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#supernintendo — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #supernintendo, aggregated by home.social.

  1. SUPER KONSOLEN KNEIPE - Round 1

    TRxTR, Friday, September 4 at 07:30 PM GMT+2

    SUPER KONSOLEN KNEIPE - ENTERTAINMENT SYSTEM

    Round I:
    SEP 04 2026 - 8PM - TRxTR
    3 GAMES CHAMPIONS LEAGUE MODE

    International Superstar Soccer Deluxe - Street Fighter 2 - Super Bomberman 3

    • Team sign in: 8pm at the bar - 9pm start game/season 1 on stage

    • Mode: 5 tag-teams (2vs2/group + unlimited substitutes or join a team later)

    • League: 10 matches round robin = collect points each game season to win the night

    • Stage: 19" 4:3 screen + 4 SNES controllers + projector big screen on stage for all

    • After: free for all game selection powered by Recalbox

    • Bar: game wishlist + vote for round II (keep you posted) + live season tables online (QR code / WiP)

    Register your team until 9pm - but max. 5 teams (because of league match days and time schedule etc.), if you show up later ask a team to join. You can substitute at any point, even during a running game.
    We hope to give as many players as possible a chance to play that night in the competition (which is why there’s no K.O. tree mode).

    League mode means each game will have 5 matchdays (all-against-all) and a final board for that game - or “discipline.” After 3 game seasons/disciplines, we’ll total all points for each team and boards to determine who is the SUPER KONSOLEN KNEIPEN triathlon champion of the night.
    If there’s a tie at the end, there will be a tiebreaker round (F-Zero "practice / no rival" 2 races/team time attack, best total time team wins).

    Round II: vote for more 2vs2 SNES games, wish list and feedback welcome. We'd like to start a regularish night every 4-6 month.

    There will be a Champions🏆Cup at the venue tagged with your team name — forever.

    gg hf

    berlin.askapunk.de/event/super

  2. The original #StarFox got such amazing music. 😍 The Corneria theme in the #SNES game is my favorite #SuperNintendo music tracks and "level 1 themes" of all time. Get's you really pumped up for some action! 🦊 🚀

    youtube.com/watch?v=x6h6E2yKYZA

    The game's composer left Nintendo shortly after due to rights disputed regarding his music.

    #StarWing #Nintendo #RetroGaming #Gaming #Music

  3. I'm releasing my #OpenSourceHardware #SuperNintendo cartridge and programmer!
    ➡️ XiROM Cartridge: gitlab.com/doragasu/xirom-cart
    ➡️ XiROM Programmer: gitlab.com/doragasu/xirom-prog

    The cartridge features are:
    ➡️ Support for HiROM (up to 32 Megabit) and ExHiROM (up to 63.5 Megabit)
    ➡️ Support for FastROM
    ➡️ Multi region SuperCIC implementation

    The XiROM Programmer can, of course, program XiROM carts, including the SuperCIC firmware. It can also dump SNES standard cartridges.
    #OpenSource #SNES #SNESDev

  4. You remember #ZSNES, your first #SuperNintendo #emulator ?

    Here's « Super ZSNES », the comeback but with refinements. Entire #SNES graphics processing is no longer handled by the CPU but the GPU using shaders, not just filters but the entire display : sprites, transparency, backgrounds, Mode 7 … and this makes possible high resolution without using an upscaler, to add a whole range of filters and even to have a true 16:9 mode 🎮

    youtu.be/r5twUkvYFpA
    zsnes.com

    #Retrogaming

  5. You remember #ZSNES, your first #SuperNintendo #emulator ?

    Here's « Super ZSNES », the comeback but with refinements. Entire #SNES graphics processing is no longer handled by the CPU but the GPU using shaders, not just filters but the entire display : sprites, transparency, backgrounds, Mode 7 … and this makes possible high resolution without using an upscaler, to add a whole range of filters and even to have a true 16:9 mode 🎮

    youtu.be/r5twUkvYFpA
    zsnes.com

    #Retrogaming

  6. You remember #ZSNES, your first #SuperNintendo #emulator ?

    Here's « Super ZSNES », the comeback but with refinements. Entire #SNES graphics processing is no longer handled by the CPU but the GPU using shaders, not just filters but the entire display : sprites, transparency, backgrounds, Mode 7 … and this makes possible high resolution without using an upscaler, to add a whole range of filters and even to have a true 16:9 mode 🎮

    youtu.be/r5twUkvYFpA
    zsnes.com

    #Retrogaming

  7. You remember #ZSNES, your first #SuperNintendo #emulator ?

    Here's « Super ZSNES », the comeback but with refinements. Entire #SNES graphics processing is no longer handled by the CPU but the GPU using shaders, not just filters but the entire display : sprites, transparency, backgrounds, Mode 7 … and this makes possible high resolution without using an upscaler, to add a whole range of filters and even to have a true 16:9 mode 🎮

    youtu.be/r5twUkvYFpA
    zsnes.com

    #Retrogaming

  8. You remember #ZSNES, your first #SuperNintendo #emulator ?

    Here's « Super ZSNES », the comeback but with refinements. Entire #SNES graphics processing is no longer handled by the CPU but the GPU using shaders, not just filters but the entire display : sprites, transparency, backgrounds, Mode 7 … and this makes possible high resolution without using an upscaler, to add a whole range of filters and even to have a true 16:9 mode 🎮

    youtu.be/r5twUkvYFpA
    zsnes.com

    #Retrogaming

  9. Axelay - Featured in our book - The Unofficial SNES Pixel Book

    Broken down by genre, The Unofficial SNES Pixel Book examines the biggest games on the SNES, offering fascinating insights into their design, success, and lasting legacy.

    Out now: bitmapbooks.com/collections/al

    #bitmapbooks #book #retrogaming #snes #sfc #nintendo #supernintendo #axelay #bookstodon

  10. Welcome back, fellow mecha maniacs, to another electrifying episode of Play Comics! This week, we’re strapping into our mobile suits and diving headfirst into the pixelated battlefield of Gundam Wing: Endless Duel on the Super Famicom. Prepare for a high-octane journey through the cosmos as we dissect this classic fighting game based on the legendary Mobile Suit Gundam franchise.

    But wait, there’s more! We’re thrilled to announce the return of our dynamic duo of guests, the incomparable Billy and the ever-enthusiastic Erinn! These two are back by popular demand, ready to share their insights, banter, and perhaps a few heated debates about their favorite Gundam pilots and mobile suits.

    Billy is a seasoned fighting game player who has mastered the intricacies of Endless Duel’s combat system, while Erinn is a die-hard Gundam fan with an encyclopedic understanding of the series’ lore and mecha designs. Together, they bring a unique perspective to the discussion, blending gameplay analysis with a genuine appreciation for the source material. Their chemistry and friendly banter are sure to keep the conversation engaging and entertaining throughout the episode.

    Learn such things as:

    • Does anything good come along with giant robots?
    • Is this finally the game where having a plot of “Everyone fights” actually works?
    • How does Papa Roach play into any of this?
    • And so much more!

    You can find Billy nowhere online because he’s a hermit who hides out in those secret places of the internet that only we know about.

    You can find Erinn inside the laser that your cat is chasing, manically laughing because she’ll never get caught.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook.

    A big thanks to Spawnography and Tooth and Nail for the promos today.

    Intro/Outro Music by Best Day, who thinks that a roomba is a robot.

    https://playcomics.com/gundam-wing-endless-duel-with-billy-and-erinn/

    #ASCIIMediaWorks #BClub #Bandai #BillyCommanderCast #ChangWufei #ComicBomBom #ComicWalker #DelRayBooks #DengekiComics #DuoMaxwell #Egmont #Erinn #Gakken #HeeroYuy #JitsugyoNoNihonSha #KadokawaShoten #Kodansha #LadyUne #LucereziaNoin #MEDIACOMIX #MediaWorks #MixxEntertainment #QuatreRaberbaWinner #Shogakukan #SuperNintendo #Tokyopop #TrowaBurton #VerticalInc #Viz #ZechsMerquise

  11. In unserer heutigen Podcast-Episode besuchen wir das virtuelle Basketballspielfeld in „NBA Live 96“ von EA Sports und sprechen vor allem über die SNES- und PlayStation-Version. Jetzt anhören – Link in der Bio!

    #podcast #podcastdeutsch #retro #retrospiele #retrogaming #classicgaming #easports #nba #nbalive #nbalive96 #snes #supernintendo #supernes

  12. Nachtrag:

    Unsere neue Podcast-Episode ist online! Wir sprechen über „Nigel Mansell's World Championship Racing“ von Gremlin Interactive aus dem Jahre 1992. Jetzt anhören – Links in der Bio!

    #podcast #podcastdeutsch #retrospiele #retrogames #retrogaming #snes #supernintendo #superfamicom #gremlin #gremlininteractive #nigelmansell #nintendo #videospiele #videogames #videogaming