#modpack — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #modpack, aggregated by home.social.
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After 16 days of waiting, Modrinth has FINALLY approved FurCraft!
My new client-side furry modpack for 1.20.1 1.21.1 & 26.1+.
It is based of FO, with some personal preference changes, and includes CPM and Ears for Skin Customization!-#minecraft #modpack #furry
#minecraft #modpack #furry -
After 16 days of waiting, Modrinth has FINALLY approved FurCraft!
My new client-side furry modpack for 1.20.1 1.21.1 & 26.1+.
It is based of FO, with some personal preference changes, and includes CPM and Ears for Skin Customization!-#minecraft #modpack #furry
#minecraft #modpack #furry -
https://www.minenest.com/667238/ 🔴 The NEW SKYBLOCK SEED In Terraria 1.4.5 DAY 2 #Boss #BossFight #brainstorm #Consolaria #difficult #difficulty #game #gaming #indie #InfernalEclipse #Infernum #mod #ModPack #music #release #rev #Revengeance #SecretsOfTheShadows #skyblock #soundtrack #steam #Terraria #TerrariaSeed #TerrariaVideos #Thorium #tmodloader #Trailer #UltraModded #update
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Hey #minecraft fedi, @RedstoneLP2 and i are putting together a small #modpack for a private server (and might release it if time and licences allow).
Does anyone have recommendations for ore generation mods or datapacks?
We're looking to make ore veins larger, but less frequent, and more homogenous (e.g. 1-2 types per biome-sized region), so that travel and exploration is more rewarding.
Currently testing on 1.20.1 and fabric, but that's not set in stone yet.
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Hey #minecraft fedi, @RedstoneLP2 and i are putting together a small #modpack for a private server (and might release it if time and licences allow).
Does anyone have recommendations for ore generation mods or datapacks?
We're looking to make ore veins larger, but less frequent, and more homogenous (e.g. 1-2 types per biome-sized region), so that travel and exploration is more rewarding.
Currently testing on 1.20.1 and fabric, but that's not set in stone yet.
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Скриншоты с сервера за сегодня
#minecraft #modpack #minecraftserver #minecraftsurvival -
Does anyone have any #Minecraft #Modpack recommendations that add to your own personal sandbox projects, rather than giving you a factory game-style pre-determined vertical progression?
I really enjoy the sandbox gameplay loop of vanilla Minecraft worlds where I keep on doing personal projects I come up with myself (build lighthouse, build railway network, build automatic mob farm, whatever). The vanilla game itself doesn't really give me 'tasks' other than, like, tool tiers I guess.
I feel like in contrast, most mods and modpacks have a pre-determined progression path that you have to follow. Ore doubling to tripling to quadrupling. Build machine X or you can't have machine Y. Grind for N resources to continue.
It really took away all the creative fun I had and turned the game into a checklist-like chore.
I'm looking for modpacks or mods that work similarly to redstone in terms of #GameDesign. Easy to acquire, non-gated, infinite applications to your own projects, just a tool in your sandbox.
Some mods are like that, such as #Create. Some mods usually labelled Vanilla+ also fit the bill. But I don't know of many modpacks that really add only this kind of content.
I don't just want decoration mods, QoL/performance mods and tweaks, I want content, tech and magic.
A good example is the old storage mod #ArcaneArchives. Just a simple, non-gated enhancement to storage.
Any recommendations?
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Does anyone have any #Minecraft #Modpack recommendations that add to your own personal sandbox projects, rather than giving you a factory game-style pre-determined vertical progression?
I really enjoy the sandbox gameplay loop of vanilla Minecraft worlds where I keep on doing personal projects I come up with myself (build lighthouse, build railway network, build automatic mob farm, whatever). The vanilla game itself doesn't really give me 'tasks' other than, like, tool tiers I guess.
I feel like in contrast, most mods and modpacks have a pre-determined progression path that you have to follow. Ore doubling to tripling to quadrupling. Build machine X or you can't have machine Y. Grind for N resources to continue.
It really took away all the creative fun I had and turned the game into a checklist-like chore.
I'm looking for modpacks or mods that work similarly to redstone in terms of #GameDesign. Easy to acquire, non-gated, infinite applications to your own projects, just a tool in your sandbox.
Some mods are like that, such as #Create. Some mods usually labelled Vanilla+ also fit the bill. But I don't know of many modpacks that really add only this kind of content.
I don't just want decoration mods, QoL/performance mods and tweaks, I want content, tech and magic.
A good example is the old storage mod #ArcaneArchives. Just a simple, non-gated enhancement to storage.
Any recommendations?
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EN LIVE MAINTENANT ! 🟣
Le meilleur modpack ALL TIME 😲 !modpack !youtube !discord (Avec @callmewolf_jstv)
Rejoins-nous Twitch tout de suite sur Minecraft 🔥
👉 https://www.twitch.tv/joy_jstv -
🚨 🔴 Attention! @NorthWestWind live now! 🔴
Catch the stream here: https://peertube.wtf/videos/watch/454220#Minecraft #Modpack #BrellaMod #LiveStream #peertube #livestream #twitch
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🚨 🔴 Attention! @NorthWestWind live now! 🔴
Catch the stream here: https://peertube.wtf/videos/watch/454220#Minecraft #Modpack #BrellaMod #LiveStream #peertube #livestream #twitch
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Jeżeli chcecie zagrać w Minecrafta pod Linuksem, a używacie Waylanda i macie pecha mieć kartę Nvidii, to rozwiązaniem problemu z migotaniem jest mod WayGL: https://modrinth.com/mod/waygl
Niestety na razie jest dostępny tylko dla wersji 1.21.1, ale za to działa elegancko. I nie gryzie się z niczym z modpacku Fabulously Optimized, który również polecam.
#Linux #graniePodLinuksem #LinuxGaming #Minecraft #Wayland #Nvidia #migotanie #flickering #mod #modpack #WayGL #FabulouslyOptimized #fabric
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Jeżeli chcecie zagrać w Minecrafta pod Linuksem, a używacie Waylanda i macie pecha mieć kartę Nvidii, to rozwiązaniem problemu z migotaniem jest mod WayGL: https://modrinth.com/mod/waygl
Niestety na razie jest dostępny tylko dla wersji 1.21.1, ale za to działa elegancko. I nie gryzie się z niczym z modpacku Fabulously Optimized, który również polecam.
#Linux #graniePodLinuksem #LinuxGaming #Minecraft #Wayland #Nvidia #migotanie #flickering #mod #modpack #WayGL #FabulouslyOptimized #fabric
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I am uploading the first version of my modpack.
https://legacy.curseforge.com/minecraft/modpacks/the-pirates-pack
modlist excluding // and ?:
`//Pixelmon
Cobblemon
//Biomes O' Pleanty
Regions Unexplored
Botania
CC: Tweaked
Immersive Engineering
Mekanism
Rechiseled
// TODO: Tinkers Construct 3
The Twilight Forest
Sophisticated Backpacks
Farmer's Delight
Quark
Create
Alex's Mobs
AE2
Ars Nouveau
Building Gadgets
Apotheosis
Blood Magic
Draconic Evolution
Deeper and Darker ?
Terralith
The Aether
Ad Astra
Flan's Mod: Reloaded
Waystones ?
JourneyMap ?
Corpse ?
ModernFix
Client Side:
JEI
Jade`
#gaming #minecraft #modpack #videogames #letsplay
Some screenshots: -
I am working on a modpack called
PonyCraft a New Generation Extended
it's going to be a clientside modpack that add's a bunch of QOL mods that are to much for PonyCraft a New Generation Vanilla
if you have any ideas or suggestions for what I should add reply below
only important thing's are that the mod has to be on Modrinth and on 1.21.1
#mlp #minecraft #modpack #minelittlepony -
I have reached 1000 downloads on #modrinth with my #modpack PonyCraft a New Generation Vanilla
#mlp #minecraft #minelittlepony
RE: https://hooves.social/notes/9yagra0hqkgppz3f -
Since I posted about my one modpack yesterday here is a post about my other one as I pushed out an update to that one to
ForgePony
for those who don't know this pack is intended as a base template for making #NeoForge Pony modpacks making figuring out how start without needing to look deep into how Connector works since MineLP is a Fabric exclusive mod
as I am more used to the #fabric ecosystem myself this also is used as a learning ground to find out how to use NeoForge and Connector as I am planning on using that combo for my 1.21.x private server modpack
#modrinth #modpack #minelittlepony #minecraft #ponymc -
#Suggest a #Minecraft #Modpack that's good for someone who no-lifes packs and wants to be entertained for weeks. #Help
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#Suggest a #Minecraft #Modpack that's good for someone who no-lifes packs and wants to be entertained for weeks. #Help
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just released a patch for https://modrinth.com/modpack/ponycraft-a-new-generation-vanilla
also for the future should I make sure it has more vanilla plus optifine features or is more focused of performance
#minecraft #minelittlepony #modpack -
i've played a fair few Minecraft modpacks over the years, so now i've finally lost my mind and started working on my own this week
it's extremely WIP and not at all set up yet for Curseforge or Modrinth or any MC launcher, but the modlist and configurations can be found here https://gitlab.com/zelikos/zelitechmc
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i've played a fair few Minecraft modpacks over the years, so now i've finally lost my mind and started working on my own this week
it's extremely WIP and not at all set up yet for Curseforge or Modrinth or any MC launcher, but the modlist and configurations can be found here https://gitlab.com/zelikos/zelitechmc
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In #CTGP 7, THE #MarioKart 7 #Modpack, I ended 50cc Grand Prix, some missions and a handful of saved records between 2022-2023; I resumed on 11 Apr. (v1.5.6) doing rest unfinished, ended on 28 Apr. (v1.5.7) and on 30 Apr. whole Time Trial too, I felt like it. I avoided Countdown Mode for 5000VR, I'm a lock there and, thanks, no unlockable there. If there's anything new, I'll come back whenever I want, I'm all set now! Still waiting for Battle Mode... #3DS #Mod #Videogames #Nintendo #Mario #Nerd
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I'm trying to build a #modpack for #Minecraft that's also #SMP compliant, i.e run on a server with an arbitrary number of players.
What I want to do is have the players be spread like the #Botania Garden of Glass mod does, or most other #skyblock mods for that matter. Have each player get their own place to do whatever they want or need to without having to fear interfering with anyone else, thus having them like 500 or even 1000 blocks apart from each other and world spawn.
The mod I use for controlling world generation or rather creating the players' "islands" unfortunately doesn't (yet) have a feature to give each player their own #spawnpoint and unfortunately there doesn't seem to be a mod out there that can do so on its own. I know about the/spreadplayerscommand, but as far as I can see it will only work on players online at the particular moment the command is issued and cannot record any persistent data in the form of that a later joining player can get spread out based on the same rules relatively of the/a previous batch of players. That's not good enough.
My current state of thinking is diving into the realms of creating custom #datapacks. The only issue with that I'm seeing is that they're apparently stateless so I can't just dump, say, an array of coordinates somewhere and each time a new player joins the server, they just get provided the next set of coords to make themselves at home. Just brute-force checking each set if there's already something/someone there seems very clumsy and not really elegant to me.
Though it does look like I could (ab)use the scoreboard system to keep track. Can anyone tell if I'm on the right track there, or even better, have an example handy where this or something using the same methods has already been done? -
I'm trying to build a #modpack for #Minecraft that's also #SMP compliant, i.e run on a server with an arbitrary number of players.
What I want to do is have the players be spread like the #Botania Garden of Glass mod does, or most other #skyblock mods for that matter. Have each player get their own place to do whatever they want or need to without having to fear interfering with anyone else, thus having them like 500 or even 1000 blocks apart from each other and world spawn.
The mod I use for controlling world generation or rather creating the players' "islands" unfortunately doesn't (yet) have a feature to give each player their own #spawnpoint and unfortunately there doesn't seem to be a mod out there that can do so on its own. I know about the/spreadplayerscommand, but as far as I can see it will only work on players online at the particular moment the command is issued and cannot record any persistent data in the form of that a later joining player can get spread out based on the same rules relatively of the/a previous batch of players. That's not good enough.
My current state of thinking is diving into the realms of creating custom #datapacks. The only issue with that I'm seeing is that they're apparently stateless so I can't just dump, say, an array of coordinates somewhere and each time a new player joins the server, they just get provided the next set of coords to make themselves at home. Just brute-force checking each set if there's already something/someone there seems very clumsy and not really elegant to me.
Though it does look like I could (ab)use the scoreboard system to keep track. Can anyone tell if I'm on the right track there, or even better, have an example handy where this or something using the same methods has already been done? -
#Minecraft #Health #HUD #Mockup ❤️❤️🖤 Ask your friendly neighborhood #Java #Frontend devs for an actual working mod, I cannot find time to code lol
🌚 #DarkMode
📱 #HandDrawn #PixelArt w/ #dotpict
🗨️ Likes, comments & boosts appreciated
🏴☠️ License: #CreativeCommons #CCBY Attr. 4.0 Intl. vrtxd
🗓️ Fri 23 Feb 2024#Gaming #GameDev #Modded #ModdedMinecraft #Modpack #GUI #UI #UX #UIDesign #UXDesign #ATM9 #AllTheMods9
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#Minecraft #Health #HUD #Mockup ❤️❤️🖤 Ask your friendly neighborhood #Java #Frontend devs for an actual working mod, I cannot find time to code lol
🌚 #DarkMode
📱 #HandDrawn #PixelArt w/ #dotpict
🗨️ Likes, comments & boosts appreciated
🏴☠️ License: #CreativeCommons #CCBY Attr. 4.0 Intl. vrtxd
🗓️ Fri 23 Feb 2024#Gaming #GameDev #Modded #ModdedMinecraft #Modpack #GUI #UI #UX #UIDesign #UXDesign #ATM9 #AllTheMods9
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So I've felt that itch again to have my own go at a #Minecraft #modpack. After having played a lot of vanilla and like well over a dozen packs since my last attempt, around half of those on a server with my little community I was able to gather, and now that #PrismLauncher recently received a massive boost in functionality and #Modrinth integration ( #FTB and #Curseforge being just a pain up the donkey on #Linux, the latter not even remotely showing any support for anything but #Windows), my self-set goal was to try and come up with a Modrinth exclusive #Fabric pack on 1.20.1 that doesn't feel unfinished and lacking at all ends like most of the Modrinth packs I tried do that aim for more than just enhancing the vanilla experience.
After the first week I can't say I've come overly far but I think at least worldgen should be pretty much feature complete by now and things aren't looking too bad. Or at least well enough that I felt confident to set up a test server without constantly having to delete and re-gen the world while massively changing things around. YAY! 🥳
Not gonna lie, there is some pain involved like #Quark neither being on 1.20 nor Fabric yet, #Pipez being absent from Modrinth and a lot of other stuff I'd have loved to see in the pack. The eagerly awaited massive #EnderIO update for one that's been lacking for any basegame version beyond 1.12 but finally got picked up again.
To lower the chances to yet again take a bite too large to chew I have limited myself to #ModernIndustrialization as the "hero mod" to build the pack around. The mod apparently is an attempt to reimagine the #Thermal series which is starting to age a bit while also taking inspirations from #Create and #Mekanism, and it conveniently covers the complete span of early to late game.
As magic mods and I just don't seem to get along well, I've spared out any of those but I do love myself some fancy building, world exploration, dungeons to explore, and gear/ability progression to cover up my #SkillIssues that inevitably arise from the latter few, so I added a lot of that to complement the tech section. And boy, those dungeons will be a challenge!
I've seen things like creepers riding on ravagers during quick tests in creative mode. Luckily these kinds of mobs are exclusive to the dungeons and don't roam free in the world... 🥴
In conclusion, should I be able to turn this pack into a generally playable thing I'm sure it deserves its current working title #WeirdMods2 -
Updated my #modpack to update a few mods
You can find it here https://modrinth.com/modpack/ponycraft-a-new-generation-vanilla/version/1.1.1
#minecraft #mlp -
I just published a #modpack on @[email protected] inspired by the old X-PonyCraft Vanilla
Here is finally
PonyCraft a New Generation Vanilla
#mlp #minecraft -
Falls jemand auf einem privaten Minecraft Server mit mir und ein paar anderen Menschen auf Langzeit spielen möchte kann sich gerne bei mir melden. Ich kann noch genau eine Person aufnehmen.
Man sollte folgendes haben:
- einen Windows, Linux oder macOS Computer
- ein Microsoft Konto mit einem Java Edition Konto
- ein Discord Konto
- gute Deutschkenntnisse
- Basiskenntnisse über Minecraft
- Basiskenntnisse über Technik (Zip-Datei entpacken, Programme installieren, usw.)
Informationen zum Modpack (Server- & Clientseitig):
- enthält Performanceverbesserungen
- enthält Voice Chat Modifikation (SimpleVoiceChat)
- Chat Reporting ist deaktiviert (NoChatReports)
- (aktuell) auf Version 1.20.2
Würde mich freuen wenn jemand interessiert ist :blobfoxheartcute:
#minecraft #javaedition #java #modpack #smp #survival #multiplayer #server -
Falls jemand auf einem privaten Minecraft Server mit mir und ein paar anderen Menschen auf Langzeit spielen möchte kann sich gerne bei mir melden. Ich kann noch genau eine Person aufnehmen.
Man sollte folgendes haben:
- einen Windows, Linux oder macOS Computer
- ein Microsoft Konto mit einem Java Edition Konto
- ein Discord Konto
- gute Deutschkenntnisse
- Basiskenntnisse über Minecraft
- Basiskenntnisse über Technik (Zip-Datei entpacken, Programme installieren, usw.)
Informationen zum Modpack (Server- & Clientseitig):
- enthält Performanceverbesserungen
- enthält Voice Chat Modifikation (SimpleVoiceChat)
- Chat Reporting ist deaktiviert (NoChatReports)
- (aktuell) auf Version 1.20.2
Würde mich freuen wenn jemand interessiert ist :blobfoxheartcute:
#minecraft #javaedition #java #modpack #smp #survival #multiplayer #server -
Pierwszy post z naszych @aktualnosci!
Nie dość, że pierwszy post to jeszcze pierwsza wersja naszego Modpacka!https://cesarstwokwadratowe.com/modpack/stworzylismy-cesarski-modpack/
#Minecraft #Modpack #mody #mods #giereczkowo #gry #gra #granie
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Mein selbsterstelltes #Minecraft #Modpack mit rund 350 Mods ist so groß dass mein Server im Leerlauf ca. 5 GiB frisst lol
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Mein selbsterstelltes #Minecraft #Modpack mit rund 350 Mods ist so groß dass mein Server im Leerlauf ca. 5 GiB frisst lol
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I'm so proud of myself :blobcat_melt:
#modpack is Create Stellar -
After far too many years, The Minehattan Project is now available to download!
https://modrinth.com/modpack/minehattan-projectThis is a #Minecraft #ModPack that I created for a YouTube series back in 2013, with an update the following year. Now, thanks to the wonderful folks at @modrinth, I'm able to release the darn thing.
Enjoy!
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Ein Modpack bei Minecraft ist gut und schön, aber ich hab das Problem, das ich zumeist erschlagen werde von den ganzen Funktionen. Da kommt man nicht so richtig zum spielen. Dazu kommt, das es meist alles in englisch ist und das man müselig alles zusammen reimen muss.
Das macht mir auf Dauern keinen grossen Spass ;D
Darum lieber ein paar Mods bzw. sich selbst Mods suchen und halt diese dann sich genauer anschaun und kennen lernen ;D -
Why is making a "good" #minecraft #modpack so hard? I wasted a whole month and still find compatibility and performance problems...
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Not going to lie, this #MineCraft #ModPack looks fun af.
https://www.curseforge.com/minecraft/modpacks/roguelike-adventures-and-dungeons-2