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1000 results for “Just_UX”
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OK, I just read a thread that had roughly 3x more discussion than likes or boosts. It was among folks who are UX designers.
I know nothing about UX design and yet, I enjoyed the entire thread.
Just saying, I really love it here.
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It's time to rant about #msintune Aside from the confusing UX and overlapping policies/baselines, the GUI just doesn't work properly. Why are all the compliance requirements shown twice? Why can a device show up as compliant in its own page, but not-compliant in a device list?
And why for the love of god, have MS not added explicit support for Windows on #ARM? I shouldn't have to fake a 32bit requirement for a 64bit ARM device particularly when MS are pushing ARM Surface devices so heavily!! :neocat_scream_angry: -
It's time to rant about #msintune Aside from the confusing UX and overlapping policies/baselines, the GUI just doesn't work properly. Why are all the compliance requirements shown twice? Why can a device show up as compliant in its own page, but not-compliant in a device list?
And why for the love of god, have MS not added explicit support for Windows on #ARM? I shouldn't have to fake a 32bit requirement for a 64bit ARM device particularly when MS are pushing ARM Surface devices so heavily!! :neocat_scream_angry: -
It's time to rant about #msintune Aside from the confusing UX and overlapping policies/baselines, the GUI just doesn't work properly. Why are all the compliance requirements shown twice? Why can a device show up as compliant in its own page, but not-compliant in a device list?
And why for the love of god, have MS not added explicit support for Windows on #ARM? I shouldn't have to fake a 32bit requirement for a 64bit ARM device particularly when MS are pushing ARM Surface devices so heavily!! :neocat_scream_angry: -
It's time to rant about #msintune Aside from the confusing UX and overlapping policies/baselines, the GUI just doesn't work properly. Why are all the compliance requirements shown twice? Why can a device show up as compliant in its own page, but not-compliant in a device list?
And why for the love of god, have MS not added explicit support for Windows on #ARM? I shouldn't have to fake a 32bit requirement for a 64bit ARM device particularly when MS are pushing ARM Surface devices so heavily!! :neocat_scream_angry: -
Choosing the right screen for your embedded device isn't just about resolution. It’s about balancing priorities and hardware capabilities. Whether your device is an industrial controller or a portable gadget, every detail impacts both performance and UX. Our latest blog dives into the key factors you must consider when making these choices: https://www.kdab.com/choosing-a-screen-for-your-embedded-product/ #EmbeddedDevelopment #UIDesign
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The commodified identity of the digitised self: every data point is owned by Megacorps. Each tiny piece of data generated by any action or interaction is seeded, propagated, sold and resold. That's it. That is all it amounts to. Its not about you or the SaaS, it's only ever about who owns the data.
This is the same for #edtech as any other #UX tech. Universities are just more data mills.
#socialmedia #facebook #x #meta #google #data #academicchatter #Datasociety
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Themes: #Chromium #Fediverse #UXP #uBlockOrigin
This is a letter from me to the lead developer of one of the two versions of Basilisk, a web browser that is an alternative to Chromium.
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Date: August 21, 2024
From: OldCoder
To: Basilisk Dev
Subject: Re: Basilisk & XPIs
If M.C. Straver retires or is stopped due to medical issues, UXP will start to fall behind standards. However, it will take a few years and there may be enough developers using the browsers at the time that at least patches will be contributed.
There is another option. You or others could seek a small amount of corporate funding. I'd be willing to be involved in seeking that. It would require being public presences and that will be something that some won't wish to do. But it isn't so bad.
Remember, if you noticed, the abrupt interest in Fediverse after changes at Twitter. There was a spike that settled down but the Fediverse did experience increased awareness and growth long term. A few celebrities and news figures are there now and this will continue to contribute to awareness.
Note: By Fediverse, I mean Mastodon plus all of the other ActivityPub systems. People typically just say Mastodon but I think that more than one system will be popular in the long run.
Google assumes, with some justification, that people will grumble a little about Google's attempt to shut down uBlock Origin and then keep using Chromium because they're krill. It is, after all, the entire market now.
But so was Internet Explorer at one point. Who uses IE these days? And there is a possibility that nudges to public perceptions will trigger, as with the Fediverse, abrupt awareness of UXP.
UXP won't be seen as a direct substitute for Chromium. It's slower and the number of sites that don't work is still too high. But it only needs to take a small percentage of the market for the project to have at least some developers and funding. -
CW: Big Dumb UX Rant About Menu Bars
I really don't understand people that are ride or die for menu bars. They're not intuitive and it's hard to know what's under what menu. If it wasn't for people being used to them as a convention, the headers don't make any sense to me. File > Quit? Does that really make intuitive sense to people? :meowdizzy: It's also really hard to drill down properly because every menu item gets top billing, unless you have nested menus which are just a pain in the ass to navigate without accidentally clicking off or hovering over the wrong thing.
To me, macOS's worst aspect is the fact that they built the menu bar into their shell. Is the feature that's crucial to the function of an application in the toolbar of the window you're in? Nope! It's not in the window at all! It's up at the top of the screen for some reason, and who knows what heading it's under. :blobfoxtableflip: Apple really needs to merge their operating system offerings into one OS and offer either a desktop mode or a touch mode, but they can't do that because all of their stupid desktop applications rely on a stupid menu bar that's stupid. :meowpout:
Also, Cosmic's decision to go with menu bars merged with header bars is really off-putting to me. It feels like the worst of both worlds. :neofox_thonk: At least to me, it makes the interface design language look really inconsistent and confused.
Does any of this actually matter? No. :meowuwu: Does it drive me a little insane and make me feel like I'm taking crazy pills when people vehemently defend them as being a good user interface? YES. :blobfoxtableflip:
#UI #UX #UserInterface #UserExperience #Menu #MenuBar #MenuBars #FOSS #Linux #macOS #Apple #Cosmic #CosmicDE
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CW: Big Dumb UX Rant About Menu Bars
I really don't understand people that are ride or die for menu bars. They're not intuitive and it's hard to know what's under what menu. If it wasn't for people being used to them as a convention, the headers don't make any sense to me. File > Quit? Does that really make intuitive sense to people? :meowdizzy: It's also really hard to drill down properly because every menu item gets top billing, unless you have nested menus which are just a pain in the ass to navigate without accidentally clicking off or hovering over the wrong thing.
To me, macOS's worst aspect is the fact that they built the menu bar into their shell. Is the feature that's crucial to the function of an application in the toolbar of the window you're in? Nope! It's not in the window at all! It's up at the top of the screen for some reason, and who knows what heading it's under. :blobfoxtableflip: Apple really needs to merge their operating system offerings into one OS and offer either a desktop mode or a touch mode, but they can't do that because all of their stupid desktop applications rely on a stupid menu bar that's stupid. :meowpout:
Also, Cosmic's decision to go with menu bars merged with header bars is really off-putting to me. It feels like the worst of both worlds. :neofox_thonk: At least to me, it makes the interface design language look really inconsistent and confused.
Does any of this actually matter? No. :meowuwu: Does it drive me a little insane and make me feel like I'm taking crazy pills when people vehemently defend them as being a good user interface? YES. :blobfoxtableflip:
#UI #UX #UserInterface #UserExperience #Menu #MenuBar #MenuBars #FOSS #Linux #macOS #Apple #Cosmic #CosmicDE
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CW: Big Dumb UX Rant About Menu Bars
I really don't understand people that are ride or die for menu bars. They're not intuitive and it's hard to know what's under what menu. If it wasn't for people being used to them as a convention, the headers don't make any sense to me. File > Quit? Does that really make intuitive sense to people? :meowdizzy: It's also really hard to drill down properly because every menu item gets top billing, unless you have nested menus which are just a pain in the ass to navigate without accidentally clicking off or hovering over the wrong thing.
To me, macOS's worst aspect is the fact that they built the menu bar into their shell. Is the feature that's crucial to the function of an application in the toolbar of the window you're in? Nope! It's not in the window at all! It's up at the top of the screen for some reason, and who knows what heading it's under. :blobfoxtableflip: Apple really needs to merge their operating system offerings into one OS and offer either a desktop mode or a touch mode, but they can't do that because all of their stupid desktop applications rely on a stupid menu bar that's stupid. :meowpout:
Also, Cosmic's decision to go with menu bars merged with header bars is really off-putting to me. It feels like the worst of both worlds. :neofox_thonk: At least to me, it makes the interface design language look really inconsistent and confused.
Does any of this actually matter? No. :meowuwu: Does it drive me a little insane and make me feel like I'm taking crazy pills when people vehemently defend them as being a good user interface? YES. :blobfoxtableflip:
#UI #UX #UserInterface #UserExperience #Menu #MenuBar #MenuBars #FOSS #Linux #macOS #Apple #Cosmic #CosmicDE
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CW: Big Dumb UX Rant About Menu Bars
I really don't understand people that are ride or die for menu bars. They're not intuitive and it's hard to know what's under what menu. If it wasn't for people being used to them as a convention, the headers don't make any sense to me. File > Quit? Does that really make intuitive sense to people? :meowdizzy: It's also really hard to drill down properly because every menu item gets top billing, unless you have nested menus which are just a pain in the ass to navigate without accidentally clicking off or hovering over the wrong thing.
To me, macOS's worst aspect is the fact that they built the menu bar into their shell. Is the feature that's crucial to the function of an application in the toolbar of the window you're in? Nope! It's not in the window at all! It's up at the top of the screen for some reason, and who knows what heading it's under. :blobfoxtableflip: Apple really needs to merge their operating system offerings into one OS and offer either a desktop mode or a touch mode, but they can't do that because all of their stupid desktop applications rely on a stupid menu bar that's stupid. :meowpout:
Also, Cosmic's decision to go with menu bars merged with header bars is really off-putting to me. It feels like the worst of both worlds. :neofox_thonk: At least to me, it makes the interface design language look really inconsistent and confused.
Does any of this actually matter? No. :meowuwu: Does it drive me a little insane and make me feel like I'm taking crazy pills when people vehemently defend them as being a good user interface? YES. :blobfoxtableflip:
#UI #UX #UserInterface #UserExperience #Menu #MenuBar #MenuBars #FOSS #Linux #macOS #Apple #Cosmic #CosmicDE
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I was trying to find the "cancel" option for my Peacock subscription and getting quite frustrated. It seemed that they did such a good job hiding the account settings.
After several attempts, I was ready to come to social media and vent this frustration, when I suddenly stumbled across it in a pretty logical and obvious location.
Sometimes, users like me just overlook the obvious.
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Let's talk about Design Strategy? Great, here’s a list of what design strategy isn’t:
- Simply aesthetics or surface styling.
- A one-size-fits-all solution.
- Merely following design trends without purpose.
- A fixed plan that can’t be changed.
-A planned process without interdisciplinary collaboration.
- Only about the end product and not the journey or process.
- Plan, based on personal preferences.
- A short-term fix without considering future implications.
- Unresponsive to changing market dynamics plan.
- Just about adding features.
- Designing the best user experience.
- Making it easier.
setting metric goals.
- Writing long docs and attending more meetings.
- A rigid doctrine immune to feedback.
- Devoid of empathy or understanding for users.
- Following the approach - more complex means better.
- Excluding accessibility and inclusivity needs.Do you have something to add?
#DesignThinking
#UXDesignMatters
#StrategyInDesign
#UserCenteredDesign
#DesignInnovation
#UXJourney
#StrategicDesign
#UserExperiencePro
#DesignInsights
#UXStrategyTips
#DesignFuture
#UserFlowDesign
#StrategicUX
#UXResearchMatters
#EmpathyInDesign
#UXFrameworks
#StrategyDrivenDesign
#HolisticUX
#UXTrends2023
#DesignStrategyInsights -
Hello! I've just had a cancelation for a large project in the new year. So I am suddenly available again…
I’m a freelance multidisciplinary product designer and here are a few things I’ve recently done…
(See thread)
#productdesign #uxdesign #design #freelance #uidesign #userexperiencedesign #usercentereddesign #prototyping #interactiondesign #getfedihired
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Getting ready for the "Moving from InVision to Sketch" session from @Sketch in just a few minutes. 🎙️
If you want to join, just register and see you there in a few minutes
https://www.sketch.com/events/moving-from-invision-to-sketch/
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Oh crap. Another reason to leave the Web UX.
Just glanced at the bottom right and saw #FollowFriday.
Do NOT click that Kris. Do NOT! #TheHerd needs to be fed and other things need to be done.
/WryComment
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Let's talk about Design Strategy? Great, here’s a list of what design strategy isn’t:
- Simply aesthetics or surface styling.
- A one-size-fits-all solution.
- Merely following design trends without purpose.
- A fixed plan that can’t be changed.
-A planned process without interdisciplinary collaboration.
- Only about the end product and not the journey or process.
- Plan, based on personal preferences.
- A short-term fix without considering future implications.
- Unresponsive to changing market dynamics plan.
- Just about adding features.
- Designing the best user experience.
- Making it easier.
setting metric goals.
- Writing long docs and attending more meetings.
- A rigid doctrine immune to feedback.
- Devoid of empathy or understanding for users.
- Following the approach - more complex means better.
- Excluding accessibility and inclusivity needs.Do you have something to add?
#DesignThinking
#UXDesignMatters
#StrategyInDesign
#UserCenteredDesign
#DesignInnovation
#UXJourney
#StrategicDesign
#UserExperiencePro
#DesignInsights
#UXStrategyTips
#DesignFuture
#UserFlowDesign
#StrategicUX
#UXResearchMatters
#EmpathyInDesign
#UXFrameworks
#StrategyDrivenDesign
#HolisticUX
#UXTrends2023
#DesignStrategyInsights -
Let's talk about Design Strategy? Great, here’s a list of what design strategy isn’t:
- Simply aesthetics or surface styling.
- A one-size-fits-all solution.
- Merely following design trends without purpose.
- A fixed plan that can’t be changed.
-A planned process without interdisciplinary collaboration.
- Only about the end product and not the journey or process.
- Plan, based on personal preferences.
- A short-term fix without considering future implications.
- Unresponsive to changing market dynamics plan.
- Just about adding features.
- Designing the best user experience.
- Making it easier.
setting metric goals.
- Writing long docs and attending more meetings.
- A rigid doctrine immune to feedback.
- Devoid of empathy or understanding for users.
- Following the approach - more complex means better.
- Excluding accessibility and inclusivity needs.Do you have something to add?
#DesignThinking
#UXDesignMatters
#StrategyInDesign
#UserCenteredDesign
#DesignInnovation
#UXJourney
#StrategicDesign
#UserExperiencePro
#DesignInsights
#UXStrategyTips
#DesignFuture
#UserFlowDesign
#StrategicUX
#UXResearchMatters
#EmpathyInDesign
#UXFrameworks
#StrategyDrivenDesign
#HolisticUX
#UXTrends2023
#DesignStrategyInsights -
Let's talk about Design Strategy? Great, here’s a list of what design strategy isn’t:
- Simply aesthetics or surface styling.
- A one-size-fits-all solution.
- Merely following design trends without purpose.
- A fixed plan that can’t be changed.
-A planned process without interdisciplinary collaboration.
- Only about the end product and not the journey or process.
- Plan, based on personal preferences.
- A short-term fix without considering future implications.
- Unresponsive to changing market dynamics plan.
- Just about adding features.
- Designing the best user experience.
- Making it easier.
setting metric goals.
- Writing long docs and attending more meetings.
- A rigid doctrine immune to feedback.
- Devoid of empathy or understanding for users.
- Following the approach - more complex means better.
- Excluding accessibility and inclusivity needs.Do you have something to add?
#DesignThinking
#UXDesignMatters
#StrategyInDesign
#UserCenteredDesign
#DesignInnovation
#UXJourney
#StrategicDesign
#UserExperiencePro
#DesignInsights
#UXStrategyTips
#DesignFuture
#UserFlowDesign
#StrategicUX
#UXResearchMatters
#EmpathyInDesign
#UXFrameworks
#StrategyDrivenDesign
#HolisticUX
#UXTrends2023
#DesignStrategyInsights -
Let's talk about Design Strategy? Great, here’s a list of what design strategy isn’t:
- Simply aesthetics or surface styling.
- A one-size-fits-all solution.
- Merely following design trends without purpose.
- A fixed plan that can’t be changed.
-A planned process without interdisciplinary collaboration.
- Only about the end product and not the journey or process.
- Plan, based on personal preferences.
- A short-term fix without considering future implications.
- Unresponsive to changing market dynamics plan.
- Just about adding features.
- Designing the best user experience.
- Making it easier.
setting metric goals.
- Writing long docs and attending more meetings.
- A rigid doctrine immune to feedback.
- Devoid of empathy or understanding for users.
- Following the approach - more complex means better.
- Excluding accessibility and inclusivity needs.Do you have something to add?
#DesignThinking
#UXDesignMatters
#StrategyInDesign
#UserCenteredDesign
#DesignInnovation
#UXJourney
#StrategicDesign
#UserExperiencePro
#DesignInsights
#UXStrategyTips
#DesignFuture
#UserFlowDesign
#StrategicUX
#UXResearchMatters
#EmpathyInDesign
#UXFrameworks
#StrategyDrivenDesign
#HolisticUX
#UXTrends2023
#DesignStrategyInsights -
The other designer on my team and I finally used the term #DesignOps today to articulate all our intense process definition work. Writing design standards, going from being reactive to semi-proactive, building partnerships with team leads, and setting up a centralized email address and UX agile board...
We're also realizing that DesignOps is flat-out what we want and need it to be. Guidelines posted online are pretty much just that.
(I do have an hci.social 🐘 account, but...eh)
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#TIL if you have carefull crafted, written right up to the character limit a post, & then you get a notification that someone liked a witty post & then attempt to #edit a spelling error in the noticed post, #Mastodon does NOT pop-up "are you sure you want to throw away very long post & try to recreate it from memory just so you can insert the letter i?"
#EditPoof
"You just can't trust these things to stop your own stupidity" He learned this day...again. -
This is how #Niantic's game #HarryPotterWizardsUnite currently enforces their poly-nymic #namingPolicy:
https://mastodon.social/media/0Pyd858eb5E5jRP7vH0
Mind you, these name fields are *optional*, and (supposedly) aren't even stored on their servers, so it makes even less sense for them to enforce any rules for them, and not just use a single 'display name' field.
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This is how #Niantic's game #HarryPotterWizardsUnite currently enforces their poly-nymic #namingPolicy:
https://mastodon.social/media/0Pyd858eb5E5jRP7vH0
Mind you, these name fields are *optional*, and (supposedly) aren't even stored on their servers, so it makes even less sense for them to enforce any rules for them, and not just use a single 'display name' field.
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How nice, I just noticed that the indicator for which song is playing in the #Apple Music iOS app is now — finally — a real miniature equalizer display. It used to be a stupid repetitive animation and that drove me nuts because the beats did not match to the song. #fixed #UX #detailsmatter #applemusic
Btw. the #Lane8 Spring 2023 mixtape is a gem. https://music.apple.com/de/album/lane-8-spring-2023-mixtape-dj-mix/1674666916
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Creating training data for the neural net that will enable visual search in #TinyUX.
About 220 icons, 100 drawings / icon.
I've been doing this for many many hours in the evening while watching a football match or something.
I don't know if the feature will be used much, but wanted to get experience in embedding a neural net in an app that was actually used. Not just a demo.
Https://tinyux.app for more about the app.
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I really like how #pico8 is so easy to develop with, has fun limitations, and nicely exports cross platform. But I also like how #uxn sounds, because it runs on many old devices and is an actual VM with a very flexible rom format.
What if there is something in between the two... Calling it "con". And here are some of the specs:
- 2 bit pixels (4 colors: #000000, #444444, #888888, #cccccc)
- 128x128 screen
- 64kb cartridge. Format requires the first 256 bytes to define a 32x32 label image. Followed by the fantasy console version, followed by uxn-like assembly.
- Just a single NES/Pico8 controller as input.
- Able to connect to other "cons" through some pins in memory.And the rest of the specs I'm not sure about.
I like the idea of using assembly as the language, but I'm also afraid that it will be too annoying to program for. #uxn and #varvara don't have very many good games from what I've seen, the assembly language could be contributing to that.
Just like PICO-8 can store it's data in a single png image. This console could too. Here is an image that demonstrates the format. This image has only slightly more pixels than a ".p8.png" cartridge, but stores twice as much data (64KB).
I'd love to hear random thoughts or constructive feedback about the idea. For now it's just a thought experiment, not sure if it will actually go anywhere.
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New blog post! About the UX of taking money online - and how the latest web standards might just help the web to be less reliant on advertising...
Medium version: https://medium.com/samsung-internet-dev/reducing-the-friction-of-online-payments-b400d65d583e
Personal site version:
https://peteroshaughnessy.com/posts/reducing-the-friction-of-online-payments/ -
Don’t overthink when creating your portfolio. Just note down the most important points:
- hero section / introduction
- 2-3 case studies
- about you
- skillsAnd then just start creating it. 🚀