#numbers — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #numbers, aggregated by home.social.
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A096777: a(n) = a(n-1) + Sum_{k=1..n-1}(a(k) mod 2), a(1) = 1
A096777 ➡️ https://oeis.org/A0967773D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A096777.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A096777.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A096777.html -
50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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A096526: Initial values for f(x)=phi(sigma(x)) such that iteration of f ends in a cycle of length 4
A096526 ➡️ https://oeis.org/A0965263D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A096526.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A096526.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A096526.html -
A096246: Base-2 deletable primes (written in base 10)
A096246 ➡️ https://oeis.org/A0962463D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A096246.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A096246.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A096246.html -
A095953: Initial values for f(x) = phi(sigma(x)) such that iteration of f ends in a cycle of length 3
A095953 ➡️ https://oeis.org/A0959533D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095953.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095953.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095953.html -
Osaka Caterer Puts Hard Numbers Behind Worker Wellbeing — Including a Cap on Burnout Risk
Ichifuji Food Service wants every single employee walking through its doors to sit for a primary health screening. Not most of them. All of them. That is the headline co…
#Japan #JP #Osaka #behind #Cap #Caterer #Hard #including #news #Numbers #osakanews #Puts #wellbeing #worker #大阪 #大阪府
https://www.alojapan.com/1539391/osaka-caterer-puts-hard-numbers-behind-worker-wellbeing-including-a-cap-on-burnout-risk/ -
Osaka Caterer Puts Hard Numbers Behind Worker Wellbeing — Including a Cap on Burnout Risk
Ichifuji Food Service wants every single employee walking through its doors to sit for a primary health screening. Not most of them. All of them. That is the headline co…
#Japan #JP #Osaka #behind #Cap #Caterer #Hard #including #news #Numbers #osakanews #Puts #wellbeing #worker #大阪 #大阪府
https://www.alojapan.com/1539391/osaka-caterer-puts-hard-numbers-behind-worker-wellbeing-including-a-cap-on-burnout-risk/ -
https://www.alojapan.com/1539391/osaka-caterer-puts-hard-numbers-behind-worker-wellbeing-including-a-cap-on-burnout-risk/ Osaka Caterer Puts Hard Numbers Behind Worker Wellbeing — Including a Cap on Burnout Risk #behind #Cap #Caterer #Hard #including #news #Numbers #Osaka #OsakaNews #Puts #wellbeing #worker #大阪 #大阪府 Ichifuji Food Service wants every single employee walking through its doors to sit for a primary health screening. Not most of them. All of them. That is the headline commitment in a newly unveiled “Health Management Promotion Plan” from the Osaka-ba
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https://www.alojapan.com/1539391/osaka-caterer-puts-hard-numbers-behind-worker-wellbeing-including-a-cap-on-burnout-risk/ Osaka Caterer Puts Hard Numbers Behind Worker Wellbeing — Including a Cap on Burnout Risk #behind #Cap #Caterer #Hard #including #news #Numbers #Osaka #OsakaNews #Puts #wellbeing #worker #大阪 #大阪府 Ichifuji Food Service wants every single employee walking through its doors to sit for a primary health screening. Not most of them. All of them. That is the headline commitment in a newly unveiled “Health Management Promotion Plan” from the Osaka-ba
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A095301: Numbers n such that there is some k < n with n*sigma(k) = k*sigma(n)
A095301 ➡️ https://oeis.org/A0953013D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095301.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095301.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095301.html -
A095301: Numbers n such that there is some k < n with n*sigma(k) = k*sigma(n)
A095301 ➡️ https://oeis.org/A0953013D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095301.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095301.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095301.html -
A095301: Numbers n such that there is some k < n with n*sigma(k) = k*sigma(n)
A095301 ➡️ https://oeis.org/A0953013D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095301.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095301.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095301.html -
A095301: Numbers n such that there is some k < n with n*sigma(k) = k*sigma(n)
A095301 ➡️ https://oeis.org/A0953013D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095301.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095301.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095301.html -
A095301: Numbers n such that there is some k < n with n*sigma(k) = k*sigma(n)
A095301 ➡️ https://oeis.org/A0953013D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095301.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095301.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095301.html -
Fifty sequences, fifty fingerprints. GPT-6 Astra version
1000 sequences decomposed at https://decompwlj.com
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Fifty sequences, fifty fingerprints. GPT-6 Astra version
1000 sequences decomposed at https://decompwlj.com
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Fifty sequences, fifty fingerprints. GPT-6 Astra version
1000 sequences decomposed at https://decompwlj.com
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Fifty sequences, fifty fingerprints. GPT-6 Astra version
1000 sequences decomposed at https://decompwlj.com
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Fifty sequences, fifty fingerprints. GPT-6 Astra version
1000 sequences decomposed at https://decompwlj.com
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A095050: Numbers such that all ten digits are needed to write all positive divisors in decimal representation
A095050 ➡️ https://oeis.org/A0950503D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095050.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095050.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095050.html -
A095050: Numbers such that all ten digits are needed to write all positive divisors in decimal representation
A095050 ➡️ https://oeis.org/A0950503D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095050.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095050.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095050.html -
A095050: Numbers such that all ten digits are needed to write all positive divisors in decimal representation
A095050 ➡️ https://oeis.org/A0950503D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095050.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095050.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095050.html -
A095050: Numbers such that all ten digits are needed to write all positive divisors in decimal representation
A095050 ➡️ https://oeis.org/A0950503D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095050.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095050.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095050.html -
A095050: Numbers such that all ten digits are needed to write all positive divisors in decimal representation
A095050 ➡️ https://oeis.org/A0950503D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A095050.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A095050.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A095050.html -
A094619: Fundamental discriminants of real quadratic number fields with class number 2
A094619 ➡️ https://oeis.org/A0946193D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094619.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094619.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094619.html -
A094619: Fundamental discriminants of real quadratic number fields with class number 2
A094619 ➡️ https://oeis.org/A0946193D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094619.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094619.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094619.html -
A094619: Fundamental discriminants of real quadratic number fields with class number 2
A094619 ➡️ https://oeis.org/A0946193D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094619.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094619.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094619.html -
A094619: Fundamental discriminants of real quadratic number fields with class number 2
A094619 ➡️ https://oeis.org/A0946193D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094619.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094619.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094619.html -
A094619: Fundamental discriminants of real quadratic number fields with class number 2
A094619 ➡️ https://oeis.org/A0946193D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094619.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094619.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094619.html -
50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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50 sequences decomposed into weight × level + jump (log(weight),log(level)) in one GIF.
1000 sequences decomposed at https://decompwlj.com
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A094589: a(1) = 1; a(n+1) = a(n) + (largest element of {a} <= n)
A094589 ➡️ https://oeis.org/A0945893D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094589.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094589.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094589.html -
A094589: a(1) = 1; a(n+1) = a(n) + (largest element of {a} <= n)
A094589 ➡️ https://oeis.org/A0945893D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094589.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094589.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094589.html -
A094589: a(1) = 1; a(n+1) = a(n) + (largest element of {a} <= n)
A094589 ➡️ https://oeis.org/A0945893D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094589.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094589.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094589.html -
A094589: a(1) = 1; a(n+1) = a(n) + (largest element of {a} <= n)
A094589 ➡️ https://oeis.org/A0945893D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094589.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094589.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094589.html -
A094589: a(1) = 1; a(n+1) = a(n) + (largest element of {a} <= n)
A094589 ➡️ https://oeis.org/A0945893D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A094589.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A094589.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A094589.html -
🎲 ICYMI: Industrial designer Hunter Craighill breaks down pips and nubs, the subtle depressions and bumps found on everyday objects like #dice and #Braille.
Together, they create ball detents that help lock #tools, dials, and folding #knives into place with a tactile click.
👉 Learn more: https://seethis.tv/post/pips-nubs-deceptively-genius-design-details-craighill-video
#communication #design #engineering #games #history #math #numbers #patterns #play #productdesign #shapes #sphere #symbols #science #mechanics #hardware #maker #invention #ergonomics #tksst #video
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🎲 ICYMI: Industrial designer Hunter Craighill breaks down pips and nubs, the subtle depressions and bumps found on everyday objects like #dice and #Braille.
Together, they create ball detents that help lock #tools, dials, and folding #knives into place with a tactile click.
👉 Learn more: https://seethis.tv/post/pips-nubs-deceptively-genius-design-details-craighill-video
#communication #design #engineering #games #history #math #numbers #patterns #play #productdesign #shapes #sphere #symbols #science #mechanics #hardware #maker #invention #ergonomics #tksst #video
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🎲 ICYMI: Industrial designer Hunter Craighill breaks down pips and nubs, the subtle depressions and bumps found on everyday objects like #dice and #Braille.
Together, they create ball detents that help lock #tools, dials, and folding #knives into place with a tactile click.
👉 Learn more: https://seethis.tv/post/pips-nubs-deceptively-genius-design-details-craighill-video
#communication #design #engineering #games #history #math #numbers #patterns #play #productdesign #shapes #sphere #symbols #science #mechanics #hardware #maker #invention #ergonomics #tksst #video
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🎲 ICYMI: Industrial designer Hunter Craighill breaks down pips and nubs, the subtle depressions and bumps found on everyday objects like #dice and #Braille.
Together, they create ball detents that help lock #tools, dials, and folding #knives into place with a tactile click.
👉 Learn more: https://seethis.tv/post/pips-nubs-deceptively-genius-design-details-craighill-video
#communication #design #engineering #games #history #math #numbers #patterns #play #productdesign #shapes #sphere #symbols #science #mechanics #hardware #maker #invention #ergonomics #tksst #video
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🎲 ICYMI: Industrial designer Hunter Craighill breaks down pips and nubs, the subtle depressions and bumps found on everyday objects like #dice and #Braille.
Together, they create ball detents that help lock #tools, dials, and folding #knives into place with a tactile click.
👉 Learn more: https://seethis.tv/post/pips-nubs-deceptively-genius-design-details-craighill-video
#communication #design #engineering #games #history #math #numbers #patterns #play #productdesign #shapes #sphere #symbols #science #mechanics #hardware #maker #invention #ergonomics #tksst #video
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13 September is the 256th day of the year. 10 fun facts about the number 256.
https://topicaltens.blogspot.com/2026/09/13-september-256.html
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13 September is the 256th day of the year. 10 fun facts about the number 256.
https://topicaltens.blogspot.com/2026/09/13-september-256.html
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13 September is the 256th day of the year. 10 fun facts about the number 256.
https://topicaltens.blogspot.com/2026/09/13-september-256.html
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13 September is the 256th day of the year. 10 fun facts about the number 256.
https://topicaltens.blogspot.com/2026/09/13-september-256.html
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13 September is the 256th day of the year. 10 fun facts about the number 256.
https://topicaltens.blogspot.com/2026/09/13-september-256.html
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A093641: Numbers of form 2^i * prime(j), i>=0, j>0, together with 1
A093641 ➡️ https://oeis.org/A0936413D graph, threejs - webGL ➡️ https://decompwlj.com/3Dgraph/A093641.html
3D graph Gen, threejs animation ➡️ https://decompwlj.com/3DgraphGen/A093641.html
2D graph, first 500 terms ➡️ https://decompwlj.com/2Dgraph500terms/A093641.html