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#v4l2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #v4l2, aggregated by home.social.

  1. Testing #BeamEyeTracker (native #Linux build). Mixed results so far, as expected from a BETA.

    Games I could successful use it are #ProjectWingman, #FlyDangerous and #FlightOfNova.

    👀 This is rather big for #LinuxGaming / #GamingOnLinux because there is to this day no "user friendly" app that does _eye_ tracking using your average #V4L2 _webcam_ and just works™ with #Proton games 😎

    Yes I know about #OpenTrack - I wrote guides on that 👴

    Have a sneak peek video of me testing this out. No audio.

  2. Testing #BeamEyeTracker (native #Linux build). Mixed results so far, as expected from a BETA.

    Games I could successful use it are #ProjectWingman, #FlyDangerous and #FlightOfNova.

    👀 This is rather big for #LinuxGaming / #GamingOnLinux because there is to this day no "user friendly" app that does _eye_ tracking using your average #V4L2 _webcam_ and just works™ with #Proton games 😎

    Yes I know about #OpenTrack - I wrote guides on that 👴

    Have a sneak peek video of me testing this out. No audio.

  3. Testing #BeamEyeTracker (native #Linux build). Mixed results so far, as expected from a BETA.

    Games I could successful use it are #ProjectWingman, #FlyDangerous and #FlightOfNova.

    👀 This is rather big for #LinuxGaming / #GamingOnLinux because there is to this day no "user friendly" app that does _eye_ tracking using your average #V4L2 _webcam_ and just works™ with #Proton games 😎

    Yes I know about #OpenTrack - I wrote guides on that 👴

    Have a sneak peek video of me testing this out. No audio.

  4. Testing #BeamEyeTracker (native #Linux build). Mixed results so far, as expected from a BETA.

    Games I could successful use it are #ProjectWingman, #FlyDangerous and #FlightOfNova.

    👀 This is rather big for #LinuxGaming / #GamingOnLinux because there is to this day no "user friendly" app that does _eye_ tracking using your average #V4L2 _webcam_ and just works™ with #Proton games 😎

    Yes I know about #OpenTrack - I wrote guides on that 👴

    Have a sneak peek video of me testing this out. No audio.

  5. Testing #BeamEyeTracker (native #Linux build). Mixed results so far, as expected from a BETA.

    Games I could successful use it are #ProjectWingman, #FlyDangerous and #FlightOfNova.

    👀 This is rather big for #LinuxGaming / #GamingOnLinux because there is to this day no "user friendly" app that does _eye_ tracking using your average #V4L2 _webcam_ and just works™ with #Proton games 😎

    Yes I know about #OpenTrack - I wrote guides on that 👴

    Have a sneak peek video of me testing this out. No audio.

  6. And we're off! Linux Media Summit kicks off Embedded Week in Nice!

    #EmbeddedLinux #V4L2 #OpenSource

  7. And we're off! Linux Media Summit kicks off Embedded Week in Nice!

    #EmbeddedLinux #V4L2 #OpenSource

  8. And we're off! Linux Media Summit kicks off Embedded Week in Nice!

    #EmbeddedLinux #V4L2 #OpenSource

  9. And we're off! Linux Media Summit kicks off Embedded Week in Nice!

    #EmbeddedLinux #V4L2 #OpenSource

  10. And we're off! Linux Media Summit kicks off Embedded Week in Nice!

    #EmbeddedLinux #V4L2 #OpenSource

  11. 🚀 Embedded Week starts tomorrow! Day 1 kicks off with Linux Media Summit, diving deep into the future of media frameworks and V4L2 development.

    Throughout the week: workshops, hackfests, and face-to-face collaboration across the embedded Linux ecosystem. Stop by our table at Embedded Recipes to see Tyr, ML video analytics, and the Flipper One prototype in action!

    col.la/embeddedweek26

    #EmbeddedWeek #LinuxMediaSummit #OpenSource #EmbeddedLinux #V4L2 #MediaFrameworks

  12. 🚀 Embedded Week starts tomorrow! Day 1 kicks off with Linux Media Summit, diving deep into the future of media frameworks and V4L2 development.

    Throughout the week: workshops, hackfests, and face-to-face collaboration across the embedded Linux ecosystem. Stop by our table at Embedded Recipes to see Tyr, ML video analytics, and the Flipper One prototype in action!

    col.la/embeddedweek26

    #EmbeddedWeek #LinuxMediaSummit #OpenSource #EmbeddedLinux #V4L2 #MediaFrameworks

  13. 🚀 Embedded Week starts tomorrow! Day 1 kicks off with Linux Media Summit, diving deep into the future of media frameworks and V4L2 development.

    Throughout the week: workshops, hackfests, and face-to-face collaboration across the embedded Linux ecosystem. Stop by our table at Embedded Recipes to see Tyr, ML video analytics, and the Flipper One prototype in action!

    col.la/embeddedweek26

    #EmbeddedWeek #LinuxMediaSummit #OpenSource #EmbeddedLinux #V4L2 #MediaFrameworks

  14. 🚀 Embedded Week starts tomorrow! Day 1 kicks off with Linux Media Summit, diving deep into the future of media frameworks and V4L2 development.

    Throughout the week: workshops, hackfests, and face-to-face collaboration across the embedded Linux ecosystem. Stop by our table at Embedded Recipes to see Tyr, ML video analytics, and the Flipper One prototype in action!

    col.la/embeddedweek26

    #EmbeddedWeek #LinuxMediaSummit #OpenSource #EmbeddedLinux #V4L2 #MediaFrameworks

  15. 🚀 Embedded Week starts tomorrow! Day 1 kicks off with Linux Media Summit, diving deep into the future of media frameworks and V4L2 development.

    Throughout the week: workshops, hackfests, and face-to-face collaboration across the embedded Linux ecosystem. Stop by our table at Embedded Recipes to see Tyr, ML video analytics, and the Flipper One prototype in action!

    col.la/embeddedweek26

    #EmbeddedWeek #LinuxMediaSummit #OpenSource #EmbeddedLinux #V4L2 #MediaFrameworks

  16. Does anyone knows good way to find #gig opportunity for software dev? I'd like to avoid pitfalls of well known platforms. I can do:
    - #Rust CLI/Dev tools, APIs
    - #C code (#FreeRTOS, #Zephyr, #Linux including some #drivers or #v4l2)
    - #Cpp C++ code
    - #Bash or #Python scripts, tools
    - #CI workflows (GitHub, GitLab)
    - #Yocto layers
    - #Debian packaging + #DKMS

    Anyone has experience in getting hands on small projects?

    Edit: I can #teach / #training Rust or C++.

    #FediHire

  17. Does anyone knows good way to find #gig opportunity for software dev? I'd like to avoid pitfalls of well known platforms. I can do:
    - #Rust CLI/Dev tools, APIs
    - #C code (#FreeRTOS, #Zephyr, #Linux including some #drivers or #v4l2)
    - #Cpp C++ code
    - #Bash or #Python scripts, tools
    - #CI workflows (GitHub, GitLab)
    - #Yocto layers
    - #Debian packaging + #DKMS

    Anyone has experience in getting hands on small projects?

    Edit: I can #teach / #training Rust or C++.

    #FediHire

  18. Does anyone knows good way to find #gig opportunity for software dev? I'd like to avoid pitfalls of well known platforms. I can do:
    - #Rust CLI/Dev tools, APIs
    - #C code (#FreeRTOS, #Zephyr, #Linux including some #drivers or #v4l2)
    - #Cpp C++ code
    - #Bash or #Python scripts, tools
    - #CI workflows (GitHub, GitLab)
    - #Yocto layers
    - #Debian packaging + #DKMS

    Anyone has experience in getting hands on small projects?

    Edit: I can #teach / #training Rust or C++.

    #FediHire

  19. Does anyone knows good way to find #gig opportunity for software dev? I'd like to avoid pitfalls of well known platforms. I can do:
    - #Rust CLI/Dev tools, APIs
    - #C code (#FreeRTOS, #Zephyr, #Linux including some #drivers or #v4l2)
    - #Cpp C++ code
    - #Bash or #Python scripts, tools
    - #CI workflows (GitHub, GitLab)
    - #Yocto layers
    - #Debian packaging + #DKMS

    Anyone has experience in getting hands on small projects?

    Edit: I can #teach / #training Rust or C++.

    #FediHire

  20. Does anyone knows good way to find #gig opportunity for software dev? I'd like to avoid pitfalls of well known platforms. I can do:
    - #Rust CLI/Dev tools, APIs
    - #C code (#FreeRTOS, #Zephyr, #Linux including some #drivers or #v4l2)
    - #Cpp C++ code
    - #Bash or #Python scripts, tools
    - #CI workflows (GitHub, GitLab)
    - #Yocto layers
    - #Debian packaging + #DKMS

    Anyone has experience in getting hands on small projects?

    Edit: I can #teach / #training Rust or C++.

    #FediHire

  21. Ich hatte zwar schon ein paar Webcam-Tools in den Fingern, richtig systematisch habe ich aber erst jetzt für @ct_Magazin auf die Webcam-Konfiguration unter #Linux geschaut. Und war positiv überrascht! Wer braucht schon Herstellersoftware mit überflüssigen Spielereien..

    heise.de/ratgeber/Webcams-unte

    #Linux #V4L2 #Webcam

  22. Ich hatte zwar schon ein paar Webcam-Tools in den Fingern, richtig systematisch habe ich aber erst jetzt für @ct_Magazin auf die Webcam-Konfiguration unter #Linux geschaut. Und war positiv überrascht! Wer braucht schon Herstellersoftware mit überflüssigen Spielereien..

    heise.de/ratgeber/Webcams-unte

    #Linux #V4L2 #Webcam

  23. Ich hatte zwar schon ein paar Webcam-Tools in den Fingern, richtig systematisch habe ich aber erst jetzt für @ct_Magazin auf die Webcam-Konfiguration unter #Linux geschaut. Und war positiv überrascht! Wer braucht schon Herstellersoftware mit überflüssigen Spielereien..

    heise.de/ratgeber/Webcams-unte

    #Linux #V4L2 #Webcam

  24. Ich hatte zwar schon ein paar Webcam-Tools in den Fingern, richtig systematisch habe ich aber erst jetzt für @ct_Magazin auf die Webcam-Konfiguration unter #Linux geschaut. Und war positiv überrascht! Wer braucht schon Herstellersoftware mit überflüssigen Spielereien..

    heise.de/ratgeber/Webcams-unte

    #Linux #V4L2 #Webcam

  25. Ich hatte zwar schon ein paar Webcam-Tools in den Fingern, richtig systematisch habe ich aber erst jetzt für @ct_Magazin auf die Webcam-Konfiguration unter #Linux geschaut. Und war positiv überrascht! Wer braucht schon Herstellersoftware mit überflüssigen Spielereien..

    heise.de/ratgeber/Webcams-unte

    #Linux #V4L2 #Webcam

  26. @CyReVolt what if subsystem maintainer cannot allow Rust for technical reasons? #V4L2 is unsound and cannot have safe FFI at the moment.

  27. @CyReVolt what if subsystem maintainer cannot allow Rust for technical reasons? #V4L2 is unsound and cannot have safe FFI at the moment.

  28. @CyReVolt what if subsystem maintainer cannot allow Rust for technical reasons? #V4L2 is unsound and cannot have safe FFI at the moment.

  29. @CyReVolt what if subsystem maintainer cannot allow Rust for technical reasons? #V4L2 is unsound and cannot have safe FFI at the moment.

  30. @CyReVolt what if subsystem maintainer cannot allow Rust for technical reasons? #V4L2 is unsound and cannot have safe FFI at the moment.

  31. GStreamer 1.26.6 è stato rilasciato: nuovi codec WVC1 e WMV3 per V4L2, miglioramenti al decoder Vulkan e compatibilità aggiornata con Spotify. Un aggiornamento importante per chi lavora con multimedia su Linux. #Linux #GStreamer #V4L2 #Multimedia #OpenSource

    linuxeasy.org/gstreamer-1-26-6

  32. GStreamer 1.26.6 è stato rilasciato: nuovi codec WVC1 e WMV3 per V4L2, miglioramenti al decoder Vulkan e compatibilità aggiornata con Spotify. Un aggiornamento importante per chi lavora con multimedia su Linux. #Linux #GStreamer #V4L2 #Multimedia #OpenSource

    linuxeasy.org/gstreamer-1-26-6

  33. Ich implementiere gerade einen "windows media foundation" wrapper für GNU Octave, für v4l2 habe ich das bereits vor 10 Jahren gemacht.

    Wenn man über MFGetAttributeRatio MF_MT_FRAME_RATE_RANGE abruft, kommt z.B. für YUY2 (1290x960) zurück

    Numerator = 10000000
    Denominator = 1333333

    unter GNU/Linux mit v4l2 wie erwartet:
    Numerator = 15
    Denominator = 2

    😳 ich frage mich manchmal echt, was die in Redmond so rauchen...

    #windows #linux #v4l2

  34. Ich implementiere gerade einen "windows media foundation" wrapper für GNU Octave, für v4l2 habe ich das bereits vor 10 Jahren gemacht.

    Wenn man über MFGetAttributeRatio MF_MT_FRAME_RATE_RANGE abruft, kommt z.B. für YUY2 (1290x960) zurück

    Numerator = 10000000
    Denominator = 1333333

    unter GNU/Linux mit v4l2 wie erwartet:
    Numerator = 15
    Denominator = 2

    😳 ich frage mich manchmal echt, was die in Redmond so rauchen...

    #windows #linux #v4l2

  35. Ich implementiere gerade einen "windows media foundation" wrapper für GNU Octave, für v4l2 habe ich das bereits vor 10 Jahren gemacht.

    Wenn man über MFGetAttributeRatio MF_MT_FRAME_RATE_RANGE abruft, kommt z.B. für YUY2 (1290x960) zurück

    Numerator = 10000000
    Denominator = 1333333

    unter GNU/Linux mit v4l2 wie erwartet:
    Numerator = 15
    Denominator = 2

    😳 ich frage mich manchmal echt, was die in Redmond so rauchen...

    #windows #linux #v4l2

  36. Ich implementiere gerade einen "windows media foundation" wrapper für GNU Octave, für v4l2 habe ich das bereits vor 10 Jahren gemacht.

    Wenn man über MFGetAttributeRatio MF_MT_FRAME_RATE_RANGE abruft, kommt z.B. für YUY2 (1290x960) zurück

    Numerator = 10000000
    Denominator = 1333333

    unter GNU/Linux mit v4l2 wie erwartet:
    Numerator = 15
    Denominator = 2

    😳 ich frage mich manchmal echt, was die in Redmond so rauchen...

    #windows #linux #v4l2

  37. Ich implementiere gerade einen "windows media foundation" wrapper für GNU Octave, für v4l2 habe ich das bereits vor 10 Jahren gemacht.

    Wenn man über MFGetAttributeRatio MF_MT_FRAME_RATE_RANGE abruft, kommt z.B. für YUY2 (1290x960) zurück

    Numerator = 10000000
    Denominator = 1333333

    unter GNU/Linux mit v4l2 wie erwartet:
    Numerator = 15
    Denominator = 2

    😳 ich frage mich manchmal echt, was die in Redmond so rauchen...

    #windows #linux #v4l2

  38. The (deprecated) #Linux port of Microsoft Teams doesn't support rotating the WebCam. With all the low level camera/video libraries out there, there aught to be a way to stream the camera to a virtual device that is rotated and can be used by less capable apps like MS Teams.

    I can see that VLC allows rotation, and #V4L2 (v4l-utils) can do lots of similar things, but I haven't been able to get it to work for the general case. Has anybody out there managed to get something like this working?

  39. The (deprecated) #Linux port of Microsoft Teams doesn't support rotating the WebCam. With all the low level camera/video libraries out there, there aught to be a way to stream the camera to a virtual device that is rotated and can be used by less capable apps like MS Teams.

    I can see that VLC allows rotation, and #V4L2 (v4l-utils) can do lots of similar things, but I haven't been able to get it to work for the general case. Has anybody out there managed to get something like this working?

  40. The (deprecated) #Linux port of Microsoft Teams doesn't support rotating the WebCam. With all the low level camera/video libraries out there, there aught to be a way to stream the camera to a virtual device that is rotated and can be used by less capable apps like MS Teams.

    I can see that VLC allows rotation, and #V4L2 (v4l-utils) can do lots of similar things, but I haven't been able to get it to work for the general case. Has anybody out there managed to get something like this working?

  41. The (deprecated) #Linux port of Microsoft Teams doesn't support rotating the WebCam. With all the low level camera/video libraries out there, there aught to be a way to stream the camera to a virtual device that is rotated and can be used by less capable apps like MS Teams.

    I can see that VLC allows rotation, and #V4L2 (v4l-utils) can do lots of similar things, but I haven't been able to get it to work for the general case. Has anybody out there managed to get something like this working?

  42. The (deprecated) #Linux port of Microsoft Teams doesn't support rotating the WebCam. With all the low level camera/video libraries out there, there aught to be a way to stream the camera to a virtual device that is rotated and can be used by less capable apps like MS Teams.

    I can see that VLC allows rotation, and #V4L2 (v4l-utils) can do lots of similar things, but I haven't been able to get it to work for the general case. Has anybody out there managed to get something like this working?

  43. Working on today.

    , , , , , .

    After 2 weeks of effort, the decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of and paid off!

  44. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  45. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  46. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  47. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  48. Remember ?

    I applied to have the project as part of @XOrgFoundation .

    I'd like to start publishing docs and sources ASAP!

    So can I get some acks from people who know about ?

    @libcamera

  49. Remember #libobscura ?

    I applied to have the project as part of #freedesktop_org @XOrgFoundation .

    I'd like to start publishing docs and sources ASAP!

    So can I get some acks from people who know about #cameras ?

    @libcamera #linux #linuxmobile #v4l2 #opensource

  50. Remember #libobscura ?

    I applied to have the project as part of #freedesktop_org @XOrgFoundation .

    I'd like to start publishing docs and sources ASAP!

    So can I get some acks from people who know about #cameras ?

    @libcamera #linux #linuxmobile #v4l2 #opensource