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New #Introduction post! 👍
I'm a senior #WebDev & hobbyist #GameDev from #Yorkshire. #Programming since 1996, QWeb Ltd since 2013.
Been making an #MMORPG on/off since ~2004. Current iteration in #Godot but on hold, again. Also making a 3D engine in #Lua for some reason. 🤷♂️
I run a #Solar2D marketplace you can sell stuff through. 😉
Also a #BeanToBar #Chocolate maker and occasionally post photos!
I mostly post #PHP snippets, silly errors, and occasional #Whisky photos.
Poss now making a #Z80 😆
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The tool I've been using for this has gone offline, and I didn't like the alternatives I was finding, so I've just thrown my own together.
A free, no-ads, no-nonsense password generator that produces decently strong passwords without misinterpretable characters, and runs in your browser without transferring the results anywhere.
You're welcome 👍
https://password-tool.qweb.co.uk
#Security #SecOps #PasswordGenerator , technically #FOSS
(and a purposefully ugly favicon just for attention 😆)
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I've had the 10yr and the Black Bush, but this'll be my first #Bushmills 15yr!
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Why do I get these itches?
I don't have time to be adding yet another project to my list.
I don't need this. I've no plans for making anything in it.
This isn't even the first time I've made one of these (although I'm convinced this'll work out better 😉)
But I've got the itch again, so here we go.
#Solar2D #CoronaSDK #Lua #GameDev #ScreenshotSaturday #StillAlsoSlowlyMakingMyGameIPromise
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This year's favourite #MincePie so far. They're even better than the frangipane ones which I usually honour with this important award.
Sweet but not too sugary, the right pastry:filling ratio, fruity, and... Cognac! 😁
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So, this chair isn't doing very well and I'm simultaneously sick of looking down at my laptop as the primary screen, so in an effort to fix obviously poor posture, I'm considering buying another screen and mounting it on an arm at proper eye level, a new chair, and since there's no room left on this desk, a bigger desk too...
Been looking at the #SecretLab Magnus Pro XL desk & monitor arm, and their Titan Evo chairs. And if I'm getting another monitor, I'm thinking something 21:9
Experiences?
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Alright, I don't understand what's going on here at all...? 🤨
So, I've had the 100w panel hooked up all day. It's been hot and sunny all day, clear skies, the solar has been in direct sunlight for most of the day, but the charger has been restricting it to 10w and floating the battery most of this time. It's an MPPT so this suggests the battery is full, right?
So why would I still be getting a rapid voltage drop when the sun disappears, until the load turns off?
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Don't suppose anybody has any #ffmpeg trickery for not resetting the seek bar to zero in a #Youtube live stream?
I have a cron that does a killall ffmpeg and then invokes a fresh ffmpeg command every 10 minutes as a self recovery mechanic in case something goes wrong, but it causes the feed to lose its seek bar history each time. Adding genpts to fflags doesn't fix it, nor does adding frag_keyframe+empty_moov to movflags.
#V4l2 input and #h264_v4l2m2m output to an #rtmp flv, if relevant.
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Version 2. 😅
Bloody hell, I hope this actually works and I don't just blow up connecting the battery cables...
If I never post again, this is what killed me! 😬
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For my #RaspberryPi in an IP67 junction box project, I've designed a hopefully accurately measured out funnel to mount a square 25mm fan to a round M20 breather plug. I just need to drop by my parents' house at some point to #3DPrint it.
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Got my ffmpeg script to successfully, and continuously, pump a 1080p 30fps live USB camera feed to YouTube from my Raspberry Pi 4.
It's taken a lot more trial and erroring than the resulting script size would have you believe, so I presume this is useful to others. 👍
#RaspberryPi #RaspberryPi4 #ffmpeg #Youtube #rtmp #h264_v4l2m2 #h264 #FOSS #OpenSource #Linux
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The latest edition of Debug and my new Raspberry Pi 4 just arrived together. Is it my birthday or something? 😁
Can't actually try it out yet though, as I apparently don't have a micro HDMI to HDMI cable. 🤦♂️
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For the first time since Christmas... IT'S CHOCOLATE MAKING TIME!
1kg of cocoa beans from Finca Paso Cocodrilo, Guatemala. We're about to QC each individual bean as they go into the roaster (holes/cracks in the shell are no good).
We haven't had these beans before and they already smell delicious. Usually they basically smell of vinegar at this stage.
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My take on the whole #Firefox and #PrivacyPreservingAttribution thing:
https://www.qweb.co.uk/blog/firefox-128-and-the-privacy-preserving-attribution-api
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#WordPress 6.6 is set for release July 16th. If you're a plugin dev, remember to test against the current RC, and submit updated readme files 👍
https://www.qweb.co.uk/blog/submitting-wordpress-plugins-and-plugin-updates
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For anybody setting up Rocky 9 or Alma 9 servers on Rackspace Cloud, here's my tutorial on getting the backup and monitoring systems working 👍
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We're looking for more #game #artists and #audio #composers to join our #GameDevAssets marketplace. Please check it out if this is you 😉
The marketplace is primarily for #Solar2D #gameDev developers, so accepts plugins and game templates for this engine, as well as more general #designer assets. #music and #soundFX , #sprite packs, background #art , #3DModels etc.
You retain ownership and such, and we don't expect exclusivity. We're just a no-nonsense sales platform.
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Shipping saga finally at an end. The supplier re-sent the missing 6kg of cocoa beans via FedEx, after his re-send via UPS never turned up, and they've just now made it to our door!
Must be nearly time for us to make another batch 😏
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Periodic reminder to #developers that my #Wordpress plugin for restricting admin panel access ( https://wordpress.org/plugins/admin-country-allowlist ), my IP, ASN, currency, and world regions #data #APIs ( https://apis.qweb.co.uk ), my #Solar2D plugins and assets #marketplace ( https://www.solar2dplugins.com ), my #isometric engine for Solar2D ( https://qiso.qweb.co.uk ), my various #FOSS scripts ( https://github.com/qwebltd/Useful-scripts ), and my colour tool ( https://colour-tool.qweb.co.uk ) all exist 👍
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Genuinely didn't expect to be spending so long on such a tiny element of this game, but you can see why I needed to now!
Not that the new is totally perfect. I'm not an animator, or a modeller, or a designer... 😬
Definitely better though.
I hope.
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Polished up the page summarising our various public APIs. There are still a few others that I intend to open up access to and add here, but these alone are already a fairly powerful toolkit 😉
Boosts/questions welcome.
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Just pushed an update to my #Wordpress plugin for restricting admin panel and #XMLRPC access to specific countries. You can now totally disable access to XMLRPC if it's not used, which saves from having to do country lookups on any of the traffic hitting it, and thus helps keep you within your free lookups quota 👍
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My books of naked victorians are proving to be as useful as I'd hoped 😁
#ScreenShotSaturday #GameDev #IndieGameDev #IndieDev #Blender3D #Muybridge #Animation
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We look after servers for a few web agencies, not just our own, so I spend half of my time fighting off malicious bots and I'm noticing a huge increase in content scrapers coming from TOR exit IPs so I'm considering throwing together a cron to pull in and firewall all TOR exit IPs every morning, across all of the servers we manage.
I can't decide though, if any legitimate website visits would be blocked by this?
Do people actually use #TOR for web browsing? Emailing? Anything?
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Our 4kg melanger arrived 😁
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The buttons came out more like wizard hats, but some cute jars and a day of package design later, we're pretty pleased with how these came out 😁
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How long after playing #psychonauts2 does your brain quit hearing the Grulovia song?
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I feel I'm posting too many bridge shots at this point, but I've been working on shaders today, and this is what I ended up with for the stones. Really, I wanted to also chip away at the surface, but apparently I'm just terrible at procedural bumpmap generation so that might be a cancelled plan at this point... more colour variation now at least, & less brutal looking grooves.
Also been working on a skin shader, but I'm not yet happy enough to show that one off.
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My #Lua built #3dengine for #Solar2D is now #opensource on Github! Actually, it's been open source for a year now, but uploading to Github makes that feel a bit more official than just as a zip file in the forums.
It's incomplete and crude, but should be a fantastic project for somebody with more time than me to pick back up and further develop. I'd LOVE to see some forks popping up of this one 😉
https://github.com/qwebltd/Useful-scripts/tree/main/Solar2D%203D%20engine
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Fixed a glitch with the brighter palette and added a saturated palette since posting this, for those who care.
I should probably also note that it'll only spit out sets that are relevant to the input colour. #f00 can't get any lighter, darker, or more saturated for example, but can go brighter. #900 on the other hand can go lighter and those swatches will differ to the brighter set.
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The resulting 1.3kg of #chocolate after 24 hours in the melanger. Now maturing for a few days before we temper and mould. #beantobar #chocolatemaker
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Just added the sugar to our Togo Kekeli #chocolate batch. We're about half way through the melanger process now and it's looking good 😁. #beantobar #chocolatemaker
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Cocoa beans roasted, pealed, ground, and now in the melanger for 24 hours with some melted cocoa butter. Sugar will go in tomorrow, and that's all we add! #beantobar #chocolatemaker #chocolate
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It's a #chocolate making day! Here's 1kg of Togo Kekeli cocoa beans in our roaster. #beantobar #chocolatemaker