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818 results for “coreforge”
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💡 AlphaCode 2: una potente IA studiata per la programmazione competitiva
AlphaCode 2 è un potente modello IA (LLM) utilizzato nelle competizioni di programmazione, creato grazie a Gemini Pro
https://gomoot.com/alphacode-2-una-potente-ia-studiata-per-la-programmazione-competitiva/#AI #AlphaCode #codeforces #deepmind #gemini #ia #intelligenzaartificiale #programmazione #topcoder #nvidia #amd
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💡 AlphaCode 2: una potente IA studiata per la programmazione competitiva
AlphaCode 2 è un potente modello IA (LLM) utilizzato nelle competizioni di programmazione, creato grazie a Gemini Pro
https://gomoot.com/alphacode-2-una-potente-ia-studiata-per-la-programmazione-competitiva/#AI #AlphaCode #codeforces #deepmind #gemini #ia #intelligenzaartificiale #programmazione #topcoder #nvidia #amd
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new update for my modpack on 1.21.1 and 1.21.4
PonyCraft a New Generation Vanilla
also for those who like curseforge the new versions will be on there once they are approved #mlp #minelittlepony #minecraft #ponycraft #ponyminecraft -
Heute wieder die hervorragende Gießinfrastruktur bei Manusso in #Leipzig #Plagwitz genutzt - 2 IBC Container und 1 Gießwagen - sowie unsere mitgebrachten Gießkannen: https://giessdeinviertel.codeforleipzig.de/watersource/20240420_manusso
Nachdem wir die Hidden Passage entdeckt haben, war der Weg zu den Bäumen auch kürzer (Gießkannen-über-den-Zaun-gehoben).
Danke an alle, die mitgegossen haben, denn gemeinsam gießt es sich besser.
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@jblue Greetings! You're posting some cool content. I'm involved with #permaculture #ecologicalag #designedecosystems #regenerativeag #lifestylechange #sustainablelifestyle #deepconservation #sustainablecommunities #resilientcommunities #transitiontowns #closingloops #mutualaid #careforearth #ecologicalforestry #ecologicalrestoration #
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Kotaku: The Truth Behind Those Wild TikTok Videos Meant To Hack Your Attention https://kotaku.com/subway-surfers-tiktok-corecore-video-collage-psychology-1850061976 #gaming #tech #kotaku #mathiasgredalnc3b8rvig #technology2cinternet #applicationsoftware #videogamecompanies #philipdefranco #mathiasgredal #subwaysurfers #videosoftware #nataliecoyle #dragonforce #sybogames #familyguy #bytedance #ostonox #tiktok #twitch #kotaku #kiloo #piker #hasan #songs #over
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Kotaku: The Truth Behind Those Wild TikTok Videos Meant To Hack Your Attention https://kotaku.com/subway-surfers-tiktok-corecore-video-collage-psychology-1850061976 #gaming #tech #kotaku #mathiasgredalnc3b8rvig #technology2cinternet #applicationsoftware #videogamecompanies #philipdefranco #mathiasgredal #subwaysurfers #videosoftware #nataliecoyle #dragonforce #sybogames #familyguy #bytedance #ostonox #tiktok #twitch #kotaku #kiloo #piker #hasan #songs #over
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Kotaku: The Truth Behind Those Wild TikTok Videos Meant To Hack Your Attention https://kotaku.com/subway-surfers-tiktok-corecore-video-collage-psychology-1850061976 #gaming #tech #kotaku #mathiasgredalnc3b8rvig #technology2cinternet #applicationsoftware #videogamecompanies #philipdefranco #mathiasgredal #subwaysurfers #videosoftware #nataliecoyle #dragonforce #sybogames #familyguy #bytedance #ostonox #tiktok #twitch #kotaku #kiloo #piker #hasan #songs #over
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Kotaku: The Truth Behind Those Wild TikTok Videos Meant To Hack Your Attention https://kotaku.com/subway-surfers-tiktok-corecore-video-collage-psychology-1850061976 #gaming #tech #kotaku #mathiasgredalnc3b8rvig #technology2cinternet #applicationsoftware #videogamecompanies #philipdefranco #mathiasgredal #subwaysurfers #videosoftware #nataliecoyle #dragonforce #sybogames #familyguy #bytedance #ostonox #tiktok #twitch #kotaku #kiloo #piker #hasan #songs #over
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Yes. Activism works. There are many ways ICE melts
NPR: Immigration arrests dip in July, and activists hope they're partly responsible
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Protest safety reminder: be aware of your hands
Law enforcement is trained to focus on your hands to react to threats
Keep your hands visible
We have the power to create conditions for compassionate community
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I/Pu reveals #Earth mainly accreted from volatile-poor differentiated #planetesimals: https://www.science.org/doi/10.1126/sciadv.adg9213 ("we show that #CoreFormation alone is unlikely to explain the iodine/plutonium difference between mantle reservoirs") -> Earth Formed from Dry, Rocky Building Blocks: https://www.caltech.edu/about/news/earth-formed-from-dry-rocky-building-blocks
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Nun gibt es den Haushalt der Stadt #Leipzig endlich als #OpenData. Doch was genau steht eigentlich drin? Und was lässt sich damit so machen? 🤔
🧑💻 Im Rahmen von #CodeForLeipzig wollen wir in einem Workshop gemeinsam Ideen entwickeln und direkt ausprobieren. Zuvor gibt es zwei kurze Inputs durch das Dezernat Finanzen und mich.
Seid dabei und bringt eure Ideen mit! 💡
📅 15.10.2025, 19 Uhr
📍 Basislager Coworking, Peterssteinweg 14 -
Nun gibt es den Haushalt der Stadt #Leipzig endlich als #OpenData. Doch was genau steht eigentlich drin? Und was lässt sich damit so machen? 🤔
🧑💻 Im Rahmen von #CodeForLeipzig wollen wir in einem Workshop gemeinsam Ideen entwickeln und direkt ausprobieren. Zuvor gibt es zwei kurze Inputs durch das Dezernat Finanzen und mich.
Seid dabei und bringt eure Ideen mit! 💡
📅 15.10.2025, 19 Uhr
📍 Basislager Coworking, Peterssteinweg 14 -
Nun gibt es den Haushalt der Stadt #Leipzig endlich als #OpenData. Doch was genau steht eigentlich drin? Und was lässt sich damit so machen? 🤔
🧑💻 Im Rahmen von #CodeForLeipzig wollen wir in einem Workshop gemeinsam Ideen entwickeln und direkt ausprobieren. Zuvor gibt es zwei kurze Inputs durch das Dezernat Finanzen und mich.
Seid dabei und bringt eure Ideen mit! 💡
📅 15.10.2025, 19 Uhr
📍 Basislager Coworking, Peterssteinweg 14 -
new update for my modpack on 1.21.1 and 1.21.4
PonyCraft a New Generation Vanilla
also for those who like curseforge the new versions will be on there once they are approved #mlp #minelittlepony #minecraft #ponycraft #ponyminecraft -
new update for my modpack on 1.21.1 and 1.21.4
PonyCraft a New Generation Vanilla
also for those who like curseforge the new versions will be on there once they are approved #mlp #minelittlepony #minecraft #ponycraft #ponyminecraft -
Thank you to our DDS and Dental Hygiene students and faculty who volunteered at the California CareForce health clinic in Fresno Nov. 15-17!
#oralhealth #dentalcare #volunteers #dugonischool #dugonidental #dugonischoolfamily
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Had to share this amazing AI tool that auto remaps distorted and old imagery. - There’s also a video version.
The image below is what it produced from an old fuzzy image of my late grandad, before his 7 children (one of them being my dad).
It blew my mind. 🤯
Check out Code Former on Hugging Face here 👇🏼
#AIremapping #ImageRestoration #CodeFormer #HuggingFace #ImageEnhancement #AI #ArtificialIntelligence #DeepLearning #ComputerVision #ImageProcessing #OldPhotos
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So I've felt that itch again to have my own go at a #Minecraft #modpack. After having played a lot of vanilla and like well over a dozen packs since my last attempt, around half of those on a server with my little community I was able to gather, and now that #PrismLauncher recently received a massive boost in functionality and #Modrinth integration ( #FTB and #Curseforge being just a pain up the donkey on #Linux, the latter not even remotely showing any support for anything but #Windows), my self-set goal was to try and come up with a Modrinth exclusive #Fabric pack on 1.20.1 that doesn't feel unfinished and lacking at all ends like most of the Modrinth packs I tried do that aim for more than just enhancing the vanilla experience.
After the first week I can't say I've come overly far but I think at least worldgen should be pretty much feature complete by now and things aren't looking too bad. Or at least well enough that I felt confident to set up a test server without constantly having to delete and re-gen the world while massively changing things around. YAY! 🥳
Not gonna lie, there is some pain involved like #Quark neither being on 1.20 nor Fabric yet, #Pipez being absent from Modrinth and a lot of other stuff I'd have loved to see in the pack. The eagerly awaited massive #EnderIO update for one that's been lacking for any basegame version beyond 1.12 but finally got picked up again.
To lower the chances to yet again take a bite too large to chew I have limited myself to #ModernIndustrialization as the "hero mod" to build the pack around. The mod apparently is an attempt to reimagine the #Thermal series which is starting to age a bit while also taking inspirations from #Create and #Mekanism, and it conveniently covers the complete span of early to late game.
As magic mods and I just don't seem to get along well, I've spared out any of those but I do love myself some fancy building, world exploration, dungeons to explore, and gear/ability progression to cover up my #SkillIssues that inevitably arise from the latter few, so I added a lot of that to complement the tech section. And boy, those dungeons will be a challenge!
I've seen things like creepers riding on ravagers during quick tests in creative mode. Luckily these kinds of mobs are exclusive to the dungeons and don't roam free in the world... 🥴
In conclusion, should I be able to turn this pack into a generally playable thing I'm sure it deserves its current working title #WeirdMods2 -
So I've felt that itch again to have my own go at a #Minecraft #modpack. After having played a lot of vanilla and like well over a dozen packs since my last attempt, around half of those on a server with my little community I was able to gather, and now that #PrismLauncher recently received a massive boost in functionality and #Modrinth integration ( #FTB and #Curseforge being just a pain up the donkey on #Linux, the latter not even remotely showing any support for anything but #Windows), my self-set goal was to try and come up with a Modrinth exclusive #Fabric pack on 1.20.1 that doesn't feel unfinished and lacking at all ends like most of the Modrinth packs I tried do that aim for more than just enhancing the vanilla experience.
After the first week I can't say I've come overly far but I think at least worldgen should be pretty much feature complete by now and things aren't looking too bad. Or at least well enough that I felt confident to set up a test server without constantly having to delete and re-gen the world while massively changing things around. YAY! 🥳
Not gonna lie, there is some pain involved like #Quark neither being on 1.20 nor Fabric yet, #Pipez being absent from Modrinth and a lot of other stuff I'd have loved to see in the pack. The eagerly awaited massive #EnderIO update for one that's been lacking for any basegame version beyond 1.12 but finally got picked up again.
To lower the chances to yet again take a bite too large to chew I have limited myself to #ModernIndustrialization as the "hero mod" to build the pack around. The mod apparently is an attempt to reimagine the #Thermal series which is starting to age a bit while also taking inspirations from #Create and #Mekanism, and it conveniently covers the complete span of early to late game.
As magic mods and I just don't seem to get along well, I've spared out any of those but I do love myself some fancy building, world exploration, dungeons to explore, and gear/ability progression to cover up my #SkillIssues that inevitably arise from the latter few, so I added a lot of that to complement the tech section. And boy, those dungeons will be a challenge!
I've seen things like creepers riding on ravagers during quick tests in creative mode. Luckily these kinds of mobs are exclusive to the dungeons and don't roam free in the world... 🥴
In conclusion, should I be able to turn this pack into a generally playable thing I'm sure it deserves its current working title #WeirdMods2 -
Heute wieder die hervorragende Gießinfrastruktur bei Manusso in #Leipzig #Plagwitz genutzt - 2 IBC Container und 1 Gießwagen - sowie unsere mitgebrachten Gießkannen: https://giessdeinviertel.codeforleipzig.de/watersource/20240420_manusso
Nachdem wir die Hidden Passage entdeckt haben, war der Weg zu den Bäumen auch kürzer (Gießkannen-über-den-Zaun-gehoben).
Danke an alle, die mitgegossen haben, denn gemeinsam gießt es sich besser.
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Heute wieder die hervorragende Gießinfrastruktur bei Manusso in #Leipzig #Plagwitz genutzt - 2 IBC Container und 1 Gießwagen - sowie unsere mitgebrachten Gießkannen: https://giessdeinviertel.codeforleipzig.de/watersource/20240420_manusso
Nachdem wir die Hidden Passage entdeckt haben, war der Weg zu den Bäumen auch kürzer (Gießkannen-über-den-Zaun-gehoben).
Danke an alle, die mitgegossen haben, denn gemeinsam gießt es sich besser.
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RT @CopernicusECMWF: 📢 Are you interested in driving innovation and open-source developments in the Earth sciences community?
#C3S & #CopernicusAtmosphere Monitoring Service and their data will once again be part of #CodeForEarth 🌍, organised by @ECMWFCode4Earth.
Register now! ☟
🐦🔗: https://n.respublicae.eu/CopernicusEU/status/1636429829741453313
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So with the release of #midnight there has been a lot of upheavel in the #wow addon community, which has caused me to have to look at new UI addons, and I am struck by just how crazy the whole ecosystems licensing situation seems to be.
There are a lot of opensource addons, but there are also a lot where the authors want to retain control so they explicitly write an empty license which reserves all rights for themselves. When I ask authors to change the license to actually allowing copying the addon for installation I invariably get some sort of response of the form "The license is only for modifying my addon's source, not using it." IANAL, but to me that falls flat because:
1. Absent an explicit grant there is no implicit right to use it anyway
2. There may be an implicit license created because the author uploaded it to something like curseforge, but that is both somewhat vague for the users, and leaves the authors exposed since they have not disclaimed any implied warranty granted by their implied license.
3. For addons there is no object code/artifact that can bear a different license than the source code.When I had to deal license issues in the past lawyers have told me is that if there is an ambiguity in the license and you have a written statement from the copyright holder about their intention a court will generally use their written statements to interpret the license. So the action of me asking for the change and them telling me they don't think they need to change their license because it grants me the rights may resolve the issue for me, but I find that unsatisfying.
In some ways it is not a big deal, either just ignore it like everyone else, or don't use the addons. But I can't help but feel a lot of this is people who have never written software vibe coding licenses for their vibe coded addons, which makes me actually worry a lot about what this looks like for more consequential opensource projects.
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So with the release of #midnight there has been a lot of upheavel in the #wow addon community, which has caused me to have to look at new UI addons, and I am struck by just how crazy the whole ecosystems licensing situation seems to be.
There are a lot of opensource addons, but there are also a lot where the authors want to retain control so they explicitly write an empty license which reserves all rights for themselves. When I ask authors to change the license to actually allowing copying the addon for installation I invariably get some sort of response of the form "The license is only for modifying my addon's source, not using it." IANAL, but to me that falls flat because:
1. Absent an explicit grant there is no implicit right to use it anyway
2. There may be an implicit license created because the author uploaded it to something like curseforge, but that is both somewhat vague for the users, and leaves the authors exposed since they have not disclaimed any implied warranty granted by their implied license.
3. For addons there is no object code/artifact that can bear a different license than the source code.When I had to deal license issues in the past lawyers have told me is that if there is an ambiguity in the license and you have a written statement from the copyright holder about their intention a court will generally use their written statements to interpret the license. So the action of me asking for the change and them telling me they don't think they need to change their license because it grants me the rights may resolve the issue for me, but I find that unsatisfying.
In some ways it is not a big deal, either just ignore it like everyone else, or don't use the addons. But I can't help but feel a lot of this is people who have never written software vibe coding licenses for their vibe coded addons, which makes me actually worry a lot about what this looks like for more consequential opensource projects.
-
So with the release of #midnight there has been a lot of upheavel in the #wow addon community, which has caused me to have to look at new UI addons, and I am struck by just how crazy the whole ecosystems licensing situation seems to be.
There are a lot of opensource addons, but there are also a lot where the authors want to retain control so they explicitly write an empty license which reserves all rights for themselves. When I ask authors to change the license to actually allowing copying the addon for installation I invariably get some sort of response of the form "The license is only for modifying my addon's source, not using it." IANAL, but to me that falls flat because:
1. Absent an explicit grant there is no implicit right to use it anyway
2. There may be an implicit license created because the author uploaded it to something like curseforge, but that is both somewhat vague for the users, and leaves the authors exposed since they have not disclaimed any implied warranty granted by their implied license.
3. For addons there is no object code/artifact that can bear a different license than the source code.When I had to deal license issues in the past lawyers have told me is that if there is an ambiguity in the license and you have a written statement from the copyright holder about their intention a court will generally use their written statements to interpret the license. So the action of me asking for the change and them telling me they don't think they need to change their license because it grants me the rights may resolve the issue for me, but I find that unsatisfying.
In some ways it is not a big deal, either just ignore it like everyone else, or don't use the addons. But I can't help but feel a lot of this is people who have never written software vibe coding licenses for their vibe coded addons, which makes me actually worry a lot about what this looks like for more consequential opensource projects.