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#pico4 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #pico4, aggregated by home.social.

  1. I just started my second play through of #arizonasunshine2. It's a fantastic #vr game. This time around I played it on my #pico4 headset using #alvr on #linux . And it worked flawlessly! I downloaded it from #steam, launched ALVR, launched the game and it worked without any tinkering. The experience is pretty much the same as using #virtualdesktop on #windows.

    I am amazed by the simplicity of #gaming on Linux these days!

    #gamingonlinux #nobara #PCVR #linuxgaming

  2. I just started my second play through of #arizonasunshine2. It's a fantastic #vr game. This time around I played it on my #pico4 headset using #alvr on #linux . And it worked flawlessly! I downloaded it from #steam, launched ALVR, launched the game and it worked without any tinkering. The experience is pretty much the same as using #virtualdesktop on #windows.

    I am amazed by the simplicity of #gaming on Linux these days!

    #gamingonlinux #nobara #PCVR #linuxgaming

  3. If you think #WebXR from #w3c makes sense next to #OpenXR from #KhronosGroup in the context of #XR #AR #VR then

    immersiveweb.dev/

    is a must-have bookmark. I find the browser overview alone, which by the way can be maintained via github, worth its weight in gold.

    Perhaps someone from the #Pico4-Devs can add the #PicoBrowser Capabilities.

    .
    \__
    R5|Day:31 #100DaysOfCode #MR #Javascript #HTML #CSS #JS #Web3d #3DWeb #Immersive #IndieGameDev #IndieDev

  4. If you think #WebXR from #w3c makes sense next to #OpenXR from #KhronosGroup in the context of #XR #AR #VR then

    immersiveweb.dev/

    is a must-have bookmark. I find the browser overview alone, which by the way can be maintained via github, worth its weight in gold.

    Perhaps someone from the #Pico4-Devs can add the #PicoBrowser Capabilities.

    .
    \__
    R5|Day:31 #100DaysOfCode #MR #Javascript #HTML #CSS #JS #Web3d #3DWeb #Immersive #IndieGameDev #IndieDev

  5. If you think #WebXR from #w3c makes sense next to #OpenXR from #KhronosGroup in the context of #XR #AR #VR then

    immersiveweb.dev/

    is a must-have bookmark. I find the browser overview alone, which by the way can be maintained via github, worth its weight in gold.

    Perhaps someone from the #Pico4-Devs can add the #PicoBrowser Capabilities.

    .
    \__
    R5|Day:31 #100DaysOfCode #MR #Javascript #HTML #CSS #JS #Web3d #3DWeb #Immersive #IndieGameDev #IndieDev

  6. If you think #WebXR from #w3c makes sense next to #OpenXR from #KhronosGroup in the context of #XR #AR #VR then

    immersiveweb.dev/

    is a must-have bookmark. I find the browser overview alone, which by the way can be maintained via github, worth its weight in gold.

    Perhaps someone from the #Pico4-Devs can add the #PicoBrowser Capabilities.

    .
    \__
    R5|Day:31 #100DaysOfCode #MR #Javascript #HTML #CSS #JS #Web3d #3DWeb #Immersive #IndieGameDev #IndieDev

  7. Die ersten Taucherbrillen-Erkundungs-Streams trudeln ein.

    Mit einer #Oculus2, glitcht es noch n bissel. Mal schauen wie es sich mit ner #Pico4 anfühlen wird. Mit ein bisschen Glück kommt sie hoffentlich nächste Woche.

    tube.lab.nrw/w/nE6Q6Ejn4tQWj6L

    Vielleicht sollten wir mit dem #iccbs die Tage mal ein Andock-Manöver an die @cbase versuchen? Pling @ajuvo, was meinste?

    .
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    leaked-from-xrelog #jev22 #dc3