#gaussian-splat — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gaussian-splat, aggregated by home.social.
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Combining Photogrammetry Utilities into a Simple GUI Tool
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Watch Soldering Up Close and From Any Angle, in VR
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- Nativ (OS X) rapidly improving OSS replacement for LM Studio: https://github.com/Blaizzy/nativ
- SuperSplat gaussian splat editor from PlayCanvas: https://github.com/playcanvas/supersplat https://playcanvas.com
End-2-End Speech models:
- LiquidAI 1.5B: https://huggingface.co/LiquidAI/LFM2.5-Audio-1.5B
- NVIDIA NemotronLabs 11B: https://huggingface.co/nvidia/NVIDIA-NemotronLabs-VoiceChat-11B- MiniMax H3 support for 360° video generation: https://github.com/Burgstall-labs/ComfyUI-Seamless-Equirectangular https://www.minimax.io/blog/minimax-h3
#AI #AINews #nativ #opensource #localai #Gaussiansplat #VR #360video #audio #minimax #minimaxh3
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Immersive Gaussian Splat tour of grace cathedral, San Francisco
https://vincentwoo.com/3d/grace_cathedral/
Comments: https://news.ycombinator.com/item?id=48984254
#HackerNews #ImmersiveExperience #GaussianSplat #GraceCathedral #SanFrancisco #VirtualTour
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🤔 Oh, wow! A "Gaussian Splat of a Strawberry" captured from 90 angles! Because, you know, why take one good picture when you can take 7,920 mediocre ones instead? 🍓📸 And nothing says cutting-edge tech quite like a Nikon Z8 trying to make a #strawberry look interesting with 88 focus-stacked images. 🍓😂
https://superspl.at/scene/84df8849 #GaussianSplat #NikonZ8 #FocusStacking #TechHumor #Photography #HackerNews #ngated -
Extract 3D Video Game Content By Firing Up Photo Mode
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🖼️🎮 Ah yes, the groundbreaking #innovation of "Gaussian Splat" gaming—because who doesn't want to spend their weekend turning an abstract math concept into a playable disappointment? #PlayCanvas flaunts splats like they're the new sliced bread, but we all know it's just an over-hyped Excel spreadsheet with graphics. 🥴🔢
https://blog.playcanvas.com/turning-a-gaussian-splat-into-a-videogame/ #GaussianSplat #Gaming #GamingDisappointment #AbstractMath #OverhypedTech #HackerNews #ngated -
Turning a Gaussian Splat into a videogame
https://blog.playcanvas.com/turning-a-gaussian-splat-into-a-videogame/
#HackerNews #GaussianSplat #videogame #development #gameDev #PlayCanvas #techInnovation
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Yoooo Gaussian Splats are fun!
Created my first one yesterday and edited out some of the worst parts, now it looks like this!
Kinda like a dream, I luv it!#gaussiansplat #splat #photography #art #experimenting #experiment
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Trying to recreate the feeling of dreams/nostalgia in #Blender #b3d #gaussiansplat
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Turn a single image into a navigable 3D Gaussian Splat with depth
https://lab.revelium.studio/ml-sharp
#HackerNews #3DModeling #ImageProcessing #GaussianSplat #DepthNavigation #MachineLearning
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Really cool tech - Gausian splatted character animations - feels like a 90's "multi-media" aesthetics - https://gaussian-vrm.github.io
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Something a bit different - using 3D Gaussian Splats for creating art.
This started out as a Pictish standing stone up around Loch Kinord, Aberdeenshire. I took a video walking around it. Made a Gaussian Splat at some length. Found an interesting view where the splat artefacts look like a view through the surrounding tree foliage. Finished the tone processing in Luminar Neo.
#art #photography #scotland #3d #gaussiansplat #aberdeenshire #standingstone #lochkinord
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Learn What a Gaussian Splat Is, Then Make One https://hackaday.com/2025/10/31/learn-what-a-gaussian-splat-is-then-make-one/ #MachineLearning #Photogrammetry #gaussiansplat #how-to #3d #vr
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Learn What a Gaussian Splat Is, Then Make One - Gaussian Splats is a term you have likely come across, probably in relation to 3D ... - https://hackaday.com/2025/10/31/learn-what-a-gaussian-splat-is-then-make-one/ #machinelearning #photogrammetry #gaussiansplat #how-to #3d #vr
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🤡 Behold the mighty *Gaussian Splat*, aka glorified blurry blobs 🏆! Witness the epic saga of Dany Bittel's blurry bug obsession, where macro photography's shallow focus valiantly defends against clarity. A true triumph of complexity over common sense 🎉.
https://danybittel.ch/macro.html #GaussianSplat #BlurryBlobs #MacroPhotography #ComplexityOverCommonSense #DanyBittel #HackerNews #ngated -
A 3D view of the Nansen Ski Jump in Milan, New Hampshire. https://scaniverse.com/scan/foecdygrgqnta7np
#3D #VR #VirtualReality #Scaniverse #GaussianSplat #NewHampshire
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Move over, Lithopane: 3D Printed 3D Photos with Gaussian Splats https://hackaday.com/2025/05/10/move-over-lithopane-3d-printed-3d-photos-with-gaussian-splats/ #3dPrinterhacks #gaussiansplat #DLPprinter #3dprint #resin
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Move over, Lithopane: 3D Printed 3D Photos with Gaussian Splats - If you had asked us yesterday “How do you 3D Print a Photo”, we would have said “w... - https://hackaday.com/2025/05/10/move-over-lithopane-3d-printed-3d-photos-with-gaussian-splats/ #3dprinterhacks #gaussiansplat #dlpprinter #3dprint #resin
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A 3-d model of one of my favorite sculptures: Richard Evans The II # III by Dan Ben-Shmuel
#sculpture #art #3d #vr #xr #scaniverse #cornell #ithaca #gaussiansplat
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With the ongoing improvement in AI and machine learning models, as well as adaptive, programmable workflows in environments like Python/Jupyter, ComfyUI, Blender and Unreal Engine, it is a productive time to look at new approaches in heritage visualisation and digital conservation.
Main Entrance, Photogrammetric Model (2024). Image Source courtesy Dave Killick 2021-22.Over the last 20+ years I have accumulated an extensive database of images of the Cape Denison heritage site, including extensive external and internal imagery of Mawson’s Huts.
This database includes not only my own photographic, video and audio documentation, but also the work of many other expeditioners to the site, courtesy of the first-rate people of the Mawson’s Huts Foundation, Australian Antarctic Division and IPEV. I am especially grateful to Rob Easther, who facilitated my two trips to the site, and also enabled me to work with members of other teams to generate structured image sets suitable for photogrammetry. Rob was a wonderful man who I admired greatly and counted as a friend – sadly he passed away in February 2024. Deservingly, he actually has an island in Antarctica (humorously) named after him – Easther Island. I also want to acknowledge Bruce Hull (formerly of the AAD) for employing me to document the site in 2006/7 and providing access to many documentary materials. This led to my first work for fulldome: ‘Frozen in Time’ (2008).
As a consequence of these opportunities and connections, I have a database containing imagery from about 2002 to 2021. These are largely unordered collections – though with enough coverage to enable the assembly of multi-year sets that can be used for partial 3D reconstruction. Photogrammetry typically doesn’t work well with non-contiguous data (both spatial and temporal), but with masking it is possible to work around many registration issues. It’s a bit of a kludge, but seems to be working. The creation of masks is typically very labour-intensive, but fortunately I am now able to semi-automate the processing of thousands of files using AI text-vision models like SAM/SAM2 and Florence-2. Semantic segmentation and masking can also be semi-automated using locally installed private LLM systems like Ollama/llama3.2. ‘Semi-automated’ means ‘fragile’ – still requiring the human-in-the-loop. Combining these with other opensource processors like COLMAP, SuperSplat, NerfStudio, one can imagine a future ‘agentive’ workflow for dealing with large unordered image collections – similar to the approach griptape.ai is developing, but without the reliance upon external paid APIs. Interesting times indeed!
Over time, I’ll post a few works-in-progress here, including photogrammetric and gaussian splat reconstructions, which will ultimately lead to a full 3D reconstruction in Unreal Engine. It’s been a long time coming, but the objective I’ve held for many years is now within sight. Credits for photographic sources are listed at the bottom of the page.
The quality of reconstruction varies due to the quality and source of the underpinning materials – for instance, some image sets from 2002 were shot on a digital camera at 1600 x 1200 px resolution; later ones at 5472 x 3638 px – so the resolution is quite variable. This broadly matches the development of digital camera technology over the last 20+ years. Interesting possibilities arise with ‘up-rezzing’ source images using generative AI models, at the risk of introducing confabulated detail. It’s a trade-off between digital ‘accuracy’ and novel possibilities for generative reconstruction. Of course, I am aided by having personal experience of working at the site and witnessing its changes over many years.
Similarly, as the conditions at the site are very variable, creating a representative 3D model is quite challenging. For instance, photographs taken in 2006 (Simon Mossman) reveal the Huts to be almost entirely entombed in ice (yes, ice, not snow), whereas conditions in 2021 (Dave Killick) revealed the structure to be almost standing free from the surrounding rocks.
Mawson’s Huts – iced-in. 2006. Photo courtesy Simon Mossman.Mawson’s Huts, Photogrammetric Reconstruction 2024. 2021 image source courtesy of Dave Killick.Mawson’s Huts, Photogrammetric Reconstruction 2024. 2021 image source courtesy of Dave Killick.Similarly, the interior of the main hut has had massive amounts of ice removed over the years – thanks to ongoing conservation expeditions by the Mawsons Huts Foundation – transforming its appearance – and revealing many of the treasures previously entombed within. I hope to eventually be able to create a gradual ‘reveal’ demonstrating the amazing conservation work that has been undertaken by the talented archaeologists, materials conservators and heritage carpenters who have worked there.
Of course, it would be wonderful to be able to return to the site myself with a very high quality full-frame or medium format camera and shoot everything at 100-200 megapixels, or in lieu of that, to have team capacity to do the job in a technically correct way.
https://youtu.be/WFI99d96qX4?si=VW9cXExx37AGekUH
In addition to my own extensive materials (2006/7 and 2009/10), I’m very grateful to for the photographic work of Adrian Welke (2002), Simon Mossman (2006), Chris Henderson (2009/10), Sally Hildred (2016), and Dave Killick (2021). I’m always on the lookout for more – so if you’re reading this and have some good photographic documentation – please drop me a line. Hopefully, in future expeditions we can arrange a thorough photogrammetric survey. In the meantime, I’ll keep plugging away with what I have, figuring out new ways of doing things with it – that’s half the fun.
https://www.petermorse.com.au/2024/11/reconstructing-mawsons-huts-antarctica/
#antarctica #gaussiansplat #gsplat #mawsonSHuts #photogrammetry #visualisation
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New Gaussian Splat: The Maisonneuve Monument, dedicated to the founding of Montréal in 1892.
It attracts many onlookers and tourist groups every few minutes who like to get right in front of it. Good thing a Gaussian Splat recording can be paused temporarily.
Explore the Splat on Scaniverse:
https://scaniverse.com/scan/pcjloz7wytmzs3tdAbout the monument itself:
https://en.wikipedia.org/wiki/Maisonneuve_Monument -
It seems like Google searches for "eyes hurting" soared after the Eclipse.
Luckily my eyes didn't hurt, probably because I was busy Gaussian Splatting the gigantic (and functional) Eclipse Glasses installed by Cirque du Soleil in Montreal.
Amazed that we can now generate Gaussian Splats using only an iPhone, with everything processed on-device
You can explore the Splat yourself on Scaniverse https://scaniverse.com/scan/o5yo64qzpotq4gbe
#3d #scanning #niantic #nianticlabs #gaussiansplat
#gaussiansplatting -
I've been using #Scaniverse for fun once or twice, but I'm planning to use it for the next #vfx set supervision task. It exports usdz and you have a textured model of the set for measurements. It does #GaussianSplat now but a first test turned out way more low-quality than these demos:
https://blog.scaniverse.com/scaniverse-introduces-support-for-3d-gaussian-splatting-9f7f63f5469b