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#korg — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #korg, aggregated by home.social.

  1. Today, let us remember the Godfather of Techno, Klaus Schulze, with a live performance recorded back in 1977

    May his Soul Rest in Peace ❤️

    youtu.be/Kgt-D3tFMaQ?si=iwonvy

    #electronic #music #krautrock #trance #ambient #rip #techno #moog #yamaha #korg #roland

  2. Okay, here's a long shot for the #Fedi hive mind. If you are in the intersection of "#musician or musician-adjacent in the 1980s" and "keyboard / #synthesizer aficionado", this one is for you.

    In the mid- to late-80s, I used to spend a lot of time in music / #instrument stores (not selling CDs, selling guitars and amps and drums and whatnot). Synthesizer tech was advancing rapidly at this point, with digital starting to overtake analog by leaps and bounds.

    At some point, one of the stores got a new #keyboard model in. I can't swear to it, but I think it was either a #Roland or a #Korg. This one had a floppy drive built in, on the side of the #synth. And they had a demo on a floppy disk that was incredible at the time.

    It wasn't an official #demo disk. It was a normal consumer floppy, presumably copied far and wide. Hand-Sharpied on it was the name/title "Amin Phone". It was a musical, bright and upbeat piece, rock/pop, maybe 30s long, and included digital samples of a person's voice.

    The entire thing was a ridiculous #answering machine outgoing #message. I think there was even a sampled voice at the end taken from someone leaving a message, commenting on it being over-the-top or something.

    "Amin phone" is unsearchable on the 'net. Everyone has a phone, and there are millions of people named Amin or el-Amin.

    Anyone else remember this? Anyone actually able to point to a recording of it?

    #KeyboardDemo #SynthDemo #AminPhone #Amin #AnsweringMachine #FloppyDisk

  3. Web build is here:

    music.gbraad.nl/syncopath/

    Still working on the second page, with options to slowdown, ramp, step, etc. Got lots of ideas that will get included, as this is great for playing with the #Korg #Volca

  4. It does not look great, but works! That is more important. I can control the DAC Filter from the DAW

    #Korg microAUDIO 722/22

  5. Did a better recording.

    For the zero people asking, the devices are a Norns shield, M8 tracker and a korg delay and reverb thingy.

    #nornsshield #m8tracker #korg

  6. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  7. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  8. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  9. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  10. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  11. Today, I’m meeting The Gentleman from Native Instruments for the first time. It’s a fantastic piano, a 1908 Bechstein, and the sound is delightful.

    #kontakt #nativeinstruments #korg #roland #zenbeats #midi

  12. Got my Korg NanoKontrol 2 yesterday, and I’m really happy with it. The build feels solid and it’s a great little device. Tried it out in Zenbeats last night and loved what it can do (still figuring out how to set up a few things though).

    #korg #roland #zenbeats #midi

  13. My PXR MIDI Player for macOS has just been updated to version 0.94.2 with a few enhancements and bug fixes.

    If you love MIDI files and use macOS 14+, give it a go! It's free!

    pixelrefresh.com/product/pxr-m

    #midi #yamaha #roland #korg

  14. did you know the #Korg #Opsix had a #generative #sequencer inside? youtube.com/watch?v=wIxzqfwvn-A #synthesizer easter egg - here's how to enter it.. based on the game of life - see display - in the video. you can set scale, and other things..

  15. Wow so Daniel Miller got his MiniKorg 700S in 1977 for 200 pounds which would be about $1500 today to make Warm Leatherette, plus the TEAC reel to reel. These days $1500 covers the equivalent of that easy!

    youtube.com/watch?v=X8TJCNdyajg

    #ElectronicMusic #Korg #DanielMiller #Synthesizers #Synths

  16. I bought one of those little #Korg Nu:Tekt oscilloscopes (the sort where you have to assemble it yourself) to use with the #Stylophone DF-8 filter. The filter doesn't have its own LFO, so I wanted something that could produce one to modulate the cutoff frequency. It's loads of fun! Pretty easy to put together, even for my middle-aged fingers, and the LFO range extends into audible frequencies. Combined with the Bandstop+ filter, you can get some really cool noises... #GearSquad #Synth #Analogue

  17. Another live sonic journey from the Photosynthesis studios.

    This time it’s by Rachel Carns, one of my all time favorite musicians/artists (The Need, Kicking Giant, Nudity, The King Cobra/Twin, and many others), performing on a Moog Grandmother and a Korg Multi Poly.

    youtube.com/watch?v=dZx_jIPT9V

    #Jamuary #Moog #Korg #DAWless

  18. 🎵 Breaking news: Aphex Twin talks to a guy who used to work at Korg! 🎹 Apparently, they collaborated on something called a "Monologue"—presumably a device that puts audiences to sleep faster than the actual interview. 🤔 zzz...
    web.archive.org/web/2018071905 #AphexTwin #Korg #Monologue #MusicNews #Collaboration #SleepyInterviews #HackerNews #ngated

  19. Streaming time! At 12:30 PST today (just about 45 mins from now) I will be streaming a review and tour of the Korg opsix, for those looking for a new synth!

    For convenience/by necessity I will be using the plug in version, but I WILL talk about the hardware version too. (I have both)

    youtube.com/live/feDtrHlVduc

    #FMSynthesis #opsix #Korg #gear #GearSquad #LiveStream

  20. I made a video for my recent Tangerine Dream „Choronzon“ cover. Hope you like it and I would enjoy your like or comment on Youtube.
    #TangerineDream #Music #Synthesizer #Roland #Fantom #Korg #Wavestate

    youtu.be/AGuXVN8bELM?feature=s

  21. phone recording of a #Korg #opsix patch worked on tonight

  22. some patch design on the #Kodamo #EssenceFM & #Korg #opsix with #Hapax MIDI control.

    just a room recording but the audio ain't half bad for it.

  23. #Korg #opsix patch writing from scratch (this is v2 actually, i accidentally killed the first version 🫠) & live performance on #Squarp #Hapax

    room recording only, maybe will try a more refined version tomorrow & actually record it. will see how i feel about the patch then.

  24. This is my hybrid midi/eurorack DAWless synth rig.

    I have a Drumlogue, Monologue, a Minilogue XD, and Four Rample modules sequenced by a Squarp Hapax Sequencer. #midi #eurorack #korg #squarp