#reactiondiffusion — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #reactiondiffusion, aggregated by home.social.
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Breaking the Symmetry
#reactiondiffusion #mastoart -
Breaking the Symmetry
#reactiondiffusion #mastoart -
Breaking the Symmetry
#reactiondiffusion #mastoart -
Breaking the Symmetry
#reactiondiffusion #mastoart -
Breaking the Symmetry
#reactiondiffusion #mastoart -
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Day 1 of #weekOfPatching
Optimized my #cablesGL stable diffusion patch to work with performant RGB 8bit textures. Also adding a normalmalp lighting base.
The idea is to sync up cables patches with dj sets comming from @mixxx, there already is a "midi for light" midi mapping available in Mixx, which does the hard work here.
Next up is extending this with more features.
(The audio is just a random synth noodel, no way to record the audio right now.)
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Day 1 of #weekOfPatching
Optimized my #cablesGL stable diffusion patch to work with performant RGB 8bit textures. Also adding a normalmalp lighting base.
The idea is to sync up cables patches with dj sets comming from @mixxx, there already is a "midi for light" midi mapping available in Mixx, which does the hard work here.
Next up is extending this with more features.
(The audio is just a random synth noodel, no way to record the audio right now.)
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Day 1 of #weekOfPatching
Optimized my #cablesGL stable diffusion patch to work with performant RGB 8bit textures. Also adding a normalmalp lighting base.
The idea is to sync up cables patches with dj sets comming from @mixxx, there already is a "midi for light" midi mapping available in Mixx, which does the hard work here.
Next up is extending this with more features.
(The audio is just a random synth noodel, no way to record the audio right now.)
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Day 1 of #weekOfPatching
Optimized my #cablesGL stable diffusion patch to work with performant RGB 8bit textures. Also adding a normalmalp lighting base.
The idea is to sync up cables patches with dj sets comming from @mixxx, there already is a "midi for light" midi mapping available in Mixx, which does the hard work here.
Next up is extending this with more features.
(The audio is just a random synth noodel, no way to record the audio right now.)
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Day 1 of #weekOfPatching
Optimized my #cablesGL stable diffusion patch to work with performant RGB 8bit textures. Also adding a normalmalp lighting base.
The idea is to sync up cables patches with dj sets comming from @mixxx, there already is a "midi for light" midi mapping available in Mixx, which does the hard work here.
Next up is extending this with more features.
(The audio is just a random synth noodel, no way to record the audio right now.)
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Being able to work with or without fills is a key aspect of working with tuned Turing patterns.
The art stands on either plotter or printer. #algorist #reactiondiffusion #penplotter #printer -
Being able to work with or without fills is a key aspect of working with tuned Turing patterns.
The art stands on either plotter or printer. #algorist #reactiondiffusion #penplotter #printer -
Horse in Silhouette. A single loop plot on B% sized paper, using Tombow Blue dualtip pen. #penplotter #algorist #reactiondiffusion #plotterart
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Horse in Silhouette. A single loop plot on B% sized paper, using Tombow Blue dualtip pen. #penplotter #algorist #reactiondiffusion #plotterart
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Horse in Silhouette. A single loop plot on B% sized paper, using Tombow Blue dualtip pen. #penplotter #algorist #reactiondiffusion #plotterart
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Horse in Silhouette. A single loop plot on B% sized paper, using Tombow Blue dualtip pen. #penplotter #algorist #reactiondiffusion #plotterart
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évolution d'une goutte de cristaux liquides qui dessine des motifs phasants de réaction diffusion.
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évolution d'une goutte de cristaux liquides qui dessine des motifs phasants de réaction diffusion.
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évolution d'une goutte de cristaux liquides qui dessine des motifs phasants de réaction diffusion.
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évolution d'une goutte de cristaux liquides qui dessine des motifs phasants de réaction diffusion.
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A couple of frogs I created using reaction diffusion on touch designer. #reactiondiffusion. #touchdesigner #frog
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A couple of frogs I created using reaction diffusion on touch designer. #reactiondiffusion. #touchdesigner #frog
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A couple of frogs I created using reaction diffusion on touch designer. #reactiondiffusion. #touchdesigner #frog
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Reaction-Diffusion Playground: A class of generative art systems
https://jasonwebb.github.io/reaction-diffusion-playground/
#reactiondiffusion #generative #turing #art #+ -
Reaction-Diffusion Playground: A class of generative art systems
https://jasonwebb.github.io/reaction-diffusion-playground/
#reactiondiffusion #generative #turing #art #+ -
Reaction-Diffusion Playground: A class of generative art systems
https://jasonwebb.github.io/reaction-diffusion-playground/
#reactiondiffusion #generative #turing #art #+ -
Reaction-Diffusion Playground: A class of generative art systems
https://jasonwebb.github.io/reaction-diffusion-playground/
#reactiondiffusion #generative #turing #art #+ -
Multi-Scale Turing Patterns: Interesting art generated by algorithms
https://www.flickr.com/photos/jonathanmccabe/albums/72157644907151060/
#reactiondiffusion #generative #art #+ -
Multi-Scale Turing Patterns: Interesting art generated by algorithms
https://www.flickr.com/photos/jonathanmccabe/albums/72157644907151060/
#reactiondiffusion #generative #art #+ -
Multi-Scale Turing Patterns: Interesting art generated by algorithms
https://www.flickr.com/photos/jonathanmccabe/albums/72157644907151060/
#reactiondiffusion #generative #art #+ -
Multi-Scale Turing Patterns: Interesting art generated by algorithms
https://www.flickr.com/photos/jonathanmccabe/albums/72157644907151060/
#reactiondiffusion #generative #art #+ -
@t36s Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...
Links to the respective projects/workshops:
- https://github.com/learn-postspectacular/sac-workshop-2013
- https://www.flickr.com/photos/toxi/albums/72157604724789091#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative
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@t36s Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...
Links to the respective projects/workshops:
- https://github.com/learn-postspectacular/sac-workshop-2013
- https://www.flickr.com/photos/toxi/albums/72157604724789091#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative
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@t36s Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...
Links to the respective projects/workshops:
- https://github.com/learn-postspectacular/sac-workshop-2013
- https://www.flickr.com/photos/toxi/albums/72157604724789091#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative
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@t36s Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...
Links to the respective projects/workshops:
- https://github.com/learn-postspectacular/sac-workshop-2013
- https://www.flickr.com/photos/toxi/albums/72157604724789091#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative
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@t36s Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...
Links to the respective projects/workshops:
- https://github.com/learn-postspectacular/sac-workshop-2013
- https://www.flickr.com/photos/toxi/albums/72157604724789091#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative
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I wrote up the problem and my planned solution for the Reaction Diffusion Toy's multitasking. Check it out.
https://github.com/kbob/Reaction_Diffusion_Toy/blob/7fee5ce827931905a7ccf2f39de4bf4a29c757bb/rdembed/SYNC_NOTES.mdNow I just have to translate pseudocode into runningcode.
(Bumping @lkundrak 'cause I think he likes this stuff.)
🧵 22/N
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I wrote up the problem and my planned solution for the Reaction Diffusion Toy's multitasking. Check it out.
https://github.com/kbob/Reaction_Diffusion_Toy/blob/7fee5ce827931905a7ccf2f39de4bf4a29c757bb/rdembed/SYNC_NOTES.mdNow I just have to translate pseudocode into runningcode.
(Bumping @lkundrak 'cause I think he likes this stuff.)
🧵 22/N
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I wrote up the problem and my planned solution for the Reaction Diffusion Toy's multitasking. Check it out.
https://github.com/kbob/Reaction_Diffusion_Toy/blob/7fee5ce827931905a7ccf2f39de4bf4a29c757bb/rdembed/SYNC_NOTES.mdNow I just have to translate pseudocode into runningcode.
(Bumping @lkundrak 'cause I think he likes this stuff.)
🧵 22/N
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I wrote up the problem and my planned solution for the Reaction Diffusion Toy's multitasking. Check it out.
https://github.com/kbob/Reaction_Diffusion_Toy/blob/7fee5ce827931905a7ccf2f39de4bf4a29c757bb/rdembed/SYNC_NOTES.mdNow I just have to translate pseudocode into runningcode.
(Bumping @lkundrak 'cause I think he likes this stuff.)
🧵 22/N