#4d — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #4d, aggregated by home.social.
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#ScreenshotSaturday adding procedurally generated amber 🤨🔶🕶️🔶
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#ScreenshotSaturday adding procedurally generated amber 🤨🔶🕶️🔶
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so apparently ðis is how my game would look like in 3d(-refraction & wiθ restricted transparency)
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so apparently ðis is how my game would look like in 3d(-refraction & wiθ restricted transparency)
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🤔🤔🤔 spherical camera projection in ðe xyz & xyw ✝️sections of a 4d world(🩷 = coral, 🧡 = jellyfish, 🤍 = ice/snow/clouds, 🖤 = sea urchins)
(wiθ a render distance of 80) -
🤔🤔🤔 spherical camera projection in ðe xyz & xyw ✝️sections of a 4d world(🩷 = coral, 🧡 = jellyfish, 🤍 = ice/snow/clouds, 🖤 = sea urchins)
(wiθ a render distance of 80) -
Perhaps the greatest limitation is not that we cannot observe higher dimensions, but that every instrument we build is itself a product of the same four-dimensional projection.
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Perhaps the greatest limitation is not that we cannot observe higher dimensions, but that every instrument we build is itself a product of the same four-dimensional projection.
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Caught up on household chores so now to make progress gluing the magnets for the 4D Rubik's cube I'm working on.
The goal is a 2x2x2x1 cube that's still a 3D cube physically however the edges will have 2 states and the magnets will allow for face flips in addition to rotations where flips are used to scramble the edge states.
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Caught up on household chores so now to make progress gluing the magnets for the 4D Rubik's cube I'm working on.
The goal is a 2x2x2x1 cube that's still a 3D cube physically however the edges will have 2 states and the magnets will allow for face flips in addition to rotations where flips are used to scramble the edge states.
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🤔 I tried simulating how day/night & seasonal cycles wud work on a 4d planet, ðe surface gets projected using a hopf map, wiθ ðe zw direction mapped to color
1 year = 48 "days"(xy-plane planetary rotations)
ðe planet also spins in ðe zw plane once every ~2.526 days(19 times per year)
& ðere's a 72° yz "axial tilt"(orbital plane vs planet's xy plane)🤨🤨🤨
#4d #simulation #space #creativecoding #geometry #worldbuilding
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🤔 I tried simulating how day/night & seasonal cycles wud work on a 4d planet, ðe surface gets projected using a hopf map, wiθ ðe zw direction mapped to color
1 year = 48 "days"(xy-plane planetary rotations)
ðe planet also spins in ðe zw plane once every ~2.526 days(19 times per year)
& ðere's a 72° yz "axial tilt"(orbital plane vs planet's xy plane)🤨🤨🤨
#4d #simulation #space #creativecoding #geometry #worldbuilding
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16-16-duoprism vertices trying to arrange ðemselves in 2d wiθ forces between ðem based on how far off ðey are from ðe right distance 🤔🤔
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16-16-duoprism vertices trying to arrange ðemselves in 2d wiθ forces between ðem based on how far off ðey are from ðe right distance 🤔🤔
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🤔 2.0, ðe d-block seems to form 2 false periods(4 some assumptions about how it cud work), so it's like a mix of lanθanides/actinides & some g-block predictions😳
Also Nitrogen needs to be s2p4 to form N2,
CO2 wud need to be weirder like carbon monoxide irl, or replaced by HCO2 / C2O4 / C2O5 / C(OH)O2 / 😖& ðen ðere's ðat θing between N & O, ðat you'd expect to be abundant & form volatiles & get incorporated into biology somehow, which is a bit concerning
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🤔 2.0, ðe d-block seems to form 2 false periods(4 some assumptions about how it cud work), so it's like a mix of lanθanides/actinides & some g-block predictions😳
Also Nitrogen needs to be s2p4 to form N2,
CO2 wud need to be weirder like carbon monoxide irl, or replaced by HCO2 / C2O4 / C2O5 / C(OH)O2 / 😖& ðen ðere's ðat θing between N & O, ðat you'd expect to be abundant & form volatiles & get incorporated into biology somehow, which is a bit concerning
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#ScreenshotSaturday except I'm actually #worldbuilding #4d #chemistry instead of reigning in ðe complexity creep🤔🤔🤔
Whatever,
p orbitals have 8 electrons because ðere's 4 directions,
& d orbitals will have 18‽ electrons(because of hyperspherical harmonics, obviously), so I'll be making ðem more like lanθanides & just skipping normal metals -
#ScreenshotSaturday except I'm actually #worldbuilding #4d #chemistry instead of reigning in ðe complexity creep🤔🤔🤔
Whatever,
p orbitals have 8 electrons because ðere's 4 directions,
& d orbitals will have 18‽ electrons(because of hyperspherical harmonics, obviously), so I'll be making ðem more like lanθanides & just skipping normal metals -
my idea for a #4D #factoryGame would be that "buildings" are (largely?) non-oriented and just input on ingoing belts and output on outgoing belts, similar to how Mindustry does it, no need to mess with inserters, etc.
building would happen from "god's eye view" like in shapez (2), but i do like the idea that you build the parts of your own factory. so you'd probably throw the finished parts into some central nexus and can place them from there.
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edge & face truncated hypercubic tetracomb ✝️sections🔃🤔 (coloring based on distance to ðe center & closest 2 neybors)
#4d #TilingTuesday #animation #tiling #mathart #creativecoding #geometry
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edge & face truncated hypercubic tetracomb ✝️sections🔃🤔 (coloring based on distance to ðe center & closest 2 neybors)
#4d #TilingTuesday #animation #tiling #mathart #creativecoding #geometry
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#ScreenshotSaturday wip integrating ðe whole everyθing having 15 color channels θing wiθ regular gameplay
(& yes, ðose are r/g/b eyes in ur inventory, which is also filled wiθ fluids ðat can filter &/ convert ðe light passing θru, just like any items in ðose slots🥴) -
#ScreenshotSaturday wip integrating ðe whole everyθing having 15 color channels θing wiθ regular gameplay
(& yes, ðose are r/g/b eyes in ur inventory, which is also filled wiθ fluids ðat can filter &/ convert ðe light passing θru, just like any items in ðose slots🥴) -
#Occhiali #2D #3D #4D #5D - #Creepypasta 273 di #Mortebianca https://youtu.be/g3_Sm0wxDlM?si=k7M5uu3mjTQjJKxy via @YouTube
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Am heutigen Samstag, 16.05.2026, finden folgende Events rund um Stuttgart statt:
Konzert & Party | Eintritt frei!
OSTLÄUFER LIVEMUSIK + VERNISSAGE
17:00 Uhr - Schlampazius - Stuttgart
ab 17:00 Uhr Outdoor - Kicker- und Darts, schwäbische Hausmanskost, hausgemachte...Konzert | Eintritt frei!
LEHNER + BROAD ISSUE + THROUGH THE UNKNOWN + PEIUS MORTE
18:00 Uhr - meinSchlossplatz - Stuttgart
4 Bands kämpfen um einen Slot beim ROCKXPLOSION Festival: Lehner (Indie Rock, Stuttgart),...Party
INDIE VS. ABRISS PARTY @ GOLDMARKS
21:00 Uhr - Goldmark's - Stuttgart
Indie Classics und Neuheiten treffen deutschen Abriss Rap. Killers, Hives, Strokes, Bloc...Party
TOO HOT TO SLEEP † 80’S ROCK & POP ANTHEMS PARTY
22:00 Uhr - Schwarzer Keiler - Stuttgart
Die 80er Party im Stuttgart’s Metal Club Schwarzer KeilerKonzert
ASYLUM METAL MADNESS VOL. 3
18:00 Uhr - 4D - Bietigheim-Bissingen
Metal Konzert mit THE WRONG TURN, INSANE PERCEPTION, QUANTUM FATE und WITH HER FALL....➔ Klicke auf ein Event, um mehr zu erfahren!
➔ Gehe auf motorcityrock.de für zukünftige Events!#motorcityrock #Schlampazius #Stuttgart #meinSchlossplatz #Goldmarks #SchwarzerKeiler #4D #BietigheimBissingen
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Часть 3. Фотон4D. Проектируем апгрейд действующей системы
Автор более 30 лет в ИТ. Начинал инженером-разработчиком в крупном банке, затем несколько лет в международном вендоре консультантом и функциональным архитектором внедрения известной ERP системы. Последние 25 лет в крупной российской компании выступаю в различных проектных ролях на проектах у заказчиков: архитектором, функциональным руководителем, системным аналитиком, руководителем проектов, директором проектов внедрения различных ERP. Ключевыми факторами успеха проекта внедрения ERP являются разработка сбалансированной функциональной и технической архитектуры, четкое следование методологии внедрения, отслеживание границ проекта, управление рисками и проблемами, контроль бюджета и отслеживание контрактных обязательств. Современные системы активно развиваются. Обновляются платформы, ускоряется разработка, развиваются новые стандарты интеграции, подключается ИИ. Заказчики требуют многомерный учет, минимизацию ручного ввода, помощь в принятии решений, безопасность, сохранность данных, доступ к облачным приложениям и системам хранения данных, и многое другое. Важный фактор успеха проектов – мотивация персонала, организация и поддержка эффективной работы, исключение фактора профессионального выгорания. Поддерживать личный интенсивный ритм работы и эффективность мне помогает баланс между работой и личной жизнью. Семья, отдых, спорт и хобби отлично уравновешивают офис и ВКС. Мое хобби – фундаментальная физика. Поразмышлять на тему фундаментального и монументального отлично получается по утрам в Измайловском парке во время прогулки с собачкой, либо по дороге на работу/с работы. В вагонах московского метро ничто не отвлекает от чтения текстов трудов Ньютона или Эйнштейна.
https://habr.com/ru/articles/1035566/
#Фотон #Эйнштейн #Электромагнитная_волна #Функциональная_архитектура #4D #Максвелл #Скорость_света
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4D-печать: патенты в мире и в России
4D-печать – это технология производства, при которой 3D-печатные объекты могут трансформироваться со временем под воздействием внешних факторов, таких как тепло, свет, влага или магнитные поля (время даёт 4-е « измерение » в дополнении к 3D-печати, которую мы уже освещали в нашей статье на Хабре). Технология применяется в аэрокосмической отрасли, биомедицинской инженерии и производстве «умных» материалов, позволяя создавать самособирающиеся конструкции, адаптивную одежду и реконфигурируемые компоненты. Посмотрим, что происходит в этой сфере в России и мире с точки зрения патентов.
https://habr.com/ru/companies/onlinepatent/articles/1029404/
#4dпечать #4d #4d_печать #4d_принтеры #патентование #патенты #печать #3dпечать #3d #3dпринтер
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La historia que os contamos sobre el mercader de #FakeNews Alex Jones en el último festival #4d por fin tiene un final o mejor aún una nueva temporada.
The Onion (ElMundoToday yanqui) ha comprado su página 😂
Suerte parodiando lo imparodiable!
https://www.them.us/story/infowars-licensed-the-onion-rainbow-logo -
La historia que os contamos sobre el mercader de #FakeNews Alex Jones en el último festival #4d por fin tiene un final o mejor aún una nueva temporada.
The Onion (ElMundoToday yanqui) ha comprado su página 😂
Suerte parodiando lo imparodiable!
https://www.them.us/story/infowars-licensed-the-onion-rainbow-logo -
numbercruncher has a new video out! It's gorgeous and gives a nifty explanation of Coxeter-Dynkin diagrams, showing off 4d polyhchora!
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numbercruncher has a new video out! It's gorgeous and gives a nifty explanation of Coxeter-Dynkin diagrams, showing off 4d polyhchora!
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#ScreenshotSaturday adding auroras spanning 8 color channels 🌌 🤔
(hopefully wiðout having to add 5d noise to get ðem moving🫠) -
#ScreenshotSaturday adding auroras spanning 8 color channels 🌌 🤔
(hopefully wiðout having to add 5d noise to get ðem moving🫠) -
🤔 4d voronoi tess based on a jittered 24-cell(which has 24 3d polyhedra as its surface)🍯honeycomb🐝 wiθ a star of arrows covering each (4d)cell (stateless 4d trees confirmed?)
(*actually just a 3d ✝️section of it)#TilingTuesday #hmmm #WIP #4d #animation #tiling #creativecoding #abstract #mathart #honeycomb
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🤔 4d voronoi tess based on a jittered 24-cell(which has 24 3d polyhedra as its surface)🍯honeycomb🐝 wiθ a star of arrows covering each (4d)cell (stateless 4d trees confirmed?)
(*actually just a 3d ✝️section of it)#TilingTuesday #hmmm #WIP #4d #animation #tiling #creativecoding #abstract #mathart #honeycomb
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#KnowledgeByte: #4D #Printing is a manufacturing process that creates objects that can change their shape or properties over time in response to environmental stimuli.
This is achieved by incorporating materials that respond to changes in temperature, light, pH, or other factors.
https://knowledgezone.co.in/trends/browser?topic=4D-Printing
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#KnowledgeByte: #4D #Printing is a manufacturing process that creates objects that can change their shape or properties over time in response to environmental stimuli.
This is achieved by incorporating materials that respond to changes in temperature, light, pH, or other factors.
https://knowledgezone.co.in/trends/browser?topic=4D-Printing
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#screenshotsaturday 🐠🏫🎣🕸️
I'm starting to regret making entities, structures, terrain, & extra gradient data all exist in a single layer 🫠 -
#screenshotsaturday 🐠🏫🎣🕸️
I'm starting to regret making entities, structures, terrain, & extra gradient data all exist in a single layer 🫠 -
xyz slice of ðe hopf-anti-buddha-brot(pick whatever order u want)(actually colored based on a mix of ðe anti- & normal buddhabrots, yes, ðe "normal" 1 has ðe usual streaks & surfaces) 🦊
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xyz slice of ðe hopf-anti-buddha-brot(pick whatever order u want)(actually colored based on a mix of ðe anti- & normal buddhabrots, yes, ðe "normal" 1 has ðe usual streaks & surfaces) 🦊
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🤔🫥 2→ 1s (using ðe same 6 color channels)🤔🤔🤔
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🤔🫥 2→ 1s (using ðe same 6 color channels)🤔🤔🤔
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xyz slice of ðe q^5/(1 + x^7 + iy^7 + jz^7) + c buddhabrot + anti-buddhabrot wiθ hopfbrot-like pow/division 🤔🤔(& escape r = 4)
#3d #fractal #animation #mathart #mastoart #creativecoding #4d #abstract #nebula
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xyz slice of ðe q^5/(1 + x^7 + iy^7 + jz^7) + c buddhabrot + anti-buddhabrot wiθ hopfbrot-like pow/division 🤔🤔(& escape r = 4)
#3d #fractal #animation #mathart #mastoart #creativecoding #4d #abstract #nebula
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🤔 testing per color channel refraction/reflection(wiθ up to 15 color channels )
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> super secret settings
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El Gobierno deniega a García Caparrós la condición de víctima del terrorismo de Estado: "No tiene encaje en la ley" https://www.eldiario.es/andalucia/gobierno-deniega-garcia-caparros-condicion-victima-terrorismo-no-encaje-ley_1_13017507.html Daniel Cela #ManuelJoséGarcíaCaparrós #Andalucía #4D
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46 years ago, Carl Sagan beautifully explained the fourth dimension using a sliced apple
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#screenshotsaturday adding elemental transmutation(actually chemistry)(actually alchemy because fluids in your inventory ignore ðe law of conservation of mass & I've accidentally made it so 1 chalk = 1 sand = 1 gravel = 1 hypercubic meter of concrete = 1/5 hypercubic meters of chalk rock)