a.k.a. "the Meta Metaverse" a.k.a. "the Facebook Metaverse" a.k.a. "Zuckerberg's Metaverse" either which, by the way, is actually named Horizon.

    No, I'm talking about cryptobros jumping upon the Metaverse bandwagon, hoping to squeeze some money out of it.

    The blueprint of this all has to be a virtual world named Decentraland which was opened in February, 2020, just in time for the COVID-19 pandemic that caused real-life social interaction to grind to a complete halt and made virtual worlds the more popular.

    In fact, it was a crypto platform before it became a virtual world. In 2017 already, its own cryptocurrency MANA, which is on the Ethereum blockchain, was first traded to raise money to get the world itself started. And even as a virtual world, it's a crypto platform because Decentraland is pretty much all about minting and selling NFTs.

    Part of its concept is that deeds to parcels of land are minted as NFTs and then sold. And these parcels aren't even that big. Better yet, they were sold before they even existed as actual virtual land. Basically, Decentraland sold deeds to something that they yet had to make. But they got enough customers to bite, including big fashion brands, but also real-estate companies that scooped up land to sell it with a big profit.

    Users, especially right-wing extremists, created avatars with slurs for names just to mint them as NFTs and sell them for a fortune. Nothing was done against it. I mean, the more NFTs were sold for MANA, the more MANA was traded, the more volatile it became, the higher profits one could make by trading it.

    Decentraland advertises itself as "the first decentralised Metaverse". This is nonsense. Yes, it's "decentralised" in the sense that MANA is not running on the Bitcoin blockchain. Yes, it's also "decentralised" in the sense of being governed by a DAO.

    But the virtual world system itself is a centralised, monolithic silo owned and operated by one and the same entity. The actual "first decentralised Metaverse" is made up of the worlds based on OpenSimulator from as early as 2007. This, by the way, is where I regularly am.

    It's every bit as decentralised as any Fediverse software out there. As in, you can have an avatar in one world and teleport to another world, on another server, under another domain, owned and operated by other people, appearance, inventory and all. As in, the five developers, including only one actual coder, don't own anything beyond their own patches of land.

    Another aspect that makes blatantly clear just how Decentraland is a crypto cash grab more than anything else: The actual world itself is buggy as hell. And precious little is done to fix these bugs. In fact, they don't even seem to matter because Decentraland is not about spending time in-world, which is why it's rather deserted and empty, but about minting, selling and buying NFTs.

    As COVID brought with itself a virtual world boom from which even Second Life could profit, crypto-based virtual world started spreading. For example, The Sandbox had already been bought out, and it came back in March as a crypto-based world.

    Hundreds of virtual worlds were at least announced in the early 2020s, all copying Decentraland's concept of minting deeds to virtual land as NFTs, backed by nothing more than an announcement and a promise, before even getting started with the actual virtual world. The latter was to be quickly and cheaply cobbled together using some 3-D game engine like Unity or Unreal Engine, neither of which is really fit for virtual worlds in which users can build stuff.

    The best outcome was an actual virtual world which was barely in a functional state. It only existed for there to be something backing the NFTs. Oftentimes, the financial assets behind the world were kept in cryptocurrencies, hoping that they rise in value which would create more financial assets out of nothing. But when the cryptocurrency crashed, it became impossible to pay for the operation of the world or whatever employees it had. Crypto crashes kept killing crypto-based worlds left and right. It didn't help that most crypto-based virtual worlds used existing cryptocurrencies like Dogecoin.

    In many other cases, however, there never was an actual virtual world to begin with. They never got it running. So their customers were sitting their with their expensive NFT land deeds and waiting for the actual land to be made. The longer it took for an announced virtual world to materialise, the harder it got to sell more NFT land deeds because the more unlikely it became that the actual land would ever exist. If plummeting land sales didn't put an end to the endeavour, the next crypto crash did.

    I think there were even scammers among these cryptobros. They, too, announced a hot new crypto-based virtual world. They, too, started selling land deeds as NFTs. But they never had the intention to actually create and launch a virtual world. They sold shit-tons of NFTs for shit-tons of crypto money. Then they waited for the cryptocurrency to soar. If they were smart, they traded it all for millions in fiat money and made away with it to someplace offshore. If they weren't, if they wanted to keep on gambling, they, too, lost almost everything in a crypto crash.

    Lastly: Around 2021/2022, many cryptobros staunchly insisted in virtual worlds absolutely requiring a blockchain, a cryptocurrency and NFTs for everything. According to them, it's technologically absolutely impossible to build virtual worlds without even only one of these. This was to keep people from getting interested (and invested) in non-crypto virtual worlds.

    As a matter of fact, however, there are lots of virtual worlds that don't use a blockchain, that don't have a cryptocurrency, that don't have NFTs for anything. Second Life doesn't, and it never has since its launch in 2002. And Second Life still generates more revenue per user and month than Facebook, legally even.

    OpenSim doesn't anywhere. Sansar didn't. High Fidelity didn't. Vircadia doesn't. Overte doesn't. Roblox doesn't. VRChat doesn't. Rec Room didn't. (Formerly Mozilla) Hubs doesn't. Horizon doesn't. Just to name a few. Some of these don't have any in-world payment system at all.

    All these blatant lies, the total neglect of the actual virtual worlds and their misuse as a money printer don't really make me trust in crypto. Neither do the rampant gambling and the volatility.

    Oh, and don't get me started about land prices in Decentraland vs Second Life vs OpenSim.

    #Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #VirtualWorlds #Metaverse #TheMetaverse #Decentraland #TheSandbox #Blockchain #Crypto #Cryptocurrency #Cryptocurrencies #NFT #NFTs #Cryptobros #Cryptomining #CryptoScam #CryptoCrash #NFTCrash
  11. @caohuak @silverpill Well, to be honest, that crypto stuff doesn't have its bad rep entirely undeservedly. It appears to be used as a cash grab or for get-rick-quick schemes more often than not.

    The massive gambling with the big cryptocurrencies Bitcoin and Ethereum that causes both to be highly volatile.

    Gigantic Ethereum mining farms with countless high-end graphics cards that eat up more electricity than a bigger town, often even fossil or nuclear energy because there simply isn't enough renewable energy available where they're located.

    NFT hypes. Masses of NFTs that were procedurally generated and sold for insane amounts of money. See Bored Apes. They've made a few people very rich with next to zero effort. Others have lost a lot of money because these NFTs are literally absolutely worthless today.

    And this is a field that I'm pretty familiar with: The Metaverse. Mind you, I'm not talking about Facebook, Instagram, WhatsApp and Threads. That isn't the Metaverse. I'm not talking about "the Metaverse" a.k.a. "the Meta Metaverse" a.k.a. "the Facebook Metaverse" a.k.a. "Zuckerberg's Metaverse" either which, by the way, is actually named Horizon.

    No, I'm talking about cryptobros jumping upon the Metaverse bandwagon, hoping to squeeze some money out of it.

    The blueprint of this all has to be a virtual world named Decentraland which was opened in February, 2020, just in time for the COVID-19 pandemic that caused real-life social interaction to grind to a complete halt and made virtual worlds the more popular.

    In fact, it was a crypto platform before it became a virtual world. In 2017 already, its own cryptocurrency MANA, which is on the Ethereum blockchain, was first traded to raise money to get the world itself started. And even as a virtual world, it's a crypto platform because Decentraland is pretty much all about minting and selling NFTs.

    Part of its concept is that deeds to parcels of land are minted as NFTs and then sold. And these parcels aren't even that big. Better yet, they were sold before they even existed as actual virtual land. Basically, Decentraland sold deeds to something that they yet had to make. But they got enough customers to bite, including big fashion brands, but also real-estate companies that scooped up land to sell it with a big profit.

    Users, especially right-wing extremists, created avatars with slurs for names just to mint them as NFTs and sell them for a fortune. Nothing was done against it. I mean, the more NFTs were sold for MANA, the more MANA was traded, the more volatile it became, the higher profits one could make by trading it.

    Decentraland advertises itself as "the first decentralised Metaverse". This is nonsense. Yes, it's "decentralised" in the sense that MANA is not running on the Bitcoin blockchain. Yes, it's also "decentralised" in the sense of being governed by a DAO.

    But the virtual world system itself is a centralised, monolithic silo owned and operated by one and the same entity. The actual "first decentralised Metaverse" is made up of the worlds based on OpenSimulator from as early as 2007. This, by the way, is where I regularly am.

    It's every bit as decentralised as any Fediverse software out there. As in, you can have an avatar in one world and teleport to another world, on another server, under another domain, owned and operated by other people, appearance, inventory and all. As in, the five developers, including only one actual coder, don't own anything beyond their own patches of land.

    Another aspect that makes blatantly clear just how Decentraland is a crypto cash grab more than anything else: The actual world itself is buggy as hell. And precious little is done to fix these bugs. In fact, they don't even seem to matter because Decentraland is not about spending time in-world, which is why it's rather deserted and empty, but about minting, selling and buying NFTs.

    As COVID brought with itself a virtual world boom from which even Second Life could profit, crypto-based virtual world started spreading. For example, The Sandbox had already been bought out, and it came back in March as a crypto-based world.

    Hundreds of virtual worlds were at least announced in the early 2020s, all copying Decentraland's concept of minting deeds to virtual land as NFTs, backed by nothing more than an announcement and a promise, before even getting started with the actual virtual world. The latter was to be quickly and cheaply cobbled together using some 3-D game engine like Unity or Unreal Engine, neither of which is really fit for virtual worlds in which users can build stuff.

    The best outcome was an actual virtual world which was barely in a functional state. It only existed for there to be something backing the NFTs. Oftentimes, the financial assets behind the world were kept in cryptocurrencies, hoping that they rise in value which would create more financial assets out of nothing. But when the cryptocurrency crashed, it became impossible to pay for the operation of the world or whatever employees it had. Crypto crashes kept killing crypto-based worlds left and right. It didn't help that most crypto-based virtual worlds used existing cryptocurrencies like Dogecoin.

    In many other cases, however, there never was an actual virtual world to begin with. They never got it running. So their customers were sitting their with their expensive NFT land deeds and waiting for the actual land to be made. The longer it took for an announced virtual world to materialise, the harder it got to sell more NFT land deeds because the more unlikely it became that the actual land would ever exist. If plummeting land sales didn't put an end to the endeavour, the next crypto crash did.

    I think there were even scammers among these cryptobros. They, too, announced a hot new crypto-based virtual world. They, too, started selling land deeds as NFTs. But they never had the intention to actually create and launch a virtual world. They sold shit-tons of NFTs for shit-tons of crypto money. Then they waited for the cryptocurrency to soar. If they were smart, they traded it all for millions in fiat money and made away with it to someplace offshore. If they weren't, if they wanted to keep on gambling, they, too, lost almost everything in a crypto crash.

    Lastly: Around 2021/2022, many cryptobros staunchly insisted in virtual worlds absolutely requiring a blockchain, a cryptocurrency and NFTs for everything. According to them, it's technologically absolutely impossible to build virtual worlds without even only one of these. This was to keep people from getting interested (and invested) in non-crypto virtual worlds.

    As a matter of fact, however, there are lots of virtual worlds that don't use a blockchain, that don't have a cryptocurrency, that don't have NFTs for anything. Second Life doesn't, and it never has since its launch in 2002. And Second Life still generates more revenue per user and month than Facebook, legally even.

    OpenSim doesn't anywhere. Sansar didn't. High Fidelity didn't. Vircadia doesn't. Overte doesn't. Roblox doesn't. VRChat doesn't. Rec Room didn't. (Formerly Mozilla) Hubs doesn't. Horizon doesn't. Just to name a few. Some of these don't have any in-world payment system at all.

    All these blatant lies, the total neglect of the actual virtual worlds and their misuse as a money printer don't really make me trust in crypto. Neither do the rampant gambling and the volatility.

    Oh, and don't get me started about land prices in Decentraland vs Second Life vs OpenSim.

    #Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #VirtualWorlds #Metaverse #TheMetaverse #Decentraland #TheSandbox #Blockchain #Crypto #Cryptocurrency #Cryptocurrencies #NFT #NFTs #Cryptobros #Cryptomining #CryptoScam #CryptoCrash #NFTCrash
  12. @caohuak @silverpill Well, to be honest, that crypto stuff doesn't have its bad rep entirely undeservedly. It appears to be used as a cash grab or for get-rick-quick schemes more often than not.

    The massive gambling with the big cryptocurrencies Bitcoin and Ethereum that causes both to be highly volatile.

    Gigantic Ethereum mining farms with countless high-end graphics cards that eat up more electricity than a bigger town, often even fossil or nuclear energy because there simply isn't enough renewable energy available where they're located.

    NFT hypes. Masses of NFTs that were procedurally generated and sold for insane amounts of money. See Bored Apes. They've made a few people very rich with next to zero effort. Others have lost a lot of money because these NFTs are literally absolutely worthless today.

    And this is a field that I'm pretty familiar with: The Metaverse. Mind you, I'm not talking about Facebook, Instagram, WhatsApp and Threads. That isn't the Metaverse. I'm not talking about "the Metaverse" a.k.a. "the Meta Metaverse" a.k.a. "the Facebook Metaverse" a.k.a. "Zuckerberg's Metaverse" either which, by the way, is actually named Horizon.

    No, I'm talking about cryptobros jumping upon the Metaverse bandwagon, hoping to squeeze some money out of it.

    The blueprint of this all has to be a virtual world named Decentraland which was opened in February, 2020, just in time for the COVID-19 pandemic that caused real-life social interaction to grind to a complete halt and made virtual worlds the more popular.

    In fact, it was a crypto platform before it became a virtual world. In 2017 already, its own cryptocurrency MANA, which is on the Ethereum blockchain, was first traded to raise money to get the world itself started. And even as a virtual world, it's a crypto platform because Decentraland is pretty much all about minting and selling NFTs.

    Part of its concept is that deeds to parcels of land are minted as NFTs and then sold. And these parcels aren't even that big. Better yet, they were sold before they even existed as actual virtual land. Basically, Decentraland sold deeds to something that they yet had to make. But they got enough customers to bite, including big fashion brands, but also real-estate companies that scooped up land to sell it with a big profit.

    Users, especially right-wing extremists, created avatars with slurs for names just to mint them as NFTs and sell them for a fortune. Nothing was done against it. I mean, the more NFTs were sold for MANA, the more MANA was traded, the more volatile it became, the higher profits one could make by trading it.

    Decentraland advertises itself as "the first decentralised Metaverse". This is nonsense. Yes, it's "decentralised" in the sense that MANA is not running on the Bitcoin blockchain. Yes, it's also "decentralised" in the sense of being governed by a DAO.

    But the virtual world system itself is a centralised, monolithic silo owned and operated by one and the same entity. The actual "first decentralised Metaverse" is made up of the worlds based on OpenSimulator from as early as 2007. This, by the way, is where I regularly am.

    It's every bit as decentralised as any Fediverse software out there. As in, you can have an avatar in one world and teleport to another world, on another server, under another domain, owned and operated by other people, appearance, inventory and all. As in, the five developers, including only one actual coder, don't own anything beyond their own patches of land.

    Another aspect that makes blatantly clear just how Decentraland is a crypto cash grab more than anything else: The actual world itself is buggy as hell. And precious little is done to fix these bugs. In fact, they don't even seem to matter because Decentraland is not about spending time in-world, which is why it's rather deserted and empty, but about minting, selling and buying NFTs.

    As COVID brought with itself a virtual world boom from which even Second Life could profit, crypto-based virtual world started spreading. For example, The Sandbox had already been bought out, and it came back in March as a crypto-based world.

    Hundreds of virtual worlds were at least announced in the early 2020s, all copying Decentraland's concept of minting deeds to virtual land as NFTs, backed by nothing more than an announcement and a promise, before even getting started with the actual virtual world. The latter was to be quickly and cheaply cobbled together using some 3-D game engine like Unity or Unreal Engine, neither of which is really fit for virtual worlds in which users can build stuff.

    The best outcome was an actual virtual world which was barely in a functional state. It only existed for there to be something backing the NFTs. Oftentimes, the financial assets behind the world were kept in cryptocurrencies, hoping that they rise in value which would create more financial assets out of nothing. But when the cryptocurrency crashed, it became impossible to pay for the operation of the world or whatever employees it had. Crypto crashes kept killing crypto-based worlds left and right. It didn't help that most crypto-based virtual worlds used existing cryptocurrencies like Dogecoin.

    In many other cases, however, there never was an actual virtual world to begin with. They never got it running. So their customers were sitting their with their expensive NFT land deeds and waiting for the actual land to be made. The longer it took for an announced virtual world to materialise, the harder it got to sell more NFT land deeds because the more unlikely it became that the actual land would ever exist. If plummeting land sales didn't put an end to the endeavour, the next crypto crash did.

    I think there were even scammers among these cryptobros. They, too, announced a hot new crypto-based virtual world. They, too, started selling land deeds as NFTs. But they never had the intention to actually create and launch a virtual world. They sold shit-tons of NFTs for shit-tons of crypto money. Then they waited for the cryptocurrency to soar. If they were smart, they traded it all for millions in fiat money and made away with it to someplace offshore. If they weren't, if they wanted to keep on gambling, they, too, lost almost everything in a crypto crash.

    Lastly: Around 2021/2022, many cryptobros staunchly insisted in virtual worlds absolutely requiring a blockchain, a cryptocurrency and NFTs for everything. According to them, it's technologically absolutely impossible to build virtual worlds without even only one of these. This was to keep people from getting interested (and invested) in non-crypto virtual worlds.

    As a matter of fact, however, there are lots of virtual worlds that don't use a blockchain, that don't have a cryptocurrency, that don't have NFTs for anything. Second Life doesn't, and it never has since its launch in 2002. And Second Life still generates more revenue per user and month than Facebook, legally even.

    OpenSim doesn't anywhere. Sansar didn't. High Fidelity didn't. Vircadia doesn't. Overte doesn't. Roblox doesn't. VRChat doesn't. Rec Room didn't. (Formerly Mozilla) Hubs doesn't. Horizon doesn't. Just to name a few. Some of these don't have any in-world payment system at all.

    All these blatant lies, the total neglect of the actual virtual worlds and their misuse as a money printer don't really make me trust in crypto. Neither do the rampant gambling and the volatility.

    Oh, and don't get me started about land prices in Decentraland vs Second Life vs OpenSim.

    #Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #VirtualWorlds #Metaverse #TheMetaverse #Decentraland #TheSandbox #Blockchain #Crypto #Cryptocurrency #Cryptocurrencies #NFT #NFTs #Cryptobros #Cryptomining #CryptoScam #CryptoCrash #NFTCrash
  13. Work on renderer grant from Foundation is progressing, with both forward and deferred having most features finished now. Optimization and support is coming next.

  14. Voilà le résultat d'une co-écriture avec L'Ink de Toulouse, et qui parle de portes qui n'attendent que d'être ouvertes :

    "Les portes"
    L'INK et KAENA
    https://peertube.mesnumeriques.fr/w/j543bW8hf8dCTVD84NQEVq?start=0S

    Publié aussi sur mon blog :
    https://blogz.zaclys.com/kaena/creations

    Si vous voulez découvrir ce que fait L'Ink c'est chouette, il joue du N'Goni... Malheureusement il n'est dispo que sur les GAFAM...
    Facebook: Jonathan Faucon
    Instagram : Jonathan.ngoni

    #poésie #slam #Toulouse #coecriture #création #art #scène
  15. Voilà le résultat d'une co-écriture avec L'Ink de Toulouse, et qui parle de portes qui n'attendent que d'être ouvertes :

    "Les portes"
    L'INK et KAENA
    https://peertube.mesnumeriques.fr/w/j543bW8hf8dCTVD84NQEVq?start=0S

    #poésie #slam #Toulouse #coecriture #création #art #scène
  16. Il a osé le dire: "Je me sens naturellement capable d’exercer les plus hautes responsabilités comme c’était le cas à Matignon", affirme Michel Barnier au Figaro, plaidant pour une primaire "ouverte" à droite. "Je n’ai aucune intention d’entrer en rivalité avec Bruno Retailleau", jure l'ex-Premier ministre avant de lâcher: "Lorsque je l’ai nommé au ministère de l’Intérieur, ce choix s’est imposé avec évidence". C'est qui le patron?

    #Politique #Barnier #Retailleau #LR #Presidentielle #LOL

  17. Microsoft abandonne Publisher. BeLibre vous propose des alternatives ouvertes et supérieures. #Inkscape #LibreOffice #Scribus

  18. Microsoft abandonne Publisher. BeLibre vous propose des alternatives ouvertes et supérieures. #Inkscape #LibreOffice #Scribus

  19. Microsoft abandonne Publisher. BeLibre vous propose des alternatives ouvertes et supérieures. #Inkscape #LibreOffice #Scribus

  20. Microsoft abandonne Publisher. BeLibre vous propose des alternatives ouvertes et supérieures. #Inkscape #LibreOffice #Scribus

  21. Microsoft abandonne Publisher. BeLibre vous propose des alternatives ouvertes et supérieures. #Inkscape #LibreOffice #Scribus

  22. Ah, the great dream of a "Siri for Families" 🤔, where Apple could finally manage your chaotic life like a helicopter parent! Because clearly, Apple just can't wait to become your family's overbearing AI nanny, tracking every vitamin and violin lesson 🎻📅—only to malfunction and start mixing up your kid's soccer with grandma's bingo night. 🤦‍♂️
    taoofmac.com/space/blog/2026/0 #SiriForFamilies #AppleAI #FamilyManagement #TechHumor #OverbearingNanny #HackerNews #ngated

  23. Corps et émotion
    Le mercredi 14 janvier 2025 de 17h à 19h, pendant les portes ouvertes de l'Espace Êm📌 à l'espace Êm, 1b place du Champsaur, à Gap (entre Intermarché et la gare goo.gl/maps/FX4Fv3tmggDANQXy9).

    💶 Gratuit3️⃣ Animé en trio avec Sara
    maour.eu/ateliers-tactiles/cor

    #bd #bandedessinee #comic #shortstory #illustration #drawing #dessin #art #digital #polyamour #polyamorous #polya #enm #nonmonogamy #amour #relation #education #chat #cats #genre

  24. Po prawie 10 latach rozstaję się ze swoim dostawcą internetu. No, w sumie nie takim "swoim", bo mała firemka z którą podpisywałem umowę została przejęta przez średnią firemkę, która z kolei została przejęta przez dużego Play. I od momentu przejęcia internet działał tak jakby ciut gorzej (delikatnie mówiąc). Chociaż i tak kroplą co przelała miarę była poniedziałkowa rozmowa z konsultantką, która nie dość że była ekstremalnie niemiła, wręcz wymuszała na mnie podpisanie czegokolwiek, to jeszcze wysłała mi na maila ofertę zatytułowaną "Panie Pawle", gdzie ja to nie Paweł XD

    Także żegnamy fioletowych. Nowa umowa podpisana, w przyszłym tygodniu ziomki przyjeżdżają montować nowy sprzęt i zaczynamy z innym dostawcą. Trzymajcie kciuki :D

    #internet #polska

  25. Po prawie 10 latach rozstaję się ze swoim dostawcą internetu. No, w sumie nie takim "swoim", bo mała firemka z którą podpisywałem umowę została przejęta przez średnią firemkę, która z kolei została przejęta przez dużego Play. I od momentu przejęcia internet działał tak jakby ciut gorzej (delikatnie mówiąc). Chociaż i tak kroplą co przelała miarę była poniedziałkowa rozmowa z konsultantką, która nie dość że była ekstremalnie niemiła, wręcz wymuszała na mnie podpisanie czegokolwiek, to jeszcze wysłała mi na maila ofertę zatytułowaną "Panie Pawle", gdzie ja to nie Paweł XD

    Także żegnamy fioletowych. Nowa umowa podpisana, w przyszłym tygodniu ziomki przyjeżdżają montować nowy sprzęt i zaczynamy z innym dostawcą. Trzymajcie kciuki :D

    #internet #polska

  26. Po prawie 10 latach rozstaję się ze swoim dostawcą internetu. No, w sumie nie takim "swoim", bo mała firemka z którą podpisywałem umowę została przejęta przez średnią firemkę, która z kolei została przejęta przez dużego Play. I od momentu przejęcia internet działał tak jakby ciut gorzej (delikatnie mówiąc). Chociaż i tak kroplą co przelała miarę była poniedziałkowa rozmowa z konsultantką, która nie dość że była ekstremalnie niemiła, wręcz wymuszała na mnie podpisanie czegokolwiek, to jeszcze wysłała mi na maila ofertę zatytułowaną "Panie Pawle", gdzie ja to nie Paweł XD

    Także żegnamy fioletowych. Nowa umowa podpisana, w przyszłym tygodniu ziomki przyjeżdżają montować nowy sprzęt i zaczynamy z innym dostawcą. Trzymajcie kciuki :D

    #internet #polska

  27. Po prawie 10 latach rozstaję się ze swoim dostawcą internetu. No, w sumie nie takim "swoim", bo mała firemka z którą podpisywałem umowę została przejęta przez średnią firemkę, która z kolei została przejęta przez dużego Play. I od momentu przejęcia internet działał tak jakby ciut gorzej (delikatnie mówiąc). Chociaż i tak kroplą co przelała miarę była poniedziałkowa rozmowa z konsultantką, która nie dość że była ekstremalnie niemiła, wręcz wymuszała na mnie podpisanie czegokolwiek, to jeszcze wysłała mi na maila ofertę zatytułowaną "Panie Pawle", gdzie ja to nie Paweł XD

    Także żegnamy fioletowych. Nowa umowa podpisana, w przyszłym tygodniu ziomki przyjeżdżają montować nowy sprzęt i zaczynamy z innym dostawcą. Trzymajcie kciuki :D

    #internet #polska

  28. Le printemps est là, et on vous propose une journée pleine de vie, de rencontres et de verdure 🌱💚

    👐Troc aux Plantes & Portes Ouvertes à Graoucoop au Supermarché Coopératif de #Metz !

    📅 Samedi 9 mai 2026 - 10h à 17h
    📍 Graoucoop - 124 avenue André Malraux, Metz

    𝙊𝙪𝙫𝙚𝙧𝙩 à 𝙩𝙤𝙪𝙩𝙚𝙨 𝙚𝙩 𝙩𝙤𝙪𝙨 - même si vous n’êtes pas encore coopérateur·rice.
    Venez en famille, entre ami·es, ou juste par curiosité.
    On vous attend avec impatience 🌻

    #supermarché #coopératif #participatif #Metz #ESS #alimentation

  29. Notre partenaire de l’#ESS Les Petites Cantines Metz recrute !
    L’équipe recherche un·e Responsable de Cantine en CDI, statut cadre, pour une prise de poste souhaitée en juin.

    metz.lespetitescantines.org/

    Les Petites Cantines, c’est un réseau de cantines de quartier participatives où l’on cuisine, mange et crée du lien social autour d’une table ouverte à toutes et tous.
    #recrutement #ESS #lespetitescantines #emploi #metz #alimentationdurable