#waveshare — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #waveshare, aggregated by home.social.
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Monitor live traffic from V2X signals with V2X2MAP open-source Android app and an ESP32-C5 development board
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$60 kit transforms the Raspberry Pi 4/5 into a DIN Rail industrial computer with isolated RS232, RS485, and CAN Bus
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Clawdmeter – A DIY ESP32-S3 desk dashboard for Claude Code token usage monitoring
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Achei a ideia do #PocketTerm35 da #Waveshare interessante, apesar da ausência de um #trackball, mas a tela de 640x480, apesar de teoricamente adequada, reforça o retrocesso acumulado ao longo de décadas: apesar de todo o blá, blá, blá sobre convergência e dispositivos móveis, a realidade é outra, com desktop environments pesados demais para rodar em SBCs com 1 GB ou 2 GB de RAM (as poucas especificações minimamente acessíveis nos dias de hoje) e, em geral, pouca oferta de software convergente para algo além de relógios, cronômetros e calendários.
O #GNOME, por exemplo, ainda tem problemas para exibir a grade de aplicativos a 720p, caso o scaling seja de 125% ou maior para tornar a leitura mais fácil em tela pequenas (o que, na prática, reduz a resolução) e, em linhas gerais, parece muito pouco testado para cenários do tipo. E, claro, o GNOME não é exatamente o tipo de ambiente gráfico que você vai rodar num dispositivo, seja ARM, seja x86, com 1 GB ou 2 GB de RAM.
Mesmo aplicativos mais antigos e fora dos holofotes, como #Abiword e #Gnumeric realisticamente esperam 800x600 de resolução. É compreensível, mas problemático. Simplesmente não temos quase nada que rode em 640x480.
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Achei a ideia do #PocketTerm35 da #Waveshare interessante, apesar da ausência de um #trackball, mas a tela de 640x480, apesar de teoricamente adequada, reforça o retrocesso acumulado ao longo de décadas: apesar de todo o blá, blá, blá sobre convergência e dispositivos móveis, a realidade é outra, com desktop environments pesados demais para rodar em SBCs com 1 GB ou 2 GB de RAM (as poucas especificações minimamente acessíveis nos dias de hoje) e, em geral, pouca oferta de software convergente para algo além de relógios, cronômetros e calendários.
O #GNOME, por exemplo, ainda tem problemas para exibir a grade de aplicativos a 720p, caso o scaling seja de 125% ou maior para tornar a leitura mais fácil em tela pequenas (o que, na prática, reduz a resolução) e, em linhas gerais, parece muito pouco testado para cenários do tipo. E, claro, o GNOME não é exatamente o tipo de ambiente gráfico que você vai rodar num dispositivo, seja ARM, seja x86, com 1 GB ou 2 GB de RAM.
Mesmo aplicativos mais antigos e fora dos holofotes, como #Abiword e #Gnumeric realisticamente esperam 800x600 de resolução. É compreensível, mas problemático. Simplesmente não temos quase nada que rode em 640x480.
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Achei a ideia do #PocketTerm35 da #Waveshare interessante, apesar da ausência de um #trackball, mas a tela de 640x480, apesar de teoricamente adequada, reforça o retrocesso acumulado ao longo de décadas: apesar de todo o blá, blá, blá sobre convergência e dispositivos móveis, a realidade é outra, com desktop environments pesados demais para rodar em SBCs com 1 GB ou 2 GB de RAM (as poucas especificações minimamente acessíveis nos dias de hoje) e, em geral, pouca oferta de software convergente para algo além de relógios, cronômetros e calendários.
O #GNOME, por exemplo, ainda tem problemas para exibir a grade de aplicativos a 720p, caso o scaling seja de 125% ou maior para tornar a leitura mais fácil em tela pequenas (o que, na prática, reduz a resolução) e, em linhas gerais, parece muito pouco testado para cenários do tipo. E, claro, o GNOME não é exatamente o tipo de ambiente gráfico que você vai rodar num dispositivo, seja ARM, seja x86, com 1 GB ou 2 GB de RAM.
Mesmo aplicativos mais antigos e fora dos holofotes, como #Abiword e #Gnumeric realisticamente esperam 800x600 de resolução. É compreensível, mas problemático. Simplesmente não temos quase nada que rode em 640x480.
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Achei a ideia do #PocketTerm35 da #Waveshare interessante, apesar da ausência de um #trackball, mas a tela de 640x480, apesar de teoricamente adequada, reforça o retrocesso acumulado ao longo de décadas: apesar de todo o blá, blá, blá sobre convergência e dispositivos móveis, a realidade é outra, com desktop environments pesados demais para rodar em SBCs com 1 GB ou 2 GB de RAM (as poucas especificações minimamente acessíveis nos dias de hoje) e, em geral, pouca oferta de software convergente para algo além de relógios, cronômetros e calendários.
O #GNOME, por exemplo, ainda tem problemas para exibir a grade de aplicativos a 720p, caso o scaling seja de 125% ou maior para tornar a leitura mais fácil em tela pequenas (o que, na prática, reduz a resolução) e, em linhas gerais, parece muito pouco testado para cenários do tipo. E, claro, o GNOME não é exatamente o tipo de ambiente gráfico que você vai rodar num dispositivo, seja ARM, seja x86, com 1 GB ou 2 GB de RAM.
Mesmo aplicativos mais antigos e fora dos holofotes, como #Abiword e #Gnumeric realisticamente esperam 800x600 de resolução. É compreensível, mas problemático. Simplesmente não temos quase nada que rode em 640x480.
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Compact Calendar Display Reduces Phone Dependency
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Compact Calendar Display Reduces Phone Dependency
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ESP32-C5-WIFI6-KIT dual-band WiFi IoT board offers up to 32MB flash, 8MB PSRAM, onboard or external WiFi antenna
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I finally wrapped up my custom mini #cyberdeck build last night. Uses a #waveshare ESP32-S3 touchscreen and a mini "OS" built using #circuitpython I wrote a blog post about the build (including links to download the #3dprint models and code) https://andywarburton.co.uk/post/gr3ml1n-a-compact-handheld-cyberdeck-built-for-chaos
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I finally wrapped up my custom mini #cyberdeck build last night. Uses a #waveshare ESP32-S3 touchscreen and a mini "OS" built using #circuitpython I wrote a blog post about the build (including links to download the #3dprint models and code) https://andywarburton.co.uk/post/gr3ml1n-a-compact-handheld-cyberdeck-built-for-chaos
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I finally wrapped up my custom mini #cyberdeck build last night. Uses a #waveshare ESP32-S3 touchscreen and a mini "OS" built using #circuitpython I wrote a blog post about the build (including links to download the #3dprint models and code) https://andywarburton.co.uk/post/gr3ml1n-a-compact-handheld-cyberdeck-built-for-chaos
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I finally wrapped up my custom mini #cyberdeck build last night. Uses a #waveshare ESP32-S3 touchscreen and a mini "OS" built using #circuitpython I wrote a blog post about the build (including links to download the #3dprint models and code) https://andywarburton.co.uk/post/gr3ml1n-a-compact-handheld-cyberdeck-built-for-chaos
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I finally wrapped up my custom mini #cyberdeck build last night. Uses a #waveshare ESP32-S3 touchscreen and a mini "OS" built using #circuitpython I wrote a blog post about the build (including links to download the #3dprint models and code) https://andywarburton.co.uk/post/gr3ml1n-a-compact-handheld-cyberdeck-built-for-chaos
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UGV Beast – An off-road tracked AI robot built for Raspberry Pi 4/5
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UGV Beast – An off-road tracked AI robot built for Raspberry Pi 4/5
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UGV Beast – An off-road tracked AI robot built for Raspberry Pi 4/5
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UGV Beast – An off-road tracked AI robot built for Raspberry Pi 4/5
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UGV Beast – An off-road tracked AI robot built for Raspberry Pi 4/5
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PocketTerm35 : un terminal de saisie 3.5″ sous Raspberry Pi
Le PocketTerm35 combine un écran de 3.5", un clavier QWERTY et les entrailles nécessaires pour accueillir une carte Raspberry Pi..
https://www.minimachines.net/?p=140710 #raspberrypi #waveshare -
PocketTerm35 : un terminal de saisie 3.5″ sous Raspberry Pi
Le PocketTerm35 combine un écran de 3.5", un clavier QWERTY et les entrailles nécessaires pour accueillir une carte Raspberry Pi..
https://www.minimachines.net/?p=140710 #raspberrypi #waveshare -
PocketTerm35 : un terminal de saisie 3.5″ sous Raspberry Pi
Le PocketTerm35 combine un écran de 3.5", un clavier QWERTY et les entrailles nécessaires pour accueillir une carte Raspberry Pi..
https://www.minimachines.net/?p=140710 #raspberrypi #waveshare -
PocketTerm35 : un terminal de saisie 3.5″ sous Raspberry Pi
Le PocketTerm35 combine un écran de 3.5", un clavier QWERTY et les entrailles nécessaires pour accueillir une carte Raspberry Pi..
https://www.minimachines.net/?p=140710 #raspberrypi #waveshare -
PocketTerm35 : un terminal de saisie 3.5″ sous Raspberry Pi
Le PocketTerm35 combine un écran de 3.5", un clavier QWERTY et les entrailles nécessaires pour accueillir une carte Raspberry Pi..
https://www.minimachines.net/?p=140710 #raspberrypi #waveshare -
PocketTerm35 is a Raspberry Pi-powered handheld with a 3.5 inch screen and QWERTY keyboard
Waveshare’s new PocketTerm35 is a handheld computer with a 3.5 inch, 640 x 480 pixel touchscreen IPS display, a 67-key keyboard for thumb typing, dedicated buttons for gaming, and a stereo speaker.
Designed to use a Raspberry Pi for brains, the system also has four USB Type-A ports, Gigabit Ethernet, a microSD card reader, headphone jack, and support for Raspberry Pi OS and other Linux-based […]
#handheldPc #pocketterm #pocketterm35 #raspberryPi #raspberryPi4 #raspberryPi5 #waveshare Read more: https://liliputing.com/pocketterm35-is-a-raspberry-pi-powered-handheld-with-a-3-5-inch-screen-and-qwerty-keyboard/ -
PocketTerm35 is a Raspberry Pi-powered handheld with a 3.5 inch screen and QWERTY keyboard
Waveshare’s new PocketTerm35 is a handheld computer with a 3.5 inch, 640 x 480 pixel touchscreen IPS display, a 67-key keyboard for thumb typing, dedicated buttons for gaming, and a stereo speaker.
Designed to use a Raspberry Pi for brains, the system also has four USB Type-A ports, Gigabit Ethernet, a microSD card reader, headphone jack, and support for Raspberry Pi OS and other Linux-based […]
#handheldPc #pocketterm #pocketterm35 #raspberryPi #raspberryPi4 #raspberryPi5 #waveshare Read more: https://liliputing.com/pocketterm35-is-a-raspberry-pi-powered-handheld-with-a-3-5-inch-screen-and-qwerty-keyboard/ -
PocketTerm35 is a Raspberry Pi-powered handheld with a 3.5 inch screen and QWERTY keyboard
Waveshare’s new PocketTerm35 is a handheld computer with a 3.5 inch, 640 x 480 pixel touchscreen IPS display, a 67-key keyboard for thumb typing, dedicated buttons for gaming, and a stereo speaker.
Designed to use a Raspberry Pi for brains, the system also has four USB Type-A ports, Gigabit Ethernet, a microSD card reader, headphone jack, and support for Raspberry Pi OS and other Linux-based […]
#handheldPc #pocketterm #pocketterm35 #raspberryPi #raspberryPi4 #raspberryPi5 #waveshare Read more: https://liliputing.com/pocketterm35-is-a-raspberry-pi-powered-handheld-with-a-3-5-inch-screen-and-qwerty-keyboard/ -
PocketTerm35 is a Raspberry Pi-powered handheld with a 3.5 inch screen and QWERTY keyboard
Waveshare’s new PocketTerm35 is a handheld computer with a 3.5 inch, 640 x 480 pixel touchscreen IPS display, a 67-key keyboard for thumb typing, dedicated buttons for gaming, and a stereo speaker.
Designed to use a Raspberry Pi for brains, the system also has four USB Type-A ports, Gigabit Ethernet, a microSD card reader, headphone jack, and support for Raspberry Pi OS and other Linux-based […]
#handheldPc #pocketterm #pocketterm35 #raspberryPi #raspberryPi4 #raspberryPi5 #waveshare Read more: https://liliputing.com/pocketterm35-is-a-raspberry-pi-powered-handheld-with-a-3-5-inch-screen-and-qwerty-keyboard/ -
PocketTerm35 – A Raspberry Pi 4/5-based handheld Linux terminal with 3.5-inch touch display and built-in keyboard
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PocketTerm35 – A Raspberry Pi 4/5-based handheld Linux terminal with 3.5-inch touch display and built-in keyboard
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PocketTerm35 – A Raspberry Pi 4/5-based handheld Linux terminal with 3.5-inch touch display and built-in keyboard
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PocketTerm35 – A Raspberry Pi 4/5-based handheld Linux terminal with 3.5-inch touch display and built-in keyboard
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PocketTerm35 – A Raspberry Pi 4/5-based handheld Linux terminal with 3.5-inch touch display and built-in keyboard
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Feature-rich Raspberry Pi CM5 carrier board offers dual Ethernet, quad RS485, 4G LTE/5G connectivity, and more
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Hello #Smarthome community!
I finally found the "sweet spot" for displaying data on larger LCDs.After testing various layouts (from free-floating icons to strict tables) modern "tiles" are definitely the winner.
The aesthetics can always be tweaked, but from a functional standpoint, this layout is unbeatable.
The heart of this project is the #Waveshare ESP32-S3-Touch-LCD-4.3B. It is used as a central dashboard for sensor data and remote control of my other IoT nodes
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Hello #Smarthome community!
I finally found the "sweet spot" for displaying data on larger LCDs.After testing various layouts (from free-floating icons to strict tables) modern "tiles" are definitely the winner.
The aesthetics can always be tweaked, but from a functional standpoint, this layout is unbeatable.
The heart of this project is the #Waveshare ESP32-S3-Touch-LCD-4.3B. It is used as a central dashboard for sensor data and remote control of my other IoT nodes
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Hello #Smarthome community!
I finally found the "sweet spot" for displaying data on larger LCDs.After testing various layouts (from free-floating icons to strict tables) modern "tiles" are definitely the winner.
The aesthetics can always be tweaked, but from a functional standpoint, this layout is unbeatable.
The heart of this project is the #Waveshare ESP32-S3-Touch-LCD-4.3B. It is used as a central dashboard for sensor data and remote control of my other IoT nodes
-
Hello #Smarthome community!
I finally found the "sweet spot" for displaying data on larger LCDs.After testing various layouts (from free-floating icons to strict tables) modern "tiles" are definitely the winner.
The aesthetics can always be tweaked, but from a functional standpoint, this layout is unbeatable.
The heart of this project is the #Waveshare ESP32-S3-Touch-LCD-4.3B. It is used as a central dashboard for sensor data and remote control of my other IoT nodes
-
Hello #Smarthome community!
I finally found the "sweet spot" for displaying data on larger LCDs.After testing various layouts (from free-floating icons to strict tables) modern "tiles" are definitely the winner.
The aesthetics can always be tweaked, but from a functional standpoint, this layout is unbeatable.
The heart of this project is the #Waveshare ESP32-S3-Touch-LCD-4.3B. It is used as a central dashboard for sensor data and remote control of my other IoT nodes
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After two solid days of wrestling with toolchains, I can now write to the screen. I feel like this is a major accomplishment. Screen refresh is noticeably slow, though.
I'm using VSCodium, PlatformIO, ESP-IDF, and an ST7789 driver of unknown provenance (probably Waveshare). That's not the first combo I tried, nor the fourth.
🧵 10/N
#ReactionDiffusion #ESP32 #WaveShare #LVGL #VSCodium #PlatformIO
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After two solid days of wrestling with toolchains, I can now write to the screen. I feel like this is a major accomplishment. Screen refresh is noticeably slow, though.
I'm using VSCodium, PlatformIO, ESP-IDF, and an ST7789 driver of unknown provenance (probably Waveshare). That's not the first combo I tried, nor the fourth.
🧵 10/N
#ReactionDiffusion #ESP32 #WaveShare #LVGL #VSCodium #PlatformIO
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After two solid days of wrestling with toolchains, I can now write to the screen. I feel like this is a major accomplishment. Screen refresh is noticeably slow, though.
I'm using VSCodium, PlatformIO, ESP-IDF, and an ST7789 driver of unknown provenance (probably Waveshare). That's not the first combo I tried, nor the fourth.
🧵 10/N
#ReactionDiffusion #ESP32 #WaveShare #LVGL #VSCodium #PlatformIO
-
After two solid days of wrestling with toolchains, I can now write to the screen. I feel like this is a major accomplishment. Screen refresh is noticeably slow, though.
I'm using VSCodium, PlatformIO, ESP-IDF, and an ST7789 driver of unknown provenance (probably Waveshare). That's not the first combo I tried, nor the fourth.
🧵 10/N
#ReactionDiffusion #ESP32 #WaveShare #LVGL #VSCodium #PlatformIO
-
After two solid days of wrestling with toolchains, I can now write to the screen. I feel like this is a major accomplishment. Screen refresh is noticeably slow, though.
I'm using VSCodium, PlatformIO, ESP-IDF, and an ST7789 driver of unknown provenance (probably Waveshare). That's not the first combo I tried, nor the fourth.
🧵 10/N
#ReactionDiffusion #ESP32 #WaveShare #LVGL #VSCodium #PlatformIO
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I'm reviving this project.
This is the ESP32 board I'm using. It has an ESP32S3, 8+16MB PSRAM, touch screen, yada³. Nice little kit.
https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-1.69I am trying to decide whether to use a high level toolkit like LVGL or roll my own optimized SPI driver for the display and eke out all the performance I can. I'm leaning toward the latter, because that's what I always do.
🧵 9/N
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I'm reviving this project.
This is the ESP32 board I'm using. It has an ESP32S3, 8+16MB PSRAM, touch screen, yada³. Nice little kit.
https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-1.69I am trying to decide whether to use a high level toolkit like LVGL or roll my own optimized SPI driver for the display and eke out all the performance I can. I'm leaning toward the latter, because that's what I always do.
🧵 9/N
-
I'm reviving this project.
This is the ESP32 board I'm using. It has an ESP32S3, 8+16MB PSRAM, touch screen, yada³. Nice little kit.
https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-1.69I am trying to decide whether to use a high level toolkit like LVGL or roll my own optimized SPI driver for the display and eke out all the performance I can. I'm leaning toward the latter, because that's what I always do.
🧵 9/N
-
I'm reviving this project.
This is the ESP32 board I'm using. It has an ESP32S3, 8+16MB PSRAM, touch screen, yada³. Nice little kit.
https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-1.69I am trying to decide whether to use a high level toolkit like LVGL or roll my own optimized SPI driver for the display and eke out all the performance I can. I'm leaning toward the latter, because that's what I always do.
🧵 9/N
-
I'm reviving this project.
This is the ESP32 board I'm using. It has an ESP32S3, 8+16MB PSRAM, touch screen, yada³. Nice little kit.
https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-1.69I am trying to decide whether to use a high level toolkit like LVGL or roll my own optimized SPI driver for the display and eke out all the performance I can. I'm leaning toward the latter, because that's what I always do.
🧵 9/N