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#addition β€” Public Fediverse posts

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  1. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  2. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  3. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  4. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  5. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  6. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  7. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  8. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  9. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  10. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  11. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  12. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  13. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  14. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  15. πŸ’πŸ»β€β™€οΈ ICYMI: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  16. πŸ’πŸ»β€β™€οΈ NEW: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  17. πŸ’πŸ»β€β™€οΈ NEW: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  18. πŸ’πŸ»β€β™€οΈ NEW: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  19. πŸ’πŸ»β€β™€οΈ NEW: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  20. πŸ’πŸ»β€β™€οΈ NEW: πŸ”’πŸŽ² Mathematician Ben Sparks introduces the 15-game, a two-player number #game where players take turns picking digits from 1 to 9 to reach a sum of 15. He explains how visual #diagrams can simplify complex strategies and change how we approach mathematical problems.

    πŸ‘‰ Learn more: seethis.tv/post/15-game-mathem

    #dataviz #data #diy #games #howto #math #numbers #patterns #play #shapes #squares #toys #tricks #geometry #puzzles #education #learning #logic #addition #tksst #video

  21. Forever Expands Global Footprint with the addition of Tokyo Studio Onesal

    Forever, the global creative group redefining premium motion design, has added Tokyo-based Onesal to its collective, bringing the…
    #EuropeSays #Japan #JP #Tokyo #addition #Forever #GlobalFootprint #TokyoStudioOnesal
    europesays.com/japan/73181/

  22. Blank Rome Expands Houston Office with Addition of Business Litigation and Energy Industry Partner Daniel S. Mayerfeld

    Daniel S. Mayerfeld Partner, Blank Rome LLP Get the latest news delivered to your inbox Sign up for…
    #Italy #Europe #Europa #EU #Rome #Addition #and #Blank #Business #Daniel #Energy #Expands #Houston #Industry #Litigation #Mayerfeld #of #Office #Partner #s #with
    europesays.com/italy/39804/

  23. Math Game Monday: Bowling

    This game builds calculations skills and helps develop fluency.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    Bowling

    Math Concepts: addition, subtraction, multistep calculation, column addition (for final score).

    Players: any number.

    Equipment: one deck of math cards, game board, ten tokens for covering numbers, pencil or pen, and (optional) scratch paper for adding up the scores.

    Set-Up

    You can print the bowling game board and score sheet from the Number Game Printables Pack, or draw your own game board and use the printable score sheets from the Apollo’s Templates website.

    Bowling game board and score sheet.

    The 23-page printable (pdf) Number Game Printables Pack file includes hundred charts, graph paper, and game boards from the first two Math You Can Play books.

    How to Play

    Place the deck face down where all players can reach. When it’s your turn, roll your bowling ball by flipping up three cards. On your game board, cover the pins you knock down:

    • The numbers on your cards.
    • Any numbers you can make by adding or subtracting two cards.
    • Any numbers you can make by adding and subtracting with all three of the cards. Each card may be used only once in each calculation.

    For example, if you roll a two, four, and ace, you can cover those numbers and also:

    • 3 = 4 βˆ’ 1
    • 7 = 1 + 2 + 4
    • What else can you find?

    If you cover all the numbers, you rolled a strike, and that’s the end of your turn. If you don’t cover all the numbers, discard those cards and turn up three more for your next ball. Can you cover the remaining numbers now? If so, that’s a spare.

    Your score for each turn is how many numbers you cover, with special rules for strikes and spares as explained below.

    After you roll two balls, the next player takes a turn. Keep going until each player has ten turns. If the draw pile runs out of cards, reshuffle the discards to replenish it.

    How to Use the Score Sheet

    The rules for keeping score in bowling seem confusing until you’ve played a few games. Each larger square box on the score sheet is called a frame and represents your score for one turn. The two (or three) smaller square boxes are for keeping track of each time you roll your ball.

    One complete game of bowling consists of ten turns, with a maximum score of 300 points. You might think that with ten numbers to cover in each turn, the most you could score would be 100 points, but strikes and spares get bonuses.

    For each turn, write down how many numbers you covered with your first ball in the first small box, or if you got a strike, mark an X there. If you threw a second ball, mark down how many more numbers you covered in the second small box, or if you got a spare, write a slash (/). If you did not get a strike or spare, add the numbers you wrote down and put that total score at the bottom of the frame.

    A spare earns one bonus ball, and a strike earns two, which means you can’t finish scoring your frame yet. On your next turn, the balls you throw will count not only for their own frame but also as bonus points on your strike or spare. After you’ve thrown your next ball (or two balls, for a strike), add ten for the strike or spare plus the value of the bonus(es) and write in that total at the bottom of the unfinished frame.

    Notice that the bonus balls get counted twice, once as part of the strike or spare and once for their own frame. And if you throw three strikes in a row, the third one will be counted three times:

    • As the second bonus throw in the first strike frame.
    • As the first bonus throw on the second strike.
    • And finally as part of its own frame, along with its own bonus balls.

    When you get to the last frame, you will see three small boxes. That’s because any players lucky enough to throw a strike or a spare still get their bonus balls. If you don’t get a strike or spare, ignore that third little box.

    Finally, add up all the points from all ten frames to make your total score for the game.

     
    * * *

    This game is an excerpt from Math You Can Play Combo: Number Games for Young Learners. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œMath Game Monday: Bowling” copyright Β© 2026 by Denise Gaskins.

    #Addition #ElementarySchool #Games #MathGameMonday #Subtraction
  24. Math Game Monday: Bowling

    This game builds calculations skills and helps develop fluency.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    Bowling

    Math Concepts: addition, subtraction, multistep calculation, column addition (for final score).

    Players: any number.

    Equipment: one deck of math cards, game board, ten tokens for covering numbers, pencil or pen, and (optional) scratch paper for adding up the scores.

    Set-Up

    You can print the bowling game board and score sheet from the Number Game Printables Pack, or draw your own game board and use the printable score sheets from the Apollo’s Templates website.

    Bowling game board and score sheet.

    The 23-page printable (pdf) Number Game Printables Pack file includes hundred charts, graph paper, and game boards from the first two Math You Can Play books.

    How to Play

    Place the deck face down where all players can reach. When it’s your turn, roll your bowling ball by flipping up three cards. On your game board, cover the pins you knock down:

    • The numbers on your cards.
    • Any numbers you can make by adding or subtracting two cards.
    • Any numbers you can make by adding and subtracting with all three of the cards. Each card may be used only once in each calculation.

    For example, if you roll a two, four, and ace, you can cover those numbers and also:

    • 3 = 4 βˆ’ 1
    • 7 = 1 + 2 + 4
    • What else can you find?

    If you cover all the numbers, you rolled a strike, and that’s the end of your turn. If you don’t cover all the numbers, discard those cards and turn up three more for your next ball. Can you cover the remaining numbers now? If so, that’s a spare.

    Your score for each turn is how many numbers you cover, with special rules for strikes and spares as explained below.

    After you roll two balls, the next player takes a turn. Keep going until each player has ten turns. If the draw pile runs out of cards, reshuffle the discards to replenish it.

    How to Use the Score Sheet

    The rules for keeping score in bowling seem confusing until you’ve played a few games. Each larger square box on the score sheet is called a frame and represents your score for one turn. The two (or three) smaller square boxes are for keeping track of each time you roll your ball.

    One complete game of bowling consists of ten turns, with a maximum score of 300 points. You might think that with ten numbers to cover in each turn, the most you could score would be 100 points, but strikes and spares get bonuses.

    For each turn, write down how many numbers you covered with your first ball in the first small box, or if you got a strike, mark an X there. If you threw a second ball, mark down how many more numbers you covered in the second small box, or if you got a spare, write a slash (/). If you did not get a strike or spare, add the numbers you wrote down and put that total score at the bottom of the frame.

    A spare earns one bonus ball, and a strike earns two, which means you can’t finish scoring your frame yet. On your next turn, the balls you throw will count not only for their own frame but also as bonus points on your strike or spare. After you’ve thrown your next ball (or two balls, for a strike), add ten for the strike or spare plus the value of the bonus(es) and write in that total at the bottom of the unfinished frame.

    Notice that the bonus balls get counted twice, once as part of the strike or spare and once for their own frame. And if you throw three strikes in a row, the third one will be counted three times:

    • As the second bonus throw in the first strike frame.
    • As the first bonus throw on the second strike.
    • And finally as part of its own frame, along with its own bonus balls.

    When you get to the last frame, you will see three small boxes. That’s because any players lucky enough to throw a strike or a spare still get their bonus balls. If you don’t get a strike or spare, ignore that third little box.

    Finally, add up all the points from all ten frames to make your total score for the game.

     
    * * *

    This game is an excerpt from Math You Can Play Combo: Number Games for Young Learners. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œMath Game Monday: Bowling” copyright Β© 2026 by Denise Gaskins.

    #Addition #ElementarySchool #Games #MathGameMonday #Subtraction
  25. Math Game Monday: Bowling

    This game builds calculations skills and helps develop fluency.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    Bowling

    Math Concepts: addition, subtraction, multistep calculation, column addition (for final score).

    Players: any number.

    Equipment: one deck of math cards, game board, ten tokens for covering numbers, pencil or pen, and (optional) scratch paper for adding up the scores.

    Set-Up

    You can print the bowling game board and score sheet from the Number Game Printables Pack, or draw your own game board and use the printable score sheets from the Apollo’s Templates website.

    Bowling game board and score sheet.

    The 23-page printable (pdf) Number Game Printables Pack file includes hundred charts, graph paper, and game boards from the first two Math You Can Play books.

    How to Play

    Place the deck face down where all players can reach. When it’s your turn, roll your bowling ball by flipping up three cards. On your game board, cover the pins you knock down:

    • The numbers on your cards.
    • Any numbers you can make by adding or subtracting two cards.
    • Any numbers you can make by adding and subtracting with all three of the cards. Each card may be used only once in each calculation.

    For example, if you roll a two, four, and ace, you can cover those numbers and also:

    • 3 = 4 βˆ’ 1
    • 7 = 1 + 2 + 4
    • What else can you find?

    If you cover all the numbers, you rolled a strike, and that’s the end of your turn. If you don’t cover all the numbers, discard those cards and turn up three more for your next ball. Can you cover the remaining numbers now? If so, that’s a spare.

    Your score for each turn is how many numbers you cover, with special rules for strikes and spares as explained below.

    After you roll two balls, the next player takes a turn. Keep going until each player has ten turns. If the draw pile runs out of cards, reshuffle the discards to replenish it.

    How to Use the Score Sheet

    The rules for keeping score in bowling seem confusing until you’ve played a few games. Each larger square box on the score sheet is called a frame and represents your score for one turn. The two (or three) smaller square boxes are for keeping track of each time you roll your ball.

    One complete game of bowling consists of ten turns, with a maximum score of 300 points. You might think that with ten numbers to cover in each turn, the most you could score would be 100 points, but strikes and spares get bonuses.

    For each turn, write down how many numbers you covered with your first ball in the first small box, or if you got a strike, mark an X there. If you threw a second ball, mark down how many more numbers you covered in the second small box, or if you got a spare, write a slash (/). If you did not get a strike or spare, add the numbers you wrote down and put that total score at the bottom of the frame.

    A spare earns one bonus ball, and a strike earns two, which means you can’t finish scoring your frame yet. On your next turn, the balls you throw will count not only for their own frame but also as bonus points on your strike or spare. After you’ve thrown your next ball (or two balls, for a strike), add ten for the strike or spare plus the value of the bonus(es) and write in that total at the bottom of the unfinished frame.

    Notice that the bonus balls get counted twice, once as part of the strike or spare and once for their own frame. And if you throw three strikes in a row, the third one will be counted three times:

    • As the second bonus throw in the first strike frame.
    • As the first bonus throw on the second strike.
    • And finally as part of its own frame, along with its own bonus balls.

    When you get to the last frame, you will see three small boxes. That’s because any players lucky enough to throw a strike or a spare still get their bonus balls. If you don’t get a strike or spare, ignore that third little box.

    Finally, add up all the points from all ten frames to make your total score for the game.

     
    * * *

    This game is an excerpt from Math You Can Play Combo: Number Games for Young Learners. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œMath Game Monday: Bowling” copyright Β© 2026 by Denise Gaskins.

    #Addition #ElementarySchool #Games #MathGameMonday #Subtraction
  26. Math Game Monday: Bowling

    This game builds calculations skills and helps develop fluency.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    Bowling

    Math Concepts: addition, subtraction, multistep calculation, column addition (for final score).

    Players: any number.

    Equipment: one deck of math cards, game board, ten tokens for covering numbers, pencil or pen, and (optional) scratch paper for adding up the scores.

    Set-Up

    You can print the bowling game board and score sheet from the Number Game Printables Pack, or draw your own game board and use the printable score sheets from the Apollo’s Templates website.

    Bowling game board and score sheet.

    The 23-page printable (pdf) Number Game Printables Pack file includes hundred charts, graph paper, and game boards from the first two Math You Can Play books.

    How to Play

    Place the deck face down where all players can reach. When it’s your turn, roll your bowling ball by flipping up three cards. On your game board, cover the pins you knock down:

    • The numbers on your cards.
    • Any numbers you can make by adding or subtracting two cards.
    • Any numbers you can make by adding and subtracting with all three of the cards. Each card may be used only once in each calculation.

    For example, if you roll a two, four, and ace, you can cover those numbers and also:

    • 3 = 4 βˆ’ 1
    • 7 = 1 + 2 + 4
    • What else can you find?

    If you cover all the numbers, you rolled a strike, and that’s the end of your turn. If you don’t cover all the numbers, discard those cards and turn up three more for your next ball. Can you cover the remaining numbers now? If so, that’s a spare.

    Your score for each turn is how many numbers you cover, with special rules for strikes and spares as explained below.

    After you roll two balls, the next player takes a turn. Keep going until each player has ten turns. If the draw pile runs out of cards, reshuffle the discards to replenish it.

    How to Use the Score Sheet

    The rules for keeping score in bowling seem confusing until you’ve played a few games. Each larger square box on the score sheet is called a frame and represents your score for one turn. The two (or three) smaller square boxes are for keeping track of each time you roll your ball.

    One complete game of bowling consists of ten turns, with a maximum score of 300 points. You might think that with ten numbers to cover in each turn, the most you could score would be 100 points, but strikes and spares get bonuses.

    For each turn, write down how many numbers you covered with your first ball in the first small box, or if you got a strike, mark an X there. If you threw a second ball, mark down how many more numbers you covered in the second small box, or if you got a spare, write a slash (/). If you did not get a strike or spare, add the numbers you wrote down and put that total score at the bottom of the frame.

    A spare earns one bonus ball, and a strike earns two, which means you can’t finish scoring your frame yet. On your next turn, the balls you throw will count not only for their own frame but also as bonus points on your strike or spare. After you’ve thrown your next ball (or two balls, for a strike), add ten for the strike or spare plus the value of the bonus(es) and write in that total at the bottom of the unfinished frame.

    Notice that the bonus balls get counted twice, once as part of the strike or spare and once for their own frame. And if you throw three strikes in a row, the third one will be counted three times:

    • As the second bonus throw in the first strike frame.
    • As the first bonus throw on the second strike.
    • And finally as part of its own frame, along with its own bonus balls.

    When you get to the last frame, you will see three small boxes. That’s because any players lucky enough to throw a strike or a spare still get their bonus balls. If you don’t get a strike or spare, ignore that third little box.

    Finally, add up all the points from all ten frames to make your total score for the game.

     
    * * *

    This game is an excerpt from Math You Can Play Combo: Number Games for Young Learners. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œMath Game Monday: Bowling” copyright Β© 2026 by Denise Gaskins.

    #Addition #ElementarySchool #Games #MathGameMonday #Subtraction
  27. Math Game Monday: Bowling

    This game builds calculations skills and helps develop fluency.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    Bowling

    Math Concepts: addition, subtraction, multistep calculation, column addition (for final score).

    Players: any number.

    Equipment: one deck of math cards, game board, ten tokens for covering numbers, pencil or pen, and (optional) scratch paper for adding up the scores.

    Set-Up

    You can print the bowling game board and score sheet from the Number Game Printables Pack, or draw your own game board and use the printable score sheets from the Apollo’s Templates website.

    Bowling game board and score sheet.

    The 23-page printable (pdf) Number Game Printables Pack file includes hundred charts, graph paper, and game boards from the first two Math You Can Play books.

    How to Play

    Place the deck face down where all players can reach. When it’s your turn, roll your bowling ball by flipping up three cards. On your game board, cover the pins you knock down:

    • The numbers on your cards.
    • Any numbers you can make by adding or subtracting two cards.
    • Any numbers you can make by adding and subtracting with all three of the cards. Each card may be used only once in each calculation.

    For example, if you roll a two, four, and ace, you can cover those numbers and also:

    • 3 = 4 βˆ’ 1
    • 7 = 1 + 2 + 4
    • What else can you find?

    If you cover all the numbers, you rolled a strike, and that’s the end of your turn. If you don’t cover all the numbers, discard those cards and turn up three more for your next ball. Can you cover the remaining numbers now? If so, that’s a spare.

    Your score for each turn is how many numbers you cover, with special rules for strikes and spares as explained below.

    After you roll two balls, the next player takes a turn. Keep going until each player has ten turns. If the draw pile runs out of cards, reshuffle the discards to replenish it.

    How to Use the Score Sheet

    The rules for keeping score in bowling seem confusing until you’ve played a few games. Each larger square box on the score sheet is called a frame and represents your score for one turn. The two (or three) smaller square boxes are for keeping track of each time you roll your ball.

    One complete game of bowling consists of ten turns, with a maximum score of 300 points. You might think that with ten numbers to cover in each turn, the most you could score would be 100 points, but strikes and spares get bonuses.

    For each turn, write down how many numbers you covered with your first ball in the first small box, or if you got a strike, mark an X there. If you threw a second ball, mark down how many more numbers you covered in the second small box, or if you got a spare, write a slash (/). If you did not get a strike or spare, add the numbers you wrote down and put that total score at the bottom of the frame.

    A spare earns one bonus ball, and a strike earns two, which means you can’t finish scoring your frame yet. On your next turn, the balls you throw will count not only for their own frame but also as bonus points on your strike or spare. After you’ve thrown your next ball (or two balls, for a strike), add ten for the strike or spare plus the value of the bonus(es) and write in that total at the bottom of the unfinished frame.

    Notice that the bonus balls get counted twice, once as part of the strike or spare and once for their own frame. And if you throw three strikes in a row, the third one will be counted three times:

    • As the second bonus throw in the first strike frame.
    • As the first bonus throw on the second strike.
    • And finally as part of its own frame, along with its own bonus balls.

    When you get to the last frame, you will see three small boxes. That’s because any players lucky enough to throw a strike or a spare still get their bonus balls. If you don’t get a strike or spare, ignore that third little box.

    Finally, add up all the points from all ten frames to make your total score for the game.

     
    * * *

    This game is an excerpt from Math You Can Play Combo: Number Games for Young Learners. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œMath Game Monday: Bowling” copyright Β© 2026 by Denise Gaskins.

    #Addition #ElementarySchool #Games #MathGameMonday #Subtraction
  28. Coffee Talk Tokyo Review | GameGrin

    It’s been three years since the release of Coffee Talk Episode 2: Hibiscus & Butterfly, and it was…
    #EuropeSays #Japan #JP #Tokyo #addition #cast #coffee #Drinks #talk #their #there #while #youll #your
    europesays.com/japan/44751/

  29. alojapan.com/1501453/coffee-ta Coffee Talk Tokyo Review | GameGrin #addition #cast #coffee #drinks #news #talk #their #There #Tokyo #TokyoNews #while #youll #Your #東京 #東京都 It’s been three years since the release of Coffee Talk Episode 2: Hibiscus & Butterfly, and it was a pleasant surprise to learn that there would be a new addition to Coffee Talk in the form of Coffee Talk Tokyo. After the tragic death of the series’ primary creator, Mohammad Fahmi, some fans speculated w

  30. alojapan.com/1501453/coffee-ta Coffee Talk Tokyo Review | GameGrin #addition #cast #coffee #drinks #news #talk #their #There #Tokyo #TokyoNews #while #youll #Your #東京 #東京都 It’s been three years since the release of Coffee Talk Episode 2: Hibiscus & Butterfly, and it was a pleasant surprise to learn that there would be a new addition to Coffee Talk in the form of Coffee Talk Tokyo. After the tragic death of the series’ primary creator, Mohammad Fahmi, some fans speculated w

  31. #addition : the act of joining something

    - French: addition

    - German: der Zusatz

    - Italian: addizione

    - Portuguese: adiΓ§Γ£o

    - Spanish: adiciΓ³n

    ------------

    Thank you so much for being a member of our community!

  32. #addition : the act of joining something

    - French: addition

    - German: der Zusatz

    - Italian: addizione

    - Portuguese: adiΓ§Γ£o

    - Spanish: adiciΓ³n

    ------------

    Thank you so much for being a member of our community!

  33. #addition : the act of joining something

    - French: addition

    - German: der Zusatz

    - Italian: addizione

    - Portuguese: adiΓ§Γ£o

    - Spanish: adiciΓ³n

    ------------

    Thank you so much for being a member of our community!

  34. #addition : the act of joining something

    - French: addition

    - German: der Zusatz

    - Italian: addizione

    - Portuguese: adiΓ§Γ£o

    - Spanish: adiciΓ³n

    ------------

    Thank you so much for being a member of our community!

  35. In addition to congratulations, what is next for Senator Mastriano after being nominated as Ambassador to Slovakia? – Tri-State Alert

    CHAMBERSBURG – President Donald Trump has nominated Pennsylvania Senator Doug Mastriano to be the next US Ambassador to…
    #Slovakia #SK #Europe #Europa #EU #addition #Ambassador #Congratulations #mastriano #nominated #senator #slovakia #Slovensko #SprΓ‘vy
    europesays.com/2992053/

  36. Math Game Monday: Greedy Pig

    This game tests each player’s risk tolerance as they roll dice to rack up points.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    This game tests each player’s risk tolerance as they roll dice to rack up points.

    Greedy Pig

    Math Concepts: addition, probability of dice rolls, strategic thinking.

    Players: two or more.

    Equipment: two 6-sided dice, pen and paper for keeping score.

    How to Play

    Players agree on a target score, such as 100. The first player to reach or pass the target wins the game.

    Roll two dice as many times as you want, adding the numbers to your score. Stop when you wish, and pass the dice to the next player.

    Beware: If you roll a 1 before you stop, you lose all the points you added during that turn. If you roll double-1, your score resets to zero.

    Optional House Rule: If you roll doubles other than double-1, you have to roll again. You can’t end your turn on doubles.

    Variation

    Use the game as a journaling prompt. Here are some sample questions:

    • What is your strategy for winning?
    • Do you think this is a fair game, or does one player have an advantage?
    • How would you count score, so you could compare your performance from one game to the next?
    • How would you modify the game rules? Is your version easier or harder than the original game?
    • Do you prefer logical strategy games or games of chance? Or do the best games have a bit of both? Explain.

    History

    Pig is a folk-game cousin to Farkle and was first described in print by American magician and author John Scarne in his 1945 book Scarne on Dice.

     
    * * *

    This game is an excerpt from 312 Things To Do with a Math Journal. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œGreedy Pig” copyright Β© 2026 by Denise Gaskins.

    #Addition #Arithmetic #Games #MathGameMonday
  37. Math Game Monday: Greedy Pig

    This game tests each player’s risk tolerance as they roll dice to rack up points.

    Many parents remember struggling to learn math. We hope to provide a better experience for our children. And one of the best ways for children to enjoy learning is through hands-on play.

    So what are you waiting for? Let’s play some math!

    This game tests each player’s risk tolerance as they roll dice to rack up points.

    Greedy Pig

    Math Concepts: addition, probability of dice rolls, strategic thinking.

    Players: two or more.

    Equipment: two 6-sided dice, pen and paper for keeping score.

    How to Play

    Players agree on a target score, such as 100. The first player to reach or pass the target wins the game.

    Roll two dice as many times as you want, adding the numbers to your score. Stop when you wish, and pass the dice to the next player.

    Beware: If you roll a 1 before you stop, you lose all the points you added during that turn. If you roll double-1, your score resets to zero.

    Optional House Rule: If you roll doubles other than double-1, you have to roll again. You can’t end your turn on doubles.

    Variation

    Use the game as a journaling prompt. Here are some sample questions:

    • What is your strategy for winning?
    • Do you think this is a fair game, or does one player have an advantage?
    • How would you count score, so you could compare your performance from one game to the next?
    • How would you modify the game rules? Is your version easier or harder than the original game?
    • Do you prefer logical strategy games or games of chance? Or do the best games have a bit of both? Explain.

    History

    Pig is a folk-game cousin to Farkle and was first described in print by American magician and author John Scarne in his 1945 book Scarne on Dice.

     
    * * *

    This game is an excerpt from 312 Things To Do with a Math Journal. Discover more of my books, printable activities, and cool mathy merchandise at Denise Gaskins’ Playful Math Store.

    Special Offer: Would you like to access a growing archive of Math Monday games and other activity ideas as convenient printable pdf downloads, ready to print and play with your kids? Join me on Patreon or choose the paid subscription on Substack for mathy inspiration, tips, printable activities, and more.

    β€œGreedy Pig” copyright Β© 2026 by Denise Gaskins.

    #Addition #Arithmetic #Games #MathGameMonday