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#etnaviv
Started a new change: Add support for OpenGL ES 3.0 transform feedback to #etnaviv.Still have a lot to learn about the inner workings of #mesa3d so let's see how it goes.
But first there is reverse engineering.
#opengl is like:
let's throw a bunch of global variables around and call it a state machine.
#gles 2.0 is the following circle of hell.
I had a bug in my OpenGL and I knew immediately what it was. I'm scared of what I had become.