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#gammaworld — Public Fediverse posts

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  1. I didn't have a good time going through the old rulebook. Too much is missing for me to bring it to the table at this time.

    #gammaworld #ttrpg #blog

    overthehillgaming.blogspot.com

  2. RE: social.vivaldi.net/@synlogic42

    The below seems to be the more popular of my recent YouTube shorts reading from the DCC rulebook.

    The fact that the 1st monster in their bestiary is an android is pretty neat. Makes me want to check out their MCC game, Mutant Crawl Classics. pitched as "DCC meets Gamma World"

    #DCC
    #DungeonCrawlClassics
    #MutantCrawlClassics
    #MCC
    #GammaWorld
    #TTRPG

  3. RE: dice.camp/@Ashigaru/1162709534

    Cool! The first Scientific Barbarian annual is back in print. If you’re a fan of Mutant Crawl Classics or even the granddaddy of post apocalyptic #ttrpgs ,Gamma World, this is for you.

    Consulting Editor on this was the late great Tim Kask, the first paid employee of TSR Hobbies, the first editor of Dragon magazine and editor/contributor to original Dungeons & Dragons and AD&D1e.So you know it has the old school feel.

    #ttrpg #MutantCrawlClassics #gammaworld #osr #osrrpg

    mudpuppygames.com/games/produc

  4. Finished up playing Gamma World 1992 edition, which is a bit like a pre-cursor to 3E D&D in some ways.

    All the characters died when the hover car they tried to escape in failed and they fell, taking 6d6 falling damage.

    Everyone laughed.

    All in all, everyone enjoyed the game. They agreed that character creation is very swingy in power. Also, zany. One character rolled up they had two brains and would roleplay changing his personality like gollum in the Lord of the Rings movies.

    One player mentioned they did not like not knowing what items were or having to roleplay they did not know what an elevator is, for example.

    The mechanics were fine, but we really only needed the stat bonuses (-3, -2, -1, 0, +1, +2, +3) and were constantly going and looking them up on the character sheets to add to a 1d20 roll to hit a target number.

    I think, with the group I play with, the setting has to be more like Mad Max then some sort of zany mutant filled wasteland. They just like being cowboy types who might rob a bank, or might help the town, you never know with them.

    So we voted on what to play next and we are back to my homebrew AD&D but with percentages game.

    #gammaworld #dnd #ttrpg #rpg #osr

  5. Observation about Gamma World 7e. #Gamers aren't always funny, but they usually want to be. The ridiculous premise of #GammaWorld 7e mechanics feeds that so well that even a terribly written and/or gravely serious adventure is still fun to play. Everyone gets into it. #RPG #TTRPG

  6. We have played 3 sessions of 1992 Gamma World. It is like the older 1978 and 1983 editions, but the rules are closer to 2nd edition AD&D, but with some things that would later get incorporated into 3rd edition D&D, such as ascending AC.

    Observations and notes.

    Like FASERIP, characters can be weak or powerful. Someone can get lucky and get more and more mutations.

    Nobody wants to play a pure strain human (THAT IS BORING) because you do not get any mutations and nobody cares about robot recognition.

    We are trying to play the game as written, but I have grown very accustom to having the players roll all the dice. To keep in the spirit of the original game, I, as game master have been rolling hit rolls and I really do not like it.

    Hit points are roll 1d6 for each point of constitution. Average 10 con might yield 35ish hit points. However, much like mutations, it is very swingy. You can get a real weakling in hit points or the other extreme.

    The implied setting is much more conducive to the group I play with. They are goofy. The discount authority. They just want to wander the wasteland and cause havoc.

    One of the players named their character Sam Hell after some B-movie called Hell Comes to Frogtown.

    #rpg #ttrpg #gammaworld #osr

  7. Running some #GammaWorld 7e tomorrow for a full table. I'll be putting my character builder to the test, but unfortunately can't use my game management tool. It's not quite ready to accommodate online players, and we have one. #RPG #TTRPG

  8. It isn't just the passing of centuries that makes maps of the Dustlands unreliable. The place is rife with Great Rollerweeds. If one of them roots in an open basement, it can easily grow big enough to take the building with it when the root snaps in a windstorm. Off it goes, weed & all tumbling across the landscape.

    If you're exploring one, better keep one eye on the weather.

    #gammaworld #ttrpg #postapocalypse

  9. One of the differences between 3e D&D and older games like 2e, 1e, BECMI is how you determine the modifier for the stat. In older games, you had to consult a chart as it did not follow a simple math formula.

    The 1992 Gamma World character sheet that was included in the rulebook, incorporated the chart off to the side.

    #dnd #rpg #ttrpg #gammaworld #gametheory

  10. I'm prepping for a #GammaWorld 7e #RPG game day using my character builder and found some fairly important bugs. Most are fixed (with more fixes coming), and I added some features such as a rudimentary initiative/condition tracker. github.com/Frylock1968/gammaworld7e/tree/main #TTRPG #gaming

  11. Whoops, turns out I own a couple of issues of "Australian Realms," a 1980s gaming magazine from Down Under.

    There's an article about setting #GammaWorld in Australia (a proper and righteous topic for a regional magazine), but no Australian #DnD creatures. Way to let me down, Aussies!

  12. Last Week Tonight rebranded a minor baseball team this year to the Moon Mammoths. I immediately thought #Spelljammer needs moon mammoths. Gamma World had the awesome Triphants. As Spelljammer often borrows from other material, it felt like a good design to acquire. #dnd #gammaworld #MoonMammoth #art

  13. In the background of all these post-apocalyptic shows, there was Gamma World 1e, released in 1978, but based off Metamorphosis Alpha, released in 1976.

    The following ad ran in UK's White Dwarf magazine throughout 1979. It was the back cover. The ad copy ponders what mutation is being presented? phased reality...

    Also, did you know that the model in the ad is Gary Gygax's daughter? Elise Gygax.

    #dnd #osr #gammaworld #rpg

  14. As a kid, I use to stare at this poster map of North America for Gamma World 2e. This version of the map was published in 1983, but it follows the previous map in 1e, published in 1978.

    The coast line matches up fairly well with what the coast line will be if all the ice caps melt and the sea levels rise.

    #rpg #dnd #gammaworld #osr #maps

  15. Which old school gamma world cover captures the spirit of the game the most?

    1e - 1978
    2e - 1983
    3e - 1986
    4e - 1992

    #rpg #gammaworld #dnd #osr

  16. Our epic coverage on Caves of Qud concludes this week as we dive the deep strata of gameplay and mechanics. Story spoiler free (for the most part)!

    Thanks again to @BigSimple for being our knowledge-powered golem, and thanks to @unormal and @ptychomancer (among many others) for making such an incredible game and experience!

    grogpod.zone/2025-11-05-caves-

    #cavesofqud #roguelike #gaming #steamdeck #steam #nintendoswitch #gammaworld #rpg #podcast #indiegame #indiedev

  17. Part 1 of our 2 part epic series on the open world traditional roguelike Caves of Qud is out!

    This one deep dives the main story and soundtrack to the game, up until the final ending which we leave unspoiled.

    @BigSimple joins us as our resident expert on the dungeons, characters, and decisions made through our journey to understand a mysterious signal!

    grogpod.zone/2025-10-29-caves-

    #cavesofqud #roguelike #podcast #gaming #steam #steamdeck #nintendoswitch #indiedev #indiegame #rpg #gammaworld

  18. My barely gaming-related purchase at this month's #Ypsilanti #FleaMarket was some half-priced Kamandi comics. The Last Boy on Earth is about as #GammaWorld as a Silver Age #comicbook ever got.

  19. Nothing good at the #Ypsilanti #fleamarket today, so I visited some nearby #vintage shops. Made a pest of myself at one, showing the cashier which #DnD and #GammaWorld books were actual antiques, and which were POD reprints. (I didn't buy any, either, because I already owned copies of all of them.)

  20. 2025 Hugo Award for Best Game or Interactive Work - Caves of Qud

    Joining previous winners Hades and Baldur's Gate 3, Qud continues its well-deserved collection of high tier relics.

    Great speech by co-creator and lead writer @ptychomancer , joined by co-creator and lead programmer @unormal 's son -youtube.com/watch?v=py7MeV31ln

    #HugoAwards #Scifi #Fantasy #CavesofQud #roguelike #indiedev #indiegame #steamdeck #steam #gaming #nintendoswitch #rpg #gammaworld

  21. What are your favourite modules / hexcrawls / etc. for post-apocalyptic games? Including the gonzo stuff suitable for Gamma World, MCC, but also more grounded material.

    @breadwizard I'm particularly interested in your opinions. I got around to reading Globurns and Radscars yesterday and it looks really fun!

    #gammaworld #mcc #postapocalyptic #ttrpg

  22. Wristwatch Projector
    Ink Art from page 72 of The Mutant Epoch RPG Expansion Rules

    Besides being an excellent projector that allows hands free use, this watch can also be worn under the wearer’s armor to better protect it — although anything blocking the topside projection emitter will stop the holographic image from appearing, seeing its surroundings or launching its shock generator or most other apps — yet the digital being can still verbally interact with the wearer.

    Come say hello at this EN World thread:
    enworld.org/threads/the-mutant

    #wristwatch #hologirl #hologram #watch #digitalbeing #selfaware #computerized #hand #projector #relic #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #RPG #ttrpg #outlandarts #mutants #mutant #epoch #inkartist #gameart #rpgart #TME #williammcausland like #gammaworld or #mutantyearzero or #mutantcrawlclassics

  23. Pulviss: Monday Mutant 31 just Released!

    Don’t become the unwilling subscriber and rope-bound follower of this hulking mutie!

    The Pulviss gets its name from the word ‘pulverize’. This apt name serves it well for both its brutal, multiple close-in attacks, as well as its bizarre need to dominate, demoralize and crush the willpower and self respect of those that it collects.

    This collector of unwilling playthings, pets, and bait humans includes a 1d8 random mutation table, 2d12 table of possible humanoid thrall captives to rescue, along with a 3d6 table of collectibles that the beast carries as loot, or barter items when in the mood to trade for luxuries.

    Link:
    drivethrurpg.com/en/product/52

    #mondaymutants #pulviss #pwyw #paywhatyouwant #free #mutantepoch #mutie #buckteeth #drivethrurpg #ugly #monster #apocalyptic #thrall #inkart #inkartist #postapocalyptic #themutantepoch #outlandsystem #ttrpg #outlandarts #mutants #mutant #gameart #rpgart like #gammaworld or #mutantyearzero or #mutantcrawlclassics #freak

  24. Montage of assorted Digital Being personas

    Ink Art from page 70 of The Mutant Epoch RPG Expansion Rules

    Digital Beings go up in rank like any other character, however because they have a few features that physical characters do not, they use their own Rank Gain matrix shown below. If this character inhabits a cyborg, android or robotic body, then these bodies also grow stronger, adapts, and improves through adventuresome exploits, and therefore also go up in rank according to their type. See the section on Digital Being Starting Container or Body on the next page for which containers and body types are eligible to go up in rank.

    outlandarts.com/expansionrules

    #elvis #nun #pope #clown #bobross #happylittleclouds #digitalbeing #AIentity #selfaware #computerized #combot #robot #warbot #montage #characters #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #RPG #ttrpg #outlandarts #mutants #gameart #rpgart #TME like #gammaworld or #mutantyearzero or #mutantcrawlclassics

  25. Critical Hits for Hacking Attacks
    Ink Art from page 68 of The Mutant Epoch RPG Expansion Rules

    [Dice rolls of 01] Roll 1d10 Outcome of a Critical Hacking Attack

    Roll result 10. System Overload! The target CPU suffers a cataclysmic override and bursts into flame amid a shower of sparks. The CPU takes 1d100 data damage and whatever installation, vehicle, body or container it occupies loses the next 1d6 turns and takes 2d20 endurance damage. If the harm from either of these two damage rolls is enough to finish off either the CPU or the body, then the target is fried and ‘dead’ and cannot be occupied by another digital being.

    amazon.com/dp/0994923791

    #digitalwoman #huladancer #hologram #hacking #computer #firewall #takeover #explosion #mutantepoch #hornymutant #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #RPG #ttrpg #outlandarts #mutants #mutant #epoch #inkartist #gameart #rpgart #TME like #gammaworld or #mutantyearzero or #mutantcrawlclassics #fragment

  26. Digital Combat
    Ink Art from page 67 of The Mutant Epoch RPG Expansion Rules

    Hacking and Firewall
    Besides traits, other details unique to digital beings are their attack and defense modes, with hacking equivalent to strike value, and firewall equivalent to defense value. These traits are abbreviated as HK and FW.

    amazon.com/dp/0994923791

    #digitalwoman #projection #hologram #hacking #computer #firewall #takeover #explosion #mutantepoch #apocalyptic #TME #RPG #ttrpg #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #wastelandweekend #inkartist #gameart #rpgart #williammcausland like #gammaworld or #mutantyearzero or #mutantcrawlclassics #fragment

  27. Bestial Human Vulture
    Hand drawn Ink art by William McAusland, writing by Colin Chapman and W. McAusland
    Bald-headed and ugly, bestial human vultures and condors are the least appealing of the bird-men, and their dietary preferences and reputations do nothing to endear them to human communities.
    They are carnivores with a decided preference for carrion. Indeed, they prefer carrion that is particularly ripe, as they say it adds an extra layer of flavor, and while they can eat fresh meat, they enjoy rotting flesh much more.

    You can play these bestial human critters using the new rule book.
    outlandarts.com/expansionrules

    #vulture #bird #birdman #carrioneater #beast #bestial #manimal #RPG #ttrpg #flesheater #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame

  28. Ooh, look what I found! The only* Endless Quest (Chose Your Own Adventure) book set in the Gamma World universe! Should we do a run through like we did with Villains of Volturnus? #cyoa #books #QuestsMountain #GammaWorld #scifi

    *Not really (
    dice.camp/@contrarian/11439897 )

  29. Bestial Human Road Runner
    Hand drawn Ink art by William McAusland, writing by Colin Chapman
    Long-legged and quick (move 12m per round), bestial human road runners are omnivores with a taste for bugs, lizards, snakes, and rodents, as well as vegetation. They have a sharp beak and talons (SV +7/ DMG 1d10), and react quickly to opportunity and danger (+1 initiative).
    Humanoid road runners can fly clumsily with their wing-arms (10m per round), and while airborne can use their misshapen hands, to either employ a one handed weapon or drop a rock or grenade from each hand.

    Check it out: outlandarts.com/expansionrules or
    drivethrurpg.com/en/product/49
    or amazon.com/dp/0994923791

    #roadrunner #bird #birdman #runner #beast #bestial #manimal #RPG #ttrpg #bestialhuman #characters #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame #beepbeep

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